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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/generic/dragimgg.cpp | |
3 | // Purpose: Generic wxDragImage implementation | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 29/2/2000 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_DRAGIMAGE | |
28 | ||
29 | #ifndef WX_PRECOMP | |
30 | #include <stdio.h> | |
31 | #include "wx/window.h" | |
32 | #include "wx/frame.h" | |
33 | #include "wx/dcclient.h" | |
34 | #include "wx/dcscreen.h" | |
35 | #include "wx/dcmemory.h" | |
36 | #include "wx/settings.h" | |
37 | #include "wx/intl.h" | |
38 | #include "wx/log.h" | |
39 | #include "wx/image.h" | |
40 | #endif | |
41 | ||
42 | #define wxUSE_IMAGE_IN_DRAGIMAGE 1 | |
43 | ||
44 | #include "wx/generic/dragimgg.h" | |
45 | ||
46 | // ---------------------------------------------------------------------------- | |
47 | // macros | |
48 | // ---------------------------------------------------------------------------- | |
49 | ||
50 | IMPLEMENT_DYNAMIC_CLASS(wxGenericDragImage, wxObject) | |
51 | ||
52 | // ============================================================================ | |
53 | // implementation | |
54 | // ============================================================================ | |
55 | ||
56 | // ---------------------------------------------------------------------------- | |
57 | // wxGenericDragImage ctors/dtor | |
58 | // ---------------------------------------------------------------------------- | |
59 | ||
60 | wxGenericDragImage::~wxGenericDragImage() | |
61 | { | |
62 | if (m_windowDC) | |
63 | { | |
64 | delete m_windowDC; | |
65 | } | |
66 | } | |
67 | ||
68 | void wxGenericDragImage::Init() | |
69 | { | |
70 | m_isDirty = false; | |
71 | m_isShown = false; | |
72 | m_windowDC = NULL; | |
73 | m_window = NULL; | |
74 | m_fullScreen = false; | |
75 | #ifdef wxHAS_NATIVE_OVERLAY | |
76 | m_dcOverlay = NULL; | |
77 | #else | |
78 | m_pBackingBitmap = NULL; | |
79 | #endif | |
80 | } | |
81 | ||
82 | #if WXWIN_COMPATIBILITY_2_6 | |
83 | wxGenericDragImage::wxGenericDragImage(const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot)) | |
84 | { | |
85 | Init(); | |
86 | Create(cursor); | |
87 | } | |
88 | ||
89 | wxGenericDragImage::wxGenericDragImage(const wxBitmap& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot)) | |
90 | { | |
91 | Init(); | |
92 | ||
93 | Create(image, cursor); | |
94 | } | |
95 | ||
96 | wxGenericDragImage::wxGenericDragImage(const wxIcon& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot)) | |
97 | { | |
98 | Init(); | |
99 | ||
100 | Create(image, cursor); | |
101 | } | |
102 | ||
103 | wxGenericDragImage::wxGenericDragImage(const wxString& str, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot)) | |
104 | { | |
105 | Init(); | |
106 | ||
107 | Create(str, cursor); | |
108 | } | |
109 | ||
110 | bool wxGenericDragImage::Create(const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot)) | |
111 | { | |
112 | return Create(cursor); | |
113 | } | |
114 | ||
115 | bool wxGenericDragImage::Create(const wxBitmap& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot)) | |
116 | { | |
117 | return Create(image, cursor); | |
118 | } | |
119 | ||
120 | bool wxGenericDragImage::Create(const wxIcon& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot)) | |
121 | { | |
122 | return Create(image, cursor); | |
123 | } | |
124 | ||
125 | bool wxGenericDragImage::Create(const wxString& str, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot)) | |
126 | { | |
127 | return Create(str, cursor); | |
128 | } | |
129 | #endif // WXWIN_COMPATIBILITY_2_6 | |
130 | ||
131 | // Attributes | |
132 | //////////////////////////////////////////////////////////////////////////// | |
133 | ||
134 | ||
135 | // Operations | |
136 | //////////////////////////////////////////////////////////////////////////// | |
137 | ||
138 | // Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect) | |
139 | bool wxGenericDragImage::Create(const wxCursor& cursor) | |
140 | { | |
141 | m_cursor = cursor; | |
142 | ||
143 | return true; | |
144 | } | |
145 | ||
146 | // Create a drag image from a bitmap and optional cursor | |
147 | bool wxGenericDragImage::Create(const wxBitmap& image, const wxCursor& cursor) | |
148 | { | |
149 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
150 | // as we drag. This currently will only work within one window. | |
151 | ||
152 | m_cursor = cursor; | |
153 | m_bitmap = image; | |
154 | ||
155 | return true ; | |
156 | } | |
157 | ||
158 | // Create a drag image from an icon and optional cursor | |
159 | bool wxGenericDragImage::Create(const wxIcon& image, const wxCursor& cursor) | |
160 | { | |
161 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
162 | // as we drag. This currently will only work within one window. | |
163 | ||
164 | m_cursor = cursor; | |
165 | m_icon = image; | |
166 | ||
167 | return true ; | |
168 | } | |
169 | ||
170 | // Create a drag image from a string and optional cursor | |
171 | bool wxGenericDragImage::Create(const wxString& str, const wxCursor& cursor) | |
172 | { | |
173 | wxFont font(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
174 | ||
175 | wxCoord w = 0, h = 0; | |
176 | wxScreenDC dc; | |
177 | dc.SetFont(font); | |
178 | dc.GetTextExtent(str, & w, & h); | |
179 | dc.SetFont(wxNullFont); | |
180 | ||
181 | wxMemoryDC dc2; | |
182 | ||
183 | // Sometimes GetTextExtent isn't accurate enough, so make it longer | |
184 | wxBitmap bitmap((int) ((w+2) * 1.5), (int) h+2); | |
185 | dc2.SelectObject(bitmap); | |
186 | ||
187 | dc2.SetFont(font); | |
188 | dc2.SetBackground(* wxWHITE_BRUSH); | |
189 | dc2.Clear(); | |
190 | dc2.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT); | |
191 | dc2.SetTextForeground(* wxLIGHT_GREY); | |
192 | dc2.DrawText(str, 0, 0); | |
193 | dc2.DrawText(str, 1, 0); | |
194 | dc2.DrawText(str, 2, 0); | |
195 | dc2.DrawText(str, 1, 1); | |
196 | dc2.DrawText(str, 2, 1); | |
197 | dc2.DrawText(str, 1, 2); | |
198 | dc2.DrawText(str, 2, 2); | |
199 | ||
200 | dc2.SetTextForeground(* wxBLACK); | |
201 | dc2.DrawText(str, 1, 1); | |
202 | ||
203 | dc2.SelectObject(wxNullBitmap); | |
204 | ||
205 | #if wxUSE_IMAGE_IN_DRAGIMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB) | |
206 | // Make the bitmap masked | |
207 | wxImage image = bitmap.ConvertToImage(); | |
208 | image.SetMaskColour(255, 255, 255); | |
209 | bitmap = wxBitmap(image); | |
210 | #endif | |
211 | ||
212 | return Create(bitmap, cursor); | |
213 | } | |
214 | ||
215 | #if wxUSE_TREECTRL | |
216 | // Create a drag image for the given tree control item | |
217 | bool wxGenericDragImage::Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id) | |
218 | { | |
219 | wxString str = treeCtrl.GetItemText(id); | |
220 | return Create(str); | |
221 | } | |
222 | #endif | |
223 | ||
224 | #if wxUSE_LISTCTRL | |
225 | // Create a drag image for the given list control item | |
226 | bool wxGenericDragImage::Create(const wxListCtrl& listCtrl, long id) | |
227 | { | |
228 | wxString str = listCtrl.GetItemText(id); | |
229 | return Create(str); | |
230 | } | |
231 | #endif | |
232 | ||
233 | // Begin drag | |
234 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, | |
235 | wxWindow* window, | |
236 | bool fullScreen, | |
237 | wxRect* rect) | |
238 | { | |
239 | wxCHECK_MSG( window, false, wxT("Window must not be null in BeginDrag.")); | |
240 | ||
241 | // The image should be offset by this amount | |
242 | m_offset = hotspot; | |
243 | m_window = window; | |
244 | m_fullScreen = fullScreen; | |
245 | ||
246 | if (rect) | |
247 | m_boundingRect = * rect; | |
248 | ||
249 | m_isDirty = false; | |
250 | m_isDirty = false; | |
251 | ||
252 | if (m_cursor.IsOk()) | |
253 | { | |
254 | m_oldCursor = window->GetCursor(); | |
255 | window->SetCursor(m_cursor); | |
256 | } | |
257 | ||
258 | window->CaptureMouse(); | |
259 | ||
260 | // Make a copy of the window so we can repair damage done as the image is | |
261 | // dragged. | |
262 | ||
263 | wxSize clientSize; | |
264 | wxPoint pt; | |
265 | if (!m_fullScreen) | |
266 | { | |
267 | clientSize = window->GetClientSize(); | |
268 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
269 | m_boundingRect.width = clientSize.x; m_boundingRect.height = clientSize.y; | |
270 | } | |
271 | else | |
272 | { | |
273 | int w, h; | |
274 | wxDisplaySize(& w, & h); | |
275 | clientSize.x = w; clientSize.y = h; | |
276 | if (rect) | |
277 | { | |
278 | pt.x = m_boundingRect.x; pt.y = m_boundingRect.y; | |
279 | clientSize.x = m_boundingRect.width; clientSize.y = m_boundingRect.height; | |
280 | } | |
281 | else | |
282 | { | |
283 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
284 | m_boundingRect.width = w; m_boundingRect.height = h; | |
285 | } | |
286 | } | |
287 | ||
288 | #ifndef wxHAS_NATIVE_OVERLAY | |
289 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
290 | ||
291 | if (!backing->IsOk() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y)) | |
292 | (*backing) = wxBitmap(clientSize.x, clientSize.y); | |
293 | #endif // !wxHAS_NATIVE_OVERLAY | |
294 | ||
295 | if (!m_fullScreen) | |
296 | { | |
297 | m_windowDC = new wxClientDC(window); | |
298 | } | |
299 | else | |
300 | { | |
301 | m_windowDC = new wxScreenDC; | |
302 | ||
303 | #if 0 | |
304 | // Use m_boundingRect to limit the area considered. | |
305 | ((wxScreenDC*) m_windowDC)->StartDrawingOnTop(rect); | |
306 | #endif | |
307 | ||
308 | m_windowDC->SetClippingRegion(m_boundingRect.x, m_boundingRect.y, | |
309 | m_boundingRect.width, m_boundingRect.height); | |
310 | } | |
311 | ||
312 | return true; | |
313 | } | |
314 | ||
315 | // Begin drag. hotspot is the location of the drag position relative to the upper-left | |
316 | // corner of the image. This is full screen only. fullScreenRect gives the | |
317 | // position of the window on the screen, to restrict the drag to. | |
318 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect) | |
319 | { | |
320 | wxRect rect; | |
321 | ||
322 | int x = fullScreenRect->GetPosition().x; | |
323 | int y = fullScreenRect->GetPosition().y; | |
324 | ||
325 | wxSize sz = fullScreenRect->GetSize(); | |
326 | ||
327 | if (fullScreenRect->GetParent() && !fullScreenRect->IsKindOf(CLASSINFO(wxFrame))) | |
328 | fullScreenRect->GetParent()->ClientToScreen(& x, & y); | |
329 | ||
330 | rect.x = x; rect.y = y; | |
331 | rect.width = sz.x; rect.height = sz.y; | |
332 | ||
333 | return BeginDrag(hotspot, window, true, & rect); | |
334 | } | |
335 | ||
336 | // End drag | |
337 | bool wxGenericDragImage::EndDrag() | |
338 | { | |
339 | if (m_window) | |
340 | { | |
341 | #ifdef __WXMSW__ | |
342 | // Under Windows we can be pretty sure this test will give | |
343 | // the correct results | |
344 | if (wxWindow::GetCapture() == m_window) | |
345 | #endif | |
346 | m_window->ReleaseMouse(); | |
347 | ||
348 | if (m_cursor.IsOk() && m_oldCursor.IsOk()) | |
349 | { | |
350 | m_window->SetCursor(m_oldCursor); | |
351 | } | |
352 | } | |
353 | ||
354 | if (m_windowDC) | |
355 | { | |
356 | #ifdef wxHAS_NATIVE_OVERLAY | |
357 | m_overlay.Reset(); | |
358 | #else | |
359 | m_windowDC->DestroyClippingRegion(); | |
360 | #endif | |
361 | wxDELETE(m_windowDC); | |
362 | } | |
363 | ||
364 | #ifndef wxHAS_NATIVE_OVERLAY | |
365 | m_repairBitmap = wxNullBitmap; | |
366 | #endif | |
367 | ||
368 | return true; | |
369 | } | |
370 | ||
371 | // Move the image: call from OnMouseMove. Pt is in window client coordinates if window | |
372 | // is non-NULL, or in screen coordinates if NULL. | |
373 | bool wxGenericDragImage::Move(const wxPoint& pt) | |
374 | { | |
375 | wxASSERT_MSG( (m_windowDC != NULL), wxT("No window DC in wxGenericDragImage::Move()") ); | |
376 | ||
377 | wxPoint pt2(pt); | |
378 | if (m_fullScreen) | |
379 | pt2 = m_window->ClientToScreen(pt); | |
380 | ||
381 | // Erase at old position, then show at the current position | |
382 | wxPoint oldPos = m_position; | |
383 | ||
384 | bool eraseOldImage = (m_isDirty && m_isShown); | |
385 | ||
386 | if (m_isShown) | |
387 | RedrawImage(oldPos - m_offset, pt2 - m_offset, eraseOldImage, true); | |
388 | ||
389 | m_position = pt2; | |
390 | ||
391 | if (m_isShown) | |
392 | m_isDirty = true; | |
393 | ||
394 | return true; | |
395 | } | |
396 | ||
397 | bool wxGenericDragImage::Show() | |
398 | { | |
399 | wxASSERT_MSG( (m_windowDC != NULL), wxT("No window DC in wxGenericDragImage::Show()") ); | |
400 | ||
401 | // Show at the current position | |
402 | ||
403 | if (!m_isShown) | |
404 | { | |
405 | // This is where we restore the backing bitmap, in case | |
406 | // something has changed on the window. | |
407 | ||
408 | #ifndef wxHAS_NATIVE_OVERLAY | |
409 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
410 | wxMemoryDC memDC; | |
411 | memDC.SelectObject(* backing); | |
412 | ||
413 | UpdateBackingFromWindow(* m_windowDC, memDC, m_boundingRect, wxRect(0, 0, m_boundingRect.width, m_boundingRect.height)); | |
414 | ||
415 | //memDC.Blit(0, 0, m_boundingRect.width, m_boundingRect.height, m_windowDC, m_boundingRect.x, m_boundingRect.y); | |
416 | memDC.SelectObject(wxNullBitmap); | |
417 | #endif // !wxHAS_NATIVE_OVERLAY | |
418 | ||
419 | RedrawImage(m_position - m_offset, m_position - m_offset, false, true); | |
420 | } | |
421 | ||
422 | m_isShown = true; | |
423 | m_isDirty = true; | |
424 | ||
425 | return true; | |
426 | } | |
427 | ||
428 | bool wxGenericDragImage::UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC, | |
429 | const wxRect& sourceRect, const wxRect& destRect) const | |
430 | { | |
431 | return destDC.Blit(destRect.x, destRect.y, destRect.width, destRect.height, & windowDC, | |
432 | sourceRect.x, sourceRect.y); | |
433 | } | |
434 | ||
435 | bool wxGenericDragImage::Hide() | |
436 | { | |
437 | wxASSERT_MSG( (m_windowDC != NULL), wxT("No window DC in wxGenericDragImage::Hide()") ); | |
438 | ||
439 | // Repair the old position | |
440 | ||
441 | if (m_isShown && m_isDirty) | |
442 | { | |
443 | RedrawImage(m_position - m_offset, m_position - m_offset, true, false); | |
444 | } | |
445 | ||
446 | m_isShown = false; | |
447 | m_isDirty = false; | |
448 | ||
449 | return true; | |
450 | } | |
451 | ||
452 | // More efficient: erase and redraw simultaneously if possible | |
453 | bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, | |
454 | const wxPoint& newPos, | |
455 | bool eraseOld, bool drawNew) | |
456 | { | |
457 | if (!m_windowDC) | |
458 | return false; | |
459 | ||
460 | #ifdef wxHAS_NATIVE_OVERLAY | |
461 | wxUnusedVar(oldPos); | |
462 | ||
463 | wxDCOverlay dcoverlay( m_overlay, (wxWindowDC*) m_windowDC ) ; | |
464 | if ( eraseOld ) | |
465 | dcoverlay.Clear() ; | |
466 | if (drawNew) | |
467 | DoDrawImage(*m_windowDC, newPos); | |
468 | #else // !wxHAS_NATIVE_OVERLAY | |
469 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
470 | if (!backing->IsOk()) | |
471 | return false; | |
472 | ||
473 | wxRect oldRect(GetImageRect(oldPos)); | |
474 | wxRect newRect(GetImageRect(newPos)); | |
475 | ||
476 | wxRect fullRect; | |
477 | ||
478 | // Full rect: the combination of both rects | |
479 | if (eraseOld && drawNew) | |
480 | { | |
481 | int oldRight = oldRect.GetRight(); | |
482 | int oldBottom = oldRect.GetBottom(); | |
483 | int newRight = newRect.GetRight(); | |
484 | int newBottom = newRect.GetBottom(); | |
485 | ||
486 | wxPoint topLeft = wxPoint(wxMin(oldPos.x, newPos.x), wxMin(oldPos.y, newPos.y)); | |
487 | wxPoint bottomRight = wxPoint(wxMax(oldRight, newRight), wxMax(oldBottom, newBottom)); | |
488 | ||
489 | fullRect.x = topLeft.x; fullRect.y = topLeft.y; | |
490 | fullRect.SetRight(bottomRight.x); | |
491 | fullRect.SetBottom(bottomRight.y); | |
492 | } | |
493 | else if (eraseOld) | |
494 | fullRect = oldRect; | |
495 | else if (drawNew) | |
496 | fullRect = newRect; | |
497 | ||
498 | // Make the bitmap bigger than it need be, so we don't | |
499 | // keep reallocating all the time. | |
500 | int excess = 50; | |
501 | ||
502 | if (!m_repairBitmap.IsOk() || (m_repairBitmap.GetWidth() < fullRect.GetWidth() || m_repairBitmap.GetHeight() < fullRect.GetHeight())) | |
503 | { | |
504 | m_repairBitmap = wxBitmap(fullRect.GetWidth() + excess, fullRect.GetHeight() + excess); | |
505 | } | |
506 | ||
507 | wxMemoryDC memDC; | |
508 | memDC.SelectObject(* backing); | |
509 | ||
510 | wxMemoryDC memDCTemp; | |
511 | memDCTemp.SelectObject(m_repairBitmap); | |
512 | ||
513 | // Draw the backing bitmap onto the repair bitmap. | |
514 | // If full-screen, we may have specified the rect on the | |
515 | // screen that we're using for our backing bitmap. | |
516 | // So subtract this when we're blitting from the backing bitmap | |
517 | // (translate from screen to backing-bitmap coords). | |
518 | ||
519 | memDCTemp.Blit(0, 0, fullRect.GetWidth(), fullRect.GetHeight(), & memDC, fullRect.x - m_boundingRect.x, fullRect.y - m_boundingRect.y); | |
520 | ||
521 | // If drawing, draw the image onto the mem DC | |
522 | if (drawNew) | |
523 | { | |
524 | wxPoint pos(newPos.x - fullRect.x, newPos.y - fullRect.y) ; | |
525 | DoDrawImage(memDCTemp, pos); | |
526 | } | |
527 | ||
528 | // Now blit to the window | |
529 | // Finally, blit the temp mem DC to the window. | |
530 | m_windowDC->Blit(fullRect.x, fullRect.y, fullRect.width, fullRect.height, & memDCTemp, 0, 0); | |
531 | ||
532 | memDCTemp.SelectObject(wxNullBitmap); | |
533 | memDC.SelectObject(wxNullBitmap); | |
534 | #endif // wxHAS_NATIVE_OVERLAY/!wxHAS_NATIVE_OVERLAY | |
535 | ||
536 | return true; | |
537 | } | |
538 | ||
539 | // Override this if you are using a virtual image (drawing your own image) | |
540 | bool wxGenericDragImage::DoDrawImage(wxDC& dc, const wxPoint& pos) const | |
541 | { | |
542 | if (m_bitmap.IsOk()) | |
543 | { | |
544 | dc.DrawBitmap(m_bitmap, pos.x, pos.y, (m_bitmap.GetMask() != 0)); | |
545 | return true; | |
546 | } | |
547 | else if (m_icon.IsOk()) | |
548 | { | |
549 | dc.DrawIcon(m_icon, pos.x, pos.y); | |
550 | return true; | |
551 | } | |
552 | else | |
553 | return false; | |
554 | } | |
555 | ||
556 | // Override this if you are using a virtual image (drawing your own image) | |
557 | wxRect wxGenericDragImage::GetImageRect(const wxPoint& pos) const | |
558 | { | |
559 | if (m_bitmap.IsOk()) | |
560 | { | |
561 | return wxRect(pos.x, pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight()); | |
562 | } | |
563 | else if (m_icon.IsOk()) | |
564 | { | |
565 | return wxRect(pos.x, pos.y, m_icon.GetWidth(), m_icon.GetHeight()); | |
566 | } | |
567 | else | |
568 | { | |
569 | return wxRect(pos.x, pos.y, 0, 0); | |
570 | } | |
571 | } | |
572 | ||
573 | #endif // wxUSE_DRAGIMAGE |