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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bitmap.cpp | |
3 | // Purpose: wxBitmap | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "bitmap.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include <stdio.h> | |
33 | ||
34 | #include "wx/list.h" | |
35 | #include "wx/utils.h" | |
36 | #include "wx/app.h" | |
37 | #include "wx/palette.h" | |
38 | #include "wx/dcmemory.h" | |
39 | #include "wx/bitmap.h" | |
40 | #include "wx/icon.h" | |
41 | #endif | |
42 | ||
43 | #include "wx/msw/private.h" | |
44 | #include "wx/log.h" | |
45 | ||
46 | #include "wx/msw/dib.h" | |
47 | #include "wx/image.h" | |
48 | ||
49 | // ---------------------------------------------------------------------------- | |
50 | // macros | |
51 | // ---------------------------------------------------------------------------- | |
52 | ||
53 | IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject) | |
54 | IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject) | |
55 | ||
56 | IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) | |
57 | ||
58 | // ============================================================================ | |
59 | // implementation | |
60 | // ============================================================================ | |
61 | ||
62 | // ---------------------------------------------------------------------------- | |
63 | // wxBitmapRefData | |
64 | // ---------------------------------------------------------------------------- | |
65 | ||
66 | wxBitmapRefData::wxBitmapRefData() | |
67 | { | |
68 | m_quality = 0; | |
69 | m_selectedInto = NULL; | |
70 | m_numColors = 0; | |
71 | m_bitmapMask = NULL; | |
72 | m_hBitmap = (WXHBITMAP) NULL; | |
73 | } | |
74 | ||
75 | void wxBitmapRefData::Free() | |
76 | { | |
77 | wxASSERT_MSG( !m_selectedInto, | |
78 | wxT("deleting bitmap still selected into wxMemoryDC") ); | |
79 | ||
80 | if ( m_hBitmap) | |
81 | { | |
82 | if ( !::DeleteObject((HBITMAP)m_hBitmap) ) | |
83 | { | |
84 | wxLogLastError("DeleteObject(hbitmap)"); | |
85 | } | |
86 | } | |
87 | ||
88 | delete m_bitmapMask; | |
89 | m_bitmapMask = NULL; | |
90 | } | |
91 | ||
92 | // ---------------------------------------------------------------------------- | |
93 | // wxBitmap creation | |
94 | // ---------------------------------------------------------------------------- | |
95 | ||
96 | // this function should be called from all wxBitmap ctors | |
97 | void wxBitmap::Init() | |
98 | { | |
99 | // m_refData = NULL; done in the base class ctor | |
100 | ||
101 | if ( wxTheBitmapList ) | |
102 | wxTheBitmapList->AddBitmap(this); | |
103 | } | |
104 | ||
105 | #ifdef __WIN32__ | |
106 | ||
107 | bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) | |
108 | { | |
109 | // it may be either HICON or HCURSOR | |
110 | HICON hicon = (HICON)icon.GetHandle(); | |
111 | ||
112 | ICONINFO iconInfo; | |
113 | if ( !::GetIconInfo(hicon, &iconInfo) ) | |
114 | { | |
115 | wxLogLastError("GetIconInfo"); | |
116 | ||
117 | return FALSE; | |
118 | } | |
119 | ||
120 | wxBitmapRefData *refData = new wxBitmapRefData; | |
121 | m_refData = refData; | |
122 | ||
123 | int w = icon.GetWidth(), | |
124 | h = icon.GetHeight(); | |
125 | ||
126 | refData->m_width = w; | |
127 | refData->m_height = h; | |
128 | refData->m_depth = wxDisplayDepth(); | |
129 | ||
130 | refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor; | |
131 | ||
132 | // the mask returned by GetIconInfo() is inversed compared to the usual | |
133 | // wxWin convention | |
134 | HBITMAP hbmpMask = ::CreateBitmap(w, h, 1, 1, 0); | |
135 | ||
136 | // the icons mask is opposite to the usual wxWin convention | |
137 | HDC dcSrc = ::CreateCompatibleDC(NULL); | |
138 | HDC dcDst = ::CreateCompatibleDC(NULL); | |
139 | (void)SelectObject(dcSrc, iconInfo.hbmMask); | |
140 | (void)SelectObject(dcDst, hbmpMask); | |
141 | ||
142 | HBRUSH brush = ::CreateSolidBrush(RGB(255, 255, 255)); | |
143 | RECT rect = { 0, 0, w, h }; | |
144 | FillRect(dcDst, &rect, brush); | |
145 | ||
146 | BitBlt(dcDst, 0, 0, w, h, dcSrc, 0, 0, SRCINVERT); | |
147 | ||
148 | SelectObject(dcDst, NULL); | |
149 | SelectObject(dcSrc, NULL); | |
150 | DeleteDC(dcDst); | |
151 | DeleteDC(dcSrc); | |
152 | ||
153 | refData->m_bitmapMask = new wxMask((WXHBITMAP)hbmpMask); | |
154 | ||
155 | #if WXWIN_COMPATIBILITY_2 | |
156 | refData->m_ok = TRUE; | |
157 | #endif // WXWIN_COMPATIBILITY_2 | |
158 | ||
159 | return TRUE; | |
160 | } | |
161 | ||
162 | #endif // Win32 | |
163 | ||
164 | bool wxBitmap::CopyFromCursor(const wxCursor& cursor) | |
165 | { | |
166 | UnRef(); | |
167 | ||
168 | if ( !cursor.Ok() ) | |
169 | return FALSE; | |
170 | ||
171 | #ifdef __WIN16__ | |
172 | wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") ); | |
173 | ||
174 | return FALSE; | |
175 | #else | |
176 | return CopyFromIconOrCursor(cursor); | |
177 | #endif // Win16 | |
178 | } | |
179 | ||
180 | bool wxBitmap::CopyFromIcon(const wxIcon& icon) | |
181 | { | |
182 | UnRef(); | |
183 | ||
184 | if ( !icon.Ok() ) | |
185 | return FALSE; | |
186 | ||
187 | // GetIconInfo() doesn't exist under Win16 and I don't know any other way | |
188 | // to create a bitmap from icon there - but using this way we won't have | |
189 | // the mask (FIXME) | |
190 | #ifdef __WIN16__ | |
191 | int width = icon.GetWidth(), | |
192 | height = icon.GetHeight(); | |
193 | ||
194 | // copy the icon to the bitmap | |
195 | ScreenHDC hdcScreen; | |
196 | HDC hdc = ::CreateCompatibleDC(hdcScreen); | |
197 | HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height); | |
198 | HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap); | |
199 | ||
200 | ::DrawIcon(hdc, 0, 0, GetHiconOf(icon)); | |
201 | ||
202 | ::SelectObject(hdc, hbmpOld); | |
203 | ::DeleteDC(hdc); | |
204 | ||
205 | wxBitmapRefData *refData = new wxBitmapRefData; | |
206 | m_refData = refData; | |
207 | ||
208 | refData->m_width = width; | |
209 | refData->m_height = height; | |
210 | refData->m_depth = wxDisplayDepth(); | |
211 | ||
212 | refData->m_hBitmap = (WXHBITMAP)hbitmap; | |
213 | ||
214 | #if WXWIN_COMPATIBILITY_2 | |
215 | refData->m_ok = TRUE; | |
216 | #endif // WXWIN_COMPATIBILITY_2 | |
217 | ||
218 | return TRUE; | |
219 | #else // Win32 | |
220 | return CopyFromIconOrCursor(icon); | |
221 | #endif // Win16/Win32 | |
222 | } | |
223 | ||
224 | wxBitmap::~wxBitmap() | |
225 | { | |
226 | if (wxTheBitmapList) | |
227 | wxTheBitmapList->DeleteObject(this); | |
228 | } | |
229 | ||
230 | wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits) | |
231 | { | |
232 | Init(); | |
233 | ||
234 | wxBitmapRefData *refData = new wxBitmapRefData; | |
235 | m_refData = refData; | |
236 | ||
237 | refData->m_width = the_width; | |
238 | refData->m_height = the_height; | |
239 | refData->m_depth = no_bits; | |
240 | refData->m_numColors = 0; | |
241 | refData->m_selectedInto = NULL; | |
242 | ||
243 | HBITMAP hbmp = ::CreateBitmap(the_width, the_height, 1, no_bits, bits); | |
244 | if ( !hbmp ) | |
245 | { | |
246 | wxLogLastError("CreateBitmap"); | |
247 | } | |
248 | ||
249 | SetHBITMAP((WXHBITMAP)hbmp); | |
250 | } | |
251 | ||
252 | // Create from XPM data | |
253 | wxBitmap::wxBitmap(char **data, wxControl *WXUNUSED(anItem)) | |
254 | { | |
255 | Init(); | |
256 | ||
257 | (void)Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0); | |
258 | } | |
259 | ||
260 | wxBitmap::wxBitmap(int w, int h, int d) | |
261 | { | |
262 | Init(); | |
263 | ||
264 | (void)Create(w, h, d); | |
265 | } | |
266 | ||
267 | wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth) | |
268 | { | |
269 | Init(); | |
270 | ||
271 | (void)Create(data, type, width, height, depth); | |
272 | } | |
273 | ||
274 | wxBitmap::wxBitmap(const wxString& filename, long type) | |
275 | { | |
276 | Init(); | |
277 | ||
278 | LoadFile(filename, (int)type); | |
279 | } | |
280 | ||
281 | bool wxBitmap::Create(int w, int h, int d) | |
282 | { | |
283 | UnRef(); | |
284 | ||
285 | m_refData = new wxBitmapRefData; | |
286 | ||
287 | GetBitmapData()->m_width = w; | |
288 | GetBitmapData()->m_height = h; | |
289 | GetBitmapData()->m_depth = d; | |
290 | ||
291 | HBITMAP hbmp; | |
292 | ||
293 | if ( d > 0 ) | |
294 | { | |
295 | hbmp = ::CreateBitmap(w, h, 1, d, NULL); | |
296 | if ( !hbmp ) | |
297 | { | |
298 | wxLogLastError("CreateBitmap"); | |
299 | } | |
300 | } | |
301 | else | |
302 | { | |
303 | ScreenHDC dc; | |
304 | hbmp = ::CreateCompatibleBitmap(dc, w, h); | |
305 | if ( !hbmp ) | |
306 | { | |
307 | wxLogLastError("CreateCompatibleBitmap"); | |
308 | } | |
309 | ||
310 | GetBitmapData()->m_depth = wxDisplayDepth(); | |
311 | } | |
312 | ||
313 | SetHBITMAP((WXHBITMAP)hbmp); | |
314 | ||
315 | #if WXWIN_COMPATIBILITY_2 | |
316 | GetBitmapData()->m_ok = hbmp != 0; | |
317 | #endif // WXWIN_COMPATIBILITY_2 | |
318 | ||
319 | return Ok(); | |
320 | } | |
321 | ||
322 | bool wxBitmap::LoadFile(const wxString& filename, long type) | |
323 | { | |
324 | UnRef(); | |
325 | ||
326 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
327 | ||
328 | if ( handler ) | |
329 | { | |
330 | m_refData = new wxBitmapRefData; | |
331 | ||
332 | return handler->LoadFile(this, filename, type, -1, -1); | |
333 | } | |
334 | else | |
335 | { | |
336 | wxImage image; | |
337 | if ( !image.LoadFile( filename, type ) || !image.Ok() ) | |
338 | return FALSE; | |
339 | ||
340 | *this = image.ConvertToBitmap(); | |
341 | ||
342 | return TRUE; | |
343 | } | |
344 | } | |
345 | ||
346 | bool wxBitmap::Create(void *data, long type, int width, int height, int depth) | |
347 | { | |
348 | UnRef(); | |
349 | ||
350 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
351 | ||
352 | if ( !handler ) | |
353 | { | |
354 | wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for " | |
355 | "type %d defined."), type); | |
356 | ||
357 | return FALSE; | |
358 | } | |
359 | ||
360 | m_refData = new wxBitmapRefData; | |
361 | ||
362 | return handler->Create(this, data, type, width, height, depth); | |
363 | } | |
364 | ||
365 | bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette) | |
366 | { | |
367 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
368 | ||
369 | if ( handler ) | |
370 | { | |
371 | return handler->SaveFile(this, filename, type, palette); | |
372 | } | |
373 | else | |
374 | { | |
375 | // FIXME what about palette? shouldn't we use it? | |
376 | wxImage image( *this ); | |
377 | if (!image.Ok()) | |
378 | return FALSE; | |
379 | ||
380 | return image.SaveFile( filename, type ); | |
381 | } | |
382 | } | |
383 | ||
384 | // ---------------------------------------------------------------------------- | |
385 | // wxBitmap accessors | |
386 | // ---------------------------------------------------------------------------- | |
387 | ||
388 | void wxBitmap::SetQuality(int q) | |
389 | { | |
390 | EnsureHasData(); | |
391 | ||
392 | GetBitmapData()->m_quality = q; | |
393 | } | |
394 | ||
395 | #if WXWIN_COMPATIBILITY_2 | |
396 | void wxBitmap::SetOk(bool isOk) | |
397 | { | |
398 | EnsureHasData(); | |
399 | ||
400 | GetBitmapData()->m_ok = isOk; | |
401 | } | |
402 | #endif // WXWIN_COMPATIBILITY_2 | |
403 | ||
404 | void wxBitmap::SetPalette(const wxPalette& palette) | |
405 | { | |
406 | EnsureHasData(); | |
407 | ||
408 | GetBitmapData()->m_bitmapPalette = palette; | |
409 | } | |
410 | ||
411 | void wxBitmap::SetMask(wxMask *mask) | |
412 | { | |
413 | EnsureHasData(); | |
414 | ||
415 | GetBitmapData()->m_bitmapMask = mask; | |
416 | } | |
417 | ||
418 | // Creates a bitmap that matches the device context, from | |
419 | // an arbitray bitmap. At present, the original bitmap must have an | |
420 | // associated palette. TODO: use a default palette if no palette exists. | |
421 | // Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com> | |
422 | wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const | |
423 | { | |
424 | wxMemoryDC memDC; | |
425 | wxBitmap tmpBitmap(this->GetWidth(), this->GetHeight(), dc.GetDepth()); | |
426 | HPALETTE hPal = (HPALETTE) NULL; | |
427 | LPBITMAPINFO lpDib; | |
428 | void *lpBits = (void*) NULL; | |
429 | ||
430 | if( GetPalette() && GetPalette()->Ok() ) | |
431 | { | |
432 | tmpBitmap.SetPalette(*GetPalette()); | |
433 | memDC.SelectObject(tmpBitmap); | |
434 | memDC.SetPalette(*GetPalette()); | |
435 | hPal = (HPALETTE)GetPalette()->GetHPALETTE(); | |
436 | } | |
437 | else | |
438 | { | |
439 | hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE); | |
440 | wxPalette palette; | |
441 | palette.SetHPALETTE( (WXHPALETTE)hPal ); | |
442 | tmpBitmap.SetPalette( palette ); | |
443 | memDC.SelectObject(tmpBitmap); | |
444 | memDC.SetPalette( palette ); | |
445 | } | |
446 | ||
447 | // set the height negative because in a DIB the order of the lines is | |
448 | // reversed | |
449 | if ( !wxCreateDIB(GetWidth(), -GetHeight(), GetDepth(), hPal, &lpDib) ) | |
450 | { | |
451 | return wxNullBitmap; | |
452 | } | |
453 | ||
454 | lpBits = malloc(lpDib->bmiHeader.biSizeImage); | |
455 | ||
456 | ::GetBitmapBits(GetHbitmap(), lpDib->bmiHeader.biSizeImage, lpBits); | |
457 | ||
458 | ::SetDIBitsToDevice(GetHdcOf(memDC), 0, 0, | |
459 | GetWidth(), GetHeight(), | |
460 | 0, 0, 0, GetHeight(), | |
461 | lpBits, lpDib, DIB_RGB_COLORS); | |
462 | ||
463 | free(lpBits); | |
464 | ||
465 | wxFreeDIB(lpDib); | |
466 | ||
467 | return tmpBitmap; | |
468 | } | |
469 | ||
470 | // ---------------------------------------------------------------------------- | |
471 | // wxMask | |
472 | // ---------------------------------------------------------------------------- | |
473 | ||
474 | wxMask::wxMask() | |
475 | { | |
476 | m_maskBitmap = 0; | |
477 | } | |
478 | ||
479 | // Construct a mask from a bitmap and a colour indicating | |
480 | // the transparent area | |
481 | wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour) | |
482 | { | |
483 | m_maskBitmap = 0; | |
484 | Create(bitmap, colour); | |
485 | } | |
486 | ||
487 | // Construct a mask from a bitmap and a palette index indicating | |
488 | // the transparent area | |
489 | wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex) | |
490 | { | |
491 | m_maskBitmap = 0; | |
492 | Create(bitmap, paletteIndex); | |
493 | } | |
494 | ||
495 | // Construct a mask from a mono bitmap (copies the bitmap). | |
496 | wxMask::wxMask(const wxBitmap& bitmap) | |
497 | { | |
498 | m_maskBitmap = 0; | |
499 | Create(bitmap); | |
500 | } | |
501 | ||
502 | wxMask::~wxMask() | |
503 | { | |
504 | if ( m_maskBitmap ) | |
505 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
506 | } | |
507 | ||
508 | // Create a mask from a mono bitmap (copies the bitmap). | |
509 | bool wxMask::Create(const wxBitmap& bitmap) | |
510 | { | |
511 | if ( m_maskBitmap ) | |
512 | { | |
513 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
514 | m_maskBitmap = 0; | |
515 | } | |
516 | if (!bitmap.Ok() || bitmap.GetDepth() != 1) | |
517 | { | |
518 | return FALSE; | |
519 | } | |
520 | m_maskBitmap = (WXHBITMAP) CreateBitmap( | |
521 | bitmap.GetWidth(), | |
522 | bitmap.GetHeight(), | |
523 | 1, 1, 0 | |
524 | ); | |
525 | HDC srcDC = CreateCompatibleDC(0); | |
526 | SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP()); | |
527 | HDC destDC = CreateCompatibleDC(0); | |
528 | SelectObject(destDC, (HBITMAP) m_maskBitmap); | |
529 | BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY); | |
530 | SelectObject(srcDC, 0); | |
531 | DeleteDC(srcDC); | |
532 | SelectObject(destDC, 0); | |
533 | DeleteDC(destDC); | |
534 | return TRUE; | |
535 | } | |
536 | ||
537 | // Create a mask from a bitmap and a palette index indicating | |
538 | // the transparent area | |
539 | bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) | |
540 | { | |
541 | if ( m_maskBitmap ) | |
542 | { | |
543 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
544 | m_maskBitmap = 0; | |
545 | } | |
546 | if (bitmap.Ok() && bitmap.GetPalette()->Ok()) | |
547 | { | |
548 | unsigned char red, green, blue; | |
549 | if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue)) | |
550 | { | |
551 | wxColour transparentColour(red, green, blue); | |
552 | return Create(bitmap, transparentColour); | |
553 | } | |
554 | } | |
555 | return FALSE; | |
556 | } | |
557 | ||
558 | // Create a mask from a bitmap and a colour indicating | |
559 | // the transparent area | |
560 | bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) | |
561 | { | |
562 | if ( m_maskBitmap ) | |
563 | { | |
564 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
565 | m_maskBitmap = 0; | |
566 | } | |
567 | if (!bitmap.Ok()) | |
568 | { | |
569 | return FALSE; | |
570 | } | |
571 | ||
572 | // scan the bitmap for the transparent colour and set | |
573 | // the corresponding pixels in the mask to BLACK and | |
574 | // the rest to WHITE | |
575 | COLORREF maskColour = RGB(colour.Red(), colour.Green(), colour.Blue()); | |
576 | m_maskBitmap = (WXHBITMAP) ::CreateBitmap( | |
577 | bitmap.GetWidth(), | |
578 | bitmap.GetHeight(), | |
579 | 1, 1, 0 | |
580 | ); | |
581 | HDC srcDC = ::CreateCompatibleDC(0); | |
582 | ::SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP()); | |
583 | HDC destDC = ::CreateCompatibleDC(0); | |
584 | ::SelectObject(destDC, (HBITMAP) m_maskBitmap); | |
585 | ||
586 | // this is not very efficient, but I can't think | |
587 | // of a better way of doing it | |
588 | for (int w = 0; w < bitmap.GetWidth(); w++) | |
589 | { | |
590 | for (int h = 0; h < bitmap.GetHeight(); h++) | |
591 | { | |
592 | COLORREF col = GetPixel(srcDC, w, h); | |
593 | if (col == maskColour) | |
594 | { | |
595 | ::SetPixel(destDC, w, h, RGB(0, 0, 0)); | |
596 | } | |
597 | else | |
598 | { | |
599 | ::SetPixel(destDC, w, h, RGB(255, 255, 255)); | |
600 | } | |
601 | } | |
602 | } | |
603 | ::SelectObject(srcDC, 0); | |
604 | ::DeleteDC(srcDC); | |
605 | ::SelectObject(destDC, 0); | |
606 | ::DeleteDC(destDC); | |
607 | return TRUE; | |
608 | } | |
609 | ||
610 | // ---------------------------------------------------------------------------- | |
611 | // wxBitmapHandler | |
612 | // ---------------------------------------------------------------------------- | |
613 | ||
614 | bool wxBitmapHandler::Create(wxGDIImage *image, | |
615 | void *data, | |
616 | long flags, | |
617 | int width, int height, int depth) | |
618 | { | |
619 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
620 | ||
621 | return bitmap ? Create(bitmap, data, width, height, depth) : FALSE; | |
622 | } | |
623 | ||
624 | bool wxBitmapHandler::Load(wxGDIImage *image, | |
625 | const wxString& name, | |
626 | long flags, | |
627 | int width, int height) | |
628 | { | |
629 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
630 | ||
631 | return bitmap ? LoadFile(bitmap, name, flags, width, height) : FALSE; | |
632 | } | |
633 | ||
634 | bool wxBitmapHandler::Save(wxGDIImage *image, | |
635 | const wxString& name, | |
636 | int type) | |
637 | { | |
638 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
639 | ||
640 | return bitmap ? SaveFile(bitmap, name, type) : FALSE; | |
641 | } | |
642 | ||
643 | bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap), | |
644 | void *WXUNUSED(data), | |
645 | long WXUNUSED(type), | |
646 | int WXUNUSED(width), | |
647 | int WXUNUSED(height), | |
648 | int WXUNUSED(depth)) | |
649 | { | |
650 | return FALSE; | |
651 | } | |
652 | ||
653 | bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap), | |
654 | const wxString& WXUNUSED(name), | |
655 | long WXUNUSED(type), | |
656 | int WXUNUSED(desiredWidth), | |
657 | int WXUNUSED(desiredHeight)) | |
658 | { | |
659 | return FALSE; | |
660 | } | |
661 | ||
662 | bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap), | |
663 | const wxString& WXUNUSED(name), | |
664 | int WXUNUSED(type), | |
665 | const wxPalette *WXUNUSED(palette)) | |
666 | { | |
667 | return FALSE; | |
668 | } | |
669 | ||
670 | // ---------------------------------------------------------------------------- | |
671 | // DIB functions | |
672 | // ---------------------------------------------------------------------------- | |
673 | ||
674 | bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, | |
675 | HPALETTE hPal, LPBITMAPINFO* lpDIBHeader) | |
676 | { | |
677 | unsigned long i, headerSize; | |
678 | LPBITMAPINFO lpDIBheader = NULL; | |
679 | LPPALETTEENTRY lpPe = NULL; | |
680 | ||
681 | ||
682 | // Allocate space for a DIB header | |
683 | headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY))); | |
684 | lpDIBheader = (BITMAPINFO *) malloc(headerSize); | |
685 | lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER)); | |
686 | ||
687 | GetPaletteEntries(hPal, 0, 256, lpPe); | |
688 | ||
689 | memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER)); | |
690 | ||
691 | // Fill in the static parts of the DIB header | |
692 | lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
693 | lpDIBheader->bmiHeader.biWidth = xSize; | |
694 | lpDIBheader->bmiHeader.biHeight = ySize; | |
695 | lpDIBheader->bmiHeader.biPlanes = 1; | |
696 | ||
697 | // this value must be 1, 4, 8 or 24 so PixelDepth can only be | |
698 | lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel); | |
699 | lpDIBheader->bmiHeader.biCompression = BI_RGB; | |
700 | lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >> 3; | |
701 | lpDIBheader->bmiHeader.biClrUsed = 256; | |
702 | ||
703 | ||
704 | // Initialize the DIB palette | |
705 | for (i = 0; i < 256; i++) { | |
706 | lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags; | |
707 | lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed; | |
708 | lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen; | |
709 | lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue; | |
710 | } | |
711 | ||
712 | *lpDIBHeader = lpDIBheader; | |
713 | ||
714 | return TRUE; | |
715 | } | |
716 | ||
717 | void wxFreeDIB(LPBITMAPINFO lpDIBHeader) | |
718 | { | |
719 | free(lpDIBHeader); | |
720 | } | |
721 | ||
722 |