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1/////////////////////////////////////////////////////////////////////////////
2// Name: test.cpp
3// Purpose: wxHtml testing example
4/////////////////////////////////////////////////////////////////////////////
5
6// For compilers that support precompilation, includes "wx/wx.h".
7#include "wx/wxprec.h"
8
9#ifdef __BORLANDC__
10 #pragma hdrstop
11#endif
12
13// for all others, include the necessary headers (this file is usually all you
14// need because it includes almost all "standard" wxWidgets headers
15#ifndef WX_PRECOMP
16 #include "wx/wx.h"
17#endif
18
19#include "wx/image.h"
20#include "wx/imagpng.h"
21#include "wx/wxhtml.h"
22#include "wx/statline.h"
23
24// ----------------------------------------------------------------------------
25// private classes
26// ----------------------------------------------------------------------------
27
28
29// Define a new application type, each program should derive a class from wxApp
30class MyApp : public wxApp
31{
32public:
33 // override base class virtuals
34 // ----------------------------
35
36 // this one is called on application startup and is a good place for the app
37 // initialization (doing it here and not in the ctor allows to have an error
38 // return: if OnInit() returns false, the application terminates)
39 virtual bool OnInit();
40};
41
42// Define a new frame type: this is going to be our main frame
43class MyFrame : public wxFrame
44{
45public:
46 // ctor(s)
47 MyFrame(const wxString& title);
48
49 // event handlers (these functions should _not_ be virtual)
50 void OnQuit(wxCommandEvent& event);
51 void OnAbout(wxCommandEvent& event);
52
53private:
54 // any class wishing to process wxWidgets events must use this macro
55 DECLARE_EVENT_TABLE()
56};
57
58// ----------------------------------------------------------------------------
59// event tables and other macros for wxWidgets
60// ----------------------------------------------------------------------------
61
62// the event tables connect the wxWidgets events with the functions (event
63// handlers) which process them. It can be also done at run-time, but for the
64// simple menu events like this the static method is much simpler.
65BEGIN_EVENT_TABLE(MyFrame, wxFrame)
66 EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
67 EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
68END_EVENT_TABLE()
69
70// Create a new application object: this macro will allow wxWidgets to create
71// the application object during program execution (it's better than using a
72// static object for many reasons) and also declares the accessor function
73// wxGetApp() which will return the reference of the right type (i.e. MyApp and
74// not wxApp)
75IMPLEMENT_APP(MyApp)
76
77// ============================================================================
78// implementation
79// ============================================================================
80
81// ----------------------------------------------------------------------------
82// the application class
83// ----------------------------------------------------------------------------
84
85// `Main program' equivalent: the program execution "starts" here
86bool MyApp::OnInit()
87{
88 if ( !wxApp::OnInit() )
89 return false;
90
91 // we use a PNG image in our HTML page
92 wxImage::AddHandler(new wxPNGHandler);
93
94 // create and show the main application window
95 MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"));
96 frame->Show();
97
98 // success: wxApp::OnRun() will be called which will enter the main message
99 // loop and the application will run. If we returned false here, the
100 // application would exit immediately.
101 return true;
102}
103
104// ----------------------------------------------------------------------------
105// main frame
106// ----------------------------------------------------------------------------
107
108// frame constructor
109MyFrame::MyFrame(const wxString& title)
110 : wxFrame((wxFrame *)NULL, wxID_ANY, title)
111{
112 // create a menu bar
113 wxMenu *menuFile = new wxMenu;
114
115 menuFile->Append(wxID_ABOUT);
116 menuFile->Append(wxID_EXIT);
117
118 // now append the freshly created menu to the menu bar...
119 wxMenuBar *menuBar = new wxMenuBar;
120 menuBar->Append(menuFile, _("&File"));
121
122 // ... and attach this menu bar to the frame
123 SetMenuBar(menuBar);
124}
125
126
127// event handlers
128
129void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
130{
131 // true is to force the frame to close
132 Close(true);
133}
134
135void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
136{
137 wxBoxSizer *topsizer;
138 wxHtmlWindow *html;
139 wxDialog dlg(this, wxID_ANY, wxString(_("About")));
140
141 topsizer = new wxBoxSizer(wxVERTICAL);
142
143 html = new wxHtmlWindow(&dlg, wxID_ANY, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
144 html -> SetBorders(0);
145 html -> LoadPage(wxT("data/about.htm"));
146 html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(),
147 html -> GetInternalRepresentation() -> GetHeight());
148
149 topsizer -> Add(html, 1, wxALL, 10);
150
151#if wxUSE_STATLINE
152 topsizer -> Add(new wxStaticLine(&dlg, wxID_ANY), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);
153#endif // wxUSE_STATLINE
154
155 wxButton *bu1 = new wxButton(&dlg, wxID_OK, _("OK"));
156 bu1 -> SetDefault();
157
158 topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15);
159
160 dlg.SetSizer(topsizer);
161 topsizer -> Fit(&dlg);
162
163 dlg.ShowModal();
164}
165