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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/toplevel.h | |
3 | // Purpose: Top level window, abstraction of wxFrame and wxDialog | |
4 | // Author: Vaclav Slavik | |
5 | // Id: $Id$ | |
6 | // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | ||
11 | #ifndef __WX_UNIV_TOPLEVEL_H__ | |
12 | #define __WX_UNIV_TOPLEVEL_H__ | |
13 | ||
14 | #ifdef __GNUG__ | |
15 | #pragma interface "univtoplevel.h" | |
16 | #endif | |
17 | ||
18 | #include "wx/univ/inpcons.h" | |
19 | #include "wx/univ/inphand.h" | |
20 | #include "wx/icon.h" | |
21 | ||
22 | // ---------------------------------------------------------------------------- | |
23 | // constants | |
24 | // ---------------------------------------------------------------------------- | |
25 | ||
26 | // frame decorations type flags used in wxRenderer and wxColourScheme | |
27 | enum | |
28 | { | |
29 | wxTOPLEVEL_ACTIVE = 0x00000001, | |
30 | wxTOPLEVEL_MAXIMIZED = 0x00000002, | |
31 | wxTOPLEVEL_TITLEBAR = 0x00000004, | |
32 | wxTOPLEVEL_ICON = 0x00000008, | |
33 | wxTOPLEVEL_RESIZEABLE = 0x00000010, | |
34 | wxTOPLEVEL_BORDER = 0x00000020, | |
35 | wxTOPLEVEL_BUTTON_CLOSE = 0x01000000, | |
36 | wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000, | |
37 | wxTOPLEVEL_BUTTON_ICONIZE = 0x04000000, | |
38 | wxTOPLEVEL_BUTTON_RESTORE = 0x08000000, | |
39 | wxTOPLEVEL_BUTTON_HELP = 0x10000000, | |
40 | }; | |
41 | ||
42 | // frame hit test return values: | |
43 | enum | |
44 | { | |
45 | wxHT_TOPLEVEL_NOWHERE = 0x00000000, | |
46 | wxHT_TOPLEVEL_CLIENT_AREA = 0x00000001, | |
47 | wxHT_TOPLEVEL_ICON = 0x00000002, | |
48 | wxHT_TOPLEVEL_TITLEBAR = 0x00000004, | |
49 | ||
50 | wxHT_TOPLEVEL_BORDER_N = 0x00000010, | |
51 | wxHT_TOPLEVEL_BORDER_S = 0x00000020, | |
52 | wxHT_TOPLEVEL_BORDER_E = 0x00000040, | |
53 | wxHT_TOPLEVEL_BORDER_W = 0x00000080, | |
54 | wxHT_TOPLEVEL_BORDER_NE = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_E, | |
55 | wxHT_TOPLEVEL_BORDER_SE = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_E, | |
56 | wxHT_TOPLEVEL_BORDER_NW = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_W, | |
57 | wxHT_TOPLEVEL_BORDER_SW = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_W, | |
58 | wxHT_TOPLEVEL_ANY_BORDER = 0x000000F0, | |
59 | ||
60 | wxHT_TOPLEVEL_BUTTON_CLOSE = /*0x01000000*/ wxTOPLEVEL_BUTTON_CLOSE, | |
61 | wxHT_TOPLEVEL_BUTTON_MAXIMIZE = /*0x02000000*/ wxTOPLEVEL_BUTTON_MAXIMIZE, | |
62 | wxHT_TOPLEVEL_BUTTON_ICONIZE = /*0x04000000*/ wxTOPLEVEL_BUTTON_ICONIZE, | |
63 | wxHT_TOPLEVEL_BUTTON_RESTORE = /*0x08000000*/ wxTOPLEVEL_BUTTON_RESTORE, | |
64 | wxHT_TOPLEVEL_BUTTON_HELP = /*0x10000000*/ wxTOPLEVEL_BUTTON_HELP, | |
65 | wxHT_TOPLEVEL_ANY_BUTTON = 0x1F000000 | |
66 | }; | |
67 | ||
68 | // Flags for interactive frame manipulation functions (only in wxUniversal): | |
69 | enum | |
70 | { | |
71 | wxINTERACTIVE_MOVE = 0x00000001, | |
72 | wxINTERACTIVE_RESIZE = 0x00000002, | |
73 | wxINTERACTIVE_RESIZE_S = 0x00000010, | |
74 | wxINTERACTIVE_RESIZE_N = 0x00000020, | |
75 | wxINTERACTIVE_RESIZE_W = 0x00000040, | |
76 | wxINTERACTIVE_RESIZE_E = 0x00000080, | |
77 | wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000 | |
78 | }; | |
79 | ||
80 | // ---------------------------------------------------------------------------- | |
81 | // the actions supported by this control | |
82 | // ---------------------------------------------------------------------------- | |
83 | ||
84 | #define wxACTION_TOPLEVEL_ACTIVATE _T("activate") // (de)activate the frame | |
85 | #define wxACTION_TOPLEVEL_BUTTON_PRESS _T("pressbtn") // press titlebar btn | |
86 | #define wxACTION_TOPLEVEL_BUTTON_RELEASE _T("releasebtn") // press titlebar btn | |
87 | #define wxACTION_TOPLEVEL_BUTTON_CLICK _T("clickbtn") // press titlebar btn | |
88 | #define wxACTION_TOPLEVEL_MOVE _T("move") // move the frame | |
89 | #define wxACTION_TOPLEVEL_RESIZE _T("resize") // resize the frame | |
90 | ||
91 | //----------------------------------------------------------------------------- | |
92 | // wxTopLevelWindow | |
93 | //----------------------------------------------------------------------------- | |
94 | ||
95 | class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative, | |
96 | public wxInputConsumer | |
97 | { | |
98 | public: | |
99 | // construction | |
100 | wxTopLevelWindow() { Init(); } | |
101 | wxTopLevelWindow(wxWindow *parent, | |
102 | wxWindowID id, | |
103 | const wxString& title, | |
104 | const wxPoint& pos = wxDefaultPosition, | |
105 | const wxSize& size = wxDefaultSize, | |
106 | long style = wxDEFAULT_FRAME_STYLE, | |
107 | const wxString& name = wxFrameNameStr) | |
108 | { | |
109 | Init(); | |
110 | ||
111 | Create(parent, id, title, pos, size, style, name); | |
112 | } | |
113 | ||
114 | bool Create(wxWindow *parent, | |
115 | wxWindowID id, | |
116 | const wxString& title, | |
117 | const wxPoint& pos = wxDefaultPosition, | |
118 | const wxSize& size = wxDefaultSize, | |
119 | long style = wxDEFAULT_FRAME_STYLE, | |
120 | const wxString& name = wxFrameNameStr); | |
121 | ||
122 | // implement base class pure virtuals | |
123 | virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); | |
124 | virtual wxPoint GetClientAreaOrigin() const; | |
125 | virtual void DoGetClientSize(int *width, int *height) const; | |
126 | virtual void DoSetClientSize(int width, int height); | |
127 | virtual void SetIcon(const wxIcon& icon) { SetIcons( wxIconBundle( icon ) ); } | |
128 | virtual void SetIcons(const wxIconBundle& icons); | |
129 | ||
130 | // implementation from now on | |
131 | // -------------------------- | |
132 | ||
133 | // tests for frame's part at given point | |
134 | long HitTest(const wxPoint& pt) const; | |
135 | ||
136 | virtual bool PerformAction(const wxControlAction& action, | |
137 | long numArg = -1, | |
138 | const wxString& strArg = wxEmptyString); | |
139 | ||
140 | // move/resize the frame interactively, i.e. let the user do it | |
141 | virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE); | |
142 | ||
143 | virtual int GetMinWidth() const; | |
144 | virtual int GetMinHeight() const; | |
145 | ||
146 | virtual bool ProvidesBackground() { return TRUE; } | |
147 | ||
148 | protected: | |
149 | // handle titlebar button click event | |
150 | virtual void ClickTitleBarButton(long button); | |
151 | ||
152 | virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; } | |
153 | ||
154 | // return wxTOPLEVEL_xxx combination based on current state of the frame | |
155 | long GetDecorationsStyle() const; | |
156 | ||
157 | // common part of all ctors | |
158 | void Init(); | |
159 | ||
160 | void RefreshTitleBar(); | |
161 | void OnNcPaint(wxPaintEvent& event); | |
162 | void OnSystemMenu(wxCommandEvent& event); | |
163 | ||
164 | // TRUE if wxTLW should render decorations (aka titlebar) itself | |
165 | static int ms_drawDecorations; | |
166 | // TRUE if wxTLW can be iconized | |
167 | static int ms_canIconize; | |
168 | // true for currently active frame | |
169 | bool m_isActive:1; | |
170 | // version of icon for titlebar (16x16) | |
171 | wxIcon m_titlebarIcon; | |
172 | // saved window style in fullscreen mdoe | |
173 | long m_fsSavedStyle; | |
174 | // currently pressed titlebar button | |
175 | long m_pressedButton; | |
176 | ||
177 | DECLARE_DYNAMIC_CLASS(wxTopLevelWindow) | |
178 | DECLARE_EVENT_TABLE() | |
179 | WX_DECLARE_INPUT_CONSUMER() | |
180 | }; | |
181 | ||
182 | // ---------------------------------------------------------------------------- | |
183 | // wxStdFrameInputHandler: handles focus, resizing and titlebar buttons clicks | |
184 | // ---------------------------------------------------------------------------- | |
185 | ||
186 | class WXDLLEXPORT wxStdFrameInputHandler : public wxStdInputHandler | |
187 | { | |
188 | public: | |
189 | wxStdFrameInputHandler(wxInputHandler *inphand); | |
190 | ||
191 | virtual bool HandleMouse(wxInputConsumer *consumer, | |
192 | const wxMouseEvent& event); | |
193 | virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event); | |
194 | virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); | |
195 | ||
196 | private: | |
197 | // the window (button) which has capture or NULL and the last hittest result | |
198 | wxTopLevelWindow *m_winCapture; | |
199 | long m_winHitTest; | |
200 | long m_winPressed; | |
201 | bool m_borderCursorOn; | |
202 | wxCursor m_origCursor; | |
203 | }; | |
204 | ||
205 | #endif // __WX_UNIV_TOPLEVEL_H__ |