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fix compilation error after r50329: wxMenu doesn't have HandleWindowEvent() as it...
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/x11/dcscreen.cpp
3// Purpose: wxScreenDC class
4// Author: Julian Smart, Robert Roebling
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart, Robert Roebling
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// for compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#include "wx/dcscreen.h"
16
17#ifndef WX_PRECOMP
18 #include "wx/app.h"
19 #include "wx/utils.h"
20 #include "wx/window.h"
21 #include "wx/frame.h"
22#endif
23
24#include "wx/fontutil.h"
25
26#include "wx/x11/private.h"
27
28//-----------------------------------------------------------------------------
29// global data initialization
30//-----------------------------------------------------------------------------
31
32WXWindow *wxScreenDC::sm_overlayWindow = (WXWindow*) NULL;
33int wxScreenDC::sm_overlayWindowX = 0;
34int wxScreenDC::sm_overlayWindowY = 0;
35
36//-----------------------------------------------------------------------------
37// wxScreenDC
38//-----------------------------------------------------------------------------
39
40IMPLEMENT_DYNAMIC_CLASS(wxScreenDC,wxPaintDC)
41
42wxScreenDC::wxScreenDC()
43{
44 m_ok = false;
45
46 m_display = (WXDisplay *) wxGlobalDisplay();
47
48 int screen = DefaultScreen( (Display*) m_display );
49 m_cmap = (WXColormap) DefaultColormap( (Display*) m_display, screen );
50
51 m_window = (WXWindow) RootWindow( (Display*) m_display, screen );
52
53 m_isScreenDC = true;
54
55#if wxUSE_UNICODE
56 m_context = wxTheApp->GetPangoContext();
57 m_fontdesc = wxNORMAL_FONT->GetNativeFontInfo()->description;
58#endif
59
60 SetUpDC();
61
62 XSetSubwindowMode( (Display*) m_display, (GC) m_penGC, IncludeInferiors );
63 XSetSubwindowMode( (Display*) m_display, (GC) m_brushGC, IncludeInferiors );
64 XSetSubwindowMode( (Display*) m_display, (GC) m_textGC, IncludeInferiors );
65 XSetSubwindowMode( (Display*) m_display, (GC) m_bgGC, IncludeInferiors );
66}
67
68wxScreenDC::~wxScreenDC()
69{
70 XSetSubwindowMode( (Display*) m_display, (GC) m_penGC, ClipByChildren );
71 XSetSubwindowMode( (Display*) m_display, (GC) m_brushGC, ClipByChildren );
72 XSetSubwindowMode( (Display*) m_display, (GC) m_textGC, ClipByChildren );
73 XSetSubwindowMode( (Display*) m_display, (GC) m_bgGC, ClipByChildren );
74
75 EndDrawingOnTop();
76}
77
78bool wxScreenDC::StartDrawingOnTop( wxWindow *window )
79{
80 if (!window) return StartDrawingOnTop();
81
82 int x = 0;
83 int y = 0;
84 window->GetPosition( &x, &y );
85 int w = 0;
86 int h = 0;
87 window->GetSize( &w, &h );
88 window->ClientToScreen( &x, &y );
89
90 wxRect rect;
91 rect.x = x;
92 rect.y = y;
93 rect.width = 0;
94 rect.height = 0;
95
96 return StartDrawingOnTop( &rect );
97}
98
99bool wxScreenDC::StartDrawingOnTop( wxRect *WXUNUSED(rectIn) )
100{
101 // VZ: should we do the same thing that wxMotif wxScreenDC does here?
102 return true;
103}
104
105bool wxScreenDC::EndDrawingOnTop()
106{
107 return true;
108}
109
110void wxScreenDC::DoGetSize(int *width, int *height) const
111{
112 wxDisplaySize(width, height);
113}