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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/mac/classic/sound.cpp | |
3 | // Purpose: wxSound class implementation: optional | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // For compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #if wxUSE_SOUND | |
16 | ||
17 | #include "wx/sound.h" | |
18 | ||
19 | #ifndef WX_PRECOMP | |
20 | #include "wx/object.h" | |
21 | #include "wx/string.h" | |
22 | #endif | |
23 | ||
24 | #ifdef __WXMAC__ | |
25 | #include "wx/mac/private.h" | |
26 | #ifndef __DARWIN__ | |
27 | #include <Sound.h> | |
28 | #endif | |
29 | #endif | |
30 | ||
31 | wxSound::wxSound() | |
32 | : m_sndChan(0), m_hSnd(NULL), m_waveLength(0), m_isResource(true) | |
33 | { | |
34 | } | |
35 | ||
36 | wxSound::wxSound(const wxString& sFileName, bool isResource) | |
37 | : m_sndChan(0), m_hSnd(NULL), m_waveLength(0), m_isResource(true) | |
38 | { | |
39 | Create(sFileName, isResource); | |
40 | } | |
41 | ||
42 | ||
43 | wxSound::~wxSound() | |
44 | { | |
45 | FreeData(); | |
46 | } | |
47 | ||
48 | wxSound::wxSound(int size, const wxByte* data) | |
49 | : m_sndChan(0), m_hSnd(NULL), m_waveLength(0), m_isResource(false) | |
50 | { | |
51 | //TODO convert data | |
52 | } | |
53 | ||
54 | bool wxSound::Create(const wxString& fileName, bool isResource) | |
55 | { | |
56 | bool ret = false; | |
57 | m_sndname = fileName; | |
58 | m_isResource = isResource; | |
59 | ||
60 | if (m_isResource) | |
61 | ret = true; | |
62 | else | |
63 | { /* | |
64 | if (sndChan) | |
65 | { // we're playing | |
66 | FSClose(SndRefNum); | |
67 | SndRefNum = 0; | |
68 | SndDisposeChannel(sndChan, TRUE); | |
69 | free(sndChan); | |
70 | sndChan = 0; | |
71 | KillTimer(0,timerID); | |
72 | } | |
73 | ||
74 | if (!lpSnd) | |
75 | return true; | |
76 | ||
77 | if (_access(lpSnd,0)) // no file, no service | |
78 | return false; | |
79 | ||
80 | // Allocate SndChannel | |
81 | sndChan = (SndChannelPtr) malloc (sizeof(SndChannel)); | |
82 | ||
83 | if (!sndChan) | |
84 | return false; | |
85 | ||
86 | sndChan->qLength = 128; | |
87 | ||
88 | if (noErr != SndNewChannel (&sndChan, sampledSynth, initMono | initNoInterp, 0)) | |
89 | { | |
90 | free(sndChan); | |
91 | sndChan = 0; | |
92 | return false; | |
93 | } | |
94 | ||
95 | if (!(SndRefNum = MacOpenSndFile ((char *)lpSnd))) | |
96 | { | |
97 | SndDisposeChannel(sndChan, TRUE); | |
98 | free(sndChan); | |
99 | sndChan = 0; | |
100 | ||
101 | return false; | |
102 | } | |
103 | ||
104 | bool async = false; | |
105 | ||
106 | if (fdwSound & SND_ASYNC) | |
107 | async = true; | |
108 | ||
109 | if (SndStartFilePlay(sndChan, SndRefNum, 0, 81920, 0, 0, 0, async) != noErr) | |
110 | { | |
111 | FSClose (SndRefNum); | |
112 | SndRefNum = 0; | |
113 | SndDisposeChannel (sndChan, TRUE); | |
114 | free (sndChan); | |
115 | sndChan = 0; | |
116 | return false; | |
117 | } | |
118 | ||
119 | if (async) | |
120 | { // haven't finish yet | |
121 | timerID = SetTimer(0, 0, 250, TimerCallBack); | |
122 | } | |
123 | else | |
124 | { | |
125 | FSClose (SndRefNum); | |
126 | SndRefNum = 0; | |
127 | SndDisposeChannel (sndChan, TRUE); | |
128 | free (sndChan); | |
129 | sndChan = 0; | |
130 | }*/ | |
131 | } | |
132 | ||
133 | return ret; | |
134 | } | |
135 | ||
136 | ||
137 | //don't know what to do with looped, wth | |
138 | bool wxSound::DoPlay(unsigned flags) const | |
139 | { | |
140 | bool ret = false; | |
141 | ||
142 | if (m_isResource) | |
143 | { | |
144 | Str255 snd ; | |
145 | wxMacStringToPascal( m_sndname , snd ) ; | |
146 | SndListHandle hSnd; | |
147 | ||
148 | hSnd = (SndListHandle) GetNamedResource('snd ', snd); | |
149 | ||
150 | if ((hSnd != NULL) && (SndPlay((SndChannelPtr)m_sndChan, (SndListHandle) hSnd, (flags & wxSOUND_ASYNC)) == noErr)) | |
151 | ret = true; | |
152 | } | |
153 | ||
154 | return ret; | |
155 | } | |
156 | ||
157 | ||
158 | bool wxSound::FreeData() | |
159 | { | |
160 | bool ret = false; | |
161 | ||
162 | if (m_isResource) | |
163 | { | |
164 | m_sndname.Empty(); | |
165 | ret = true; | |
166 | } | |
167 | else | |
168 | { | |
169 | //TODO, | |
170 | } | |
171 | ||
172 | return ret; | |
173 | } | |
174 | ||
175 | ||
176 | //code below is from an old implementation used for telinfo with MSVC crossplatform support | |
177 | //technology proceeds, so it would be the wisest to drop this code, but it's left here just | |
178 | //for the sake of a reference. BTW: Wave files can now be played with QT, starting from V3 | |
179 | ||
180 | /*static short MacOpenSndFile (char * path) | |
181 | { | |
182 | VolumeParam vp; | |
183 | FSSpec fspec; | |
184 | Str255 name; | |
185 | char *c; | |
186 | ||
187 | // first, get the volume reference number for the file. Start by | |
188 | // making a Pstring with just the volume name | |
189 | strcpy ((char *) name, path); | |
190 | if (c = strchr ((char *) name, ':')) | |
191 | { | |
192 | c++; | |
193 | *c = '\0'; | |
194 | } | |
195 | ||
196 | c2pstr ((char *) name); | |
197 | vp.ioCompletion = 0; | |
198 | vp.ioVolIndex = -1; | |
199 | vp.ioNamePtr = name; | |
200 | vp.ioVRefNum = 0; | |
201 | ||
202 | if (PBGetVInfo((ParamBlockRec *)&vp, 0) != noErr) | |
203 | return 0; | |
204 | ||
205 | // next, buld an FSSpec for the file | |
206 | strcpy ((char *) name, path); | |
207 | c2pstr ((char *) name); | |
208 | if (FSMakeFSSpec (vp.ioVRefNum, 0, name, &fspec) != noErr) | |
209 | return 0; | |
210 | ||
211 | short frefnum; | |
212 | // now open the file, and return it's reference number | |
213 | if (FSpOpenDF(&fspec, fsRdPerm, &frefnum) != noErr) | |
214 | return 0; | |
215 | ||
216 | return frefnum; | |
217 | } | |
218 | ||
219 | ||
220 | void TimerCallBack(HWND hwnd,UINT uMsg,UINT idEvent,DWORD dwTime) | |
221 | { | |
222 | if(!sndChan) | |
223 | { | |
224 | KillTimer(0,timerID); | |
225 | return; | |
226 | } | |
227 | ||
228 | SCStatus scstat; | |
229 | ||
230 | if (noErr == SndChannelStatus (sndChan, sizeof (SCStatus), &scstat)) { | |
231 | if (scstat.scChannelPaused || scstat.scChannelBusy) | |
232 | return; // not done yet | |
233 | } | |
234 | ||
235 | // either error or done. | |
236 | FSClose (SndRefNum); | |
237 | SndRefNum = 0; | |
238 | SndDisposeChannel (sndChan, TRUE); | |
239 | free (sndChan); | |
240 | sndChan = 0; | |
241 | KillTimer(0,timerID); | |
242 | }*/ | |
243 | ||
244 | #endif // wxUSE_SOUND |