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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: encconv.h | |
3 | // Purpose: interface of wxEncodingConverter | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxEncodingConverter | |
11 | @wxheader{encconv.h} | |
12 | ||
13 | This class is capable of converting strings between two | |
14 | 8-bit encodings/charsets. It can also convert from/to Unicode (but only | |
15 | if you compiled wxWidgets with wxUSE_WCHAR_T set to 1). Only a limited subset | |
16 | of encodings is supported by wxEncodingConverter: | |
17 | @c wxFONTENCODING_ISO8859_1..15, @c wxFONTENCODING_CP1250..1257 and | |
18 | @c wxFONTENCODING_KOI8. | |
19 | ||
20 | @library{wxbase} | |
21 | @category{misc} | |
22 | ||
23 | @see wxFontMapper, wxMBConv, @ref overview_nonenglishoverview "Writing | |
24 | non-English applications" | |
25 | */ | |
26 | class wxEncodingConverter : public wxObject | |
27 | { | |
28 | public: | |
29 | /** | |
30 | Constructor. | |
31 | */ | |
32 | wxEncodingConverter(); | |
33 | ||
34 | /** | |
35 | Return @true if (any text in) multibyte encoding @a encIn can be converted to | |
36 | another one (@e encOut) losslessly. | |
37 | Do not call this method with @c wxFONTENCODING_UNICODE as either | |
38 | parameter, it doesn't make sense (always works in one sense and always depends | |
39 | on the text to convert in the other). | |
40 | */ | |
41 | static bool CanConvert(wxFontEncoding encIn, | |
42 | wxFontEncoding encOut); | |
43 | ||
44 | //@{ | |
45 | /** | |
46 | Convert wxString and return new wxString object. | |
47 | */ | |
48 | bool Convert(const char* input, char* output) const; | |
49 | const bool Convert(const wchar_t* input, wchar_t* output) const; | |
50 | const bool Convert(const char* input, wchar_t* output) const; | |
51 | const bool Convert(const wchar_t* input, char* output) const; | |
52 | const bool Convert(char* str) const; | |
53 | const bool Convert(wchar_t* str) const; | |
54 | const wxString Convert(const wxString& input) const; | |
55 | //@} | |
56 | ||
57 | /** | |
58 | Similar to | |
59 | GetPlatformEquivalents(), | |
60 | but this one will return ALL | |
61 | equivalent encodings, regardless of the platform, and including itself. | |
62 | This platform's encodings are before others in the array. And again, if @a enc | |
63 | is in the array, | |
64 | it is the very first item in it. | |
65 | */ | |
66 | static wxFontEncodingArray GetAllEquivalents(wxFontEncoding enc); | |
67 | ||
68 | /** | |
69 | Return equivalents for given font that are used | |
70 | under given platform. Supported platforms: | |
71 | wxPLATFORM_UNIX | |
72 | wxPLATFORM_WINDOWS | |
73 | wxPLATFORM_OS2 | |
74 | wxPLATFORM_MAC | |
75 | wxPLATFORM_CURRENT | |
76 | wxPLATFORM_CURRENT means the platform this binary was compiled for. | |
77 | Examples: | |
78 | ||
79 | Equivalence is defined in terms of convertibility: | |
80 | two encodings are equivalent if you can convert text between | |
81 | then without losing information (it may - and will - happen | |
82 | that you lose special chars like quotation marks or em-dashes | |
83 | but you shouldn't lose any diacritics and language-specific | |
84 | characters when converting between equivalent encodings). | |
85 | Remember that this function does @b NOT check for presence of | |
86 | fonts in system. It only tells you what are most suitable | |
87 | encodings. (It usually returns only one encoding.) | |
88 | */ | |
89 | static wxFontEncodingArray GetPlatformEquivalents(wxFontEncoding enc, | |
90 | int platform = wxPLATFORM_CURRENT); | |
91 | ||
92 | /** | |
93 | Initialize conversion. Both output or input encoding may | |
94 | be wxFONTENCODING_UNICODE, but only if wxUSE_ENCODING is set to 1. | |
95 | All subsequent calls to Convert() | |
96 | will interpret its argument | |
97 | as a string in @a input_enc encoding and will output string in | |
98 | @a output_enc encoding. | |
99 | You must call this method before calling Convert. You may call | |
100 | it more than once in order to switch to another conversion. | |
101 | @e Method affects behaviour of Convert() in case input character | |
102 | cannot be converted because it does not exist in output encoding: | |
103 | ||
104 | @b wxCONVERT_STRICT | |
105 | ||
106 | follow behaviour of GNU Recode - | |
107 | just copy unconvertible characters to output and don't change them | |
108 | (its integer value will stay the same) | |
109 | ||
110 | @b wxCONVERT_SUBSTITUTE | |
111 | ||
112 | try some (lossy) substitutions | |
113 | - e.g. replace unconvertible latin capitals with acute by ordinary | |
114 | capitals, replace en-dash or em-dash by '-' etc. | |
115 | ||
116 | Both modes guarantee that output string will have same length | |
117 | as input string. | |
118 | */ | |
119 | bool Init(wxFontEncoding input_enc, wxFontEncoding output_enc, | |
120 | int method = wxCONVERT_STRICT); | |
121 | }; | |
122 |