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1 | ------------------------------------------------------------------------ | |
2 | How to build the sources from CVS | |
3 | ------------------------------------------------------------------------ | |
4 | ||
5 | Please use the install.txt files in docs/gtk, docs/msw, docs/motif, docs/mac | |
6 | etc. alongside these instructions. | |
7 | ||
8 | I) Windows using plain makefiles | |
9 | ---------------------------------------- | |
10 | ||
11 | a) If using Microsoft Visual C++ 5.0 or 6.0 | |
12 | ||
13 | Ensure that the command-line compiler and tools (including | |
14 | nmake) are installed and ready to run. Depending on your | |
15 | installation there may be a batch file (commonly named VCVARS32.BAT) | |
16 | that needs to be run to set correct environment variables and PATH entries. | |
17 | ||
18 | Continue with item c) below. | |
19 | ||
20 | ||
21 | b) If using the MinGW or Cygwin compilers | |
22 | ||
23 | You can get MinGW from http://www.mingw.org/ | |
24 | ||
25 | Cygwin is available at http://www.cygwin.com/ | |
26 | ||
27 | If you are using Cygwin or MinGW together with the MSYS environment, you | |
28 | can build the library using configure (see "Unix ports" and | |
29 | "Windows using configure" below). You can also | |
30 | build wxWidgets without configure using native makefile, but only with | |
31 | MinGW. Using Cygwin together with Windows makefile is no longer supported. | |
32 | ||
33 | If building with MinGW without configure: | |
34 | ||
35 | -> Set your path so that it includes the directory | |
36 | where your compiler and tools reside | |
37 | ||
38 | -> Make sure you have GNU Make installed. It must be Windows native version. | |
39 | Download it from http://www.mingw.org, the executable will be called | |
40 | mingw32-make.exe. | |
41 | ||
42 | -> Modern version of MinGW is required; preferably MinGW 2.0 (with gcc3), | |
43 | but MinGW with gcc-2.95.3 will suffice. If you are using 2.95, you will | |
44 | have to change variable GCC_VERSION in config.gcc (see msw/install.txt | |
45 | for details). | |
46 | ||
47 | If using configure, Unix instructions apply. | |
48 | ||
49 | ||
50 | c) Build instructions | |
51 | ||
52 | Assumming that you installed the wxWidgets sources | |
53 | into c:\wxWidgets: | |
54 | ||
55 | -> Copy c:\wxWidgets\include\wx\msw\setup0.h | |
56 | to c:\wxWidgets\include\wx\msw\setup.h | |
57 | -> Edit c:\wxWidgets\include\wx\msw\setup.h to choose | |
58 | the features you would like to compile wxWidgets with[out]. | |
59 | ||
60 | and std iostreams are disabled with | |
61 | #define wxUSE_STD_IOSTREAM 0 | |
62 | ||
63 | -> type: cd c:\wxWidgets\build\msw | |
64 | -> type: make -f makefile.gcc (if using GNU tools) | |
65 | or type: nmake -f makefile.vc (if using MS VC++) | |
66 | etc. | |
67 | ||
68 | See also docs/msw/install.txt for additional compilation options. | |
69 | ||
70 | d) Borland (including free command line tools) | |
71 | Download tools from http://www.borland.com/downloads/ | |
72 | ||
73 | See docs/msw/install.txt for details; in brief: | |
74 | ||
75 | -> type cd c:\wxWidgets\build\msw | |
76 | -> type make -f makefile.bcc | |
77 | ||
78 | You can customize many things in the build process, detailed description is | |
79 | in docs/msw/install.txt. | |
80 | ||
81 | ||
82 | II) Unix ports | |
83 | -------------- | |
84 | ||
85 | Building wxGTK or wxMotif completely without configure | |
86 | won't ever work, but there is now a new makefile system | |
87 | that works without libtool and automake, using only | |
88 | configure to create what is needed. | |
89 | ||
90 | In order to create configure, you need to have the | |
91 | GNU autoconf package (version > 2.54) installed | |
92 | on your system and type run "autoconf" in the base | |
93 | directory (or run the autogen.sh script in the same | |
94 | directory, which just calls autoconf). Note that you usually don't | |
95 | need to do this because configure is included in CVS. | |
96 | ||
97 | Set WXWIN environment variable to the base directory such | |
98 | as ~/wxWidgets (this is actually not really needed). | |
99 | ||
100 | -> type: export WXWIN=~/wxWidgets | |
101 | -> type: md mybuild | |
102 | -> type: cd mybuild | |
103 | -> type: ../configure --with-motif | |
104 | or type: ../configure --with-gtk | |
105 | -> type: make | |
106 | -> type: su <type root password> | |
107 | -> type: make install | |
108 | -> type: ldconfig | |
109 | -> type: exit | |
110 | ||
111 | Call configure with --disable-shared to create a static | |
112 | library. Calling "make uninstall" will remove the installed | |
113 | library and "make dist" will create a distribution (not | |
114 | yet complete). | |
115 | ||
116 | III) Windows using configure | |
117 | ---------------------------------------- | |
118 | ||
119 | wxWidgets can be built on Windows using MSYS (see | |
120 | http://www.mingw.org/), which is a POSIX build environment | |
121 | for Windows. With MSYS you can just ./configure && make (see also VII, | |
122 | Unix->Windows cross-compiling using configure). | |
123 | ||
124 | Of course, you can also build the library using plain makefiles (see | |
125 | section I). | |
126 | ||
127 | IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x) | |
128 | ---------------------------------------- | |
129 | ||
130 | Refer to the readme.txt and install.txt files in docs/mac to build | |
131 | wxWidgets under Classic Mac OS using CodeWarrior. | |
132 | ||
133 | If you are checking out the CVS sources using cvs under Mac OS X and | |
134 | compiling under Classic Mac OS: | |
135 | ||
136 | - make sure that all text files have a Mac OS type of 'TEXT' otherwise | |
137 | CodeWarrior may ignore them. Checking out the CVS sources using cvs | |
138 | under Mac OS X creates untyped files which can lead to compilation | |
139 | errors under CodeWarrior which are hard to track down. | |
140 | ||
141 | - convert the xml files to CodeWarrior binary projects using the supplied | |
142 | AppleScript in docs/mac (M5xml2mcp.applescript for CodeWarrior 5.3) | |
143 | ||
144 | V) MacOS X using configure and the Developer Tools | |
145 | ---------------------------------------- | |
146 | ||
147 | You need to have the Developer Tools installed. If this is not the case, | |
148 | you will need to register at the Apple Developer web site (this is a free | |
149 | registration) in order to download the Developer Tools installer. | |
150 | ||
151 | In order to create configure, you need to have the | |
152 | GNU autoconf package (version >= 2.54) installed | |
153 | on your system and type run "autoconf" in the base | |
154 | directory (or run the autogen.sh script in the same | |
155 | directory, which just calls autoconf). | |
156 | ||
157 | -> type: mkdir macbuild | |
158 | -> type: cd macbuild | |
159 | -> type: ../configure --with-mac | |
160 | or type: ../configure | |
161 | -> type: make | |
162 | ||
163 | VI) OS/2 | |
164 | ---------------------------------------- | |
165 | No notes. | |
166 | ||
167 | VII) Unix->Windows cross-compiling using configure | |
168 | -------------------------------------------------- | |
169 | ||
170 | First you'll need a cross-compiler; linux glibc binaries of MinGW and | |
171 | Cygwin (both based on egcs) can be found at | |
172 | ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Alternative binaries, | |
173 | based on the latest MinGW release can be found at | |
174 | http://members.telering.at/jessich/mingw/mingwcross/mingw_cross.html | |
175 | Otherwise you can compile one yourself. | |
176 | ||
177 | [ A Note about Cygwin and MinGW: the main difference is that Cygwin | |
178 | binaries are always linked against cygwin.dll. This dll encapsulates most | |
179 | standard Unix C extensions, which is very handy if you're porting unix | |
180 | software to windows. However, wxMSW doesn't need this, so MinGW is | |
181 | preferable if you write portable C(++). ] | |
182 | ||
183 | You might want to build both Unix and Windows binaries in the same source | |
184 | tree; to do this make subdirs for each e.g. unix and win32. If you've | |
185 | already build wxWidgets in the main dir, do a 'make distclean' there, | |
186 | otherwise configure will get confused. (In any case, read the section 'Unix | |
187 | using configure' and make sure you're able to build a native wxWidgets | |
188 | library; cross-compiling errors can be pretty obscure and you'll want to be | |
189 | sure that your configure setup is basically sound.) | |
190 | ||
191 | To cross compile the windows library, do | |
192 | -> cd win32 | |
193 | (or whatever you called it) | |
194 | Now run configure. There are two ways to do this | |
195 | -> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw | |
196 | where --build= should read whatever platform you're building on. Configure | |
197 | will notice that build and host platforms differ, and automatically prepend | |
198 | i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!). | |
199 | The other way to run configure is by specifying the names of the binaries | |
200 | yourself: | |
201 | -> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \ | |
202 | DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \ | |
203 | ../configure --host=i586-mingw32 --with-mingw | |
204 | ||
205 | (all assuming you're using MinGW) | |
206 | By default this will compile a DLL, if you want a static library, | |
207 | specify --disable-shared. | |
208 | ||
209 | Type | |
210 | -> make | |
211 | and wait, wait, wait. Don't leave the room, because the minute you do there | |
212 | will be a compile error :-) | |
213 | ||
214 | NB: if you are using a very old compiler you risk to get quite a few warnings | |
215 | about "ANSI C++ forbids implicit conversion from 'void *'" in all places | |
216 | where va_arg macro is used. This is due to a bug in (some versions of) | |
217 | MinGW headers which may be corrected by upgrading your compier, | |
218 | otherwise you might edit the file | |
219 | ||
220 | ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h | |
221 | ||
222 | (instead of egcs-2.91.57 you may have something different), searching for | |
223 | the lines | |
224 | ||
225 | /* Define __gnuc_va_list. */ | |
226 | ||
227 | #ifndef __GNUC_VA_LIST | |
228 | #define __GNUC_VA_LIST | |
229 | #if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__) | |
230 | typedef char *__gnuc_va_list; | |
231 | #else | |
232 | typedef void *__gnuc_va_list; | |
233 | #endif | |
234 | #endif | |
235 | ||
236 | and adding "|| defined(_WIN32)" to the list of platforms on which | |
237 | __gnuc_va_list is char *. | |
238 | ||
239 | If this is successful, you end up with a wx23_2.dll/libwx23_2.a in win32/lib | |
240 | (or just libwx_msw.a if you opted for a static build). | |
241 | Now try building the minimal sample: | |
242 | ||
243 | -> cd samples/minimal | |
244 | -> make | |
245 | ||
246 | and run it with wine, for example (or copy to a Windows box) | |
247 | -> wine minimal.exe | |
248 | ||
249 | If all is well, do an install; from win32 | |
250 | -> make install | |
251 | ||
252 | Native and cross-compiled installations can co-exist peacefully | |
253 | (as long as their widget sets differ), except for wx-config. You might | |
254 | want to rename the cross-compiled one to i586-mingw32-wx-config, or something. | |
255 | ||
256 | Cross-compiling TODO: | |
257 | --------------------- | |
258 | - resource compiling must be done manually for now (should/can we link the | |
259 | default wx resources into libwx_msw.a?) [ No we can't; the linker won't | |
260 | link it in... you have to supply an object file ] | |
261 | - static executables are HUGE -- there must be room for improvement. | |
262 |