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added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / include / wx / msw / colour.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: colour.h
3// Purpose: wxColour class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_COLOUR_H_
13#define _WX_COLOUR_H_
14
15#ifdef __GNUG__
16#pragma interface "colour.h"
17#endif
18#include "wx/object.h"
19
20// Colour
21class WXDLLEXPORT wxColour: public wxObject
22{
23public:
24 // ctors
25 // default
26 wxColour();
27 // from RGB
28 wxColour( unsigned char red, unsigned char green, unsigned char blue );
29 wxColour( unsigned long colRGB ) { Set(colRGB); }
30
31 // implicit conversion from the colour name
32 wxColour( const wxString &colourName ) { InitFromName(colourName); }
33 wxColour( const wxChar *colourName ) { InitFromName(colourName); }
34
35
36 // copy ctors and assignment operators
37 wxColour( const wxColour& col );
38 wxColour& operator = ( const wxColour& col );
39
40 // dtor
41 ~wxColour();
42
43 // Set() functions
44 void Set( unsigned char red, unsigned char green, unsigned char blue );
45 void Set(unsigned long colRGB)
46 {
47 // we don't need to know sizeof(long) here because we assume that the three
48 // least significant bytes contain the R, G and B values
49 Set((unsigned char)colRGB,
50 (unsigned char)(colRGB >> 8),
51 (unsigned char)(colRGB >> 16));
52 }
53
54 // accessors
55 bool Ok() const {return m_isInit; }
56
57 // Let's remove this inelegant function
58#if WXWIN_COMPATIBILITY
59 void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
60#endif
61
62 unsigned char Red() const { return m_red; }
63 unsigned char Green() const { return m_green; }
64 unsigned char Blue() const { return m_blue; }
65
66 // comparison
67 bool operator==(const wxColour& colour) const
68 {
69 return m_isInit == colour.m_isInit &&
70 m_red == colour.m_red &&
71 m_green == colour.m_green &&
72 m_blue == colour.m_blue;
73 }
74
75 bool operator != (const wxColour& colour) const { return !(*this == colour); }
76
77 WXCOLORREF GetPixel() const { return m_pixel; };
78
79public:
80 WXCOLORREF m_pixel;
81
82private:
83 bool m_isInit;
84 unsigned char m_red;
85 unsigned char m_blue;
86 unsigned char m_green;
87
88 // helper func
89 void InitFromName(const wxString& colourName);
90
91private:
92 DECLARE_DYNAMIC_CLASS(wxColour)
93};
94
95#endif
96 // _WX_COLOUR_H_