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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/ole/automtn.h | |
3 | // Purpose: interface of wxAutomationObject | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxAutomationObject | |
11 | ||
12 | The @b wxAutomationObject class represents an OLE automation object containing | |
13 | a single data member, | |
14 | an IDispatch pointer. It contains a number of functions that make it easy to | |
15 | perform | |
16 | automation operations, and set and get properties. The class makes heavy use of | |
17 | the wxVariant class. | |
18 | ||
19 | The usage of these classes is quite close to OLE automation usage in Visual | |
20 | Basic. The API is | |
21 | high-level, and the application can specify multiple properties in a single | |
22 | string. The following example | |
23 | gets the current Excel instance, and if it exists, makes the active cell bold. | |
24 | ||
25 | @code | |
26 | wxAutomationObject excelObject; | |
27 | if (excelObject.GetInstance("Excel.Application")) | |
28 | excelObject.PutProperty("ActiveCell.Font.Bold", @true); | |
29 | @endcode | |
30 | ||
31 | Note that this class obviously works under Windows only. | |
32 | ||
33 | @onlyfor{wxmsw} | |
34 | ||
35 | @library{wxcore} | |
36 | @category{misc} | |
37 | ||
38 | @see wxVariant | |
39 | */ | |
40 | class wxAutomationObject : public wxObject | |
41 | { | |
42 | public: | |
43 | /** | |
44 | Constructor, taking an optional IDispatch pointer which will be released when | |
45 | the | |
46 | object is deleted. | |
47 | */ | |
48 | wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL); | |
49 | ||
50 | /** | |
51 | Destructor. If the internal IDispatch pointer is non-null, it will be released. | |
52 | */ | |
53 | ~wxAutomationObject(); | |
54 | ||
55 | //@{ | |
56 | /** | |
57 | Calls an automation method for this object. The first form takes a method name, | |
58 | number of | |
59 | arguments, and an array of variants. The second form takes a method name and | |
60 | zero to six | |
61 | constant references to variants. Since the variant class has constructors for | |
62 | the basic | |
63 | data types, and C++ provides temporary objects automatically, both of the | |
64 | following lines | |
65 | are syntactically valid: | |
66 | ||
67 | Note that @a method can contain dot-separated property names, to save the | |
68 | application | |
69 | needing to call GetProperty several times using several temporary objects. For | |
70 | example: | |
71 | */ | |
72 | wxVariant CallMethod(const wxString& method, int noArgs, | |
73 | wxVariant args[]) const; | |
74 | const wxVariant CallMethod(const wxString& method, ... ) const; | |
75 | //@} | |
76 | ||
77 | /** | |
78 | Creates a new object based on the class id, returning @true if the object was | |
79 | successfully created, | |
80 | or @false if not. | |
81 | */ | |
82 | bool CreateInstance(const wxString& classId) const; | |
83 | ||
84 | /** | |
85 | Gets the IDispatch pointer. | |
86 | */ | |
87 | IDispatch* GetDispatchPtr() const; | |
88 | ||
89 | /** | |
90 | Retrieves the current object associated with a class id, and attaches the | |
91 | IDispatch pointer | |
92 | to this object. Returns @true if a pointer was successfully retrieved, @false | |
93 | otherwise. | |
94 | Note that this cannot cope with two instances of a given OLE object being | |
95 | active simultaneously, | |
96 | such as two copies of Excel running. Which object is referenced cannot | |
97 | currently be specified. | |
98 | */ | |
99 | bool GetInstance(const wxString& classId) const; | |
100 | ||
101 | /** | |
102 | Retrieves a property from this object, assumed to be a dispatch pointer, and | |
103 | initialises @a obj with it. | |
104 | To avoid having to deal with IDispatch pointers directly, use this function in | |
105 | preference | |
106 | to GetProperty() when retrieving objects | |
107 | from other objects. | |
108 | Note that an IDispatch pointer is stored as a void* pointer in wxVariant | |
109 | objects. | |
110 | ||
111 | @see GetProperty() | |
112 | */ | |
113 | bool GetObject(wxAutomationObject& obj, const wxString& property, | |
114 | int noArgs = 0, | |
115 | wxVariant args[] = NULL) const; | |
116 | ||
117 | //@{ | |
118 | /** | |
119 | Gets a property value from this object. The first form takes a property name, | |
120 | number of | |
121 | arguments, and an array of variants. The second form takes a property name and | |
122 | zero to six | |
123 | constant references to variants. Since the variant class has constructors for | |
124 | the basic | |
125 | data types, and C++ provides temporary objects automatically, both of the | |
126 | following lines | |
127 | are syntactically valid: | |
128 | ||
129 | Note that @a property can contain dot-separated property names, to save the | |
130 | application | |
131 | needing to call GetProperty several times using several temporary objects. | |
132 | */ | |
133 | wxVariant GetProperty(const wxString& property, int noArgs, | |
134 | wxVariant args[]) const; | |
135 | const wxVariant GetProperty(const wxString& property, ... ) const; | |
136 | //@} | |
137 | ||
138 | /** | |
139 | This function is a low-level implementation that allows access to the IDispatch | |
140 | Invoke function. | |
141 | It is not meant to be called directly by the application, but is used by other | |
142 | convenience functions. | |
143 | ||
144 | @param member | |
145 | The member function or property name. | |
146 | @param action | |
147 | Bitlist: may contain DISPATCH_PROPERTYPUT, DISPATCH_PROPERTYPUTREF, | |
148 | DISPATCH_METHOD. | |
149 | @param retValue | |
150 | Return value (ignored if there is no return value) | |
151 | @param noArgs | |
152 | Number of arguments in args or ptrArgs. | |
153 | @param args | |
154 | If non-null, contains an array of variants. | |
155 | @param ptrArgs | |
156 | If non-null, contains an array of constant pointers to variants. | |
157 | ||
158 | @return @true if the operation was successful, @false otherwise. | |
159 | ||
160 | @remarks Two types of argument array are provided, so that when possible | |
161 | pointers are used for efficiency. | |
162 | */ | |
163 | bool Invoke(const wxString& member, int action, | |
164 | wxVariant& retValue, int noArgs, | |
165 | wxVariant args[], | |
166 | const wxVariant* ptrArgs[] = 0) const; | |
167 | ||
168 | //@{ | |
169 | /** | |
170 | Puts a property value into this object. The first form takes a property name, | |
171 | number of | |
172 | arguments, and an array of variants. The second form takes a property name and | |
173 | zero to six | |
174 | constant references to variants. Since the variant class has constructors for | |
175 | the basic | |
176 | data types, and C++ provides temporary objects automatically, both of the | |
177 | following lines | |
178 | are syntactically valid: | |
179 | ||
180 | Note that @a property can contain dot-separated property names, to save the | |
181 | application | |
182 | needing to call GetProperty several times using several temporary objects. | |
183 | */ | |
184 | bool PutProperty(const wxString& property, int noArgs, | |
185 | wxVariant args[]); | |
186 | const bool PutProperty(const wxString& property, ... ); | |
187 | //@} | |
188 | ||
189 | /** | |
190 | Sets the IDispatch pointer. This function does not check if there is already an | |
191 | IDispatch pointer. | |
192 | You may need to cast from IDispatch* to WXIDISPATCH* when calling this function. | |
193 | */ | |
194 | void SetDispatchPtr(WXIDISPATCH* dispatchPtr); | |
195 | }; | |
196 |