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1 | # Microsoft Developer Studio Project File - Name="wxUniv" - Package Owner=<4> | |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
3 | # ** DO NOT EDIT ** | |
4 | ||
5 | # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
6 | ||
7 | CFG=wxUniv - Win32 Debug | |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 | !MESSAGE use the Export Makefile command and run | |
10 | !MESSAGE | |
11 | !MESSAGE NMAKE /f "wxUniv.mak". | |
12 | !MESSAGE | |
13 | !MESSAGE You can specify a configuration when running NMAKE | |
14 | !MESSAGE by defining the macro CFG on the command line. For example: | |
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16 | !MESSAGE NMAKE /f "wxUniv.mak" CFG="wxUniv - Win32 Debug" | |
17 | !MESSAGE | |
18 | !MESSAGE Possible choices for configuration are: | |
19 | !MESSAGE | |
20 | !MESSAGE "wxUniv - Win32 Release" (based on "Win32 (x86) Static Library") | |
21 | !MESSAGE "wxUniv - Win32 Debug" (based on "Win32 (x86) Static Library") | |
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23 | ||
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1296 | InputPath=..\include\wx\univ\setup.h | |
1297 | ||
1298 | "../lib/univ/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1299 | copy "$(InputPath)" ..\lib\univ\wx\setup.h | |
1300 | ||
1301 | # End Custom Build | |
1302 | !ELSEIF "$(CFG)" == "wxUniv - Win32 Debug" | |
1303 | # Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath) | |
1304 | InputPath=..\include\wx\univ\setup.h | |
1305 | ||
1306 | "../lib/univd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1307 | copy "$(InputPath)" ..\lib\univd\wx\setup.h | |
1308 | ||
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