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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/apptrait.h" | |
31 | #include "wx/defs.h" | |
32 | #include "wx/object.h" | |
33 | #include "wx/string.h" | |
34 | #include "wx/timer.h" | |
35 | #include "wx/utils.h" | |
36 | #include "wx/module.h" | |
37 | #include "wx/log.h" | |
38 | #include "wx/intl.h" | |
39 | #include "wx/event.h" | |
40 | ||
41 | #include "wx/sckaddr.h" | |
42 | #include "wx/socket.h" | |
43 | ||
44 | // -------------------------------------------------------------------------- | |
45 | // macros and constants | |
46 | // -------------------------------------------------------------------------- | |
47 | ||
48 | // discard buffer | |
49 | #define MAX_DISCARD_SIZE (10 * 1024) | |
50 | ||
51 | // what to do within waits: we have 2 cases: from the main thread itself we | |
52 | // have to call wxYield() to let the events (including the GUI events and the | |
53 | // low-level (not wxWindows) events from GSocket) be processed. From another | |
54 | // thread it is enough to just call wxThread::Yield() which will give away the | |
55 | // rest of our time slice: the explanation is that the events will be processed | |
56 | // by the main thread anyhow, without calling wxYield(), but we don't want to | |
57 | // eat the CPU time uselessly while sitting in the loop waiting for the data | |
58 | #if wxUSE_THREADS | |
59 | #define PROCESS_EVENTS() \ | |
60 | { \ | |
61 | if ( wxThread::IsMain() ) \ | |
62 | wxYield(); \ | |
63 | else \ | |
64 | wxThread::Yield(); \ | |
65 | } | |
66 | #else // !wxUSE_THREADS | |
67 | #define PROCESS_EVENTS() wxYield() | |
68 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
69 | ||
70 | #define wxTRACE_Socket _T("wxSocket") | |
71 | ||
72 | // -------------------------------------------------------------------------- | |
73 | // wxWin macros | |
74 | // -------------------------------------------------------------------------- | |
75 | ||
76 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
77 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
78 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
79 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
80 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
81 | ||
82 | // -------------------------------------------------------------------------- | |
83 | // private classes | |
84 | // -------------------------------------------------------------------------- | |
85 | ||
86 | class wxSocketState : public wxObject | |
87 | { | |
88 | public: | |
89 | wxSocketFlags m_flags; | |
90 | wxSocketEventFlags m_eventmask; | |
91 | bool m_notify; | |
92 | void *m_clientData; | |
93 | #if WXWIN_COMPATIBILITY | |
94 | wxSocketBase::wxSockCbk m_cbk; | |
95 | char *m_cdata; | |
96 | #endif // WXWIN_COMPATIBILITY | |
97 | ||
98 | public: | |
99 | wxSocketState() : wxObject() {} | |
100 | ||
101 | DECLARE_NO_COPY_CLASS(wxSocketState) | |
102 | }; | |
103 | ||
104 | // ========================================================================== | |
105 | // wxSocketBase | |
106 | // ========================================================================== | |
107 | ||
108 | // -------------------------------------------------------------------------- | |
109 | // Initialization and shutdown | |
110 | // -------------------------------------------------------------------------- | |
111 | ||
112 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
113 | // to m_countInit with a crit section | |
114 | size_t wxSocketBase::m_countInit = 0; | |
115 | ||
116 | bool wxSocketBase::IsInitialized() | |
117 | { | |
118 | return m_countInit > 0; | |
119 | } | |
120 | ||
121 | bool wxSocketBase::Initialize() | |
122 | { | |
123 | if ( !m_countInit++ ) | |
124 | { | |
125 | if ( !GSocket_Init() ) | |
126 | { | |
127 | m_countInit--; | |
128 | ||
129 | return FALSE; | |
130 | } | |
131 | } | |
132 | ||
133 | return TRUE; | |
134 | } | |
135 | ||
136 | void wxSocketBase::Shutdown() | |
137 | { | |
138 | // we should be initialized | |
139 | wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); | |
140 | if ( !--m_countInit ) | |
141 | { | |
142 | GSocket_Cleanup(); | |
143 | } | |
144 | } | |
145 | ||
146 | // -------------------------------------------------------------------------- | |
147 | // Ctor and dtor | |
148 | // -------------------------------------------------------------------------- | |
149 | ||
150 | void wxSocketBase::Init() | |
151 | { | |
152 | m_socket = NULL; | |
153 | m_type = wxSOCKET_UNINIT; | |
154 | ||
155 | // state | |
156 | m_flags = 0; | |
157 | m_connected = | |
158 | m_establishing = | |
159 | m_reading = | |
160 | m_writing = | |
161 | m_error = FALSE; | |
162 | m_lcount = 0; | |
163 | m_timeout = 600; | |
164 | m_beingDeleted = FALSE; | |
165 | ||
166 | // pushback buffer | |
167 | m_unread = NULL; | |
168 | m_unrd_size = 0; | |
169 | m_unrd_cur = 0; | |
170 | ||
171 | // events | |
172 | m_id = -1; | |
173 | m_handler = NULL; | |
174 | m_clientData = NULL; | |
175 | m_notify = FALSE; | |
176 | m_eventmask = 0; | |
177 | #if WXWIN_COMPATIBILITY | |
178 | m_cbk = NULL; | |
179 | m_cdata = NULL; | |
180 | #endif // WXWIN_COMPATIBILITY | |
181 | ||
182 | if ( !IsInitialized() ) | |
183 | { | |
184 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
185 | // other calls to it should be matched by a call to Shutdown() | |
186 | Initialize(); | |
187 | } | |
188 | } | |
189 | ||
190 | wxSocketBase::wxSocketBase() | |
191 | { | |
192 | Init(); | |
193 | } | |
194 | ||
195 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
196 | { | |
197 | Init(); | |
198 | ||
199 | m_flags = flags; | |
200 | m_type = type; | |
201 | } | |
202 | ||
203 | wxSocketBase::~wxSocketBase() | |
204 | { | |
205 | // Just in case the app called Destroy() *and* then deleted | |
206 | // the socket immediately: don't leave dangling pointers. | |
207 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
208 | if ( traits ) | |
209 | traits->RemoveFromPendingDelete(this); | |
210 | ||
211 | // Shutdown and close the socket | |
212 | if (!m_beingDeleted) | |
213 | Close(); | |
214 | ||
215 | // Destroy the GSocket object | |
216 | if (m_socket) | |
217 | GSocket_destroy(m_socket); | |
218 | ||
219 | // Free the pushback buffer | |
220 | if (m_unread) | |
221 | free(m_unread); | |
222 | } | |
223 | ||
224 | bool wxSocketBase::Destroy() | |
225 | { | |
226 | // Delayed destruction: the socket will be deleted during the next | |
227 | // idle loop iteration. This ensures that all pending events have | |
228 | // been processed. | |
229 | m_beingDeleted = TRUE; | |
230 | ||
231 | // Shutdown and close the socket | |
232 | Close(); | |
233 | ||
234 | // Supress events from now on | |
235 | Notify(FALSE); | |
236 | ||
237 | // schedule this object for deletion | |
238 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
239 | if ( traits ) | |
240 | { | |
241 | // let the traits object decide what to do with us | |
242 | traits->ScheduleForDestroy(this); | |
243 | } | |
244 | else // no app or no traits | |
245 | { | |
246 | // in wxBase we might have no app object at all, don't leak memory | |
247 | delete this; | |
248 | } | |
249 | ||
250 | return TRUE; | |
251 | } | |
252 | ||
253 | // -------------------------------------------------------------------------- | |
254 | // Basic IO calls | |
255 | // -------------------------------------------------------------------------- | |
256 | ||
257 | // The following IO operations update m_error and m_lcount: | |
258 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
259 | // | |
260 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
261 | ||
262 | bool wxSocketBase::Close() | |
263 | { | |
264 | // Interrupt pending waits | |
265 | InterruptWait(); | |
266 | ||
267 | if (m_socket) | |
268 | { | |
269 | // Disable callbacks | |
270 | GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
271 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
272 | ||
273 | // Shutdown the connection | |
274 | GSocket_Shutdown(m_socket); | |
275 | } | |
276 | ||
277 | m_connected = FALSE; | |
278 | m_establishing = FALSE; | |
279 | return TRUE; | |
280 | } | |
281 | ||
282 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
283 | { | |
284 | // Mask read events | |
285 | m_reading = TRUE; | |
286 | ||
287 | m_lcount = _Read(buffer, nbytes); | |
288 | ||
289 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
290 | if (m_flags & wxSOCKET_WAITALL) | |
291 | m_error = (m_lcount != nbytes); | |
292 | else | |
293 | m_error = (m_lcount == 0); | |
294 | ||
295 | // Allow read events from now on | |
296 | m_reading = FALSE; | |
297 | ||
298 | return *this; | |
299 | } | |
300 | ||
301 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
302 | { | |
303 | int total; | |
304 | int ret = 1; | |
305 | ||
306 | // Try the pushback buffer first | |
307 | total = GetPushback(buffer, nbytes, FALSE); | |
308 | nbytes -= total; | |
309 | buffer = (char *)buffer + total; | |
310 | ||
311 | // Return now in one of the following cases: | |
312 | // - the socket is invalid, | |
313 | // - we got all the data, | |
314 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
315 | if ( !m_socket || | |
316 | !nbytes || | |
317 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
318 | return total; | |
319 | ||
320 | // Possible combinations (they are checked in this order) | |
321 | // wxSOCKET_NOWAIT | |
322 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
323 | // wxSOCKET_BLOCK | |
324 | // wxSOCKET_NONE | |
325 | // | |
326 | if (m_flags & wxSOCKET_NOWAIT) | |
327 | { | |
328 | GSocket_SetNonBlocking(m_socket, 1); | |
329 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
330 | GSocket_SetNonBlocking(m_socket, 0); | |
331 | ||
332 | if (ret > 0) | |
333 | total += ret; | |
334 | } | |
335 | else | |
336 | { | |
337 | bool more = TRUE; | |
338 | ||
339 | while (more) | |
340 | { | |
341 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
342 | break; | |
343 | ||
344 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
345 | ||
346 | if (ret > 0) | |
347 | { | |
348 | total += ret; | |
349 | nbytes -= ret; | |
350 | buffer = (char *)buffer + ret; | |
351 | } | |
352 | ||
353 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
354 | // now. Otherwise, wait until we recv all the data or until there | |
355 | // is an error. | |
356 | // | |
357 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
358 | } | |
359 | } | |
360 | ||
361 | return total; | |
362 | } | |
363 | ||
364 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
365 | { | |
366 | wxUint32 len, len2, sig, total; | |
367 | bool error; | |
368 | int old_flags; | |
369 | struct | |
370 | { | |
371 | unsigned char sig[4]; | |
372 | unsigned char len[4]; | |
373 | } msg; | |
374 | ||
375 | // Mask read events | |
376 | m_reading = TRUE; | |
377 | ||
378 | total = 0; | |
379 | error = TRUE; | |
380 | old_flags = m_flags; | |
381 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
382 | ||
383 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
384 | goto exit; | |
385 | ||
386 | sig = (wxUint32)msg.sig[0]; | |
387 | sig |= (wxUint32)(msg.sig[1] << 8); | |
388 | sig |= (wxUint32)(msg.sig[2] << 16); | |
389 | sig |= (wxUint32)(msg.sig[3] << 24); | |
390 | ||
391 | if (sig != 0xfeeddead) | |
392 | { | |
393 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
394 | goto exit; | |
395 | } | |
396 | ||
397 | len = (wxUint32)msg.len[0]; | |
398 | len |= (wxUint32)(msg.len[1] << 8); | |
399 | len |= (wxUint32)(msg.len[2] << 16); | |
400 | len |= (wxUint32)(msg.len[3] << 24); | |
401 | ||
402 | if (len > nbytes) | |
403 | { | |
404 | len2 = len - nbytes; | |
405 | len = nbytes; | |
406 | } | |
407 | else | |
408 | len2 = 0; | |
409 | ||
410 | // Don't attemp to read if the msg was zero bytes long. | |
411 | if (len) | |
412 | { | |
413 | total = _Read(buffer, len); | |
414 | ||
415 | if (total != len) | |
416 | goto exit; | |
417 | } | |
418 | if (len2) | |
419 | { | |
420 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
421 | long discard_len; | |
422 | ||
423 | // NOTE: discarded bytes don't add to m_lcount. | |
424 | do | |
425 | { | |
426 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
427 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
428 | len2 -= (wxUint32)discard_len; | |
429 | } | |
430 | while ((discard_len > 0) && len2); | |
431 | ||
432 | delete [] discard_buffer; | |
433 | ||
434 | if (len2 != 0) | |
435 | goto exit; | |
436 | } | |
437 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
438 | goto exit; | |
439 | ||
440 | sig = (wxUint32)msg.sig[0]; | |
441 | sig |= (wxUint32)(msg.sig[1] << 8); | |
442 | sig |= (wxUint32)(msg.sig[2] << 16); | |
443 | sig |= (wxUint32)(msg.sig[3] << 24); | |
444 | ||
445 | if (sig != 0xdeadfeed) | |
446 | { | |
447 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
448 | goto exit; | |
449 | } | |
450 | ||
451 | // everything was OK | |
452 | error = FALSE; | |
453 | ||
454 | exit: | |
455 | m_error = error; | |
456 | m_lcount = total; | |
457 | m_reading = FALSE; | |
458 | SetFlags(old_flags); | |
459 | ||
460 | return *this; | |
461 | } | |
462 | ||
463 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
464 | { | |
465 | // Mask read events | |
466 | m_reading = TRUE; | |
467 | ||
468 | m_lcount = _Read(buffer, nbytes); | |
469 | Pushback(buffer, m_lcount); | |
470 | ||
471 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
472 | if (m_flags & wxSOCKET_WAITALL) | |
473 | m_error = (m_lcount != nbytes); | |
474 | else | |
475 | m_error = (m_lcount == 0); | |
476 | ||
477 | // Allow read events again | |
478 | m_reading = FALSE; | |
479 | ||
480 | return *this; | |
481 | } | |
482 | ||
483 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
484 | { | |
485 | // Mask write events | |
486 | m_writing = TRUE; | |
487 | ||
488 | m_lcount = _Write(buffer, nbytes); | |
489 | ||
490 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
491 | if (m_flags & wxSOCKET_WAITALL) | |
492 | m_error = (m_lcount != nbytes); | |
493 | else | |
494 | m_error = (m_lcount == 0); | |
495 | ||
496 | // Allow write events again | |
497 | m_writing = FALSE; | |
498 | ||
499 | return *this; | |
500 | } | |
501 | ||
502 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
503 | { | |
504 | wxUint32 total = 0; | |
505 | int ret = 1; | |
506 | ||
507 | // If the socket is invalid or parameters are ill, return immediately | |
508 | if (!m_socket || !buffer || !nbytes) | |
509 | return 0; | |
510 | ||
511 | // Possible combinations (they are checked in this order) | |
512 | // wxSOCKET_NOWAIT | |
513 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
514 | // wxSOCKET_BLOCK | |
515 | // wxSOCKET_NONE | |
516 | // | |
517 | if (m_flags & wxSOCKET_NOWAIT) | |
518 | { | |
519 | GSocket_SetNonBlocking(m_socket, 1); | |
520 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
521 | GSocket_SetNonBlocking(m_socket, 0); | |
522 | ||
523 | if (ret > 0) | |
524 | total = ret; | |
525 | } | |
526 | else | |
527 | { | |
528 | bool more = TRUE; | |
529 | ||
530 | while (more) | |
531 | { | |
532 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
533 | break; | |
534 | ||
535 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
536 | ||
537 | if (ret > 0) | |
538 | { | |
539 | total += ret; | |
540 | nbytes -= ret; | |
541 | buffer = (const char *)buffer + ret; | |
542 | } | |
543 | ||
544 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
545 | // now. Otherwise, wait until we send all the data or until there | |
546 | // is an error. | |
547 | // | |
548 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
549 | } | |
550 | } | |
551 | ||
552 | return total; | |
553 | } | |
554 | ||
555 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
556 | { | |
557 | wxUint32 total; | |
558 | bool error; | |
559 | int old_flags; | |
560 | struct | |
561 | { | |
562 | unsigned char sig[4]; | |
563 | unsigned char len[4]; | |
564 | } msg; | |
565 | ||
566 | // Mask write events | |
567 | m_writing = TRUE; | |
568 | ||
569 | error = TRUE; | |
570 | total = 0; | |
571 | old_flags = m_flags; | |
572 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
573 | ||
574 | msg.sig[0] = (unsigned char) 0xad; | |
575 | msg.sig[1] = (unsigned char) 0xde; | |
576 | msg.sig[2] = (unsigned char) 0xed; | |
577 | msg.sig[3] = (unsigned char) 0xfe; | |
578 | ||
579 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
580 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
581 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
582 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
583 | ||
584 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
585 | goto exit; | |
586 | ||
587 | total = _Write(buffer, nbytes); | |
588 | ||
589 | if (total < nbytes) | |
590 | goto exit; | |
591 | ||
592 | msg.sig[0] = (unsigned char) 0xed; | |
593 | msg.sig[1] = (unsigned char) 0xfe; | |
594 | msg.sig[2] = (unsigned char) 0xad; | |
595 | msg.sig[3] = (unsigned char) 0xde; | |
596 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
597 | ||
598 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
599 | goto exit; | |
600 | ||
601 | // everything was OK | |
602 | error = FALSE; | |
603 | ||
604 | exit: | |
605 | m_error = error; | |
606 | m_lcount = total; | |
607 | m_writing = FALSE; | |
608 | ||
609 | return *this; | |
610 | } | |
611 | ||
612 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
613 | { | |
614 | if (nbytes != 0) | |
615 | Pushback(buffer, nbytes); | |
616 | ||
617 | m_error = FALSE; | |
618 | m_lcount = nbytes; | |
619 | ||
620 | return *this; | |
621 | } | |
622 | ||
623 | wxSocketBase& wxSocketBase::Discard() | |
624 | { | |
625 | int old_flags; | |
626 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
627 | wxUint32 ret; | |
628 | wxUint32 total = 0; | |
629 | ||
630 | // Mask read events | |
631 | m_reading = TRUE; | |
632 | ||
633 | old_flags = m_flags; | |
634 | SetFlags(wxSOCKET_NOWAIT); | |
635 | ||
636 | do | |
637 | { | |
638 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
639 | total += ret; | |
640 | } | |
641 | while (ret == MAX_DISCARD_SIZE); | |
642 | ||
643 | delete[] buffer; | |
644 | m_lcount = total; | |
645 | m_error = FALSE; | |
646 | ||
647 | // Allow read events again | |
648 | m_reading = FALSE; | |
649 | ||
650 | return *this; | |
651 | } | |
652 | ||
653 | // -------------------------------------------------------------------------- | |
654 | // Wait functions | |
655 | // -------------------------------------------------------------------------- | |
656 | ||
657 | // All Wait functions poll the socket using GSocket_Select() to | |
658 | // check for the specified combination of conditions, until one | |
659 | // of these conditions become true, an error occurs, or the | |
660 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
661 | // this won't block the GUI. | |
662 | ||
663 | bool wxSocketBase::_Wait(long seconds, | |
664 | long milliseconds, | |
665 | wxSocketEventFlags flags) | |
666 | { | |
667 | GSocketEventFlags result; | |
668 | long timeout; | |
669 | ||
670 | // Set this to TRUE to interrupt ongoing waits | |
671 | m_interrupt = FALSE; | |
672 | ||
673 | // Check for valid socket | |
674 | if (!m_socket) | |
675 | return FALSE; | |
676 | ||
677 | // Check for valid timeout value. | |
678 | if (seconds != -1) | |
679 | timeout = seconds * 1000 + milliseconds; | |
680 | else | |
681 | timeout = m_timeout * 1000; | |
682 | ||
683 | // Wait in an active polling loop. | |
684 | // | |
685 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
686 | // hurt. It has to be here because the (GSocket) event might arrive | |
687 | // a bit delayed, and it has to be in OnRequest as well because we | |
688 | // don't know whether the Wait functions are being used. | |
689 | // | |
690 | // Do this at least once (important if timeout == 0, when | |
691 | // we are just polling). Also, if just polling, do not yield. | |
692 | ||
693 | wxStopWatch chrono; | |
694 | bool done = FALSE; | |
695 | ||
696 | while (!done) | |
697 | { | |
698 | result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); | |
699 | ||
700 | // Incoming connection (server) or connection established (client) | |
701 | if (result & GSOCK_CONNECTION_FLAG) | |
702 | { | |
703 | m_connected = TRUE; | |
704 | m_establishing = FALSE; | |
705 | return TRUE; | |
706 | } | |
707 | ||
708 | // Data available or output buffer ready | |
709 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
710 | { | |
711 | return TRUE; | |
712 | } | |
713 | ||
714 | // Connection lost | |
715 | if (result & GSOCK_LOST_FLAG) | |
716 | { | |
717 | m_connected = FALSE; | |
718 | m_establishing = FALSE; | |
719 | return (flags & GSOCK_LOST_FLAG) != 0; | |
720 | } | |
721 | ||
722 | // Wait more? | |
723 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
724 | done = TRUE; | |
725 | else | |
726 | PROCESS_EVENTS(); | |
727 | } | |
728 | ||
729 | return FALSE; | |
730 | } | |
731 | ||
732 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
733 | { | |
734 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
735 | GSOCK_OUTPUT_FLAG | | |
736 | GSOCK_CONNECTION_FLAG | | |
737 | GSOCK_LOST_FLAG); | |
738 | } | |
739 | ||
740 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
741 | { | |
742 | // Check pushback buffer before entering _Wait | |
743 | if (m_unread) | |
744 | return TRUE; | |
745 | ||
746 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
747 | // _Wait becuase of the semantics of WaitForRead: a return | |
748 | // value of TRUE means that a GSocket_Read call will return | |
749 | // immediately, not that there is actually data to read. | |
750 | ||
751 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
752 | GSOCK_LOST_FLAG); | |
753 | } | |
754 | ||
755 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
756 | { | |
757 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
758 | } | |
759 | ||
760 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
761 | { | |
762 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
763 | } | |
764 | ||
765 | // -------------------------------------------------------------------------- | |
766 | // Miscellaneous | |
767 | // -------------------------------------------------------------------------- | |
768 | ||
769 | // | |
770 | // Get local or peer address | |
771 | // | |
772 | ||
773 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
774 | { | |
775 | GAddress *peer; | |
776 | ||
777 | if (!m_socket) | |
778 | return FALSE; | |
779 | ||
780 | peer = GSocket_GetPeer(m_socket); | |
781 | ||
782 | // copying a null address would just trigger an assert anyway | |
783 | ||
784 | if (!peer) | |
785 | return FALSE; | |
786 | ||
787 | addr_man.SetAddress(peer); | |
788 | GAddress_destroy(peer); | |
789 | ||
790 | return TRUE; | |
791 | } | |
792 | ||
793 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
794 | { | |
795 | GAddress *local; | |
796 | ||
797 | if (!m_socket) | |
798 | return FALSE; | |
799 | ||
800 | local = GSocket_GetLocal(m_socket); | |
801 | addr_man.SetAddress(local); | |
802 | GAddress_destroy(local); | |
803 | ||
804 | return TRUE; | |
805 | } | |
806 | ||
807 | // | |
808 | // Save and restore socket state | |
809 | // | |
810 | ||
811 | void wxSocketBase::SaveState() | |
812 | { | |
813 | wxSocketState *state; | |
814 | ||
815 | state = new wxSocketState(); | |
816 | ||
817 | state->m_flags = m_flags; | |
818 | state->m_notify = m_notify; | |
819 | state->m_eventmask = m_eventmask; | |
820 | state->m_clientData = m_clientData; | |
821 | #if WXWIN_COMPATIBILITY | |
822 | state->m_cbk = m_cbk; | |
823 | state->m_cdata = m_cdata; | |
824 | #endif // WXWIN_COMPATIBILITY | |
825 | ||
826 | m_states.Append(state); | |
827 | } | |
828 | ||
829 | void wxSocketBase::RestoreState() | |
830 | { | |
831 | wxNode *node; | |
832 | wxSocketState *state; | |
833 | ||
834 | node = m_states.GetLast(); | |
835 | if (!node) | |
836 | return; | |
837 | ||
838 | state = (wxSocketState *)node->GetData(); | |
839 | ||
840 | m_flags = state->m_flags; | |
841 | m_notify = state->m_notify; | |
842 | m_eventmask = state->m_eventmask; | |
843 | m_clientData = state->m_clientData; | |
844 | #if WXWIN_COMPATIBILITY | |
845 | m_cbk = state->m_cbk; | |
846 | m_cdata = state->m_cdata; | |
847 | #endif // WXWIN_COMPATIBILITY | |
848 | ||
849 | delete node; | |
850 | delete state; | |
851 | } | |
852 | ||
853 | // | |
854 | // Timeout and flags | |
855 | // | |
856 | ||
857 | void wxSocketBase::SetTimeout(long seconds) | |
858 | { | |
859 | m_timeout = seconds; | |
860 | ||
861 | if (m_socket) | |
862 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
863 | } | |
864 | ||
865 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
866 | { | |
867 | m_flags = flags; | |
868 | } | |
869 | ||
870 | ||
871 | // -------------------------------------------------------------------------- | |
872 | // Callbacks (now obsolete - use events instead) | |
873 | // -------------------------------------------------------------------------- | |
874 | ||
875 | #if WXWIN_COMPATIBILITY | |
876 | ||
877 | wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_) | |
878 | { | |
879 | wxSockCbk old_cbk = cbk_; | |
880 | ||
881 | m_cbk = cbk_; | |
882 | return old_cbk; | |
883 | } | |
884 | ||
885 | char *wxSocketBase::CallbackData(char *data) | |
886 | { | |
887 | char *old_data = m_cdata; | |
888 | ||
889 | m_cdata = data; | |
890 | return old_data; | |
891 | } | |
892 | ||
893 | #endif // WXWIN_COMPATIBILITY | |
894 | ||
895 | // -------------------------------------------------------------------------- | |
896 | // Event handling | |
897 | // -------------------------------------------------------------------------- | |
898 | ||
899 | // A note on how events are processed, which is probably the most | |
900 | // difficult thing to get working right while keeping the same API | |
901 | // and functionality for all platforms. | |
902 | // | |
903 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
904 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
905 | // object. OnRequest does some housekeeping, and if the event is to be | |
906 | // propagated to the user, it creates a new wxSocketEvent object and | |
907 | // posts it. The event is not processed immediately, but delayed with | |
908 | // AddPendingEvent instead. This is necessary in order to decouple the | |
909 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
910 | // calls made from the user event handler would fail, as gtk callbacks | |
911 | // are not reentrant. | |
912 | // | |
913 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
914 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
915 | // of problems. Avoid them where possible and use events instead. | |
916 | ||
917 | extern "C" | |
918 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
919 | GSocketEvent notification, | |
920 | char *cdata) | |
921 | { | |
922 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
923 | ||
924 | sckobj->OnRequest((wxSocketNotify) notification); | |
925 | } | |
926 | ||
927 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
928 | { | |
929 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
930 | // hurt. It has to be here because the (GSocket) event might arrive | |
931 | // a bit delayed, and it has to be in _Wait as well because we don't | |
932 | // know whether the Wait functions are being used. | |
933 | ||
934 | switch(notification) | |
935 | { | |
936 | case wxSOCKET_CONNECTION: | |
937 | m_establishing = FALSE; | |
938 | m_connected = TRUE; | |
939 | break; | |
940 | ||
941 | // If we are in the middle of a R/W operation, do not | |
942 | // propagate events to users. Also, filter 'late' events | |
943 | // which are no longer valid. | |
944 | ||
945 | case wxSOCKET_INPUT: | |
946 | if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) | |
947 | return; | |
948 | break; | |
949 | ||
950 | case wxSOCKET_OUTPUT: | |
951 | if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) | |
952 | return; | |
953 | break; | |
954 | ||
955 | case wxSOCKET_LOST: | |
956 | m_connected = FALSE; | |
957 | m_establishing = FALSE; | |
958 | break; | |
959 | ||
960 | default: | |
961 | break; | |
962 | } | |
963 | ||
964 | // Schedule the event | |
965 | ||
966 | wxSocketEventFlags flag = 0; | |
967 | switch (notification) | |
968 | { | |
969 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
970 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
971 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
972 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
973 | default: | |
974 | wxLogWarning(_("wxSocket: unknown event!.")); | |
975 | return; | |
976 | } | |
977 | ||
978 | if (((m_eventmask & flag) == flag) && m_notify) | |
979 | { | |
980 | if (m_handler) | |
981 | { | |
982 | wxSocketEvent event(m_id); | |
983 | event.m_event = notification; | |
984 | event.m_clientData = m_clientData; | |
985 | event.SetEventObject(this); | |
986 | ||
987 | m_handler->AddPendingEvent(event); | |
988 | } | |
989 | ||
990 | #if WXWIN_COMPATIBILITY | |
991 | if (m_cbk) | |
992 | m_cbk(*this, notification, m_cdata); | |
993 | #endif // WXWIN_COMPATIBILITY | |
994 | } | |
995 | } | |
996 | ||
997 | void wxSocketBase::Notify(bool notify) | |
998 | { | |
999 | m_notify = notify; | |
1000 | } | |
1001 | ||
1002 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
1003 | { | |
1004 | m_eventmask = flags; | |
1005 | } | |
1006 | ||
1007 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
1008 | { | |
1009 | m_handler = &handler; | |
1010 | m_id = id; | |
1011 | } | |
1012 | ||
1013 | // -------------------------------------------------------------------------- | |
1014 | // Pushback buffer | |
1015 | // -------------------------------------------------------------------------- | |
1016 | ||
1017 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1018 | { | |
1019 | if (!size) return; | |
1020 | ||
1021 | if (m_unread == NULL) | |
1022 | m_unread = malloc(size); | |
1023 | else | |
1024 | { | |
1025 | void *tmp; | |
1026 | ||
1027 | tmp = malloc(m_unrd_size + size); | |
1028 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1029 | free(m_unread); | |
1030 | ||
1031 | m_unread = tmp; | |
1032 | } | |
1033 | ||
1034 | m_unrd_size += size; | |
1035 | ||
1036 | memcpy(m_unread, buffer, size); | |
1037 | } | |
1038 | ||
1039 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1040 | { | |
1041 | if (!m_unrd_size) | |
1042 | return 0; | |
1043 | ||
1044 | if (size > (m_unrd_size-m_unrd_cur)) | |
1045 | size = m_unrd_size-m_unrd_cur; | |
1046 | ||
1047 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1048 | ||
1049 | if (!peek) | |
1050 | { | |
1051 | m_unrd_cur += size; | |
1052 | if (m_unrd_size == m_unrd_cur) | |
1053 | { | |
1054 | free(m_unread); | |
1055 | m_unread = NULL; | |
1056 | m_unrd_size = 0; | |
1057 | m_unrd_cur = 0; | |
1058 | } | |
1059 | } | |
1060 | ||
1061 | return size; | |
1062 | } | |
1063 | ||
1064 | ||
1065 | // ========================================================================== | |
1066 | // wxSocketServer | |
1067 | // ========================================================================== | |
1068 | ||
1069 | // -------------------------------------------------------------------------- | |
1070 | // Ctor | |
1071 | // -------------------------------------------------------------------------- | |
1072 | ||
1073 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1074 | wxSocketFlags flags) | |
1075 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1076 | { | |
1077 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1078 | ||
1079 | m_socket = GSocket_new(); | |
1080 | ||
1081 | if (!m_socket) | |
1082 | { | |
1083 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1084 | return; | |
1085 | } | |
1086 | ||
1087 | // Setup the socket as server | |
1088 | ||
1089 | GSocket_SetLocal(m_socket, addr_man.GetAddress()); | |
1090 | if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) | |
1091 | { | |
1092 | GSocket_destroy(m_socket); | |
1093 | m_socket = NULL; | |
1094 | ||
1095 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1096 | return; | |
1097 | } | |
1098 | ||
1099 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1100 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1101 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1102 | wx_socket_callback, (char *)this); | |
1103 | } | |
1104 | ||
1105 | // -------------------------------------------------------------------------- | |
1106 | // Accept | |
1107 | // -------------------------------------------------------------------------- | |
1108 | ||
1109 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1110 | { | |
1111 | GSocket *child_socket; | |
1112 | ||
1113 | if (!m_socket) | |
1114 | return FALSE; | |
1115 | ||
1116 | // If wait == FALSE, then the call should be nonblocking. | |
1117 | // When we are finished, we put the socket to blocking mode | |
1118 | // again. | |
1119 | ||
1120 | if (!wait) | |
1121 | GSocket_SetNonBlocking(m_socket, 1); | |
1122 | ||
1123 | child_socket = GSocket_WaitConnection(m_socket); | |
1124 | ||
1125 | if (!wait) | |
1126 | GSocket_SetNonBlocking(m_socket, 0); | |
1127 | ||
1128 | if (!child_socket) | |
1129 | return FALSE; | |
1130 | ||
1131 | sock.m_type = wxSOCKET_BASE; | |
1132 | sock.m_socket = child_socket; | |
1133 | sock.m_connected = TRUE; | |
1134 | ||
1135 | GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000); | |
1136 | GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1137 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1138 | wx_socket_callback, (char *)&sock); | |
1139 | ||
1140 | return TRUE; | |
1141 | } | |
1142 | ||
1143 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1144 | { | |
1145 | wxSocketBase* sock = new wxSocketBase(); | |
1146 | ||
1147 | sock->SetFlags(m_flags); | |
1148 | ||
1149 | if (!AcceptWith(*sock, wait)) | |
1150 | { | |
1151 | sock->Destroy(); | |
1152 | sock = NULL; | |
1153 | } | |
1154 | ||
1155 | return sock; | |
1156 | } | |
1157 | ||
1158 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1159 | { | |
1160 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1161 | } | |
1162 | ||
1163 | // ========================================================================== | |
1164 | // wxSocketClient | |
1165 | // ========================================================================== | |
1166 | ||
1167 | // -------------------------------------------------------------------------- | |
1168 | // Ctor and dtor | |
1169 | // -------------------------------------------------------------------------- | |
1170 | ||
1171 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1172 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1173 | { | |
1174 | } | |
1175 | ||
1176 | wxSocketClient::~wxSocketClient() | |
1177 | { | |
1178 | } | |
1179 | ||
1180 | // -------------------------------------------------------------------------- | |
1181 | // Connect | |
1182 | // -------------------------------------------------------------------------- | |
1183 | ||
1184 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1185 | { | |
1186 | GSocketError err; | |
1187 | ||
1188 | if (m_socket) | |
1189 | { | |
1190 | // Shutdown and destroy the socket | |
1191 | Close(); | |
1192 | GSocket_destroy(m_socket); | |
1193 | } | |
1194 | ||
1195 | m_socket = GSocket_new(); | |
1196 | m_connected = FALSE; | |
1197 | m_establishing = FALSE; | |
1198 | ||
1199 | if (!m_socket) | |
1200 | return FALSE; | |
1201 | ||
1202 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1203 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1204 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1205 | wx_socket_callback, (char *)this); | |
1206 | ||
1207 | // If wait == FALSE, then the call should be nonblocking. | |
1208 | // When we are finished, we put the socket to blocking mode | |
1209 | // again. | |
1210 | ||
1211 | if (!wait) | |
1212 | GSocket_SetNonBlocking(m_socket, 1); | |
1213 | ||
1214 | GSocket_SetPeer(m_socket, addr_man.GetAddress()); | |
1215 | err = GSocket_Connect(m_socket, GSOCK_STREAMED); | |
1216 | ||
1217 | if (!wait) | |
1218 | GSocket_SetNonBlocking(m_socket, 0); | |
1219 | ||
1220 | if (err != GSOCK_NOERROR) | |
1221 | { | |
1222 | if (err == GSOCK_WOULDBLOCK) | |
1223 | m_establishing = TRUE; | |
1224 | ||
1225 | return FALSE; | |
1226 | } | |
1227 | ||
1228 | m_connected = TRUE; | |
1229 | return TRUE; | |
1230 | } | |
1231 | ||
1232 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1233 | { | |
1234 | if (m_connected) // Already connected | |
1235 | return TRUE; | |
1236 | ||
1237 | if (!m_establishing || !m_socket) // No connection in progress | |
1238 | return FALSE; | |
1239 | ||
1240 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1241 | GSOCK_LOST_FLAG); | |
1242 | } | |
1243 | ||
1244 | // ========================================================================== | |
1245 | // wxDatagramSocket | |
1246 | // ========================================================================== | |
1247 | ||
1248 | /* NOTE: experimental stuff - might change */ | |
1249 | ||
1250 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1251 | wxSocketFlags flags ) | |
1252 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1253 | { | |
1254 | // Create the socket | |
1255 | m_socket = GSocket_new(); | |
1256 | ||
1257 | if(!m_socket) | |
1258 | return; | |
1259 | ||
1260 | // Setup the socket as non connection oriented | |
1261 | GSocket_SetLocal(m_socket, addr.GetAddress()); | |
1262 | if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR ) | |
1263 | { | |
1264 | GSocket_destroy(m_socket); | |
1265 | m_socket = NULL; | |
1266 | return; | |
1267 | } | |
1268 | ||
1269 | // Initialize all stuff | |
1270 | m_connected = FALSE; | |
1271 | m_establishing = FALSE; | |
1272 | GSocket_SetTimeout( m_socket, m_timeout ); | |
1273 | GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1274 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1275 | wx_socket_callback, (char*)this ); | |
1276 | ||
1277 | } | |
1278 | ||
1279 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1280 | void* buf, | |
1281 | wxUint32 nBytes ) | |
1282 | { | |
1283 | Read(buf, nBytes); | |
1284 | GetPeer(addr); | |
1285 | return (*this); | |
1286 | } | |
1287 | ||
1288 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1289 | const void* buf, | |
1290 | wxUint32 nBytes ) | |
1291 | { | |
1292 | GSocket_SetPeer(m_socket, addr.GetAddress()); | |
1293 | Write(buf, nBytes); | |
1294 | return (*this); | |
1295 | } | |
1296 | ||
1297 | // ========================================================================== | |
1298 | // wxSocketModule | |
1299 | // ========================================================================== | |
1300 | ||
1301 | class WXDLLEXPORT wxSocketModule : public wxModule | |
1302 | { | |
1303 | public: | |
1304 | virtual bool OnInit() | |
1305 | { | |
1306 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1307 | return TRUE; | |
1308 | } | |
1309 | ||
1310 | virtual void OnExit() | |
1311 | { | |
1312 | if ( wxSocketBase::IsInitialized() ) | |
1313 | wxSocketBase::Shutdown(); | |
1314 | } | |
1315 | ||
1316 | private: | |
1317 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1318 | }; | |
1319 | ||
1320 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1321 | ||
1322 | #endif | |
1323 | // wxUSE_SOCKETS | |
1324 | ||
1325 | // vi:sts=4:sw=4:et |