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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: canvas.h | |
3 | // Author: Robert Roebling | |
4 | // Created: XX/XX/XX | |
5 | // Copyright: 2000 (c) Robert Roebling | |
6 | // Licence: wxWindows Licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | #ifndef __WXCANVAS_H__ | |
10 | #define __WXCANVAS_H__ | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma interface "canvas.cpp" | |
14 | #endif | |
15 | ||
16 | #ifndef WX_PRECOMP | |
17 | #include "wx/wx.h" | |
18 | #endif | |
19 | ||
20 | #include "wx/image.h" | |
21 | #include "wx/txtstrm.h" | |
22 | ||
23 | class wxCanvas; | |
24 | ||
25 | // WDR: class declarations | |
26 | ||
27 | //---------------------------------------------------------------------------- | |
28 | // wxCanvasObject | |
29 | //---------------------------------------------------------------------------- | |
30 | ||
31 | class wxCanvasObject: public wxEvtHandler | |
32 | { | |
33 | public: | |
34 | wxCanvasObject(); | |
35 | ||
36 | // Area occupied by object. Used for clipping, intersection, | |
37 | // mouse enter etc. Screen coordinates | |
38 | void SetArea( int x, int y, int width, int height ); | |
39 | void SetArea( wxRect rect ); | |
40 | ||
41 | // These are for screen output only therefore use | |
42 | // int as coordinates. | |
43 | virtual bool IsHit( int x, int y, int margin = 0 ); | |
44 | virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); | |
45 | ||
46 | // use doubles later | |
47 | virtual void Move( int x, int y ); | |
48 | ||
49 | // Once we have world coordinates in doubles, this will get | |
50 | // called for every object if the world coordinate system | |
51 | // changes (zooming). | |
52 | virtual void Recreate(); | |
53 | ||
54 | // Later... | |
55 | virtual void WriteSVG( wxTextOutputStream &stream ); | |
56 | ||
57 | wxCanvas *GetOwner() { return m_owner; } | |
58 | void SetOwner( wxCanvas *owner ) { m_owner = owner; } | |
59 | ||
60 | bool IsControl() { return m_isControl; } | |
61 | bool IsVector() { return m_isVector; } | |
62 | bool IsImage() { return m_isImage; } | |
63 | inline int GetX() { return m_area.x; } | |
64 | inline int GetY() { return m_area.y; } | |
65 | inline int GetWidth() { return m_area.width; } | |
66 | inline int GetHeight() { return m_area.height; } | |
67 | ||
68 | void CaptureMouse(); | |
69 | void ReleaseMouse(); | |
70 | bool IsCapturedMouse(); | |
71 | ||
72 | protected: | |
73 | wxCanvas *m_owner; | |
74 | bool m_isControl; | |
75 | bool m_isVector; | |
76 | bool m_isImage; | |
77 | wxRect m_area; | |
78 | ||
79 | friend class wxCanvas; | |
80 | }; | |
81 | ||
82 | //---------------------------------------------------------------------------- | |
83 | // wxCanvasRect | |
84 | //---------------------------------------------------------------------------- | |
85 | ||
86 | class wxCanvasRect: public wxCanvasObject | |
87 | { | |
88 | public: | |
89 | wxCanvasRect( double x, double y, double w, double h, | |
90 | unsigned char red, unsigned char green, unsigned char blue ); | |
91 | ||
92 | virtual void Recreate(); | |
93 | ||
94 | virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); | |
95 | virtual void WriteSVG( wxTextOutputStream &stream ); | |
96 | ||
97 | private: | |
98 | double m_x; | |
99 | double m_y; | |
100 | double m_width; | |
101 | double m_height; | |
102 | ||
103 | unsigned char m_red; | |
104 | unsigned char m_green; | |
105 | unsigned char m_blue; | |
106 | }; | |
107 | ||
108 | //---------------------------------------------------------------------------- | |
109 | // wxCanvasLine | |
110 | //---------------------------------------------------------------------------- | |
111 | ||
112 | class wxCanvasLine: public wxCanvasObject | |
113 | { | |
114 | public: | |
115 | wxCanvasLine( double x1, double y1, double x2, double y2, | |
116 | unsigned char red, unsigned char green, unsigned char blue ); | |
117 | ||
118 | virtual void Recreate(); | |
119 | ||
120 | virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); | |
121 | virtual void WriteSVG( wxTextOutputStream &stream ); | |
122 | ||
123 | private: | |
124 | double m_x1; | |
125 | double m_y1; | |
126 | double m_x2; | |
127 | double m_y2; | |
128 | ||
129 | unsigned char m_red; | |
130 | unsigned char m_green; | |
131 | unsigned char m_blue; | |
132 | }; | |
133 | ||
134 | //---------------------------------------------------------------------------- | |
135 | // wxCanvasImage | |
136 | //---------------------------------------------------------------------------- | |
137 | ||
138 | class wxCanvasImage: public wxCanvasObject | |
139 | { | |
140 | public: | |
141 | wxCanvasImage( const wxImage &image, double x, double y, double w, double h ); | |
142 | ||
143 | virtual void Recreate(); | |
144 | ||
145 | virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); | |
146 | virtual void WriteSVG( wxTextOutputStream &stream ); | |
147 | ||
148 | private: | |
149 | double m_x; | |
150 | double m_y; | |
151 | double m_width; | |
152 | double m_height; | |
153 | ||
154 | wxImage m_image; | |
155 | wxImage m_tmp; | |
156 | }; | |
157 | ||
158 | //---------------------------------------------------------------------------- | |
159 | // wxCanvasControl | |
160 | //---------------------------------------------------------------------------- | |
161 | ||
162 | class wxCanvasControl: public wxCanvasObject | |
163 | { | |
164 | public: | |
165 | wxCanvasControl( wxWindow *control ); | |
166 | ~wxCanvasControl(); | |
167 | ||
168 | virtual void Recreate(); | |
169 | ||
170 | virtual void Move( int x, int y ); | |
171 | ||
172 | private: | |
173 | wxWindow *m_control; | |
174 | }; | |
175 | ||
176 | //---------------------------------------------------------------------------- | |
177 | // wxCanvasText | |
178 | //---------------------------------------------------------------------------- | |
179 | ||
180 | class wxCanvasText: public wxCanvasObject | |
181 | { | |
182 | public: | |
183 | wxCanvasText( const wxString &text, double x, double y, const wxString &foneFile, int size ); | |
184 | ~wxCanvasText(); | |
185 | ||
186 | void Recreate(); | |
187 | ||
188 | virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); | |
189 | virtual void WriteSVG( wxTextOutputStream &stream ); | |
190 | ||
191 | void SetRGB( unsigned char red, unsigned char green, unsigned char blue ); | |
192 | void SetFlag( int flag ); | |
193 | int GetFlag() { return m_flag; } | |
194 | ||
195 | private: | |
196 | wxString m_text; | |
197 | double m_x; | |
198 | double m_y; | |
199 | unsigned char *m_alpha; | |
200 | void *m_faceData; | |
201 | int m_flag; | |
202 | int m_red; | |
203 | int m_green; | |
204 | int m_blue; | |
205 | wxString m_fontFileName; | |
206 | int m_size; | |
207 | }; | |
208 | ||
209 | //---------------------------------------------------------------------------- | |
210 | // wxCanvas | |
211 | //---------------------------------------------------------------------------- | |
212 | ||
213 | class wxCanvas: public wxScrolledWindow | |
214 | { | |
215 | public: | |
216 | // constructors and destructors | |
217 | wxCanvas( wxWindow *parent, wxWindowID id = -1, | |
218 | const wxPoint& pos = wxDefaultPosition, | |
219 | const wxSize& size = wxDefaultSize, | |
220 | long style = wxScrolledWindowStyle ); | |
221 | virtual ~wxCanvas(); | |
222 | ||
223 | virtual void SetArea( int width, int height ); | |
224 | virtual void SetColour( unsigned char red, unsigned char green, unsigned char blue ); | |
225 | virtual void Update( int x, int y, int width, int height, bool blit = TRUE ); | |
226 | virtual void UpdateNow(); | |
227 | ||
228 | virtual void Freeze(); | |
229 | virtual void Thaw(); | |
230 | ||
231 | virtual void Prepend( wxCanvasObject* obj ); | |
232 | virtual void Append( wxCanvasObject* obj ); | |
233 | virtual void Insert( size_t before, wxCanvasObject* obj ); | |
234 | virtual void Remove( wxCanvasObject* obj ); | |
235 | ||
236 | // override these to change your coordiate system ... | |
237 | virtual int GetDeviceX( double x ); | |
238 | virtual int GetDeviceY( double y ); | |
239 | virtual int GetDeviceWidth( double width ); | |
240 | virtual int GetDeviceHeight( double height ); | |
241 | ||
242 | // ... and call this to tell all objets to recreate then | |
243 | virtual void Recreate(); | |
244 | ||
245 | inline wxImage *GetBuffer() { return &m_buffer; } | |
246 | inline int GetBufferX() { return m_bufferX; } | |
247 | inline int GetBufferY() { return m_bufferY; } | |
248 | inline int GetBufferWidth() { return m_buffer.GetWidth(); } | |
249 | inline int GetBufferHeight() { return m_buffer.GetHeight(); } | |
250 | ||
251 | bool NeedUpdate() { return m_needUpdate; } | |
252 | bool IsFrozen() { return m_frozen; } | |
253 | ||
254 | void BlitBuffer( wxDC &dc ); | |
255 | ||
256 | void SetCaptureMouse( wxCanvasObject *obj ); | |
257 | ||
258 | virtual void ScrollWindow( int dx, int dy, | |
259 | const wxRect* rect = (wxRect *) NULL ); | |
260 | ||
261 | private: | |
262 | wxImage m_buffer; | |
263 | int m_bufferX; | |
264 | int m_bufferY; | |
265 | bool m_needUpdate; | |
266 | wxList m_updateRects; | |
267 | wxList m_objects; | |
268 | unsigned char m_green,m_red,m_blue; | |
269 | bool m_frozen; | |
270 | bool m_requestNewBuffer; | |
271 | wxCanvasObject *m_lastMouse; | |
272 | wxCanvasObject *m_captureMouse; | |
273 | ||
274 | friend class wxCanvasObject; | |
275 | ||
276 | private: | |
277 | void OnChar( wxKeyEvent &event ); | |
278 | void OnPaint( wxPaintEvent &event ); | |
279 | void OnMouse( wxMouseEvent &event ); | |
280 | void OnSize( wxSizeEvent &event ); | |
281 | void OnIdle( wxIdleEvent &event ); | |
282 | void OnSetFocus( wxFocusEvent &event ); | |
283 | void OnKillFocus( wxFocusEvent &event ); | |
284 | void OnEraseBackground( wxEraseEvent &event ); | |
285 | ||
286 | private: | |
287 | DECLARE_CLASS(wxCanvas) | |
288 | DECLARE_EVENT_TABLE() | |
289 | }; | |
290 | ||
291 | ||
292 | #endif | |
293 | // WXCANVAS | |
294 |