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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/control.h
3// Purpose: wxControl common interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 26.07.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CONTROL_H_BASE_
13#define _WX_CONTROL_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
20 #pragma interface "controlbase.h"
21#endif
22
23#include "wx/defs.h"
24
25#if wxUSE_CONTROLS
26
27#include "wx/window.h" // base class
28
29WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
30
31// ----------------------------------------------------------------------------
32// wxControl is the base class for all controls
33// ----------------------------------------------------------------------------
34
35class WXDLLEXPORT wxControlBase : public wxWindow
36{
37public:
38 wxControlBase() { }
39
40 virtual ~wxControlBase();
41
42 // Create() function adds the validator parameter
43 bool Create(wxWindow *parent, wxWindowID id,
44 const wxPoint& pos = wxDefaultPosition,
45 const wxSize& size = wxDefaultSize,
46 long style = 0,
47 const wxValidator& validator = wxDefaultValidator,
48 const wxString& name = wxControlNameStr);
49
50 // get the control alignment (left/right/centre, top/bottom/centre)
51 int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
52
53
54 // controls by default inherit the colours of their parents, if a
55 // particular control class doesn't want to do it, it can override
56 // ShouldInheritColours() to return false
57 virtual bool ShouldInheritColours() const { return true; }
58
59
60 // WARNING: this doesn't work for all controls nor all platforms!
61 //
62 // simulates the event of given type (i.e. wxButton::Command() is just as
63 // if the button was clicked)
64 virtual void Command(wxCommandEvent &event);
65
66protected:
67 // creates the control (calls wxWindowBase::CreateBase inside) and adds it
68 // to the list of parents children
69 bool CreateControl(wxWindowBase *parent,
70 wxWindowID id,
71 const wxPoint& pos,
72 const wxSize& size,
73 long style,
74 const wxValidator& validator,
75 const wxString& name);
76
77 // initialize the common fields of wxCommandEvent
78 void InitCommandEvent(wxCommandEvent& event) const;
79
80 DECLARE_NO_COPY_CLASS(wxControlBase)
81};
82
83// ----------------------------------------------------------------------------
84// include platform-dependent wxControl declarations
85// ----------------------------------------------------------------------------
86
87#if defined(__WXUNIVERSAL__)
88 #include "wx/univ/control.h"
89#elif defined(__WXMSW__)
90 #include "wx/msw/control.h"
91#elif defined(__WXMOTIF__)
92 #include "wx/motif/control.h"
93#elif defined(__WXGTK__)
94 #include "wx/gtk/control.h"
95#elif defined(__WXMAC__)
96 #include "wx/mac/control.h"
97#elif defined(__WXCOCOA__)
98 #include "wx/cocoa/control.h"
99#elif defined(__WXPM__)
100 #include "wx/os2/control.h"
101#endif
102
103#endif // wxUSE_CONTROLS
104
105#endif
106 // _WX_CONTROL_H_BASE_