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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under MS Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #include "wx/wxprec.h" | |
13 | ||
14 | #if defined(__BORLANDC__) | |
15 | #pragma hdrstop | |
16 | #endif | |
17 | ||
18 | #if wxUSE_GLCANVAS | |
19 | ||
20 | #ifndef WX_PRECOMP | |
21 | #include "wx/frame.h" | |
22 | #include "wx/settings.h" | |
23 | #include "wx/intl.h" | |
24 | #include "wx/log.h" | |
25 | #include "wx/app.h" | |
26 | #endif | |
27 | ||
28 | #include "wx/module.h" | |
29 | ||
30 | #include "wx/msw/private.h" | |
31 | ||
32 | // DLL options compatibility check: | |
33 | #include "wx/build.h" | |
34 | WX_CHECK_BUILD_OPTIONS("wxGL") | |
35 | ||
36 | #include "wx/glcanvas.h" | |
37 | ||
38 | #if GL_EXT_vertex_array | |
39 | #define WXUNUSED_WITHOUT_GL_EXT_vertex_array(name) name | |
40 | #else | |
41 | #define WXUNUSED_WITHOUT_GL_EXT_vertex_array(name) WXUNUSED(name) | |
42 | #endif | |
43 | ||
44 | /* | |
45 | The following two compiler directives are specific to the Microsoft Visual | |
46 | C++ family of compilers | |
47 | ||
48 | Fundementally what they do is instruct the linker to use these two libraries | |
49 | for the resolution of symbols. In essence, this is the equivalent of adding | |
50 | these two libraries to either the Makefile or project file. | |
51 | ||
52 | This is NOT a recommended technique, and certainly is unlikely to be used | |
53 | anywhere else in wxWidgets given it is so specific to not only wxMSW, but | |
54 | also the VC compiler. However, in the case of opengl support, it's an | |
55 | applicable technique as opengl is optional in setup.h This code (wrapped by | |
56 | wxUSE_GLCANVAS), now allows opengl support to be added purely by modifying | |
57 | setup.h rather than by having to modify either the project or DSP fle. | |
58 | ||
59 | See MSDN for further information on the exact usage of these commands. | |
60 | */ | |
61 | #ifdef _MSC_VER | |
62 | # pragma comment( lib, "opengl32" ) | |
63 | # pragma comment( lib, "glu32" ) | |
64 | #endif | |
65 | ||
66 | ||
67 | static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass"); | |
68 | static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR"); | |
69 | ||
70 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, | |
71 | WPARAM wParam, LPARAM lParam); | |
72 | ||
73 | // ---------------------------------------------------------------------------- | |
74 | // wxGLModule is responsible for unregistering wxGLCanvasClass Windows class | |
75 | // ---------------------------------------------------------------------------- | |
76 | ||
77 | class wxGLModule : public wxModule | |
78 | { | |
79 | public: | |
80 | bool OnInit() { return true; } | |
81 | void OnExit() { UnregisterClasses(); } | |
82 | ||
83 | // register the GL classes if not done yet, return true if ok, false if | |
84 | // registration failed | |
85 | static bool RegisterClasses(); | |
86 | ||
87 | // unregister the classes, done automatically on program termination | |
88 | static void UnregisterClasses(); | |
89 | ||
90 | private: | |
91 | // wxGLCanvas is only used from the main thread so this is MT-ok | |
92 | static bool ms_registeredGLClasses; | |
93 | ||
94 | DECLARE_DYNAMIC_CLASS(wxGLModule) | |
95 | }; | |
96 | ||
97 | IMPLEMENT_DYNAMIC_CLASS(wxGLModule, wxModule) | |
98 | ||
99 | bool wxGLModule::ms_registeredGLClasses = false; | |
100 | ||
101 | /* static */ | |
102 | bool wxGLModule::RegisterClasses() | |
103 | { | |
104 | if (ms_registeredGLClasses) | |
105 | return true; | |
106 | ||
107 | // We have to register a special window class because we need the CS_OWNDC | |
108 | // style for GLCanvas. | |
109 | ||
110 | /* | |
111 | From Angel Popov <jumpo@bitex.com> | |
112 | ||
113 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains | |
114 | how this problem can be fixed: | |
115 | ||
116 | "There are 5 common DCs available in Win95. These are aquired when you call | |
117 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
118 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
119 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
120 | ||
121 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps | |
122 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
123 | apparently, because Windows re-assigns the HDC to a different window. The | |
124 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
125 | */ | |
126 | ||
127 | WNDCLASS wndclass; | |
128 | ||
129 | // the fields which are common to all classes | |
130 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
131 | wndclass.cbClsExtra = 0; | |
132 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
133 | wndclass.hInstance = wxhInstance; | |
134 | wndclass.hIcon = (HICON) NULL; | |
135 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
136 | wndclass.lpszMenuName = NULL; | |
137 | ||
138 | // Register the GLCanvas class name | |
139 | wndclass.hbrBackground = (HBRUSH)NULL; | |
140 | wndclass.lpszClassName = wxGLCanvasClassName; | |
141 | wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; | |
142 | ||
143 | if ( !::RegisterClass(&wndclass) ) | |
144 | { | |
145 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)")); | |
146 | return false; | |
147 | } | |
148 | ||
149 | // Register the GLCanvas class name for windows which don't do full repaint | |
150 | // on resize | |
151 | wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw; | |
152 | wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW); | |
153 | ||
154 | if ( !::RegisterClass(&wndclass) ) | |
155 | { | |
156 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)")); | |
157 | ||
158 | ::UnregisterClass(wxGLCanvasClassName, wxhInstance); | |
159 | ||
160 | return false; | |
161 | } | |
162 | ||
163 | ms_registeredGLClasses = true; | |
164 | ||
165 | return true; | |
166 | } | |
167 | ||
168 | /* static */ | |
169 | void wxGLModule::UnregisterClasses() | |
170 | { | |
171 | // we need to unregister the classes in case we're in a DLL which is | |
172 | // unloaded and then loaded again because if we don't, the registration is | |
173 | // going to fail in wxGLCanvas::Create() the next time we're loaded | |
174 | if ( ms_registeredGLClasses ) | |
175 | { | |
176 | ::UnregisterClass(wxGLCanvasClassName, wxhInstance); | |
177 | ::UnregisterClass(wxGLCanvasClassNameNoRedraw, wxhInstance); | |
178 | ||
179 | ms_registeredGLClasses = false; | |
180 | } | |
181 | } | |
182 | ||
183 | /* | |
184 | * GLContext implementation | |
185 | */ | |
186 | ||
187 | wxGLContext::wxGLContext(bool WXUNUSED(isRGB), wxGLCanvas *win, const wxPalette& WXUNUSED(palette)) | |
188 | { | |
189 | m_window = win; | |
190 | ||
191 | m_hDC = win->GetHDC(); | |
192 | ||
193 | m_glContext = wglCreateContext((HDC) m_hDC); | |
194 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") ); | |
195 | ||
196 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
197 | } | |
198 | ||
199 | wxGLContext::wxGLContext( | |
200 | bool WXUNUSED(isRGB), wxGLCanvas *win, | |
201 | const wxPalette& WXUNUSED(palette), | |
202 | const wxGLContext *other /* for sharing display lists */ | |
203 | ) | |
204 | { | |
205 | m_window = win; | |
206 | ||
207 | m_hDC = win->GetHDC(); | |
208 | ||
209 | m_glContext = wglCreateContext((HDC) m_hDC); | |
210 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") ); | |
211 | ||
212 | if( other != 0 ) | |
213 | wglShareLists( other->m_glContext, m_glContext ); | |
214 | ||
215 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
216 | } | |
217 | ||
218 | wxGLContext::~wxGLContext() | |
219 | { | |
220 | if (m_glContext) | |
221 | { | |
222 | wglMakeCurrent(NULL, NULL); | |
223 | wglDeleteContext(m_glContext); | |
224 | } | |
225 | } | |
226 | ||
227 | void wxGLContext::SwapBuffers() | |
228 | { | |
229 | if (m_glContext) | |
230 | { | |
231 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
232 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
233 | } | |
234 | } | |
235 | ||
236 | void wxGLContext::SetCurrent() | |
237 | { | |
238 | if (m_glContext) | |
239 | { | |
240 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
241 | } | |
242 | } | |
243 | ||
244 | void wxGLContext::SetColour(const wxChar *colour) | |
245 | { | |
246 | wxColour col = wxTheColourDatabase->Find(colour); | |
247 | if (col.Ok()) | |
248 | { | |
249 | float r = (float)(col.Red()/256.0); | |
250 | float g = (float)(col.Green()/256.0); | |
251 | float b = (float)(col.Blue()/256.0); | |
252 | glColor3f( r, g, b); | |
253 | } | |
254 | } | |
255 | ||
256 | ||
257 | /* | |
258 | * wxGLCanvas implementation | |
259 | */ | |
260 | ||
261 | IMPLEMENT_CLASS(wxGLCanvas, wxWindow) | |
262 | ||
263 | BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) | |
264 | EVT_SIZE(wxGLCanvas::OnSize) | |
265 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
266 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
267 | END_EVENT_TABLE() | |
268 | ||
269 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
270 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
271 | int *attribList, const wxPalette& palette) : wxWindow() | |
272 | { | |
273 | m_glContext = (wxGLContext*) NULL; | |
274 | ||
275 | bool ret = Create(parent, id, pos, size, style, name); | |
276 | ||
277 | if ( ret ) | |
278 | { | |
279 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
280 | } | |
281 | ||
282 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
283 | ||
284 | SetupPixelFormat(attribList); | |
285 | SetupPalette(palette); | |
286 | ||
287 | m_glContext = new wxGLContext(true, this, palette); | |
288 | } | |
289 | ||
290 | wxGLCanvas::wxGLCanvas( wxWindow *parent, | |
291 | const wxGLContext *shared, wxWindowID id, | |
292 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
293 | int *attribList, const wxPalette& palette ) | |
294 | : wxWindow() | |
295 | { | |
296 | m_glContext = (wxGLContext*) NULL; | |
297 | ||
298 | bool ret = Create(parent, id, pos, size, style, name); | |
299 | ||
300 | if ( ret ) | |
301 | { | |
302 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
303 | } | |
304 | ||
305 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
306 | ||
307 | SetupPixelFormat(attribList); | |
308 | SetupPalette(palette); | |
309 | ||
310 | m_glContext = new wxGLContext(true, this, palette, shared ); | |
311 | } | |
312 | ||
313 | // Not very useful for wxMSW, but this is to be wxGTK compliant | |
314 | ||
315 | wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, | |
316 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
317 | int *attribList, const wxPalette& palette ): | |
318 | wxWindow() | |
319 | { | |
320 | m_glContext = (wxGLContext*) NULL; | |
321 | ||
322 | bool ret = Create(parent, id, pos, size, style, name); | |
323 | ||
324 | if ( ret ) | |
325 | { | |
326 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
327 | } | |
328 | ||
329 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
330 | ||
331 | SetupPixelFormat(attribList); | |
332 | SetupPalette(palette); | |
333 | ||
334 | wxGLContext *sharedContext=0; | |
335 | if (shared) sharedContext=shared->GetContext(); | |
336 | m_glContext = new wxGLContext(true, this, palette, sharedContext ); | |
337 | } | |
338 | ||
339 | wxGLCanvas::~wxGLCanvas() | |
340 | { | |
341 | delete m_glContext; | |
342 | ||
343 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
344 | } | |
345 | ||
346 | // Replaces wxWindow::Create functionality, since we need to use a different | |
347 | // window class | |
348 | bool wxGLCanvas::Create(wxWindow *parent, | |
349 | wxWindowID id, | |
350 | const wxPoint& pos, | |
351 | const wxSize& size, | |
352 | long style, | |
353 | const wxString& name) | |
354 | { | |
355 | wxCHECK_MSG( parent, false, wxT("can't create wxWindow without parent") ); | |
356 | ||
357 | if ( !wxGLModule::RegisterClasses() ) | |
358 | { | |
359 | wxLogError(_("Failed to register OpenGL window class.")); | |
360 | ||
361 | return false; | |
362 | } | |
363 | ||
364 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
365 | return false; | |
366 | ||
367 | parent->AddChild(this); | |
368 | ||
369 | DWORD msflags = 0; | |
370 | ||
371 | /* | |
372 | A general rule with OpenGL and Win32 is that any window that will have a | |
373 | HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS. | |
374 | You can find references about this within the knowledge base and most OpenGL | |
375 | books that contain the wgl function descriptions. | |
376 | */ | |
377 | ||
378 | WXDWORD exStyle = 0; | |
379 | msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; | |
380 | msflags |= MSWGetStyle(style, & exStyle) ; | |
381 | ||
382 | return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle); | |
383 | } | |
384 | ||
385 | static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList) | |
386 | { | |
387 | if (attribList) { | |
388 | pfd.dwFlags &= ~PFD_DOUBLEBUFFER; | |
389 | pfd.iPixelType = PFD_TYPE_COLORINDEX; | |
390 | pfd.cColorBits = 0; | |
391 | int arg=0; | |
392 | ||
393 | while( (attribList[arg]!=0) ) | |
394 | { | |
395 | switch( attribList[arg++] ) | |
396 | { | |
397 | case WX_GL_RGBA: | |
398 | pfd.iPixelType = PFD_TYPE_RGBA; | |
399 | break; | |
400 | case WX_GL_BUFFER_SIZE: | |
401 | pfd.cColorBits = (BYTE)attribList[arg++]; | |
402 | break; | |
403 | case WX_GL_LEVEL: | |
404 | // this member looks like it may be obsolete | |
405 | if (attribList[arg] > 0) { | |
406 | pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE; | |
407 | } else if (attribList[arg] < 0) { | |
408 | pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE; | |
409 | } else { | |
410 | pfd.iLayerType = (BYTE)PFD_MAIN_PLANE; | |
411 | } | |
412 | arg++; | |
413 | break; | |
414 | case WX_GL_DOUBLEBUFFER: | |
415 | pfd.dwFlags |= PFD_DOUBLEBUFFER; | |
416 | break; | |
417 | case WX_GL_STEREO: | |
418 | pfd.dwFlags |= PFD_STEREO; | |
419 | break; | |
420 | case WX_GL_AUX_BUFFERS: | |
421 | pfd.cAuxBuffers = (BYTE)attribList[arg++]; | |
422 | break; | |
423 | case WX_GL_MIN_RED: | |
424 | pfd.cColorBits = (BYTE)(pfd.cColorBits + (pfd.cRedBits = (BYTE)attribList[arg++])); | |
425 | break; | |
426 | case WX_GL_MIN_GREEN: | |
427 | pfd.cColorBits = (BYTE)(pfd.cColorBits + (pfd.cGreenBits = (BYTE)attribList[arg++])); | |
428 | break; | |
429 | case WX_GL_MIN_BLUE: | |
430 | pfd.cColorBits = (BYTE)(pfd.cColorBits + (pfd.cBlueBits = (BYTE)attribList[arg++])); | |
431 | break; | |
432 | case WX_GL_MIN_ALPHA: | |
433 | // doesn't count in cColorBits | |
434 | pfd.cAlphaBits = (BYTE)attribList[arg++]; | |
435 | break; | |
436 | case WX_GL_DEPTH_SIZE: | |
437 | pfd.cDepthBits = (BYTE)attribList[arg++]; | |
438 | break; | |
439 | case WX_GL_STENCIL_SIZE: | |
440 | pfd.cStencilBits = (BYTE)attribList[arg++]; | |
441 | break; | |
442 | case WX_GL_MIN_ACCUM_RED: | |
443 | pfd.cAccumBits = (BYTE)(pfd.cAccumBits + (pfd.cAccumRedBits = (BYTE)attribList[arg++])); | |
444 | break; | |
445 | case WX_GL_MIN_ACCUM_GREEN: | |
446 | pfd.cAccumBits = (BYTE)(pfd.cAccumBits + (pfd.cAccumGreenBits = (BYTE)attribList[arg++])); | |
447 | break; | |
448 | case WX_GL_MIN_ACCUM_BLUE: | |
449 | pfd.cAccumBits = (BYTE)(pfd.cAccumBits + (pfd.cAccumBlueBits = (BYTE)attribList[arg++])); | |
450 | break; | |
451 | case WX_GL_MIN_ACCUM_ALPHA: | |
452 | pfd.cAccumBits = (BYTE)(pfd.cAccumBits + (pfd.cAccumAlphaBits = (BYTE)attribList[arg++])); | |
453 | break; | |
454 | default: | |
455 | break; | |
456 | } | |
457 | } | |
458 | } | |
459 | } | |
460 | ||
461 | void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC) | |
462 | { | |
463 | PIXELFORMATDESCRIPTOR pfd = { | |
464 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
465 | 1, /* version */ | |
466 | PFD_SUPPORT_OPENGL | | |
467 | PFD_DRAW_TO_WINDOW | | |
468 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
469 | PFD_TYPE_RGBA, /* color type */ | |
470 | 16, /* preferred color depth */ | |
471 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
472 | 0, /* no alpha buffer */ | |
473 | 0, /* alpha bits (ignored) */ | |
474 | 0, /* no accumulation buffer */ | |
475 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
476 | 16, /* depth buffer */ | |
477 | 0, /* no stencil buffer */ | |
478 | 0, /* no auxiliary buffers */ | |
479 | PFD_MAIN_PLANE, /* main layer */ | |
480 | 0, /* reserved */ | |
481 | 0, 0, 0, /* no layer, visible, damage masks */ | |
482 | }; | |
483 | ||
484 | AdjustPFDForAttributes(pfd, attribList); | |
485 | ||
486 | int pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); | |
487 | if (pixelFormat == 0) { | |
488 | wxLogLastError(_T("ChoosePixelFormat")); | |
489 | } | |
490 | else { | |
491 | if ( !::SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) ) { | |
492 | wxLogLastError(_T("SetPixelFormat")); | |
493 | } | |
494 | } | |
495 | } | |
496 | ||
497 | void wxGLCanvas::SetupPalette(const wxPalette& palette) | |
498 | { | |
499 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
500 | PIXELFORMATDESCRIPTOR pfd; | |
501 | ||
502 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
503 | ||
504 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
505 | { | |
506 | } | |
507 | else | |
508 | { | |
509 | return; | |
510 | } | |
511 | ||
512 | m_palette = palette; | |
513 | ||
514 | if ( !m_palette.Ok() ) | |
515 | { | |
516 | m_palette = CreateDefaultPalette(); | |
517 | } | |
518 | ||
519 | if (m_palette.Ok()) | |
520 | { | |
521 | ::SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
522 | ::RealizePalette((HDC) m_hDC); | |
523 | } | |
524 | } | |
525 | ||
526 | wxPalette wxGLCanvas::CreateDefaultPalette() | |
527 | { | |
528 | PIXELFORMATDESCRIPTOR pfd; | |
529 | int paletteSize; | |
530 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
531 | ||
532 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
533 | ||
534 | paletteSize = 1 << pfd.cColorBits; | |
535 | ||
536 | LOGPALETTE* pPal = | |
537 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
538 | pPal->palVersion = 0x300; | |
539 | pPal->palNumEntries = (WORD)paletteSize; | |
540 | ||
541 | /* build a simple RGB color palette */ | |
542 | { | |
543 | int redMask = (1 << pfd.cRedBits) - 1; | |
544 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
545 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
546 | int i; | |
547 | ||
548 | for (i=0; i<paletteSize; ++i) { | |
549 | pPal->palPalEntry[i].peRed = | |
550 | (BYTE)((((i >> pfd.cRedShift) & redMask) * 255) / redMask); | |
551 | pPal->palPalEntry[i].peGreen = | |
552 | (BYTE)((((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask); | |
553 | pPal->palPalEntry[i].peBlue = | |
554 | (BYTE)((((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask); | |
555 | pPal->palPalEntry[i].peFlags = 0; | |
556 | } | |
557 | } | |
558 | ||
559 | HPALETTE hPalette = CreatePalette(pPal); | |
560 | free(pPal); | |
561 | ||
562 | wxPalette palette; | |
563 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
564 | ||
565 | return palette; | |
566 | } | |
567 | ||
568 | void wxGLCanvas::SwapBuffers() | |
569 | { | |
570 | if (m_glContext) | |
571 | m_glContext->SwapBuffers(); | |
572 | } | |
573 | ||
574 | void wxGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event)) | |
575 | { | |
576 | } | |
577 | ||
578 | void wxGLCanvas::SetCurrent() | |
579 | { | |
580 | // although on MSW it works even if the window is still hidden, it doesn't | |
581 | // under wxGTK and documentation mentions that SetCurrent() can only be | |
582 | // called for a shown window, so check it | |
583 | wxASSERT_MSG( GetParent()->IsShown(), | |
584 | _T("can't make hidden GL canvas current") ); | |
585 | ||
586 | if (m_glContext) | |
587 | { | |
588 | m_glContext->SetCurrent(); | |
589 | } | |
590 | } | |
591 | ||
592 | void wxGLCanvas::SetColour(const wxChar *colour) | |
593 | { | |
594 | if (m_glContext) | |
595 | m_glContext->SetColour(colour); | |
596 | } | |
597 | ||
598 | // TODO: Have to have this called by parent frame (?) | |
599 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
600 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
601 | { | |
602 | /* realize palette if this is the current window */ | |
603 | if ( GetPalette()->Ok() ) { | |
604 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
605 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
606 | ::RealizePalette((HDC) GetHDC()); | |
607 | Refresh(); | |
608 | event.SetPaletteRealized(true); | |
609 | } | |
610 | else | |
611 | event.SetPaletteRealized(false); | |
612 | } | |
613 | ||
614 | // I think this doesn't have to be propagated to child windows. | |
615 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
616 | { | |
617 | /* realize palette if this is *not* the current window */ | |
618 | if ( GetPalette() && | |
619 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) | |
620 | { | |
621 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
622 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
623 | ::RealizePalette((HDC) GetHDC()); | |
624 | Refresh(); | |
625 | } | |
626 | } | |
627 | ||
628 | /* Give extensions proper function names. */ | |
629 | ||
630 | /* EXT_vertex_array */ | |
631 | void glArrayElementEXT(GLint WXUNUSED(i)) | |
632 | { | |
633 | } | |
634 | ||
635 | void glColorPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
636 | { | |
637 | } | |
638 | ||
639 | void glDrawArraysEXT(GLenum WXUNUSED_WITHOUT_GL_EXT_vertex_array(mode), | |
640 | GLint WXUNUSED_WITHOUT_GL_EXT_vertex_array(first), | |
641 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(count)) | |
642 | { | |
643 | #ifdef GL_EXT_vertex_array | |
644 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
645 | ||
646 | if ( !proc ) | |
647 | { | |
648 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
649 | } | |
650 | ||
651 | if ( proc ) | |
652 | (* proc) (mode, first, count); | |
653 | #endif | |
654 | } | |
655 | ||
656 | void glEdgeFlagPointerEXT(GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLboolean *WXUNUSED(pointer)) | |
657 | { | |
658 | } | |
659 | ||
660 | void glGetPointervEXT(GLenum WXUNUSED(pname), GLvoid* *WXUNUSED(params)) | |
661 | { | |
662 | } | |
663 | ||
664 | void glIndexPointerEXT(GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
665 | { | |
666 | } | |
667 | ||
668 | void glNormalPointerEXT(GLenum WXUNUSED_WITHOUT_GL_EXT_vertex_array(type), | |
669 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(stride), | |
670 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(count), | |
671 | const GLvoid *WXUNUSED_WITHOUT_GL_EXT_vertex_array(pointer)) | |
672 | { | |
673 | #ifdef GL_EXT_vertex_array | |
674 | static PFNGLNORMALPOINTEREXTPROC proc = 0; | |
675 | ||
676 | if ( !proc ) | |
677 | { | |
678 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
679 | } | |
680 | ||
681 | if ( proc ) | |
682 | (* proc) (type, stride, count, pointer); | |
683 | #endif | |
684 | } | |
685 | ||
686 | void glTexCoordPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
687 | { | |
688 | } | |
689 | ||
690 | void glVertexPointerEXT(GLint WXUNUSED_WITHOUT_GL_EXT_vertex_array(size), | |
691 | GLenum WXUNUSED_WITHOUT_GL_EXT_vertex_array(type), | |
692 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(stride), | |
693 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(count), | |
694 | const GLvoid *WXUNUSED_WITHOUT_GL_EXT_vertex_array(pointer)) | |
695 | { | |
696 | #ifdef GL_EXT_vertex_array | |
697 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; | |
698 | ||
699 | if ( !proc ) | |
700 | { | |
701 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
702 | } | |
703 | if ( proc ) | |
704 | (* proc) (size, type, stride, count, pointer); | |
705 | #endif | |
706 | } | |
707 | ||
708 | /* EXT_color_subtable */ | |
709 | void glColorSubtableEXT(GLenum WXUNUSED(target), GLsizei WXUNUSED(start), GLsizei WXUNUSED(count), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) | |
710 | { | |
711 | } | |
712 | ||
713 | /* EXT_color_table */ | |
714 | void glColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLsizei WXUNUSED(width), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) | |
715 | { | |
716 | } | |
717 | ||
718 | void glCopyColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width)) | |
719 | { | |
720 | } | |
721 | ||
722 | void glGetColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(format), GLenum WXUNUSED(type), GLvoid *WXUNUSED(table)) | |
723 | { | |
724 | } | |
725 | ||
726 | void glGetColorTableParamaterfvEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLfloat *WXUNUSED(params)) | |
727 | { | |
728 | } | |
729 | ||
730 | void glGetColorTavleParameterivEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLint *WXUNUSED(params)) | |
731 | { | |
732 | } | |
733 | ||
734 | /* SGI_compiled_vertex_array */ | |
735 | void glLockArraysSGI(GLint WXUNUSED(first), GLsizei WXUNUSED(count)) | |
736 | { | |
737 | } | |
738 | ||
739 | void glUnlockArraysSGI() | |
740 | { | |
741 | } | |
742 | ||
743 | ||
744 | /* SGI_cull_vertex */ | |
745 | void glCullParameterdvSGI(GLenum WXUNUSED(pname), GLdouble* WXUNUSED(params)) | |
746 | { | |
747 | } | |
748 | ||
749 | void glCullParameterfvSGI(GLenum WXUNUSED(pname), GLfloat* WXUNUSED(params)) | |
750 | { | |
751 | } | |
752 | ||
753 | /* SGI_index_func */ | |
754 | void glIndexFuncSGI(GLenum WXUNUSED(func), GLclampf WXUNUSED(ref)) | |
755 | { | |
756 | } | |
757 | ||
758 | /* SGI_index_material */ | |
759 | void glIndexMaterialSGI(GLenum WXUNUSED(face), GLenum WXUNUSED(mode)) | |
760 | { | |
761 | } | |
762 | ||
763 | /* WIN_swap_hint */ | |
764 | void glAddSwapHintRectWin(GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width), GLsizei WXUNUSED(height)) | |
765 | { | |
766 | } | |
767 | ||
768 | ||
769 | //--------------------------------------------------------------------------- | |
770 | // wxGLApp | |
771 | //--------------------------------------------------------------------------- | |
772 | ||
773 | IMPLEMENT_CLASS(wxGLApp, wxApp) | |
774 | ||
775 | bool wxGLApp::InitGLVisual(int *attribList) | |
776 | { | |
777 | int pixelFormat; | |
778 | PIXELFORMATDESCRIPTOR pfd = { | |
779 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
780 | 1, /* version */ | |
781 | PFD_SUPPORT_OPENGL | | |
782 | PFD_DRAW_TO_WINDOW | | |
783 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
784 | PFD_TYPE_RGBA, /* color type */ | |
785 | 16, /* preferred color depth */ | |
786 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
787 | 0, /* no alpha buffer */ | |
788 | 0, /* alpha bits (ignored) */ | |
789 | 0, /* no accumulation buffer */ | |
790 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
791 | 16, /* depth buffer */ | |
792 | 0, /* no stencil buffer */ | |
793 | 0, /* no auxiliary buffers */ | |
794 | PFD_MAIN_PLANE, /* main layer */ | |
795 | 0, /* reserved */ | |
796 | 0, 0, 0, /* no layer, visible, damage masks */ | |
797 | }; | |
798 | ||
799 | AdjustPFDForAttributes(pfd, attribList); | |
800 | ||
801 | // use DC for whole (root) screen, since no windows have yet been created | |
802 | pixelFormat = ChoosePixelFormat(ScreenHDC(), &pfd); | |
803 | ||
804 | if (pixelFormat == 0) { | |
805 | wxLogError(_("Failed to initialize OpenGL")); | |
806 | return false; | |
807 | } | |
808 | ||
809 | return true; | |
810 | } | |
811 | ||
812 | wxGLApp::~wxGLApp() | |
813 | { | |
814 | } | |
815 | ||
816 | #endif | |
817 | // wxUSE_GLCANVAS |