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1 | \section{Toolbar overview}\label{wxtoolbaroverview} | |
2 | ||
3 | Classes: \helpref{wxToolBar}{wxtoolbar} | |
4 | ||
5 | The toolbar family of classes allows an application to use toolbars | |
6 | in a variety of configurations and styles. | |
7 | ||
8 | The toolbar is a popular user interface component and contains a set of bitmap | |
9 | buttons or toggles. A toolbar gives faster access to an application's facilities than | |
10 | menus, which have to be popped up and selected rather laboriously. | |
11 | ||
12 | Instead of supplying one toolbar class with a number | |
13 | of different implementations depending on platform, wxWindows separates | |
14 | out the classes. This is because there are a number of different toolbar | |
15 | styles that you may wish to use simultaneously, and also, future | |
16 | toolbar implementations will emerge (for example, using the | |
17 | new-style Windows `coolbar' as seen in Microsoft applications) which | |
18 | cannot all be shoe-horned into the one class. | |
19 | ||
20 | For each platform, the symbol {\bf wxToolBar} is defined to be one of the | |
21 | specific toolbar classes. | |
22 | ||
23 | The following is a summary of the toolbar classes and their differences. | |
24 | ||
25 | \begin{itemize}\itemsep=0pt | |
26 | \item {\bf wxToolBarBase.} This is a base class with pure virtual functions, | |
27 | and should not be used directly. | |
28 | \item {\bf wxToolBarSimple.} A simple toolbar class written entirely with generic wxWindows | |
29 | functionality. A simply 3D effect for buttons is possible, but it is not consistent | |
30 | with the Windows look and feel. This toolbar can scroll, and you can have arbitrary | |
31 | numbers of rows and columns. | |
32 | \item {\bf wxToolBarMSW.} This class implements an old-style Windows toolbar, only on | |
33 | Windows. There are small, three-dimensional buttons, which do not (currently) reflect | |
34 | the current Windows colour settings: the buttons are grey. This is the default wxToolBar | |
35 | on 16-bit windows. | |
36 | \item {\bf wxToolBar95.} Uses the native Windows 95 toolbar class. It dynamically adjusts its | |
37 | background and button colours according to user colour settings. | |
38 | CreateTools must be called after the tools have been added. | |
39 | No absolute positioning is supported but you can specify the number | |
40 | of rows, and add tool separators with {\bf AddSeparator}. | |
41 | Tooltips are supported. {\bf OnRightClick} is not supported. This is the default wxToolBar | |
42 | on Windows 95, Windows NT 4 and above. | |
43 | \end{itemize} | |
44 | ||
45 | A toolbar might appear as a single row of images under | |
46 | the menubar, or it might be in a separate frame layout in several rows | |
47 | and columns. The class handles the layout of the images, unless explicit | |
48 | positioning is requested. | |
49 | ||
50 | A tool is a bitmap which can either be a button (there is no `state', | |
51 | it just generates an event when clicked) or it can be a toggle. If a | |
52 | toggle, a second bitmap can be provided to depict the `on' state; if | |
53 | the second bitmap is omitted, either the inverse of the first bitmap | |
54 | will be used (for monochrome displays) or a thick border is drawn | |
55 | around the bitmap (for colour displays where inverting will not have | |
56 | the desired result). | |
57 | ||
58 | The Windows-specific toolbar classes expect 16-colour bitmaps that are 16 pixels wide and 15 pixels | |
59 | high. If you want to use a different size, call {\bf SetToolBitmapSize}\rtfsp | |
60 | as the demo shows, before adding tools to the button bar. Don't supply more than | |
61 | one bitmap for each tool, because the toolbar generates all three images (normal, | |
62 | depressed and checked) from the single bitmap you give it. | |
63 | ||
64 | To intercept | |
65 | ||
66 | \subsection{Using the toolbar library} | |
67 | ||
68 | Include {\tt "wx/toolbar.h"}, or if using a class directly, one of: | |
69 | ||
70 | \begin{itemize}\itemsep=0pt | |
71 | \item {\tt "wx/msw/tbarmsw.h} for wxToolBarMSW | |
72 | \item {\tt "wx/msw/tbar95.h} for wxToolBar95 | |
73 | \item {\tt "wx/tbarsmpl.h} for wxToolBarSimple | |
74 | \end{itemize} | |
75 | ||
76 | Example of toolbar use are given in the sample program ``toolbar''. The | |
77 | source is given below. | |
78 | ||
79 | {\small | |
80 | \begin{verbatim} | |
81 | ///////////////////////////////////////////////////////////////////////////// | |
82 | // Name: test.cpp | |
83 | // Purpose: wxToolBar sample | |
84 | // Author: Julian Smart | |
85 | // Modified by: | |
86 | // Created: 04/01/98 | |
87 | // RCS-ID: $Id$ | |
88 | // Copyright: (c) Julian Smart | |
89 | // Licence: wxWindows licence | |
90 | ///////////////////////////////////////////////////////////////////////////// | |
91 | ||
92 | // For compilers that support precompilation, includes "wx/wx.h". | |
93 | #include "wx/wxprec.h" | |
94 | ||
95 | #ifdef __BORLANDC__ | |
96 | #pragma hdrstop | |
97 | #endif | |
98 | ||
99 | #ifndef WX_PRECOMP | |
100 | #include "wx/wx.h" | |
101 | #endif | |
102 | ||
103 | #include "wx/toolbar.h" | |
104 | #include "test.h" | |
105 | ||
106 | IMPLEMENT_APP(MyApp) | |
107 | ||
108 | #ifdef __X__ | |
109 | // TODO: include XBM or XPM icons for X apps | |
110 | #endif | |
111 | ||
112 | // The `main program' equivalent, creating the windows and returning the | |
113 | // main frame | |
114 | bool MyApp::OnInit(void) | |
115 | { | |
116 | // Create the main frame window | |
117 | MyFrame* frame = new MyFrame(NULL, -1, "wxToolBar Sample", | |
118 | wxPoint(100, 100), wxSize(450, 300)); | |
119 | ||
120 | // Give it a status line | |
121 | frame->CreateStatusBar(); | |
122 | ||
123 | // Give it an icon | |
124 | #ifdef __WXMSW__ | |
125 | frame->SetIcon(wxIcon("mondrian")); | |
126 | #endif | |
127 | #ifdef __X__ | |
128 | frame->SetIcon(wxIcon("mondrian.xbm")); | |
129 | #endif | |
130 | ||
131 | // Make a menubar | |
132 | wxMenu *fileMenu = new wxMenu; | |
133 | fileMenu->Append(wxID_EXIT, "E&xit"); | |
134 | ||
135 | wxMenu *helpMenu = new wxMenu; | |
136 | helpMenu->Append(wxID_HELP, "&About"); | |
137 | ||
138 | wxMenuBar* menuBar = new wxMenuBar; | |
139 | ||
140 | menuBar->Append(fileMenu, "&File"); | |
141 | menuBar->Append(helpMenu, "&Help"); | |
142 | ||
143 | // Associate the menu bar with the frame | |
144 | frame->SetMenuBar(menuBar); | |
145 | ||
146 | // Create the toolbar | |
147 | frame->CreateToolBar(wxNO_BORDER|wxHORIZONTAL|wxTB_FLAT, ID_TOOLBAR); | |
148 | ||
149 | InitToolbar(frame->GetToolBar()); | |
150 | ||
151 | // Force a resize. This should probably be replaced by a call to a wxFrame | |
152 | // function that lays out default decorations and the remaining content window. | |
153 | frame->OnSize(wxSizeEvent(wxSize(-1, -1), frame->GetId())); | |
154 | frame->Show(TRUE); | |
155 | ||
156 | frame->SetStatusText("Hello, wxWindows"); | |
157 | ||
158 | SetTopWindow(frame); | |
159 | ||
160 | return TRUE; | |
161 | } | |
162 | ||
163 | bool MyApp::InitToolbar(wxToolBar* toolBar) | |
164 | { | |
165 | toolBar->SetMargins(5, 5); | |
166 | ||
167 | // Set up toolbar | |
168 | wxBitmap* toolBarBitmaps[8]; | |
169 | ||
170 | #ifdef __WXMSW__ | |
171 | toolBarBitmaps[0] = new wxBitmap("icon1"); | |
172 | toolBarBitmaps[1] = new wxBitmap("icon2"); | |
173 | toolBarBitmaps[2] = new wxBitmap("icon3"); | |
174 | toolBarBitmaps[3] = new wxBitmap("icon4"); | |
175 | toolBarBitmaps[4] = new wxBitmap("icon5"); | |
176 | toolBarBitmaps[5] = new wxBitmap("icon6"); | |
177 | toolBarBitmaps[6] = new wxBitmap("icon7"); | |
178 | toolBarBitmaps[7] = new wxBitmap("icon8"); | |
179 | #endif | |
180 | #ifdef __X__ | |
181 | // TODO | |
182 | toolBarBitmaps[0] = new wxBitmap(...); | |
183 | toolBarBitmaps[1] = new wxBitmap(...); | |
184 | toolBarBitmaps[2] = new wxBitmap(...); | |
185 | toolBarBitmaps[3] = new wxBitmap(...); | |
186 | toolBarBitmaps[4] = new wxBitmap(...); | |
187 | toolBarBitmaps[5] = new wxBitmap(...); | |
188 | toolBarBitmaps[6] = new wxBitmap(...); | |
189 | toolBarBitmaps[7] = new wxBitmap(...); | |
190 | #endif | |
191 | ||
192 | #ifdef __WXMSW__ | |
193 | int width = 24; | |
194 | #else | |
195 | int width = 16; | |
196 | #endif | |
197 | int offX = 5; | |
198 | int currentX = 5; | |
199 | ||
200 | toolBar->AddTool(wxID_NEW, *(toolBarBitmaps[0]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "New file"); | |
201 | currentX += width + 5; | |
202 | toolBar->AddTool(wxID_OPEN, *(toolBarBitmaps[1]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Open file"); | |
203 | currentX += width + 5; | |
204 | toolBar->AddTool(wxID_SAVE, *(toolBarBitmaps[2]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Save file"); | |
205 | currentX += width + 5; | |
206 | toolBar->AddSeparator(); | |
207 | toolBar->AddTool(wxID_COPY, *(toolBarBitmaps[3]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Copy"); | |
208 | currentX += width + 5; | |
209 | toolBar->AddTool(wxID_CUT, *(toolBarBitmaps[4]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Cut"); | |
210 | currentX += width + 5; | |
211 | toolBar->AddTool(wxID_PASTE, *(toolBarBitmaps[5]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Paste"); | |
212 | currentX += width + 5; | |
213 | toolBar->AddSeparator(); | |
214 | toolBar->AddTool(wxID_PRINT, *(toolBarBitmaps[6]), wxNullBitmap, FALSE, (float)currentX, -1, NULL, "Print"); | |
215 | currentX += width + 5; | |
216 | toolBar->AddSeparator(); | |
217 | toolBar->AddTool(wxID_HELP, *(toolBarBitmaps[7]), wxNullBitmap, FALSE, currentX, -1, NULL, "Help"); | |
218 | ||
219 | toolBar->Realize(); | |
220 | ||
221 | // Can delete the bitmaps since they're reference counted | |
222 | int i; | |
223 | for (i = 0; i < 8; i++) | |
224 | delete toolBarBitmaps[i]; | |
225 | ||
226 | return TRUE; | |
227 | } | |
228 | ||
229 | // wxID_HELP will be processed for the 'About' menu and the toolbar help button. | |
230 | ||
231 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
232 | EVT_MENU(wxID_EXIT, MyFrame::OnQuit) | |
233 | EVT_MENU(wxID_HELP, MyFrame::OnAbout) | |
234 | EVT_CLOSE(MyFrame::OnCloseWindow) | |
235 | EVT_TOOL_RANGE(wxID_OPEN, wxID_PASTE, MyFrame::OnToolLeftClick) | |
236 | EVT_TOOL_ENTER(ID_TOOLBAR, MyFrame::OnToolEnter) | |
237 | END_EVENT_TABLE() | |
238 | ||
239 | // Define my frame constructor | |
240 | MyFrame::MyFrame(wxFrame* parent, wxWindowID id, const wxString& title, const wxPoint& pos, | |
241 | const wxSize& size, long style): | |
242 | wxFrame(parent, id, title, pos, size, style) | |
243 | { | |
244 | m_textWindow = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(-1, -1), wxTE_MULTILINE); | |
245 | } | |
246 | ||
247 | void MyFrame::OnQuit(wxCommandEvent& event) | |
248 | { | |
249 | Close(TRUE); | |
250 | } | |
251 | ||
252 | void MyFrame::OnAbout(wxCommandEvent& event) | |
253 | { | |
254 | (void)wxMessageBox("wxWindows wxToolBar demo\n", "About wxToolBar"); | |
255 | } | |
256 | ||
257 | // Define the behaviour for the frame closing | |
258 | // - must delete all frames except for the main one. | |
259 | void MyFrame::OnCloseWindow(wxCloseEvent& event) | |
260 | { | |
261 | Destroy(); | |
262 | } | |
263 | ||
264 | void MyFrame::OnToolLeftClick(wxCommandEvent& event) | |
265 | { | |
266 | wxString str; | |
267 | str.Printf("Clicked on tool %d", event.GetId()); | |
268 | SetStatusText(str); | |
269 | } | |
270 | ||
271 | void MyFrame::OnToolEnter(wxCommandEvent& event) | |
272 | { | |
273 | if (event.GetSelection() > -1) | |
274 | { | |
275 | wxString str; | |
276 | str.Printf("This is tool number %d", event.GetSelection()); | |
277 | SetStatusText(str); | |
278 | } | |
279 | else | |
280 | SetStatusText(""); | |
281 | } | |
282 | \end{verbatim} | |
283 | } | |
284 |