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1/////////////////////////////////////////////////////////////////////////////
2// Name: samples/except/except.cpp
3// Purpose: shows how C++ exceptions can be used in wxWidgets
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 2003-09-17
7// RCS-ID: $Id$
8// Copyright: (c) 2003-2005 Vadim Zeitlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx/wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#if !wxUSE_EXCEPTIONS
28 #error "This sample only works with wxUSE_EXCEPTIONS == 1"
29#endif // !wxUSE_EXCEPTIONS
30
31// for all others, include the necessary headers (this file is usually all you
32// need because it includes almost all "standard" wxWidgets headers)
33#ifndef WX_PRECOMP
34 #include "wx/log.h"
35
36 #include "wx/app.h"
37 #include "wx/frame.h"
38 #include "wx/dialog.h"
39 #include "wx/menu.h"
40
41 #include "wx/button.h"
42 #include "wx/sizer.h"
43
44 #include "wx/utils.h"
45 #include "wx/msgdlg.h"
46 #include "wx/icon.h"
47#endif
48
49// ----------------------------------------------------------------------------
50// resources
51// ----------------------------------------------------------------------------
52
53// the application icon (under Windows and OS/2 it is in resources)
54#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
55 #include "../sample.xpm"
56#endif
57
58// ----------------------------------------------------------------------------
59// private functions
60// ----------------------------------------------------------------------------
61
62static void DoCrash()
63{
64 char *p = 0;
65 strcpy(p, "Let's crash");
66}
67
68// ----------------------------------------------------------------------------
69// private classes
70// ----------------------------------------------------------------------------
71
72// Define a new application type, each program should derive a class from wxApp
73class MyApp : public wxApp
74{
75public:
76 // override base class virtuals
77 // ----------------------------
78
79 // program startup
80 virtual bool OnInit();
81
82 // 2nd-level exception handling: we get all the exceptions occurring in any
83 // event handler here
84 virtual bool OnExceptionInMainLoop();
85
86 // 3rd, and final, level exception handling: whenever an unhandled
87 // exception is caught, this function is called
88 virtual void OnUnhandledException();
89
90 // and now for something different: this function is called in case of a
91 // crash (e.g. dereferencing null pointer, division by 0, ...)
92 virtual void OnFatalException();
93
94#ifdef __WXDEBUG__
95 // in debug mode, you can override this function to do something different
96 // (e.g. log the assert to file) whenever an assertion fails
97 virtual void OnAssert(const wxChar *file,
98 int line,
99 const wxChar *cond,
100 const wxChar *msg);
101#endif // __WXDEBUG__
102};
103
104// Define a new frame type: this is going to be our main frame
105class MyFrame : public wxFrame
106{
107public:
108 // ctor(s)
109 MyFrame();
110
111 // event handlers (these functions should _not_ be virtual)
112 void OnQuit(wxCommandEvent& event);
113 void OnAbout(wxCommandEvent& event);
114 void OnDialog(wxCommandEvent& event);
115
116 void OnThrowInt(wxCommandEvent& event);
117 void OnThrowString(wxCommandEvent& event);
118 void OnThrowObject(wxCommandEvent& event);
119 void OnThrowUnhandled(wxCommandEvent& event);
120
121 void OnCrash(wxCommandEvent& event);
122#if wxUSE_ON_FATAL_EXCEPTION
123 void OnHandleCrash(wxCommandEvent& event);
124#endif
125
126 // 1st-level exception handling: we overload ProcessEvent() to be able to
127 // catch exceptions which occur in MyFrame methods here
128 virtual bool ProcessEvent(wxEvent& event);
129
130#ifdef __WXDEBUG__
131 // show how an assert failure message box looks like
132 void OnShowAssert(wxCommandEvent& event);
133#endif // __WXDEBUG__
134
135private:
136 // any class wishing to process wxWidgets events must use this macro
137 DECLARE_EVENT_TABLE()
138};
139
140// A simple dialog which has only some buttons to throw exceptions
141class MyDialog : public wxDialog
142{
143public:
144 MyDialog(wxFrame *parent);
145
146 // event handlers
147 void OnThrowInt(wxCommandEvent& event);
148 void OnThrowObject(wxCommandEvent& event);
149 void OnCrash(wxCommandEvent& event);
150
151private:
152 DECLARE_EVENT_TABLE()
153};
154
155// A trivial exception class
156class MyException
157{
158public:
159 MyException(const wxString& msg) : m_msg(msg) { }
160
161 const wxChar *what() const { return m_msg.c_str(); }
162
163private:
164 wxString m_msg;
165};
166
167// Another exception class which just has to be different from anything else
168class UnhandledException
169{
170};
171
172// ----------------------------------------------------------------------------
173// constants
174// ----------------------------------------------------------------------------
175
176// IDs for the controls and the menu commands
177enum
178{
179 // control ids and menu items
180 Except_ThrowInt = wxID_HIGHEST,
181 Except_ThrowString,
182 Except_ThrowObject,
183 Except_ThrowUnhandled,
184 Except_Crash,
185#if wxUSE_ON_FATAL_EXCEPTION
186 Except_HandleCrash,
187#endif // wxUSE_ON_FATAL_EXCEPTION
188#ifdef __WXDEBUG__
189 Except_ShowAssert,
190#endif // __WXDEBUG__
191 Except_Dialog,
192
193 Except_Quit = wxID_EXIT,
194 Except_About = wxID_ABOUT
195};
196
197// ----------------------------------------------------------------------------
198// event tables and other macros for wxWidgets
199// ----------------------------------------------------------------------------
200
201// the event tables connect the wxWidgets events with the functions (event
202// handlers) which process them. It can be also done at run-time, but for the
203// simple menu events like this the static method is much simpler.
204BEGIN_EVENT_TABLE(MyFrame, wxFrame)
205 EVT_MENU(Except_Quit, MyFrame::OnQuit)
206 EVT_MENU(Except_About, MyFrame::OnAbout)
207 EVT_MENU(Except_Dialog, MyFrame::OnDialog)
208 EVT_MENU(Except_ThrowInt, MyFrame::OnThrowInt)
209 EVT_MENU(Except_ThrowString, MyFrame::OnThrowString)
210 EVT_MENU(Except_ThrowObject, MyFrame::OnThrowObject)
211 EVT_MENU(Except_ThrowUnhandled, MyFrame::OnThrowUnhandled)
212 EVT_MENU(Except_Crash, MyFrame::OnCrash)
213#if wxUSE_ON_FATAL_EXCEPTION
214 EVT_MENU(Except_HandleCrash, MyFrame::OnHandleCrash)
215#endif // wxUSE_ON_FATAL_EXCEPTION
216#ifdef __WXDEBUG__
217 EVT_MENU(Except_ShowAssert, MyFrame::OnShowAssert)
218#endif // __WXDEBUG__
219END_EVENT_TABLE()
220
221BEGIN_EVENT_TABLE(MyDialog, wxDialog)
222 EVT_BUTTON(Except_ThrowInt, MyDialog::OnThrowInt)
223 EVT_BUTTON(Except_ThrowObject, MyDialog::OnThrowObject)
224 EVT_BUTTON(Except_Crash, MyDialog::OnCrash)
225END_EVENT_TABLE()
226
227// Create a new application object: this macro will allow wxWidgets to create
228// the application object during program execution (it's better than using a
229// static object for many reasons) and also implements the accessor function
230// wxGetApp() which will return the reference of the right type (i.e. MyApp and
231// not wxApp)
232IMPLEMENT_APP(MyApp)
233
234// ============================================================================
235// MyApp implementation
236// ============================================================================
237
238// 'Main program' equivalent: the program execution "starts" here
239bool MyApp::OnInit()
240{
241 if ( !wxApp::OnInit() )
242 return false;
243
244 // create the main application window
245 MyFrame *frame = new MyFrame();
246
247 // and show it (the frames, unlike simple controls, are not shown when
248 // created initially)
249 frame->Show(true);
250
251 // success: wxApp::OnRun() will be called which will enter the main message
252 // loop and the application will run. If we returned false here, the
253 // application would exit immediately.
254 return true;
255}
256
257bool MyApp::OnExceptionInMainLoop()
258{
259 try
260 {
261 throw;
262 }
263 catch ( int i )
264 {
265 wxLogWarning(_T("Caught an int %d in MyApp."), i);
266 }
267 catch ( MyException& e )
268 {
269 wxLogWarning(_T("Caught MyException(%s) in MyApp."), e.what());
270 }
271 catch ( ... )
272 {
273 throw;
274 }
275
276 return true;
277}
278
279void MyApp::OnUnhandledException()
280{
281 // this shows how we may let some exception propagate uncaught
282 try
283 {
284 throw;
285 }
286 catch ( UnhandledException& )
287 {
288 throw;
289 }
290 catch ( ... )
291 {
292 wxMessageBox(_T("Unhandled exception caught, program will terminate."),
293 _T("wxExcept Sample"), wxOK | wxICON_ERROR);
294 }
295}
296
297void MyApp::OnFatalException()
298{
299 wxMessageBox(_T("Program has crashed and will terminate."),
300 _T("wxExcept Sample"), wxOK | wxICON_ERROR);
301}
302
303#ifdef __WXDEBUG__
304
305void MyApp::OnAssert(const wxChar *file,
306 int line,
307 const wxChar *cond,
308 const wxChar *msg)
309{
310 // we don't have anything special to do here
311 wxApp::OnAssert(file, line, cond, msg);
312}
313
314#endif // __WXDEBUG__
315
316// ============================================================================
317// MyFrame implementation
318// ============================================================================
319
320// frame constructor
321MyFrame::MyFrame()
322 : wxFrame(NULL, wxID_ANY, _T("Except wxWidgets App"),
323 wxPoint(50, 50), wxSize(450, 340))
324{
325 // set the frame icon
326 SetIcon(wxICON(sample));
327
328#if wxUSE_MENUS
329 // create a menu bar
330 wxMenu *menuFile = new wxMenu;
331 menuFile->Append(Except_Dialog, _T("Show &dialog\tCtrl-D"));
332 menuFile->AppendSeparator();
333 menuFile->Append(Except_ThrowInt, _T("Throw an &int\tCtrl-I"));
334 menuFile->Append(Except_ThrowString, _T("Throw a &string\tCtrl-S"));
335 menuFile->Append(Except_ThrowObject, _T("Throw an &object\tCtrl-O"));
336 menuFile->Append(Except_ThrowUnhandled,
337 _T("Throw &unhandled exception\tCtrl-U"));
338 menuFile->Append(Except_Crash, _T("&Crash\tCtrl-C"));
339 menuFile->AppendSeparator();
340#if wxUSE_ON_FATAL_EXCEPTION
341 menuFile->AppendCheckItem(Except_HandleCrash, _T("&Handle crashes\tCtrl-H"));
342 menuFile->AppendSeparator();
343#endif // wxUSE_ON_FATAL_EXCEPTION
344#ifdef __WXDEBUG__
345 menuFile->Append(Except_ShowAssert, _T("Provoke &assert failure\tCtrl-A"));
346 menuFile->AppendSeparator();
347#endif // __WXDEBUG__
348 menuFile->Append(Except_Quit, _T("E&xit\tCtrl-Q"), _T("Quit this program"));
349
350 wxMenu *helpMenu = new wxMenu;
351 helpMenu->Append(Except_About, _T("&About...\tF1"), _T("Show about dialog"));
352
353 // now append the freshly created menu to the menu bar...
354 wxMenuBar *menuBar = new wxMenuBar();
355 menuBar->Append(menuFile, _T("&File"));
356 menuBar->Append(helpMenu, _T("&Help"));
357
358 // ... and attach this menu bar to the frame
359 SetMenuBar(menuBar);
360#endif // wxUSE_MENUS
361
362#if wxUSE_STATUSBAR && !defined(__WXWINCE__)
363 // create a status bar just for fun (by default with 1 pane only)
364 CreateStatusBar(2);
365 SetStatusText(_T("Welcome to wxWidgets!"));
366#endif // wxUSE_STATUSBAR
367}
368
369bool MyFrame::ProcessEvent(wxEvent& event)
370{
371 try
372 {
373 return wxFrame::ProcessEvent(event);
374 }
375 catch ( const wxChar *msg )
376 {
377 wxLogMessage(_T("Caught a string \"%s\" in MyFrame"), msg);
378
379 return true;
380 }
381}
382
383void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
384{
385 // true is to force the frame to close
386 Close(true);
387}
388
389void MyFrame::OnDialog(wxCommandEvent& WXUNUSED(event))
390{
391 try
392 {
393 MyDialog dlg(this);
394
395 dlg.ShowModal();
396 }
397 catch ( ... )
398 {
399 wxLogWarning(_T("An exception in MyDialog"));
400
401 Destroy();
402 throw;
403 }
404}
405
406void MyFrame::OnThrowInt(wxCommandEvent& WXUNUSED(event))
407{
408 throw -17;
409}
410
411void MyFrame::OnThrowString(wxCommandEvent& WXUNUSED(event))
412{
413 throw _T("string thrown from MyFrame");
414}
415
416void MyFrame::OnThrowObject(wxCommandEvent& WXUNUSED(event))
417{
418 throw MyException(_T("Exception thrown from MyFrame"));
419}
420
421void MyFrame::OnThrowUnhandled(wxCommandEvent& WXUNUSED(event))
422{
423 throw UnhandledException();
424}
425
426void MyFrame::OnCrash(wxCommandEvent& WXUNUSED(event))
427{
428 DoCrash();
429}
430
431#if wxUSE_ON_FATAL_EXCEPTION
432
433void MyFrame::OnHandleCrash(wxCommandEvent& event)
434{
435 wxHandleFatalExceptions(event.IsChecked());
436}
437
438#endif // wxUSE_ON_FATAL_EXCEPTION
439
440#ifdef __WXDEBUG__
441
442void MyFrame::OnShowAssert(wxCommandEvent& WXUNUSED(event))
443{
444 // provoke an assert from wxArrayString
445 wxArrayString arr;
446 arr[0];
447}
448
449#endif // __WXDEBUG__
450
451void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
452{
453 wxString msg;
454 msg.Printf( _T("This is the About dialog of the except sample.\n")
455 _T("Welcome to %s"), wxVERSION_STRING);
456
457 wxMessageBox(msg, _T("About Except"), wxOK | wxICON_INFORMATION, this);
458}
459
460// ============================================================================
461// MyDialog implementation
462// ============================================================================
463
464MyDialog::MyDialog(wxFrame *parent)
465 : wxDialog(parent, wxID_ANY, wxString(_T("Throw exception dialog")))
466{
467 wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
468
469 sizerTop->Add(new wxButton(this, Except_ThrowInt, _T("Throw &int")),
470 0, wxCENTRE | wxALL, 5);
471 sizerTop->Add(new wxButton(this, Except_ThrowObject, _T("Throw &object")),
472 0, wxCENTRE | wxALL, 5);
473 sizerTop->Add(new wxButton(this, Except_Crash, _T("&Crash")),
474 0, wxCENTRE | wxALL, 5);
475 sizerTop->Add(new wxButton(this, wxID_CANCEL, _T("&Cancel")),
476 0, wxCENTRE | wxALL, 5);
477
478 SetSizer(sizerTop);
479 sizerTop->Fit(this);
480}
481
482void MyDialog::OnThrowInt(wxCommandEvent& WXUNUSED(event))
483{
484 throw 17;
485}
486
487void MyDialog::OnThrowObject(wxCommandEvent& WXUNUSED(event))
488{
489 throw MyException(_T("Exception thrown from MyDialog"));
490}
491
492void MyDialog::OnCrash(wxCommandEvent& WXUNUSED(event))
493{
494 DoCrash();
495}
496