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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/button.h | |
3 | // Purpose: wxButtonBase class | |
4 | // Author: Vadim Zetlin | |
5 | // Modified by: | |
6 | // Created: 15.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Vadim Zetlin | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_BUTTON_H_BASE_ | |
13 | #define _WX_BUTTON_H_BASE_ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | ||
17 | // ---------------------------------------------------------------------------- | |
18 | // wxButton flags shared with other classes | |
19 | // ---------------------------------------------------------------------------- | |
20 | ||
21 | #if wxUSE_TOGGLEBTN || wxUSE_BUTTON | |
22 | ||
23 | // These flags affect label alignment | |
24 | #define wxBU_LEFT 0x0040 | |
25 | #define wxBU_TOP 0x0080 | |
26 | #define wxBU_RIGHT 0x0100 | |
27 | #define wxBU_BOTTOM 0x0200 | |
28 | #define wxBU_ALIGN_MASK ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM ) | |
29 | #endif | |
30 | ||
31 | #if wxUSE_BUTTON | |
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // wxButton specific flags | |
35 | // ---------------------------------------------------------------------------- | |
36 | ||
37 | // These two flags are obsolete | |
38 | #define wxBU_NOAUTODRAW 0x0000 | |
39 | #define wxBU_AUTODRAW 0x0004 | |
40 | ||
41 | // by default, the buttons will be created with some (system dependent) | |
42 | // minimal size to make them look nicer, giving this style will make them as | |
43 | // small as possible | |
44 | #define wxBU_EXACTFIT 0x0001 | |
45 | ||
46 | #include "wx/control.h" | |
47 | ||
48 | class WXDLLEXPORT wxBitmap; | |
49 | ||
50 | WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr; | |
51 | ||
52 | // ---------------------------------------------------------------------------- | |
53 | // wxButton: a push button | |
54 | // ---------------------------------------------------------------------------- | |
55 | ||
56 | class WXDLLEXPORT wxButtonBase : public wxControl | |
57 | { | |
58 | public: | |
59 | wxButtonBase() { } | |
60 | ||
61 | // show the image in the button in addition to the label | |
62 | virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { } | |
63 | ||
64 | // set the margins around the image | |
65 | virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { } | |
66 | ||
67 | // this wxButton method is called when the button becomes the default one | |
68 | // on its panel | |
69 | virtual void SetDefault() { } | |
70 | ||
71 | // Buttons on MSW can look bad if they are not native colours, because | |
72 | // then they become owner-drawn and not theme-drawn. Disable it here | |
73 | // in wxButtonBase to make it consistent. | |
74 | virtual bool ShouldInheritColours() const { return false; } | |
75 | ||
76 | // returns the default button size for this platform | |
77 | static wxSize GetDefaultSize(); | |
78 | ||
79 | protected: | |
80 | DECLARE_NO_COPY_CLASS(wxButtonBase) | |
81 | }; | |
82 | ||
83 | #if defined(__WXUNIVERSAL__) | |
84 | #include "wx/univ/button.h" | |
85 | #elif defined(__WXMSW__) | |
86 | #include "wx/msw/button.h" | |
87 | #elif defined(__WXMOTIF__) | |
88 | #include "wx/motif/button.h" | |
89 | #elif defined(__WXGTK__) | |
90 | #include "wx/gtk/button.h" | |
91 | #elif defined(__WXMAC__) | |
92 | #include "wx/mac/button.h" | |
93 | #elif defined(__WXCOCOA__) | |
94 | #include "wx/cocoa/button.h" | |
95 | #elif defined(__WXPM__) | |
96 | #include "wx/os2/button.h" | |
97 | #endif | |
98 | ||
99 | #endif // wxUSE_BUTTON | |
100 | ||
101 | #endif | |
102 | // _WX_BUTTON_H_BASE_ |