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1///////////////////////////////////////////////////////////////////////////////
2// Name: window.h
3// Purpose: wxWindowBase class - the interface of wxWindow
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_WINDOW_H_BASE_
13#define _WX_WINDOW_H_BASE_
14
15#ifdef __GNUG__
16 #pragma interface "windowbase.h"
17#endif
18
19// ----------------------------------------------------------------------------
20// headers which we must include here
21// ----------------------------------------------------------------------------
22
23#include "wx/event.h" // the base class
24
25#include "wx/list.h" // defines wxWindowList
26
27#include "wx/cursor.h" // we have member variables of these classes
28#include "wx/font.h" // so we can't do without them
29#include "wx/colour.h"
30#include "wx/region.h"
31#include "wx/utils.h"
32
33#include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35#if wxUSE_ACCEL
36 #include "wx/accel.h"
37#endif // wxUSE_ACCEL
38
39// when building wxUniv/Foo we don't want the code for native menu use to be
40// compiled in - it should only be used when building real wxFoo
41#ifdef __WXUNIVERSAL__
42 #define wxUSE_MENUS_NATIVE 0
43#else // __WXMSW__
44 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
45#endif // __WXUNIVERSAL__/__WXMSW__
46
47// ----------------------------------------------------------------------------
48// forward declarations
49// ----------------------------------------------------------------------------
50
51class WXDLLEXPORT wxCaret;
52class WXDLLEXPORT wxClientData;
53class WXDLLEXPORT wxControl;
54class WXDLLEXPORT wxCursor;
55class WXDLLEXPORT wxDC;
56class WXDLLEXPORT wxDropTarget;
57class WXDLLEXPORT wxItemResource;
58class WXDLLEXPORT wxLayoutConstraints;
59class WXDLLEXPORT wxResourceTable;
60class WXDLLEXPORT wxSizer;
61class WXDLLEXPORT wxToolTip;
62class WXDLLEXPORT wxWindowBase;
63class WXDLLEXPORT wxWindow;
64
65// ----------------------------------------------------------------------------
66// (pseudo)template list classes
67// ----------------------------------------------------------------------------
68
69WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
70
71// ----------------------------------------------------------------------------
72// global variables
73// ----------------------------------------------------------------------------
74
75WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
76
77// ----------------------------------------------------------------------------
78// helper classes used by [SG]etClientObject/Data
79//
80// TODO move into a separate header?
81// ----------------------------------------------------------------------------
82
83// what kind of client data do we have?
84enum wxClientDataType
85{
86 wxClientData_None, // we don't know yet because we don't have it at all
87 wxClientData_Object, // our client data is typed and we own it
88 wxClientData_Void // client data is untyped and we don't own it
89};
90
91class wxClientData
92{
93public:
94 wxClientData() { }
95 virtual ~wxClientData() { }
96};
97
98class wxStringClientData : public wxClientData
99{
100public:
101 wxStringClientData() { }
102 wxStringClientData( const wxString &data ) : m_data(data) { }
103 void SetData( const wxString &data ) { m_data = data; }
104 const wxString& GetData() const { return m_data; }
105
106private:
107 wxString m_data;
108};
109
110// ----------------------------------------------------------------------------
111// wxWindowBase is the base class for all GUI controls/widgets, this is the public
112// interface of this class.
113//
114// Event handler: windows have themselves as their event handlers by default,
115// but their event handlers could be set to another object entirely. This
116// separation can reduce the amount of derivation required, and allow
117// alteration of a window's functionality (e.g. by a resource editor that
118// temporarily switches event handlers).
119// ----------------------------------------------------------------------------
120
121class WXDLLEXPORT wxWindowBase : public wxEvtHandler
122{
123public:
124 // creating the window
125 // -------------------
126
127 // default ctor
128 wxWindowBase() { InitBase(); }
129
130 // pseudo ctor (can't be virtual, called from ctor)
131 bool CreateBase(wxWindowBase *parent,
132 wxWindowID id,
133 const wxPoint& pos = wxDefaultPosition,
134 const wxSize& size = wxDefaultSize,
135 long style = 0,
136 const wxValidator& validator = wxDefaultValidator,
137 const wxString& name = wxPanelNameStr);
138
139 virtual ~wxWindowBase();
140
141#if wxUSE_WX_RESOURCES
142 // these functions are implemented in resource.cpp and resourc2.cpp
143 virtual bool LoadFromResource(wxWindow *parent,
144 const wxString& resourceName,
145 const wxResourceTable *table = (const wxResourceTable *) NULL);
146 virtual wxControl *CreateItem(const wxItemResource* childResource,
147 const wxItemResource* parentResource,
148 const wxResourceTable *table = (const wxResourceTable *) NULL);
149#endif // wxUSE_WX_RESOURCES
150
151 // deleting the window
152 // -------------------
153
154 // ask the window to close itself, return TRUE if the event handler
155 // honoured our request
156 bool Close( bool force = FALSE );
157
158 // the following functions delete the C++ objects (the window itself
159 // or its children) as well as the GUI windows and normally should
160 // never be used directly
161
162 // delete window unconditionally (dangerous!), returns TRUE if ok
163 virtual bool Destroy();
164 // delete all children of this window, returns TRUE if ok
165 bool DestroyChildren();
166
167 // is the window being deleted?
168 bool IsBeingDeleted() const { return m_isBeingDeleted; }
169
170 // window attributes
171 // -----------------
172
173 // the title (or label, see below) of the window: the text which the
174 // window shows
175 virtual void SetTitle( const wxString & WXUNUSED(title) ) { }
176 virtual wxString GetTitle() const { return ""; }
177
178 // label is just the same as the title (but for, e.g., buttons it
179 // makes more sense to speak about labels)
180 virtual void SetLabel(const wxString& label) { SetTitle(label); }
181 virtual wxString GetLabel() const { return GetTitle(); }
182
183 // the window name is used for ressource setting in X, it is not the
184 // same as the window title/label
185 virtual void SetName( const wxString &name ) { m_windowName = name; }
186 virtual wxString GetName() const { return m_windowName; }
187
188 // window id uniquely identifies the window among its siblings unless
189 // it is -1 which means "don't care"
190 void SetId( wxWindowID id ) { m_windowId = id; }
191 wxWindowID GetId() const { return m_windowId; }
192
193 // generate a control id for the controls which were not given one by
194 // user
195 static int NewControlId() { return --ms_lastControlId; }
196 // get the id of the control following the one with the given
197 // (autogenerated) id
198 static int NextControlId(int id) { return id - 1; }
199 // get the id of the control preceding the one with the given
200 // (autogenerated) id
201 static int PrevControlId(int id) { return id + 1; }
202
203 // moving/resizing
204 // ---------------
205
206 // set the window size and/or position
207 void SetSize( int x, int y, int width, int height,
208 int sizeFlags = wxSIZE_AUTO )
209 { DoSetSize(x, y, width, height, sizeFlags); }
210
211 void SetSize( int width, int height )
212 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
213
214 void SetSize( const wxSize& size )
215 { SetSize( size.x, size.y); }
216
217 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
218 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
219
220 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
221 { DoSetSize(x, y, -1, -1, flags); }
222
223 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
224 { Move(pt.x, pt.y, flags); }
225
226 // Z-order
227 virtual void Raise() = 0;
228 virtual void Lower() = 0;
229
230 // client size is the size of area available for subwindows
231 void SetClientSize( int width, int height )
232 { DoSetClientSize(width, height); }
233
234 void SetClientSize( const wxSize& size )
235 { DoSetClientSize(size.x, size.y); }
236
237 void SetClientSize(const wxRect& rect)
238 { SetClientSize( rect.width, rect.height ); }
239
240 // get the window position and/or size (pointers may be NULL)
241 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
242 wxPoint GetPosition() const
243 {
244 int w, h;
245 DoGetPosition(&w, &h);
246
247 return wxPoint(w, h);
248 }
249
250 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
251 wxSize GetSize() const
252 {
253 int w, h;
254 DoGetSize(& w, & h);
255 return wxSize(w, h);
256 }
257
258 wxRect GetRect() const
259 {
260 int x, y, w, h;
261 GetPosition(& x, & y);
262 GetSize(& w, & h);
263
264 return wxRect(x, y, w, h);
265 }
266
267 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
268 wxSize GetClientSize() const
269 {
270 int w, h;
271 DoGetClientSize(& w, & h);
272
273 return wxSize(w, h);
274 }
275
276 // get the origin of the client area of the window relative to the
277 // window top left corner (the client area may be shifted because of
278 // the borders, scrollbars, other decorations...)
279 virtual wxPoint GetClientAreaOrigin() const;
280
281 // get the client rectangle in window (i.e. client) coordinates
282 wxRect GetClientRect() const
283 {
284 return wxRect(GetClientAreaOrigin(), GetClientSize());
285 }
286
287 // get the size best suited for the window (in fact, minimal
288 // acceptable size using which it will still look "nice")
289 wxSize GetBestSize() const { return DoGetBestSize(); }
290 void GetBestSize(int *w, int *h) const
291 {
292 wxSize s = DoGetBestSize();
293 if ( w )
294 *w = s.x;
295 if ( h )
296 *h = s.y;
297 }
298
299 // the generic centre function - centers the window on parent by
300 // default or on screen if it doesn't have parent or
301 // wxCENTER_ON_SCREEN flag is given
302 void Centre( int direction = wxBOTH );
303 void Center( int direction = wxBOTH ) { Centre(direction); }
304
305 // centre on screen (only works for top level windows)
306 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
307 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
308
309 // centre with respect to the the parent window
310 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
311 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
312
313 // set window size to wrap around its children
314 virtual void Fit();
315
316 // set min/max size of the window
317 virtual void SetSizeHints( int minW, int minH,
318 int maxW = -1, int maxH = -1,
319 int incW = -1, int incH = -1 );
320
321 int GetMinWidth() const { return m_minWidth; }
322 int GetMinHeight() const { return m_minHeight; }
323 int GetMaxWidth() const { return m_maxWidth; }
324 int GetMaxHeight() const { return m_maxHeight; }
325
326 // window state
327 // ------------
328
329 // returns TRUE if window was shown/hidden, FALSE if the nothing was
330 // done (window was already shown/hidden)
331 virtual bool Show( bool show = TRUE );
332 bool Hide() { return Show(FALSE); }
333
334 // returns TRUE if window was enabled/disabled, FALSE if nothing done
335 virtual bool Enable( bool enable = TRUE );
336 bool Disable() { return Enable(FALSE); }
337
338 bool IsShown() const { return m_isShown; }
339 bool IsEnabled() const { return m_isEnabled; }
340
341 // get/set window style (setting style won't update the window and so
342 // is only useful for internal usage)
343 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
344 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
345
346 // just some (somewhat shorter) synonims
347 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
348 long GetWindowStyle() const { return GetWindowStyleFlag(); }
349
350 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
351 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
352
353 // extra style: the less often used style bits which can't be set with
354 // SetWindowStyleFlag()
355 void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
356 long GetExtraStyle() const { return m_exStyle; }
357
358 // make the window modal (all other windows unresponsive)
359 virtual void MakeModal(bool modal = TRUE);
360
361 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
362 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
363
364 // focus handling
365 // --------------
366
367 // set focus to this window
368 virtual void SetFocus() = 0;
369
370 // return the window which currently has the focus or NULL
371 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
372
373 // can this window have focus?
374 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
375
376 // can this window be given focus by keyboard navigation? if not, the
377 // only way to give it focus (provided it accepts it at all) is to
378 // click it
379 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
380
381 // parent/children relations
382 // -------------------------
383
384 // get the list of children
385 const wxWindowList& GetChildren() const { return m_children; }
386 wxWindowList& GetChildren() { return m_children; }
387
388 // get the parent or the parent of the parent
389 wxWindow *GetParent() const { return m_parent; }
390 inline wxWindow *GetGrandParent() const;
391
392 // is this window a top level one?
393 virtual bool IsTopLevel() const;
394
395 // it doesn't really change parent, use ReParent() instead
396 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
397 // change the real parent of this window, return TRUE if the parent
398 // was changed, FALSE otherwise (error or newParent == oldParent)
399 virtual bool Reparent( wxWindowBase *newParent );
400
401 // find window among the descendants of this one either by id or by
402 // name (return NULL if not found)
403 wxWindow *FindWindow( long id );
404 wxWindow *FindWindow( const wxString& name );
405
406 // implementation mostly
407 virtual void AddChild( wxWindowBase *child );
408 virtual void RemoveChild( wxWindowBase *child );
409
410 // event handler stuff
411 // -------------------
412
413 // get the current event handler
414 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
415
416 // replace the event handler (allows to completely subclass the
417 // window)
418 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
419
420 // push/pop event handler: allows to chain a custom event handler to
421 // alreasy existing ones
422 void PushEventHandler( wxEvtHandler *handler );
423 wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
424
425 // validators
426 // ----------
427
428#if wxUSE_VALIDATORS
429 // a window may have an associated validator which is used to control
430 // user input
431 virtual void SetValidator( const wxValidator &validator );
432 virtual wxValidator *GetValidator() { return m_windowValidator; }
433#endif // wxUSE_VALIDATORS
434
435 // client data
436 // -----------
437
438 // each window may have associated client data: either a pointer to
439 // wxClientData object in which case it is managed by the window (i.e.
440 // it will delete the data when it's destroyed) or an untyped pointer
441 // which won't be deleted by the window - but not both of them
442 void SetClientObject( wxClientData *data ) { DoSetClientObject(data); }
443 wxClientData *GetClientObject() const { return DoGetClientObject(); }
444
445 void SetClientData( void *data ) { DoSetClientData(data); }
446 void *GetClientData() const { return DoGetClientData(); }
447
448 // dialog oriented functions
449 // -------------------------
450
451 // validate the correctness of input, return TRUE if ok
452 virtual bool Validate();
453
454 // transfer data between internal and GUI representations
455 virtual bool TransferDataToWindow();
456 virtual bool TransferDataFromWindow();
457
458 virtual void InitDialog();
459
460#if wxUSE_ACCEL
461 // accelerators
462 // ------------
463 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
464 { m_acceleratorTable = accel; }
465 wxAcceleratorTable *GetAcceleratorTable()
466 { return &m_acceleratorTable; }
467#endif // wxUSE_ACCEL
468
469 // dialog units translations
470 // -------------------------
471
472 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
473 wxPoint ConvertDialogToPixels( const wxPoint& pt );
474 wxSize ConvertPixelsToDialog( const wxSize& sz )
475 {
476 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
477
478 return wxSize(pt.x, pt.y);
479 }
480
481 wxSize ConvertDialogToPixels( const wxSize& sz )
482 {
483 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
484
485 return wxSize(pt.x, pt.y);
486 }
487
488 // mouse functions
489 // ---------------
490
491 // move the mouse to the specified position
492 virtual void WarpPointer(int x, int y) = 0;
493
494 // start or end mouse capture
495 virtual void CaptureMouse() = 0;
496 virtual void ReleaseMouse() = 0;
497
498 // get the window which currently captures the mouse or NULL
499 static wxWindow *GetCapture();
500
501 // does this window have the capture?
502 virtual bool HasCapture() const
503 { return (wxWindow *)this == GetCapture(); }
504
505 // painting the window
506 // -------------------
507
508 // mark the specified rectangle (or the whole window) as "dirty" so it
509 // will be repainted
510 virtual void Refresh( bool eraseBackground = TRUE,
511 const wxRect *rect = (const wxRect *) NULL ) = 0;
512
513 // a less awkward wrapper for Refresh
514 void RefreshRect(const wxRect& rect) { Refresh(TRUE, &rect); }
515
516 // repaint all invalid areas of the window immediately
517 virtual void Update() { }
518
519 // clear the window entirely
520 virtual void Clear() = 0;
521
522 // adjust DC for drawing on this window
523 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
524
525 // the update region of the window contains the areas which must be
526 // repainted by the program
527 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
528 wxRegion& GetUpdateRegion() { return m_updateRegion; }
529
530 // get the update rectangleregion bounding box in client coords
531 wxRect GetUpdateClientRect() const;
532
533 // these functions verify whether the given point/rectangle belongs to
534 // (or at least intersects with) the update region
535 bool IsExposed( int x, int y ) const;
536 bool IsExposed( int x, int y, int w, int h ) const;
537
538 bool IsExposed( const wxPoint& pt ) const
539 { return IsExposed(pt.x, pt.y); }
540 bool IsExposed( const wxRect& rect ) const
541 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
542
543 // colours, fonts and cursors
544 // --------------------------
545
546 // set/retrieve the window colours (system defaults are used by
547 // default): Set functions return TRUE if colour was changed
548 virtual bool SetBackgroundColour( const wxColour &colour );
549 virtual bool SetForegroundColour( const wxColour &colour );
550
551 wxColour GetBackgroundColour() const { return m_backgroundColour; }
552 wxColour GetForegroundColour() const { return m_foregroundColour; }
553
554 // set/retrieve the cursor for this window (SetCursor() returns TRUE
555 // if the cursor was really changed)
556 virtual bool SetCursor( const wxCursor &cursor );
557 const wxCursor& GetCursor() const { return m_cursor; }
558 wxCursor& GetCursor() { return m_cursor; }
559
560 // set/retrieve the font for the window (SetFont() returns TRUE if the
561 // font really changed)
562 virtual bool SetFont( const wxFont &font ) = 0;
563 const wxFont& GetFont() const { return m_font; }
564 wxFont& GetFont() { return m_font; }
565
566#if wxUSE_CARET
567 // associate a caret with the window
568 void SetCaret(wxCaret *caret);
569 // get the current caret (may be NULL)
570 wxCaret *GetCaret() const { return m_caret; }
571#endif // wxUSE_CARET
572
573 // get the (average) character size for the current font
574 virtual int GetCharHeight() const = 0;
575 virtual int GetCharWidth() const = 0;
576
577 // get the width/height/... of the text using current or specified
578 // font
579 virtual void GetTextExtent(const wxString& string,
580 int *x, int *y,
581 int *descent = (int *) NULL,
582 int *externalLeading = (int *) NULL,
583 const wxFont *theFont = (const wxFont *) NULL)
584 const = 0;
585
586 // client <-> screen coords
587 // ------------------------
588
589 // translate to/from screen/client coordinates (pointers may be NULL)
590 void ClientToScreen( int *x, int *y ) const
591 { DoClientToScreen(x, y); }
592 void ScreenToClient( int *x, int *y ) const
593 { DoScreenToClient(x, y); }
594
595 // wxPoint interface to do the same thing
596 wxPoint ClientToScreen(const wxPoint& pt) const
597 {
598 int x = pt.x, y = pt.y;
599 DoClientToScreen(&x, &y);
600
601 return wxPoint(x, y);
602 }
603
604 wxPoint ScreenToClient(const wxPoint& pt) const
605 {
606 int x = pt.x, y = pt.y;
607 DoScreenToClient(&x, &y);
608
609 return wxPoint(x, y);
610 }
611
612 // test where the given (in client coords) point lies
613 wxHitTest HitTest(wxCoord x, wxCoord y) const
614 { return DoHitTest(x, y); }
615
616 wxHitTest HitTest(const wxPoint& pt) const
617 { return DoHitTest(pt.x, pt.y); }
618
619 // misc
620 // ----
621
622 // get the window border style: uses the current style and falls back to
623 // the default style for this class otherwise (see GetDefaultBorder())
624 wxBorder GetBorder() const;
625
626 void UpdateWindowUI();
627
628#if wxUSE_MENUS
629 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
630 { return DoPopupMenu(menu, pos.x, pos.y); }
631 bool PopupMenu( wxMenu *menu, int x, int y )
632 { return DoPopupMenu(menu, x, y); }
633#endif // wxUSE_MENUS
634
635 // scrollbars
636 // ----------
637
638 // does the window have the scrollbar for this orientation?
639 bool HasScrollbar(int orient) const
640 {
641 return (m_windowStyle &
642 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
643 }
644
645 // configure the window scrollbars
646 virtual void SetScrollbar( int orient,
647 int pos,
648 int thumbvisible,
649 int range,
650 bool refresh = TRUE ) = 0;
651 virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) = 0;
652 virtual int GetScrollPos( int orient ) const = 0;
653 virtual int GetScrollThumb( int orient ) const = 0;
654 virtual int GetScrollRange( int orient ) const = 0;
655
656 // scroll window to the specified position
657 virtual void ScrollWindow( int dx, int dy,
658 const wxRect* rect = (wxRect *) NULL ) = 0;
659
660 // context-sensitive help
661 // ----------------------
662
663 // these are the convenience functions wrapping wxHelpProvider methods
664
665#if wxUSE_HELP
666 // associate this help text with this window
667 void SetHelpText(const wxString& text);
668 // associate this help text with all windows with the same id as this
669 // one
670 void SetHelpTextForId(const wxString& text);
671 // get the help string associated with this window (may be empty)
672 wxString GetHelpText() const;
673#endif // wxUSE_HELP
674
675 // tooltips
676 // --------
677
678#if wxUSE_TOOLTIPS
679 // the easiest way to set a tooltip for a window is to use this method
680 void SetToolTip( const wxString &tip );
681 // attach a tooltip to the window
682 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
683 // get the associated tooltip or NULL if none
684 wxToolTip* GetToolTip() const { return m_tooltip; }
685#endif // wxUSE_TOOLTIPS
686
687 // drag and drop
688 // -------------
689#if wxUSE_DRAG_AND_DROP
690 // set/retrieve the drop target associated with this window (may be
691 // NULL; it's owned by the window and will be deleted by it)
692 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
693 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
694#endif // wxUSE_DRAG_AND_DROP
695
696 // constraints and sizers
697 // ----------------------
698#if wxUSE_CONSTRAINTS
699 // set the constraints for this window or retrieve them (may be NULL)
700 void SetConstraints( wxLayoutConstraints *constraints );
701 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
702
703 // when using constraints, it makes sense to update children positions
704 // automatically whenever the window is resized - this is done if
705 // autoLayout is on
706 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
707 bool GetAutoLayout() const { return m_autoLayout; }
708
709 // do layout the window and its children
710 virtual bool Layout();
711
712 // implementation only
713 void UnsetConstraints(wxLayoutConstraints *c);
714 wxWindowList *GetConstraintsInvolvedIn() const
715 { return m_constraintsInvolvedIn; }
716 void AddConstraintReference(wxWindowBase *otherWin);
717 void RemoveConstraintReference(wxWindowBase *otherWin);
718 void DeleteRelatedConstraints();
719 void ResetConstraints();
720
721 // these methods may be overriden for special layout algorithms
722 virtual void SetConstraintSizes(bool recurse = TRUE);
723 virtual bool LayoutPhase1(int *noChanges);
724 virtual bool LayoutPhase2(int *noChanges);
725 virtual bool DoPhase(int phase);
726
727 // these methods are virtual but normally won't be overridden
728 virtual void SetSizeConstraint(int x, int y, int w, int h);
729 virtual void MoveConstraint(int x, int y);
730 virtual void GetSizeConstraint(int *w, int *h) const ;
731 virtual void GetClientSizeConstraint(int *w, int *h) const ;
732 virtual void GetPositionConstraint(int *x, int *y) const ;
733
734 // sizers
735 // TODO: what are they and how do they work??
736 void SetSizer( wxSizer *sizer );
737 wxSizer *GetSizer() const { return m_windowSizer; }
738#endif // wxUSE_CONSTRAINTS
739
740 // backward compatibility
741 // ----------------------
742#if WXWIN_COMPATIBILITY
743 bool Enabled() const { return IsEnabled(); }
744
745 void SetButtonFont(const wxFont& font) { SetFont(font); }
746 void SetLabelFont(const wxFont& font) { SetFont(font); }
747 wxFont& GetLabelFont() { return GetFont(); };
748 wxFont& GetButtonFont() { return GetFont(); };
749#endif // WXWIN_COMPATIBILITY
750
751 // implementation
752 // --------------
753
754 // event handlers
755 void OnSysColourChanged( wxSysColourChangedEvent& event );
756 void OnInitDialog( wxInitDialogEvent &event );
757 void OnMiddleClick( wxMouseEvent& event );
758#if wxUSE_HELP
759 void OnHelp(wxHelpEvent& event);
760#endif // wxUSE_HELP
761
762 // get the haqndle of the window for the underlying window system: this
763 // is only used for wxWin itself or for user code which wants to call
764 // platform-specific APIs
765 virtual WXWidget GetHandle() const = 0;
766
767protected:
768 // the window id - a number which uniquely identifies a window among
769 // its siblings unless it is -1
770 wxWindowID m_windowId;
771
772 // the parent window of this window (or NULL) and the list of the children
773 // of this window
774 wxWindow *m_parent;
775 wxWindowList m_children;
776
777 // the minimal allowed size for the window (no minimal size if variable(s)
778 // contain(s) -1)
779 int m_minWidth, m_minHeight, m_maxWidth, m_maxHeight;
780
781 // event handler for this window: usually is just 'this' but may be
782 // changed with SetEventHandler()
783 wxEvtHandler *m_eventHandler;
784
785#if wxUSE_VALIDATORS
786 // associated validator or NULL if none
787 wxValidator *m_windowValidator;
788#endif // wxUSE_VALIDATORS
789
790#if wxUSE_DRAG_AND_DROP
791 wxDropTarget *m_dropTarget;
792#endif // wxUSE_DRAG_AND_DROP
793
794 // visual window attributes
795 wxCursor m_cursor;
796 wxFont m_font;
797 wxColour m_backgroundColour, m_foregroundColour;
798
799#if wxUSE_CARET
800 wxCaret *m_caret;
801#endif // wxUSE_CARET
802
803 // the region which should be repainted in response to paint event
804 wxRegion m_updateRegion;
805
806#if wxUSE_ACCEL
807 // the accelerator table for the window which translates key strokes into
808 // command events
809 wxAcceleratorTable m_acceleratorTable;
810#endif // wxUSE_ACCEL
811
812 // user data associated with the window: either an object which will be
813 // deleted by the window when it's deleted or some raw pointer which we do
814 // nothing with - only one type of data can be used with the given window
815 // (i.e. you cannot set the void data and then associate the window with
816 // wxClientData or vice versa)
817 union
818 {
819 wxClientData *m_clientObject;
820 void *m_clientData;
821 };
822
823 // the tooltip for this window (may be NULL)
824#if wxUSE_TOOLTIPS
825 wxToolTip *m_tooltip;
826#endif // wxUSE_TOOLTIPS
827
828 // constraints and sizers
829#if wxUSE_CONSTRAINTS
830 // the constraints for this window or NULL
831 wxLayoutConstraints *m_constraints;
832
833 // constraints this window is involved in
834 wxWindowList *m_constraintsInvolvedIn;
835
836 // top level and the parent sizers
837 // TODO what's this and how does it work?)
838 wxSizer *m_windowSizer;
839 wxWindowBase *m_sizerParent;
840
841 // Layout() window automatically when its size changes?
842 bool m_autoLayout:1;
843#endif // wxUSE_CONSTRAINTS
844
845 // window state
846 bool m_isShown:1;
847 bool m_isEnabled:1;
848 bool m_isBeingDeleted:1;
849
850 // window attributes
851 long m_windowStyle,
852 m_exStyle;
853 wxString m_windowName;
854 bool m_themeEnabled;
855
856protected:
857 // common part of all ctors: it is not virtual because it is called from
858 // ctor
859 void InitBase();
860
861 // override this to change the default (i.e. used when no style is
862 // specified) border for the window class
863 virtual wxBorder GetDefaultBorder() const;
864
865 // get the default size for the new window if no explicit size given
866 // FIXME why 20 and not 30, 10 or ...?
867 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
868 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
869
870 // set the best size for the control if the default size was given:
871 // replaces the fields of size == -1 with the best values for them and
872 // calls SetSize() if needed
873 void SetBestSize(const wxSize& size)
874 {
875 if ( size.x == -1 || size.y == -1 )
876 {
877 wxSize sizeBest = DoGetBestSize();
878 if ( size.x != -1 )
879 sizeBest.x = size.x;
880 if ( size.y != -1 )
881 sizeBest.y = size.y;
882
883 SetSize(sizeBest);
884 }
885 }
886
887 // more pure virtual functions
888 // ---------------------------
889
890 // NB: we must have DoSomething() function when Something() is an overloaded
891 // method: indeed, we can't just have "virtual Something()" in case when
892 // the function is overloaded because then we'd have to make virtual all
893 // the variants (otherwise only the virtual function may be called on a
894 // pointer to derived class according to C++ rules) which is, in
895 // general, absolutely not needed. So instead we implement all
896 // overloaded Something()s in terms of DoSomething() which will be the
897 // only one to be virtual.
898
899 // coordinates translation
900 virtual void DoClientToScreen( int *x, int *y ) const = 0;
901 virtual void DoScreenToClient( int *x, int *y ) const = 0;
902
903 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
904
905 // retrieve the position/size of the window
906 virtual void DoGetPosition( int *x, int *y ) const = 0;
907 virtual void DoGetSize( int *width, int *height ) const = 0;
908 virtual void DoGetClientSize( int *width, int *height ) const = 0;
909
910 // get the size which best suits the window: for a control, it would be
911 // the minimal size which doesn't truncate the control, for a panel - the
912 // same size as it would have after a call to Fit()
913 virtual wxSize DoGetBestSize() const;
914
915 // this is the virtual function to be overriden in any derived class which
916 // wants to change how SetSize() or Move() works - it is called by all
917 // versions of these functions in the base class
918 virtual void DoSetSize(int x, int y,
919 int width, int height,
920 int sizeFlags = wxSIZE_AUTO) = 0;
921
922 // same as DoSetSize() for the client size
923 virtual void DoSetClientSize(int width, int height) = 0;
924
925 // move the window to the specified location and resize it: this is called
926 // from both DoSetSize() and DoSetClientSize() and would usually just
927 // reposition this window except for composite controls which will want to
928 // arrange themselves inside the given rectangle
929 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
930
931#if wxUSE_TOOLTIPS
932 virtual void DoSetToolTip( wxToolTip *tip );
933#endif // wxUSE_TOOLTIPS
934
935#if wxUSE_MENUS
936 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
937#endif // wxUSE_MENUS
938
939 // client data accessors
940 virtual void DoSetClientObject( wxClientData *data );
941 virtual wxClientData *DoGetClientObject() const;
942
943 virtual void DoSetClientData( void *data );
944 virtual void *DoGetClientData() const;
945
946 // what kind of data do we have?
947 wxClientDataType m_clientDataType;
948
949private:
950 // contains the last id generated by NewControlId
951 static int ms_lastControlId;
952
953 DECLARE_ABSTRACT_CLASS(wxWindowBase)
954 DECLARE_NO_COPY_CLASS(wxWindowBase)
955 DECLARE_EVENT_TABLE()
956};
957
958// ----------------------------------------------------------------------------
959// now include the declaration of wxWindow class
960// ----------------------------------------------------------------------------
961
962// include the declaration of the platform-specific class
963#if defined(__WXMSW__)
964 #ifdef __WXUNIVERSAL__
965 #define wxWindowNative wxWindowMSW
966 #else // !wxUniv
967 #define wxWindowMSW wxWindow
968 #define sm_classwxWindowMSW sm_classwxWindow
969 #endif // wxUniv/!wxUniv
970 #include "wx/msw/window.h"
971#elif defined(__WXMOTIF__)
972 #include "wx/motif/window.h"
973#elif defined(__WXGTK__)
974 #ifdef __WXUNIVERSAL__
975 #define wxWindowNative wxWindowGTK
976 #else // !wxUniv
977 #define wxWindowGTK wxWindow
978 #define sm_classwxWindowGTK sm_classwxWindow
979 #endif // wxUniv
980 #include "wx/gtk/window.h"
981#elif defined(__WXQT__)
982 #include "wx/qt/window.h"
983#elif defined(__WXMAC__)
984 #ifdef __WXUNIVERSAL__
985 #define wxWindowNative wxWindowMac
986 #else // !wxUniv
987 #define wxWindowMac wxWindow
988 #define sm_classwxWindowMac sm_classwxWindow
989 #endif // wxUniv
990 #include "wx/mac/window.h"
991#elif defined(__WXPM__)
992 #ifdef __WXUNIVERSAL__
993 #define wxWindowNative wxWindowOS2
994 #else // !wxUniv
995 #define wxWindowOS2 wxWindow
996 #define sm_classwxWindowOS2 sm_classwxWindow
997 #endif // wxUniv/!wxUniv
998 #include "wx/os2/window.h"
999#endif
1000
1001// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1002// for the native ports we already have defined it above
1003#if defined(__WXUNIVERSAL__)
1004 #ifndef wxWindowNative
1005 #error "wxWindowNative must be defined above!"
1006 #endif
1007
1008 #include "wx/univ/window.h"
1009#endif // wxUniv
1010
1011// ----------------------------------------------------------------------------
1012// inline functions which couldn't be declared in the class body because of
1013// forward dependencies
1014// ----------------------------------------------------------------------------
1015
1016inline wxWindow *wxWindowBase::GetGrandParent() const
1017{
1018 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1019}
1020
1021// ----------------------------------------------------------------------------
1022// global functions
1023// ----------------------------------------------------------------------------
1024
1025// Find the wxWindow at the current mouse position, also returning the mouse
1026// position.
1027WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1028
1029// Get the current mouse position.
1030WXDLLEXPORT extern wxPoint wxGetMousePosition();
1031
1032// get the currently active window of this application or NULL
1033WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1034
1035// deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1036inline int NewControlId() { return wxWindowBase::NewControlId(); }
1037
1038#endif
1039 // _WX_WINDOW_H_BASE_