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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
21 | #pragma implementation "evtloop.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/window.h" | |
33 | #include "wx/app.h" | |
34 | #endif //WX_PRECOMP | |
35 | ||
36 | #include "wx/evtloop.h" | |
37 | ||
38 | #include "wx/tooltip.h" | |
39 | #include "wx/except.h" | |
40 | #include "wx/ptr_scpd.h" | |
41 | ||
42 | #include "wx/msw/private.h" | |
43 | ||
44 | #if wxUSE_THREADS | |
45 | #include "wx/thread.h" | |
46 | ||
47 | // define the array of MSG strutures | |
48 | WX_DECLARE_OBJARRAY(MSG, wxMsgArray); | |
49 | ||
50 | #include "wx/arrimpl.cpp" | |
51 | ||
52 | WX_DEFINE_OBJARRAY(wxMsgArray); | |
53 | #endif // wxUSE_THREADS | |
54 | ||
55 | // ---------------------------------------------------------------------------- | |
56 | // wxEventLoopImpl | |
57 | // ---------------------------------------------------------------------------- | |
58 | ||
59 | class WXDLLEXPORT wxEventLoopImpl | |
60 | { | |
61 | public: | |
62 | // ctor | |
63 | wxEventLoopImpl() { m_exitcode = 0; m_shouldExit = false; } | |
64 | ||
65 | // process a message | |
66 | void ProcessMessage(MSG *msg); | |
67 | ||
68 | // generate an idle message, return TRUE if more idle time requested | |
69 | bool SendIdleMessage(); | |
70 | ||
71 | // set/get the exit code | |
72 | void Exit(int exitcode) { m_exitcode = exitcode; m_shouldExit = true; } | |
73 | int GetExitCode() const { return m_exitcode; } | |
74 | bool ShouldExit() const { return m_shouldExit; } | |
75 | ||
76 | private: | |
77 | // preprocess a message, return TRUE if processed (i.e. no further | |
78 | // dispatching required) | |
79 | bool PreProcessMessage(MSG *msg); | |
80 | ||
81 | // the exit code of the event loop | |
82 | int m_exitcode; | |
83 | ||
84 | // true if we were asked to terminate | |
85 | bool m_shouldExit; | |
86 | }; | |
87 | ||
88 | // ---------------------------------------------------------------------------- | |
89 | // helper class | |
90 | // ---------------------------------------------------------------------------- | |
91 | ||
92 | wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoopImpl); | |
93 | ||
94 | // this object sets the wxEventLoop given to the ctor as the currently active | |
95 | // one and unsets it in its dtor | |
96 | class wxEventLoopActivator | |
97 | { | |
98 | public: | |
99 | wxEventLoopActivator(wxEventLoop **pActive, | |
100 | wxEventLoop *evtLoop) | |
101 | { | |
102 | m_pActive = pActive; | |
103 | m_evtLoopOld = *pActive; | |
104 | *pActive = evtLoop; | |
105 | } | |
106 | ||
107 | ~wxEventLoopActivator() | |
108 | { | |
109 | // restore the previously active event loop | |
110 | *m_pActive = m_evtLoopOld; | |
111 | } | |
112 | ||
113 | private: | |
114 | wxEventLoop *m_evtLoopOld; | |
115 | wxEventLoop **m_pActive; | |
116 | }; | |
117 | ||
118 | // ============================================================================ | |
119 | // wxEventLoopImpl implementation | |
120 | // ============================================================================ | |
121 | ||
122 | // ---------------------------------------------------------------------------- | |
123 | // wxEventLoopImpl message processing | |
124 | // ---------------------------------------------------------------------------- | |
125 | ||
126 | void wxEventLoopImpl::ProcessMessage(MSG *msg) | |
127 | { | |
128 | // give us the chance to preprocess the message first | |
129 | if ( !PreProcessMessage(msg) ) | |
130 | { | |
131 | // if it wasn't done, dispatch it to the corresponding window | |
132 | ::TranslateMessage(msg); | |
133 | ::DispatchMessage(msg); | |
134 | } | |
135 | } | |
136 | ||
137 | bool wxEventLoopImpl::PreProcessMessage(MSG *msg) | |
138 | { | |
139 | HWND hwnd = msg->hwnd; | |
140 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
141 | ||
142 | // this may happen if the event occured in a standard modeless dialog (the | |
143 | // only example of which I know of is the find/replace dialog) - then call | |
144 | // IsDialogMessage() to make TAB navigation in it work | |
145 | if ( !wndThis ) | |
146 | { | |
147 | // we need to find the dialog containing this control as | |
148 | // IsDialogMessage() just eats all the messages (i.e. returns TRUE for | |
149 | // them) if we call it for the control itself | |
150 | while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) | |
151 | { | |
152 | hwnd = ::GetParent(hwnd); | |
153 | } | |
154 | ||
155 | return hwnd && ::IsDialogMessage(hwnd, msg) != 0; | |
156 | } | |
157 | ||
158 | #if wxUSE_TOOLTIPS | |
159 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to | |
160 | // popup the tooltip bubbles | |
161 | if ( msg->message == WM_MOUSEMOVE ) | |
162 | { | |
163 | wxToolTip *tt = wndThis->GetToolTip(); | |
164 | if ( tt ) | |
165 | { | |
166 | tt->RelayEvent((WXMSG *)msg); | |
167 | } | |
168 | } | |
169 | #endif // wxUSE_TOOLTIPS | |
170 | ||
171 | // allow the window to prevent certain messages from being | |
172 | // translated/processed (this is currently used by wxTextCtrl to always | |
173 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) | |
174 | if ( !wndThis->MSWShouldPreProcessMessage((WXMSG *)msg) ) | |
175 | { | |
176 | return FALSE; | |
177 | } | |
178 | ||
179 | // try translations first: the accelerators override everything | |
180 | wxWindow *wnd; | |
181 | ||
182 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
183 | { | |
184 | if ( wnd->MSWTranslateMessage((WXMSG *)msg)) | |
185 | return TRUE; | |
186 | ||
187 | // stop at first top level window, i.e. don't try to process the key | |
188 | // strokes originating in a dialog using the accelerators of the parent | |
189 | // frame - this doesn't make much sense | |
190 | if ( wnd->IsTopLevel() ) | |
191 | break; | |
192 | } | |
193 | ||
194 | // now try the other hooks (kbd navigation is handled here): we start from | |
195 | // wndThis->GetParent() because wndThis->MSWProcessMessage() was already | |
196 | // called above | |
197 | for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) | |
198 | { | |
199 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
200 | return TRUE; | |
201 | } | |
202 | ||
203 | // no special preprocessing for this message, dispatch it normally | |
204 | return FALSE; | |
205 | } | |
206 | ||
207 | // ---------------------------------------------------------------------------- | |
208 | // wxEventLoopImpl idle event processing | |
209 | // ---------------------------------------------------------------------------- | |
210 | ||
211 | bool wxEventLoopImpl::SendIdleMessage() | |
212 | { | |
213 | return wxTheApp && wxTheApp->ProcessIdle(); | |
214 | } | |
215 | ||
216 | // ============================================================================ | |
217 | // wxEventLoop implementation | |
218 | // ============================================================================ | |
219 | ||
220 | wxEventLoop *wxEventLoop::ms_activeLoop = NULL; | |
221 | ||
222 | // ---------------------------------------------------------------------------- | |
223 | // wxEventLoop running and exiting | |
224 | // ---------------------------------------------------------------------------- | |
225 | ||
226 | wxEventLoop::~wxEventLoop() | |
227 | { | |
228 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
229 | } | |
230 | ||
231 | bool wxEventLoop::IsRunning() const | |
232 | { | |
233 | return m_impl != NULL; | |
234 | } | |
235 | ||
236 | int wxEventLoop::Run() | |
237 | { | |
238 | // event loops are not recursive, you need to create another loop! | |
239 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
240 | ||
241 | // SendIdleMessage() and Dispatch() below may throw so the code here should | |
242 | // be exception-safe, hence we must use local objects for all actions we | |
243 | // should undo | |
244 | wxEventLoopActivator activate(&ms_activeLoop, this); | |
245 | wxEventLoopImplTiedPtr impl(&m_impl, new wxEventLoopImpl); | |
246 | ||
247 | // we must ensure that OnExit() is called even if an exception is thrown | |
248 | // from inside Dispatch() but we must call it from Exit() in normal | |
249 | // situations because it is supposed to be called synchronously, | |
250 | // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or | |
251 | // something similar here) | |
252 | #if wxUSE_EXCEPTIONS | |
253 | for ( ;; ) | |
254 | { | |
255 | try | |
256 | { | |
257 | #endif // wxUSE_EXCEPTIONS | |
258 | ||
259 | // this is the event loop itself | |
260 | for ( ;; ) | |
261 | { | |
262 | #if wxUSE_THREADS | |
263 | wxMutexGuiLeaveOrEnter(); | |
264 | #endif // wxUSE_THREADS | |
265 | ||
266 | // generate and process idle events for as long as we don't | |
267 | // have anything else to do | |
268 | while ( !Pending() && m_impl->SendIdleMessage() ) | |
269 | ; | |
270 | ||
271 | // if the "should exit" flag is set, the loop should terminate | |
272 | // but not before processing any remaining messages so while | |
273 | // Pending() returns true, do process them | |
274 | if ( m_impl->ShouldExit() ) | |
275 | { | |
276 | while ( Pending() ) | |
277 | Dispatch(); | |
278 | ||
279 | break; | |
280 | } | |
281 | ||
282 | // a message came or no more idle processing to do, sit in | |
283 | // Dispatch() waiting for the next message | |
284 | if ( !Dispatch() ) | |
285 | { | |
286 | // we got WM_QUIT | |
287 | break; | |
288 | } | |
289 | } | |
290 | ||
291 | #if wxUSE_EXCEPTIONS | |
292 | // exit the outer loop as well | |
293 | break; | |
294 | } | |
295 | catch ( ... ) | |
296 | { | |
297 | try | |
298 | { | |
299 | if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() ) | |
300 | { | |
301 | OnExit(); | |
302 | break; | |
303 | } | |
304 | //else: continue running the event loop | |
305 | } | |
306 | catch ( ... ) | |
307 | { | |
308 | // OnException() throwed, possibly rethrowing the same | |
309 | // exception again: very good, but we still need OnExit() to | |
310 | // be called | |
311 | OnExit(); | |
312 | throw; | |
313 | } | |
314 | } | |
315 | } | |
316 | #endif // wxUSE_EXCEPTIONS | |
317 | ||
318 | return m_impl->GetExitCode(); | |
319 | } | |
320 | ||
321 | void wxEventLoop::Exit(int rc) | |
322 | { | |
323 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
324 | ||
325 | m_impl->Exit(rc); | |
326 | ||
327 | OnExit(); | |
328 | ||
329 | // all we have to do to exit from the loop is to (maybe) wake it up so that | |
330 | // it can notice that Exit() had been called | |
331 | // | |
332 | // in particular, we do *not* use PostQuitMessage() here because we're not | |
333 | // sure that WM_QUIT is going to be processed by the correct event loop: it | |
334 | // is possible that another one is started before this one has a chance to | |
335 | // process WM_QUIT | |
336 | ::PostMessage(NULL, WM_NULL, 0, 0); | |
337 | } | |
338 | ||
339 | // ---------------------------------------------------------------------------- | |
340 | // wxEventLoop message processing dispatching | |
341 | // ---------------------------------------------------------------------------- | |
342 | ||
343 | bool wxEventLoop::Pending() const | |
344 | { | |
345 | MSG msg; | |
346 | return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; | |
347 | } | |
348 | ||
349 | bool wxEventLoop::Dispatch() | |
350 | { | |
351 | wxCHECK_MSG( IsRunning(), FALSE, _T("can't call Dispatch() if not running") ); | |
352 | ||
353 | MSG msg; | |
354 | BOOL rc = ::GetMessage(&msg, (HWND) NULL, 0, 0); | |
355 | ||
356 | if ( rc == 0 ) | |
357 | { | |
358 | // got WM_QUIT | |
359 | return FALSE; | |
360 | } | |
361 | ||
362 | if ( rc == -1 ) | |
363 | { | |
364 | // should never happen, but let's test for it nevertheless | |
365 | wxLogLastError(wxT("GetMessage")); | |
366 | ||
367 | // still break from the loop | |
368 | return FALSE; | |
369 | } | |
370 | ||
371 | #if wxUSE_THREADS | |
372 | wxASSERT_MSG( wxThread::IsMain(), | |
373 | wxT("only the main thread can process Windows messages") ); | |
374 | ||
375 | static bool s_hadGuiLock = TRUE; | |
376 | static wxMsgArray s_aSavedMessages; | |
377 | ||
378 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
379 | // messages for later processing - we can't process them right now because | |
380 | // it will lead to recursive library calls (and we're not reentrant) | |
381 | if ( !wxGuiOwnedByMainThread() ) | |
382 | { | |
383 | s_hadGuiLock = FALSE; | |
384 | ||
385 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
386 | // the message will be processed twice | |
387 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) | |
388 | { | |
389 | s_aSavedMessages.Add(msg); | |
390 | } | |
391 | ||
392 | return TRUE; | |
393 | } | |
394 | else | |
395 | { | |
396 | // have we just regained the GUI lock? if so, post all of the saved | |
397 | // messages | |
398 | // | |
399 | // FIXME of course, it's not _exactly_ the same as processing the | |
400 | // messages normally - expect some things to break... | |
401 | if ( !s_hadGuiLock ) | |
402 | { | |
403 | s_hadGuiLock = TRUE; | |
404 | ||
405 | size_t count = s_aSavedMessages.Count(); | |
406 | for ( size_t n = 0; n < count; n++ ) | |
407 | { | |
408 | MSG& msg = s_aSavedMessages[n]; | |
409 | m_impl->ProcessMessage(&msg); | |
410 | } | |
411 | ||
412 | s_aSavedMessages.Empty(); | |
413 | } | |
414 | } | |
415 | #endif // wxUSE_THREADS | |
416 | ||
417 | m_impl->ProcessMessage(&msg); | |
418 | ||
419 | return TRUE; | |
420 | } | |
421 |