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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: xrc.h | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | ||
11 | @page overview_xrc XML Based Resource System (XRC) | |
12 | ||
13 | Classes: wxXmlResource, wxXmlResourceHandler | |
14 | ||
15 | The XML-based resource system, known as XRC, allows user interface elements | |
16 | such as dialogs, menu bars and toolbars, to be stored in text files and loaded | |
17 | into the application at run-time. XRC files can also be compiled into binary | |
18 | XRS files or C++ code (the former makes it possible to store all resources in a | |
19 | single file and the latter is useful when you want to embed the resources into | |
20 | the executable). | |
21 | ||
22 | There are several advantages to using XRC resources: | |
23 | ||
24 | @li Recompiling and linking an application is not necessary if the resources | |
25 | change. | |
26 | @li If you use a dialog designer that generates C++ code, it can be hard to | |
27 | reintegrate this into existing C++ code. Separation of resources and code | |
28 | is a more elegant solution. | |
29 | @li You can choose between different alternative resource files at run time, if | |
30 | necessary. | |
31 | @li The XRC format uses sizers for flexibility, allowing dialogs to be | |
32 | resizable and highly portable. | |
33 | @li The XRC format is a wxWidgets standard, and can be generated or | |
34 | postprocessed by any program that understands it. As it is basedon the XML | |
35 | standard, existing XML editors can be used for simple editing purposes. | |
36 | ||
37 | XRC was written by Vaclav Slavik. | |
38 | ||
39 | @li @ref overview_xrc_concepts | |
40 | @li @ref overview_xrc_binaryresourcefiles | |
41 | @li @ref overview_xrc_embeddedresource | |
42 | @li @ref overview_xrc_cppsample | |
43 | @li @ref overview_xrc_sample | |
44 | @li @ref overview_xrc_cppheader | |
45 | @li @ref overview_xrc_newresourcehandlers | |
46 | ||
47 | See also the separate @ref overview_xrcformat page for details about the XRC file format. | |
48 | ||
49 | <hr> | |
50 | ||
51 | ||
52 | @section overview_xrc_concepts XRC Concepts | |
53 | ||
54 | These are the typical steps for using XRC files in your application. | |
55 | ||
56 | @li Include the appropriate headers: normally "wx/xrc/xmlres.h" will suffice. | |
57 | @li If you are going to use XRS files (see | |
58 | @ref overview_xrc_binaryresourcefiles), install wxFileSystem archive | |
59 | handler first with wxFileSystem::AddHandler(new wxArchiveFSHandler); | |
60 | @li Call wxXmlResource::Get()->InitAllHandlers() from your wxApp::OnInit | |
61 | function, and then call wxXmlResource::Get()->Load("myfile.xrc") to load | |
62 | the resource file. | |
63 | @li To create a dialog from a resource, create it using the default | |
64 | constructor, and then load it. For example: | |
65 | wxXmlResource::Get()->LoadDialog(dlg, this, "dlg1"); | |
66 | @li Set up event tables as usual but use the XRCID(str) macro to translate from | |
67 | XRC string names to a suitable integer identifier, for example | |
68 | <tt>EVT_MENU(XRCID("quit"), MyFrame::OnQuit)</tt>. | |
69 | ||
70 | To create an XRC file, you can use one of the following methods. | |
71 | ||
72 | @li Create the file by hand. | |
73 | @li Use wxDesigner <http://www.roebling.de/>, a commercial dialog designer/RAD | |
74 | tool. | |
75 | @li Use DialogBlocks <http://www.anthemion.co.uk/dialogblocks/>, a commercial | |
76 | dialog editor. | |
77 | @li Use XRCed <http://xrced.sf.net/>, a wxPython-based dialog editor that you | |
78 | can find in the wxPython/tools subdirectory of the wxWidgets SVN archive. | |
79 | @li Use wxGlade <http://wxglade.sf.net/>, a GUI designer written in wxPython. | |
80 | At the moment it can generate Python, C++ and XRC. | |
81 | ||
82 | A complete list of third-party tools that write to XRC can be found at | |
83 | <http://www.wxwidgets.org/wiki/index.php/Tools>. | |
84 | ||
85 | It is highly recommended that you use a resource editing tool, since it's | |
86 | fiddly writing XRC files by hand. | |
87 | ||
88 | You can use wxXmlResource::Load in a number of ways. You can pass an XRC file | |
89 | (XML-based text resource file) or a zip-compressed file (see | |
90 | @ref overview_xrc_binaryresourcefiles), with extension ZIP or XRS, containing | |
91 | other XRC. | |
92 | ||
93 | You can also use embedded C++ resources (see | |
94 | @ref overview_xrc_embeddedresource). | |
95 | ||
96 | ||
97 | @section overview_xrc_binaryresourcefiles Using Binary Resource Files | |
98 | ||
99 | To compile binary resource files, use the command-line @c wxrc utility. It | |
100 | takes one or more file parameters (the input XRC files) and the following | |
101 | switches and options: | |
102 | ||
103 | @li -h (--help): Show a help message. | |
104 | @li -v (--verbose): Show verbose logging information. | |
105 | @li -c (--cpp-code): Write C++ source rather than a XRS file. | |
106 | @li -e (--extra-cpp-code): If used together with -c, generates C++ header file | |
107 | containing class definitions for the windows defined by the XRC file (see | |
108 | special subsection). | |
109 | @li -u (--uncompressed): Do not compress XML files (C++ only). | |
110 | @li -g (--gettext): Output underscore-wrapped strings that poEdit or gettext | |
111 | can scan. Outputs to stdout, or a file if -o is used. | |
112 | @li -n (--function) @<name@>: Specify C++ function name (use with -c). | |
113 | @li -o (--output) @<filename@>: Specify the output file, such as resource.xrs | |
114 | or resource.cpp. | |
115 | @li -l (--list-of-handlers) @<filename@>: Output a list of necessary handlers | |
116 | to this file. | |
117 | ||
118 | For example: | |
119 | ||
120 | @code | |
121 | $ wxrc resource.xrc | |
122 | $ wxrc resource.xrc -o resource.xrs | |
123 | $ wxrc resource.xrc -v -c -o resource.cpp | |
124 | @endcode | |
125 | ||
126 | @note XRS file is essentially a renamed ZIP archive which means that you can | |
127 | manipulate it with standard ZIP tools. Note that if you are using XRS files, | |
128 | you have to initialize the wxFileSystem archive handler first! It is a simple | |
129 | thing to do: | |
130 | ||
131 | @code | |
132 | #include <wx/filesys.h> | |
133 | #include <wx/fs_arc.h> | |
134 | ... | |
135 | wxFileSystem::AddHandler(new wxArchiveFSHandler); | |
136 | @endcode | |
137 | ||
138 | ||
139 | @section overview_xrc_embeddedresource Using Embedded Resources | |
140 | ||
141 | It is sometimes useful to embed resources in the executable itself instead of | |
142 | loading an external file (e.g. when your app is small and consists only of one | |
143 | exe file). XRC provides means to convert resources into regular C++ file that | |
144 | can be compiled and included in the executable. | |
145 | ||
146 | Use the @c -c switch to @c wxrc utility to produce C++ file with embedded | |
147 | resources. This file will contain a function called @c InitXmlResource (unless | |
148 | you override this with a command line switch). Use it to load the resource: | |
149 | ||
150 | @code | |
151 | extern void InitXmlResource(); // defined in generated file | |
152 | ... | |
153 | wxXmlResource::Get()->InitAllHandlers(); | |
154 | InitXmlResource(); | |
155 | ... | |
156 | @endcode | |
157 | ||
158 | ||
159 | @section overview_xrc_cppsample XRC C++ Sample | |
160 | ||
161 | This is the C++ source file (xrcdemo.cpp) for the XRC sample. | |
162 | ||
163 | @code | |
164 | #include "wx/wx.h" | |
165 | #include "wx/image.h" | |
166 | #include "wx/xrc/xmlres.h" | |
167 | ||
168 | // the application icon | |
169 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) | |
170 | #include "rc/appicon.xpm" | |
171 | #endif | |
172 | ||
173 | // ---------------------------------------------------------------------------- | |
174 | // private classes | |
175 | // ---------------------------------------------------------------------------- | |
176 | ||
177 | // Define a new application type, each program should derive a class from wxApp | |
178 | class MyApp : public wxApp | |
179 | { | |
180 | public: | |
181 | // override base class virtuals | |
182 | // ---------------------------- | |
183 | ||
184 | // this one is called on application startup and is a good place for the | |
185 | // app initialization (doing it here and not in the ctor allows to have an | |
186 | // error return: if OnInit() returns false, the application terminates) | |
187 | virtual bool OnInit(); | |
188 | }; | |
189 | ||
190 | // Define a new frame type: this is going to be our main frame | |
191 | class MyFrame : public wxFrame | |
192 | { | |
193 | public: | |
194 | // ctor(s) | |
195 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
196 | ||
197 | // event handlers (these functions should _not_ be virtual) | |
198 | void OnQuit(wxCommandEvent& event); | |
199 | void OnAbout(wxCommandEvent& event); | |
200 | void OnDlg1(wxCommandEvent& event); | |
201 | void OnDlg2(wxCommandEvent& event); | |
202 | ||
203 | private: | |
204 | // any class wishing to process wxWidgets events must use this macro | |
205 | DECLARE_EVENT_TABLE() | |
206 | }; | |
207 | ||
208 | // ---------------------------------------------------------------------------- | |
209 | // event tables and other macros for wxWidgets | |
210 | // ---------------------------------------------------------------------------- | |
211 | ||
212 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
213 | EVT_MENU(XRCID("menu_quit"), MyFrame::OnQuit) | |
214 | EVT_MENU(XRCID("menu_about"), MyFrame::OnAbout) | |
215 | EVT_MENU(XRCID("menu_dlg1"), MyFrame::OnDlg1) | |
216 | EVT_MENU(XRCID("menu_dlg2"), MyFrame::OnDlg2) | |
217 | END_EVENT_TABLE() | |
218 | ||
219 | IMPLEMENT_APP(MyApp) | |
220 | ||
221 | // ---------------------------------------------------------------------------- | |
222 | // the application class | |
223 | // ---------------------------------------------------------------------------- | |
224 | ||
225 | // 'Main program' equivalent: the program execution "starts" here | |
226 | bool MyApp::OnInit() | |
227 | { | |
228 | wxImage::AddHandler(new wxGIFHandler); | |
229 | wxXmlResource::Get()->InitAllHandlers(); | |
230 | wxXmlResource::Get()->Load("rc/resource.xrc"); | |
231 | ||
232 | MyFrame *frame = new MyFrame("XML resources demo", | |
233 | wxPoint(50, 50), wxSize(450, 340)); | |
234 | frame->Show(true); | |
235 | return true; | |
236 | } | |
237 | ||
238 | // ---------------------------------------------------------------------------- | |
239 | // main frame | |
240 | // ---------------------------------------------------------------------------- | |
241 | ||
242 | // frame constructor | |
243 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) | |
244 | : wxFrame((wxFrame *)NULL, -1, title, pos, size) | |
245 | { | |
246 | SetIcon(wxICON(appicon)); | |
247 | ||
248 | SetMenuBar(wxXmlResource::Get()->LoadMenuBar("mainmenu")); | |
249 | SetToolBar(wxXmlResource::Get()->LoadToolBar(this, "toolbar")); | |
250 | } | |
251 | ||
252 | // event handlers | |
253 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
254 | { | |
255 | // true is to force the frame to close | |
256 | Close(true); | |
257 | } | |
258 | ||
259 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) | |
260 | { | |
261 | wxString msg; | |
262 | msg.Printf( wxT("This is the about dialog of XML resources demo.\n") | |
263 | wxT("Welcome to %s"), wxVERSION_STRING); | |
264 | ||
265 | wxMessageBox(msg, "About XML resources demo", | |
266 | wxOK | wxICON_INFORMATION, this); | |
267 | } | |
268 | ||
269 | void MyFrame::OnDlg1(wxCommandEvent& WXUNUSED(event)) | |
270 | { | |
271 | wxDialog dlg; | |
272 | wxXmlResource::Get()->LoadDialog(&dlg, this, "dlg1"); | |
273 | dlg.ShowModal(); | |
274 | } | |
275 | ||
276 | void MyFrame::OnDlg2(wxCommandEvent& WXUNUSED(event)) | |
277 | { | |
278 | wxDialog dlg; | |
279 | wxXmlResource::Get()->LoadDialog(&dlg, this, "dlg2"); | |
280 | dlg.ShowModal(); | |
281 | } | |
282 | @endcode | |
283 | ||
284 | ||
285 | @section overview_xrc_sample XRC Resource File Sample | |
286 | ||
287 | This is the XML file (resource.xrc) for the XRC sample. | |
288 | ||
289 | @code | |
290 | <?xml version="1.0"?> | |
291 | <resource version="2.3.0.1"> | |
292 | <object class="wxMenuBar" name="mainmenu"> | |
293 | <style>wxMB_DOCKABLE</style> | |
294 | <object class="wxMenu" name="menu_file"> | |
295 | <label>_File</label> | |
296 | <style>wxMENU_TEAROFF</style> | |
297 | <object class="wxMenuItem" name="menu_about"> | |
298 | <label>_About...</label> | |
299 | <bitmap>filesave.gif</bitmap> | |
300 | </object> | |
301 | <object class="separator"/> | |
302 | <object class="wxMenuItem" name="menu_dlg1"> | |
303 | <label>Dialog 1</label> | |
304 | </object> | |
305 | <object class="wxMenuItem" name="menu_dlg2"> | |
306 | <label>Dialog 2</label> | |
307 | </object> | |
308 | <object class="separator"/> | |
309 | <object class="wxMenuItem" name="menu_quit"> | |
310 | <label>E_xit\tAlt-X</label> | |
311 | </object> | |
312 | </object> | |
313 | </object> | |
314 | <object class="wxToolBar" name="toolbar"> | |
315 | <style>wxTB_FLAT|wxTB_DOCKABLE</style> | |
316 | <margins>2,2</margins> | |
317 | <object class="tool" name="menu_open"> | |
318 | <bitmap>fileopen.gif</bitmap> | |
319 | <tooltip>Open catalog</tooltip> | |
320 | </object> | |
321 | <object class="tool" name="menu_save"> | |
322 | <bitmap>filesave.gif</bitmap> | |
323 | <tooltip>Save catalog</tooltip> | |
324 | </object> | |
325 | <object class="tool" name="menu_update"> | |
326 | <bitmap>update.gif</bitmap> | |
327 | <tooltip>Update catalog - synchronize it with sources</tooltip> | |
328 | </object> | |
329 | <separator/> | |
330 | <object class="tool" name="menu_quotes"> | |
331 | <bitmap>quotes.gif</bitmap> | |
332 | <toggle>1</toggle> | |
333 | <tooltip>Display quotes around the string?</tooltip> | |
334 | </object> | |
335 | <object class="separator"/> | |
336 | <object class="tool" name="menu_fuzzy"> | |
337 | <bitmap>fuzzy.gif</bitmap> | |
338 | <tooltip>Toggled if selected string is fuzzy translation</tooltip> | |
339 | <toggle>1</toggle> | |
340 | </object> | |
341 | </object> | |
342 | <object class="wxDialog" name="dlg1"> | |
343 | <object class="wxBoxSizer"> | |
344 | <object class="sizeritem"> | |
345 | <object class="wxBitmapButton"> | |
346 | <bitmap>fuzzy.gif</bitmap> | |
347 | <focus>fileopen.gif</focus> | |
348 | </object> | |
349 | </object> | |
350 | <object class="sizeritem"> | |
351 | <object class="wxPanel"> | |
352 | <object class="wxStaticText"> | |
353 | <label>fdgdfgdfgdfg</label> | |
354 | </object> | |
355 | <style>wxBORDER\_SUNKEN</style> | |
356 | </object> | |
357 | <flag>wxALIGN_CENTER</flag> | |
358 | </object> | |
359 | <object class="sizeritem"> | |
360 | <object class="wxButton"> | |
361 | <label>Buttonek</label> | |
362 | </object> | |
363 | <border>10d</border> | |
364 | <flag>wxALL</flag> | |
365 | </object> | |
366 | <object class="sizeritem"> | |
367 | <object class="wxHtmlWindow"> | |
368 | <htmlcode><h1>Hi,</h1>man</htmlcode> | |
369 | <size>100,45d</size> | |
370 | </object> | |
371 | </object> | |
372 | <object class="sizeritem"> | |
373 | <object class="wxNotebook"> | |
374 | <object class="notebookpage"> | |
375 | <object class="wxPanel"> | |
376 | <object class="wxBoxSizer"> | |
377 | <object class="sizeritem"> | |
378 | <object class="wxHtmlWindow"> | |
379 | <htmlcode>Hello, we are inside a <u>NOTEBOOK</u>...</htmlcode> | |
380 | <size>50,50d</size> | |
381 | </object> | |
382 | <option>1</option> | |
383 | </object> | |
384 | </object> | |
385 | </object> | |
386 | <label>Page</label> | |
387 | <image>0</image> | |
388 | </object> | |
389 | <object class="notebookpage"> | |
390 | <object class="wxPanel"> | |
391 | <object class="wxBoxSizer"> | |
392 | <object class="sizeritem"> | |
393 | <object class="wxHtmlWindow"> | |
394 | <htmlcode>Hello, we are inside a <u>NOTEBOOK</u>...</htmlcode> | |
395 | <size>50,50d</size> | |
396 | </object> | |
397 | </object> | |
398 | </object> | |
399 | </object> | |
400 | <label>Page 2</label> | |
401 | <image>1</image> | |
402 | </object> | |
403 | <usenotebooksizer>1</usenotebooksizer> | |
404 | <imagelist> | |
405 | <size>16,16</size> | |
406 | <bitmap stock_id="wxART_QUESTION"/> | |
407 | <bitmap stock_id="wxART_WARNING"/> | |
408 | </imagelist> | |
409 | </object> | |
410 | <flag>wxEXPAND</flag> | |
411 | </object> | |
412 | <orient>wxVERTICAL</orient> | |
413 | </object> | |
414 | </object> | |
415 | <object class="wxDialog" name="dlg2"> | |
416 | <object class="wxBoxSizer"> | |
417 | <orient>wxVERTICAL</orient> | |
418 | <object class="sizeritem" name="dfgdfg"> | |
419 | <object class="wxTextCtrl"> | |
420 | <size>200,200d</size> | |
421 | <style>wxTE_MULTILINE|wxBORDER_SUNKEN</style> | |
422 | <value>Hello, this is an ordinary multiline\n textctrl....</value> | |
423 | </object> | |
424 | <option>1</option> | |
425 | <flag>wxEXPAND|wxALL</flag> | |
426 | <border>10</border> | |
427 | </object> | |
428 | <object class="sizeritem"> | |
429 | <object class="wxBoxSizer"> | |
430 | <object class="sizeritem"> | |
431 | <object class="wxButton" name="wxID_OK"> | |
432 | <label>Ok</label> | |
433 | <default>1</default> | |
434 | </object> | |
435 | </object> | |
436 | <object class="sizeritem"> | |
437 | <object class="wxButton" name="wxID_CANCEL"> | |
438 | <label>Cancel</label> | |
439 | </object> | |
440 | <border>10</border> | |
441 | <flag>wxLEFT</flag> | |
442 | </object> | |
443 | </object> | |
444 | <flag>wxLEFT|wxRIGHT|wxBOTTOM|wxALIGN_RIGHT</flag> | |
445 | <border>10</border> | |
446 | </object> | |
447 | </object> | |
448 | <title>Second testing dialog</title> | |
449 | </object> | |
450 | </resource> | |
451 | @endcode | |
452 | ||
453 | ||
454 | @section overview_xrc_cppheader C++ header file generation | |
455 | ||
456 | Using the @c -e switch together with @c -c, a C++ header file is written | |
457 | containing class definitions for the GUI windows defined in the XRC file. This | |
458 | code generation can make it easier to use XRC and automate program development. | |
459 | The classes can be used as basis for development, freeing the programmer from | |
460 | dealing with most of the XRC specifics (e.g. @c XRCCTRL). | |
461 | ||
462 | For each top level window defined in the XRC file a C++ class definition is | |
463 | generated, containing as class members the named widgets of the window. A | |
464 | default constructor for each class is also generated. Inside the constructor | |
465 | all XRC loading is done and all class members representing widgets are | |
466 | initialized. | |
467 | ||
468 | A simple example will help understand how the scheme works. Suppose you have a | |
469 | XRC file defining a top level window @c TestWnd_Base, which subclasses wxFrame | |
470 | (any other class like @c wxDialog will do also), and has subwidgets wxTextCtrl A | |
471 | and wxButton B. | |
472 | ||
473 | The XRC file and corresponding class definition in the header file will be | |
474 | something like: | |
475 | ||
476 | @code | |
477 | <?xml version="1.0"?> | |
478 | <resource version="2.3.0.1"> | |
479 | <object class="wxFrame" name="TestWnd_Base"> | |
480 | <size>-1,-1</size> | |
481 | <title>Test</title> | |
482 | <object class="wxBoxSizer"> | |
483 | <orient>wxHORIZONTAL</orient> | |
484 | <object class="sizeritem"> | |
485 | <object class="wxTextCtrl" name="A"> | |
486 | <label>Test label</label> | |
487 | </object> | |
488 | </object> | |
489 | <object class="sizeritem"> | |
490 | <object class="wxButton" name="B"> | |
491 | <label>Test button</label> | |
492 | </object> | |
493 | </object> | |
494 | </object> | |
495 | </object> | |
496 | </resource> | |
497 | ||
498 | ||
499 | class TestWnd_Base : public wxFrame | |
500 | { | |
501 | protected: | |
502 | wxTextCtrl* A; | |
503 | wxButton* B; | |
504 | ||
505 | private: | |
506 | void InitWidgetsFromXRC() | |
507 | { | |
508 | wxXmlResource::Get()->LoadObject(this, NULL, "TestWnd", "wxFrame"); | |
509 | A = XRCCTRL(*this, "A", wxTextCtrl); | |
510 | B = XRCCTRL(*this, "B", wxButton); | |
511 | } | |
512 | public: | |
513 | TestWnd::TestWnd() | |
514 | { | |
515 | InitWidgetsFromXRC(); | |
516 | } | |
517 | }; | |
518 | @endcode | |
519 | ||
520 | The generated window class can be used as basis for the full window class. The | |
521 | class members which represent widgets may be accessed by name instead of using | |
522 | @c XRCCTRL every time you wish to reference them (note that they are | |
523 | @c protected class members), though you must still use @c XRCID to refer to | |
524 | widget IDs in the event table. | |
525 | ||
526 | Example: | |
527 | ||
528 | @code | |
529 | #include "resource.h" | |
530 | ||
531 | class TestWnd : public TestWnd_Base | |
532 | { | |
533 | public: | |
534 | TestWnd() | |
535 | { | |
536 | // A, B already initialised at this point | |
537 | A->SetValue("Updated in TestWnd::TestWnd"); | |
538 | B->SetValue("Nice :)"); | |
539 | } | |
540 | void OnBPressed(wxEvent& event) | |
541 | { | |
542 | Close(); | |
543 | } | |
544 | DECLARE_EVENT_TABLE(); | |
545 | }; | |
546 | ||
547 | BEGIN_EVENT_TABLE(TestWnd,TestWnd_Base) | |
548 | EVT_BUTTON(XRCID("B"), TestWnd::OnBPressed) | |
549 | END_EVENT_TABLE() | |
550 | @endcode | |
551 | ||
552 | It is also possible to access the wxSizerItem of a sizer that is part of a | |
553 | resource. This can be done using @c XRCSIZERITEM as shown. | |
554 | ||
555 | The resource file can have something like this for a sizer item. | |
556 | ||
557 | @code | |
558 | <object class="spacer" name="area"> | |
559 | <size>400, 300</size> | |
560 | </object> | |
561 | @endcode | |
562 | ||
563 | The code can then access the sizer item by using @c XRCSIZERITEM and @c XRCID | |
564 | together. | |
565 | ||
566 | @code | |
567 | wxSizerItem* item = XRCSIZERITEM(*this, "area"); | |
568 | @endcode | |
569 | ||
570 | ||
571 | @section overview_xrc_newresourcehandlers Adding New Resource Handlers | |
572 | ||
573 | Adding a new resource handler is pretty easy. | |
574 | ||
575 | Typically, to add an handler for the @c MyControl class, you'll want to create | |
576 | the @c xh_mycontrol.h and @c xh_mycontrol.cpp files. | |
577 | ||
578 | The header needs to contains the @c MyControlXmlHandler class definition: | |
579 | ||
580 | @code | |
581 | class MyControlXmlHandler : public wxXmlResourceHandler | |
582 | { | |
583 | public: | |
584 | // Constructor. | |
585 | MyControlXmlHandler(); | |
586 | ||
587 | // Creates the control and returns a pointer to it. | |
588 | virtual wxObject *DoCreateResource(); | |
589 | ||
590 | // Returns true if we know how to create a control for the given node. | |
591 | virtual bool CanHandle(wxXmlNode *node); | |
592 | ||
593 | // Register with wxWidgets' dynamic class subsystem. | |
594 | DECLARE_DYNAMIC_CLASS(MyControlXmlHandler) | |
595 | }; | |
596 | @endcode | |
597 | ||
598 | The implementation of your custom XML handler will typically look as: | |
599 | ||
600 | @code | |
601 | // Register with wxWidgets' dynamic class subsystem. | |
602 | IMPLEMENT_DYNAMIC_CLASS(MyControlXmlHandler, wxXmlResourceHandler) | |
603 | ||
604 | MyControlXmlHandler::MyControlXmlHandler() | |
605 | { | |
606 | // this call adds support for all wxWindows class styles | |
607 | // (e.g. wxBORDER_SIMPLE, wxBORDER_SUNKEN, wxWS_EX_* etc etc) | |
608 | AddWindowStyles(); | |
609 | ||
610 | // if MyControl class supports e.g. MYCONTROL_DEFAULT_STYLE | |
611 | // you should use: | |
612 | // XRC_ADD_STYLE(MYCONTROL_DEFAULT_STYLE); | |
613 | } | |
614 | ||
615 | wxObject *MyControlXmlHandler::DoCreateResource() | |
616 | { | |
617 | // the following macro will init a pointer named "control" | |
618 | // with a new instance of the MyControl class, but will NOT | |
619 | // Create() it! | |
620 | XRC_MAKE_INSTANCE(control, MyControl) | |
621 | ||
622 | // this is the point where you'll typically need to do the most | |
623 | // important changes: here the control is created and initialized. | |
624 | // You'll want to use the wxXmlResourceHandler's getters to | |
625 | // do most of your work. | |
626 | // If e.g. the MyControl::Create function looks like: | |
627 | // | |
628 | // bool MyControl::Create(wxWindow *parent, int id, | |
629 | // const wxBitmap &first, const wxPoint &posFirst, | |
630 | // const wxBitmap &second, const wxPoint &posSecond, | |
631 | // const wxString &theTitle, const wxFont &titleFont, | |
632 | // const wxPoint &pos, const wxSize &size, | |
633 | // long style = MYCONTROL_DEFAULT_STYLE, | |
634 | // const wxString &name = wxT("MyControl")); | |
635 | // | |
636 | // Then the XRC for your component should look like: | |
637 | // | |
638 | // <object class="MyControl" name="some_name"> | |
639 | // <first-bitmap>first.xpm</first-bitmap> | |
640 | // <second-bitmap>text.xpm</second-bitmap> | |
641 | // <first-pos>3,3</first-pos> | |
642 | // <second-pos>4,4</second-pos> | |
643 | // <the-title>a title</the-title> | |
644 | // <title-font> | |
645 | // <!-- Standard XRC tags for a font: <size>, <style>, <weight>, etc --> | |
646 | // </title-font> | |
647 | // <!-- XRC also accepts other usual tags for wxWindow-derived classes: | |
648 | // like e.g. <name>, <style>, <size>, <position>, etc --> | |
649 | // </object> | |
650 | // | |
651 | // And the code to read your custom tags from the XRC file is just: | |
652 | control->Create(m_parentAsWindow, GetID(), | |
653 | GetBitmap(wxT("first-bitmap")), | |
654 | GetPosition(wxT("first-pos")), | |
655 | GetBitmap(wxT("second-bitmap")), | |
656 | GetPosition(wxT("second-pos")), | |
657 | GetText(wxT("the-title")), | |
658 | GetFont(wxT("title-font")), | |
659 | GetPosition(), GetSize(), GetStyle(), GetName()); | |
660 | ||
661 | SetupWindow(control); | |
662 | ||
663 | return control; | |
664 | } | |
665 | ||
666 | bool MyControlXmlHandler::CanHandle(wxXmlNode *node) | |
667 | { | |
668 | // this function tells XRC system that this handler can parse | |
669 | // the <object class="MyControl"> tags | |
670 | return IsOfClass(node, wxT("MyControl")); | |
671 | } | |
672 | @endcode | |
673 | ||
674 | You may want to check the wxXmlResourceHandler documentation to see how many | |
675 | built-in getters it contains. It's very easy to retrieve also complex | |
676 | structures out of XRC files using them. | |
677 | ||
678 | */ | |
679 |