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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: isosurf.cpp | |
3 | // Purpose: wxGLCanvas demo program | |
4 | // Author: Brian Paul (original gltk version), Wolfram Gloger | |
5 | // Modified by: Julian Smart | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation | |
14 | #pragma interface | |
15 | #endif | |
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/wx.h" | |
26 | #endif | |
27 | ||
28 | #if !wxUSE_GLCANVAS | |
29 | #error Please set wxUSE_GLCANVAS to 1 in setup.h. | |
30 | #endif | |
31 | ||
32 | #include "wx/timer.h" | |
33 | #include "wx/glcanvas.h" | |
34 | ||
35 | #ifdef __WXMAC__ | |
36 | # ifdef __DARWIN__ | |
37 | # include <OpenGL/gl.h> | |
38 | # include <OpenGL/glu.h> | |
39 | # else | |
40 | # include <gl.h> | |
41 | # include <glu.h> | |
42 | # endif | |
43 | #else | |
44 | # include <GL/gl.h> | |
45 | # include <GL/glu.h> | |
46 | #endif | |
47 | ||
48 | #include "isosurf.h" | |
49 | ||
50 | // The following part is taken largely unchanged from the original C Version | |
51 | ||
52 | #include <math.h> | |
53 | ||
54 | GLboolean speed_test = GL_FALSE; | |
55 | GLboolean use_vertex_arrays = GL_FALSE; | |
56 | ||
57 | GLboolean doubleBuffer = GL_TRUE; | |
58 | ||
59 | GLboolean smooth = GL_TRUE; | |
60 | GLboolean lighting = GL_TRUE; | |
61 | ||
62 | ||
63 | #define MAXVERTS 10000 | |
64 | ||
65 | static GLfloat verts[MAXVERTS][3]; | |
66 | static GLfloat norms[MAXVERTS][3]; | |
67 | static GLint numverts; | |
68 | ||
69 | static GLfloat xrot; | |
70 | static GLfloat yrot; | |
71 | ||
72 | ||
73 | static void read_surface( char *filename ) | |
74 | { | |
75 | FILE *f; | |
76 | ||
77 | f = fopen(filename,"r"); | |
78 | if (!f) { | |
79 | wxString msg("Couldn't read "); | |
80 | msg += filename; | |
81 | wxMessageBox(msg); | |
82 | return; | |
83 | } | |
84 | ||
85 | numverts = 0; | |
86 | while (!feof(f) && numverts<MAXVERTS) { | |
87 | fscanf( f, "%f %f %f %f %f %f", | |
88 | &verts[numverts][0], &verts[numverts][1], &verts[numverts][2], | |
89 | &norms[numverts][0], &norms[numverts][1], &norms[numverts][2] ); | |
90 | numverts++; | |
91 | } | |
92 | numverts--; | |
93 | ||
94 | printf("%d vertices, %d triangles\n", numverts, numverts-2); | |
95 | fclose(f); | |
96 | } | |
97 | ||
98 | ||
99 | static void draw_surface( void ) | |
100 | { | |
101 | GLint i; | |
102 | ||
103 | #ifdef GL_EXT_vertex_array | |
104 | if (use_vertex_arrays) { | |
105 | glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts ); | |
106 | } | |
107 | else { | |
108 | #endif | |
109 | glBegin( GL_TRIANGLE_STRIP ); | |
110 | for (i=0;i<numverts;i++) { | |
111 | glNormal3fv( norms[i] ); | |
112 | glVertex3fv( verts[i] ); | |
113 | } | |
114 | glEnd(); | |
115 | #ifdef GL_EXT_vertex_array | |
116 | } | |
117 | #endif | |
118 | } | |
119 | ||
120 | ||
121 | static void draw1(void) | |
122 | { | |
123 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); | |
124 | glPushMatrix(); | |
125 | glRotatef( yrot, 0.0, 1.0, 0.0 ); | |
126 | glRotatef( xrot, 1.0, 0.0, 0.0 ); | |
127 | ||
128 | draw_surface(); | |
129 | ||
130 | glPopMatrix(); | |
131 | ||
132 | glFlush(); | |
133 | } | |
134 | ||
135 | ||
136 | static void InitMaterials(void) | |
137 | { | |
138 | static float ambient[] = {0.1, 0.1, 0.1, 1.0}; | |
139 | static float diffuse[] = {0.5, 1.0, 1.0, 1.0}; | |
140 | static float position0[] = {0.0, 0.0, 20.0, 0.0}; | |
141 | static float position1[] = {0.0, 0.0, -20.0, 0.0}; | |
142 | static float front_mat_shininess[] = {60.0}; | |
143 | static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0}; | |
144 | static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0}; | |
145 | /* | |
146 | static float back_mat_shininess[] = {60.0}; | |
147 | static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0}; | |
148 | static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0}; | |
149 | */ | |
150 | static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0}; | |
151 | static float lmodel_twoside[] = {GL_FALSE}; | |
152 | ||
153 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); | |
154 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); | |
155 | glLightfv(GL_LIGHT0, GL_POSITION, position0); | |
156 | glEnable(GL_LIGHT0); | |
157 | ||
158 | glLightfv(GL_LIGHT1, GL_AMBIENT, ambient); | |
159 | glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse); | |
160 | glLightfv(GL_LIGHT1, GL_POSITION, position1); | |
161 | glEnable(GL_LIGHT1); | |
162 | ||
163 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); | |
164 | glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); | |
165 | glEnable(GL_LIGHTING); | |
166 | ||
167 | glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, front_mat_shininess); | |
168 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_mat_specular); | |
169 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse); | |
170 | } | |
171 | ||
172 | ||
173 | static void Init(void) | |
174 | { | |
175 | glClearColor(0.0, 0.0, 0.0, 0.0); | |
176 | ||
177 | glShadeModel(GL_SMOOTH); | |
178 | glEnable(GL_DEPTH_TEST); | |
179 | ||
180 | InitMaterials(); | |
181 | ||
182 | glMatrixMode(GL_PROJECTION); | |
183 | glLoadIdentity(); | |
184 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5, 25 ); | |
185 | ||
186 | glMatrixMode(GL_MODELVIEW); | |
187 | glLoadIdentity(); | |
188 | glTranslatef( 0.0, 0.0, -6.0 ); | |
189 | ||
190 | #ifdef GL_EXT_vertex_array | |
191 | if (use_vertex_arrays) { | |
192 | glVertexPointerEXT( 3, GL_FLOAT, 0, numverts, verts ); | |
193 | glNormalPointerEXT( GL_FLOAT, 0, numverts, norms ); | |
194 | glEnable( GL_VERTEX_ARRAY_EXT ); | |
195 | glEnable( GL_NORMAL_ARRAY_EXT ); | |
196 | } | |
197 | #endif | |
198 | } | |
199 | ||
200 | ||
201 | static void Reshape(int width, int height) | |
202 | { | |
203 | glViewport(0, 0, (GLint)width, (GLint)height); | |
204 | } | |
205 | ||
206 | ||
207 | static GLenum Args(int argc, char **argv) | |
208 | { | |
209 | GLint i; | |
210 | ||
211 | for (i = 1; i < argc; i++) { | |
212 | if (strcmp(argv[i], "-sb") == 0) { | |
213 | doubleBuffer = GL_FALSE; | |
214 | } | |
215 | else if (strcmp(argv[i], "-db") == 0) { | |
216 | doubleBuffer = GL_TRUE; | |
217 | } | |
218 | else if (strcmp(argv[i], "-speed") == 0) { | |
219 | speed_test = GL_TRUE; | |
220 | doubleBuffer = GL_TRUE; | |
221 | } | |
222 | else if (strcmp(argv[i], "-va") == 0) { | |
223 | use_vertex_arrays = GL_TRUE; | |
224 | } | |
225 | else { | |
226 | wxString msg("Bad option: "); | |
227 | msg += argv[i]; | |
228 | wxMessageBox(msg); | |
229 | return GL_FALSE; | |
230 | } | |
231 | } | |
232 | ||
233 | return GL_TRUE; | |
234 | } | |
235 | ||
236 | // The following part was written for wxWindows 1.66 | |
237 | MyFrame *frame = NULL; | |
238 | ||
239 | IMPLEMENT_APP(MyApp) | |
240 | ||
241 | // `Main program' equivalent, creating windows and returning main app frame | |
242 | bool MyApp::OnInit(void) | |
243 | { | |
244 | Args(argc, argv); | |
245 | ||
246 | // Create the main frame window | |
247 | frame = new MyFrame(NULL, "Isosurf GL Sample", wxPoint(50, 50), wxSize(200, 200)); | |
248 | ||
249 | // Give it an icon | |
250 | frame->SetIcon(wxIcon("mondrian")); | |
251 | ||
252 | // Make a menubar | |
253 | wxMenu *fileMenu = new wxMenu; | |
254 | ||
255 | fileMenu->Append(wxID_EXIT, "E&xit"); | |
256 | wxMenuBar *menuBar = new wxMenuBar; | |
257 | menuBar->Append(fileMenu, "&File"); | |
258 | frame->SetMenuBar(menuBar); | |
259 | ||
260 | // Make a TestGLCanvas | |
261 | ||
262 | // JACS | |
263 | #ifdef __WXMSW__ | |
264 | int *gl_attrib = NULL; | |
265 | #else | |
266 | int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1, | |
267 | WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1, | |
268 | WX_GL_DOUBLEBUFFER, | |
269 | # ifdef __WXMAC__ | |
270 | GL_NONE }; | |
271 | # else | |
272 | None }; | |
273 | # endif | |
274 | #endif | |
275 | ||
276 | if(!doubleBuffer) | |
277 | { | |
278 | printf("don't have double buffer, disabling\n"); | |
279 | #ifdef __WXGTK__ | |
280 | gl_attrib[9] = None; | |
281 | #endif | |
282 | doubleBuffer = GL_FALSE; | |
283 | } | |
284 | ||
285 | frame->m_canvas = new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200), | |
286 | 0, "TestGLCanvas", gl_attrib ); | |
287 | ||
288 | // Show the frame | |
289 | frame->Show(TRUE); | |
290 | ||
291 | frame->m_canvas->SetCurrent(); | |
292 | read_surface( "isosurf.dat" ); | |
293 | ||
294 | Init(); | |
295 | ||
296 | return TRUE; | |
297 | } | |
298 | ||
299 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
300 | EVT_MENU(wxID_EXIT, MyFrame::OnExit) | |
301 | END_EVENT_TABLE() | |
302 | ||
303 | // My frame constructor | |
304 | MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, | |
305 | const wxSize& size, long style): | |
306 | wxFrame(frame, -1, title, pos, size, style) | |
307 | { | |
308 | m_canvas = NULL; | |
309 | } | |
310 | ||
311 | // Intercept menu commands | |
312 | void MyFrame::OnExit(wxCommandEvent& event) | |
313 | { | |
314 | Destroy(); | |
315 | } | |
316 | ||
317 | /* | |
318 | * TestGLCanvas implementation | |
319 | */ | |
320 | ||
321 | BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas) | |
322 | EVT_SIZE(TestGLCanvas::OnSize) | |
323 | EVT_PAINT(TestGLCanvas::OnPaint) | |
324 | EVT_CHAR(TestGLCanvas::OnChar) | |
325 | EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent) | |
326 | EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground) | |
327 | END_EVENT_TABLE() | |
328 | ||
329 | TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id, | |
330 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, int* gl_attrib): | |
331 | wxGLCanvas(parent, id, pos, size, style, name, gl_attrib) | |
332 | { | |
333 | parent->Show(TRUE); | |
334 | SetCurrent(); | |
335 | ||
336 | /* Make sure server supports the vertex array extension */ | |
337 | char* extensions = (char *) glGetString( GL_EXTENSIONS ); | |
338 | if (!extensions || !strstr( extensions, "GL_EXT_vertex_array" )) { | |
339 | use_vertex_arrays = GL_FALSE; | |
340 | } | |
341 | } | |
342 | ||
343 | ||
344 | TestGLCanvas::~TestGLCanvas(void) | |
345 | { | |
346 | } | |
347 | ||
348 | void TestGLCanvas::OnPaint( wxPaintEvent& event ) | |
349 | { | |
350 | // This is a dummy, to avoid an endless succession of paint messages. | |
351 | // OnPaint handlers must always create a wxPaintDC. | |
352 | wxPaintDC dc(this); | |
353 | ||
354 | #ifndef __WXMOTIF__ | |
355 | if (!GetContext()) return; | |
356 | #endif | |
357 | ||
358 | SetCurrent(); | |
359 | ||
360 | draw1(); | |
361 | SwapBuffers(); | |
362 | } | |
363 | ||
364 | void TestGLCanvas::OnSize(wxSizeEvent& event) | |
365 | { | |
366 | #ifndef __WXMOTIF__ | |
367 | if (!GetContext()) return; | |
368 | #endif | |
369 | ||
370 | SetCurrent(); | |
371 | int width, height; | |
372 | GetClientSize(& width, & height); | |
373 | Reshape(width, height); | |
374 | } | |
375 | ||
376 | void TestGLCanvas::OnChar(wxKeyEvent& event) | |
377 | { | |
378 | switch(event.KeyCode()) { | |
379 | case WXK_ESCAPE: | |
380 | exit(0); | |
381 | case WXK_LEFT: | |
382 | yrot -= 15.0; | |
383 | break; | |
384 | case WXK_RIGHT: | |
385 | yrot += 15.0; | |
386 | break; | |
387 | case WXK_UP: | |
388 | xrot += 15.0; | |
389 | break; | |
390 | case WXK_DOWN: | |
391 | xrot -= 15.0; | |
392 | break; | |
393 | case 's': case 'S': | |
394 | smooth = !smooth; | |
395 | if (smooth) { | |
396 | glShadeModel(GL_SMOOTH); | |
397 | } else { | |
398 | glShadeModel(GL_FLAT); | |
399 | } | |
400 | break; | |
401 | case 'l': case 'L': | |
402 | lighting = !lighting; | |
403 | if (lighting) { | |
404 | glEnable(GL_LIGHTING); | |
405 | } else { | |
406 | glDisable(GL_LIGHTING); | |
407 | } | |
408 | break; | |
409 | default: | |
410 | { | |
411 | event.Skip(); | |
412 | return; | |
413 | } | |
414 | } | |
415 | ||
416 | Refresh(FALSE); | |
417 | } | |
418 | ||
419 | void TestGLCanvas::OnMouseEvent(wxMouseEvent& event) | |
420 | { | |
421 | static int dragging = 0; | |
422 | static float last_x, last_y; | |
423 | ||
424 | //printf("%f %f %d\n", event.GetX(), event.GetY(), (int)event.LeftIsDown()); | |
425 | if(event.LeftIsDown()) { | |
426 | if(!dragging) { | |
427 | dragging = 1; | |
428 | } else { | |
429 | yrot += (event.GetX() - last_x)*1.0; | |
430 | xrot += (event.GetY() - last_y)*1.0; | |
431 | Refresh(FALSE); | |
432 | } | |
433 | last_x = event.GetX(); | |
434 | last_y = event.GetY(); | |
435 | } else | |
436 | dragging = 0; | |
437 | } | |
438 | ||
439 | void TestGLCanvas::OnEraseBackground(wxEraseEvent& event) | |
440 | { | |
441 | // Do nothing, to avoid flashing. | |
442 | } | |
443 |