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3% encconv.h at 30/Dec/99 18:45:16
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6\section{\class{wxEncodingConverter}}\label{wxencodingconverter}
7
8This class is capable of converting strings between two
98-bit encodings/charsets. It can also convert from/to Unicode (but only
10if you compiled wxWidgets with wxUSE\_WCHAR\_T set to 1). Only a limited subset
11of encodings is supported by wxEncodingConverter:
12{\tt wxFONTENCODING\_ISO8859\_1..15}, {\tt wxFONTENCODING\_CP1250..1257} and
13{\tt wxFONTENCODING\_KOI8}.
14
15\wxheading{Note}
16
17Please use \helpref{wxMBConv classes}{mbconvclasses} instead
18if possible. \helpref{wxCSConv}{wxcsconv} has much better support for various
19encodings than wxEncodingConverter. wxEncodingConverter is useful only
20if you rely on {\tt wxCONVERT\_SUBSTITUTE} mode of operation (see
21\helpref{Init}{wxencodingconverterinit}).
22
23\wxheading{Derived from}
24
25\helpref{wxObject}{wxobject}
26
27\wxheading{Include files}
28
29<wx/encconv.h>
30
31\wxheading{Library}
32
33\helpref{wxBase}{librarieslist}
34
35\wxheading{See also}
36
37\helpref{wxFontMapper}{wxfontmapper},
38\helpref{wxMBConv}{wxmbconv},
39\helpref{Writing non-English applications}{nonenglishoverview}
40
41
42\latexignore{\rtfignore{\wxheading{Members}}}
43
44
45\membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter}
46
47\func{}{wxEncodingConverter}{\void}
48
49Constructor.
50
51
52\membersection{wxEncodingConverter::Init}\label{wxencodingconverterinit}
53
54\func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}}
55
56Initialize conversion. Both output or input encoding may
57be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
58All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert}
59will interpret its argument
60as a string in {\it input\_enc} encoding and will output string in
61{\it output\_enc} encoding.
62You must call this method before calling Convert. You may call
63it more than once in order to switch to another conversion.
64{\it Method} affects behaviour of Convert() in case input character
65cannot be converted because it does not exist in output encoding:
66
67\begin{twocollist}\itemsep=0pt
68\twocolitem{{\bf wxCONVERT\_STRICT}}{follow behaviour of GNU Recode -
69just copy unconvertible characters to output and don't change them
70(its integer value will stay the same)}
71\twocolitem{{\bf wxCONVERT\_SUBSTITUTE}}{try some (lossy) substitutions
72- e.g. replace unconvertible latin capitals with acute by ordinary
73capitals, replace en-dash or em-dash by '-' etc.}
74\end{twocollist}
75
76Both modes guarantee that output string will have same length
77as input string.
78
79\wxheading{Return value}
80
81false if given conversion is impossible, true otherwise
82(conversion may be impossible either if you try to convert
83to Unicode with non-Unicode build of wxWidgets or if input
84or output encoding is not supported.)
85
86
87\membersection{wxEncodingConverter::CanConvert}\label{wxencodingconvertercanconvert}
88
89\func{static bool}{CanConvert}{\param{wxFontEncoding }{encIn}, \param{wxFontEncoding }{encOut}}
90
91Return true if (any text in) multibyte encoding \arg{encIn} can be converted to
92another one ({\it encOut}) losslessly.
93
94Do not call this method with \texttt{wxFONTENCODING\_UNICODE} as either
95parameter, it doesn't make sense (always works in one sense and always depends
96on the text to convert in the other).
97
98
99\membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
100
101\constfunc{bool}{Convert}{\param{const char* }{input}, \param{char* }{output}}
102
103\constfunc{bool}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}}
104
105\constfunc{bool}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}}
106
107\constfunc{bool}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}}
108
109Convert input string according to settings passed to
110\helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}.
111
112\constfunc{bool}{Convert}{\param{char* }{str}}
113
114\constfunc{bool}{Convert}{\param{wchar\_t* }{str}}
115
116Convert input string according to settings passed to
117\helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the
118same memory area.
119
120All of the versions above return \true if the conversion was lossless and
121\false if at least one of the characters couldn't be converted and was replaced
122with {\tt '?'} in the output. Note that if {\tt wxCONVERT\_SUBSTITUTE} was
123passed to \helpref{Init}{wxencodingconverterinit}, substitution is considered
124lossless operation.
125
126\constfunc{wxString}{Convert}{\param{const wxString\& }{input}}
127
128Convert wxString and return new wxString object.
129
130\wxheading{Notes}
131
132You must call \helpref{Init}{wxencodingconverterinit} before using this method!
133
134{\tt wchar\_t} versions of the method are not available if wxWidgets was compiled
135with {\tt wxUSE\_WCHAR\_T} set to 0.
136
137
138\membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
139
140\func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
141
142Return equivalents for given font that are used
143under given platform. Supported platforms:
144
145\begin{itemize}\itemsep=0pt
146\item wxPLATFORM\_UNIX
147\item wxPLATFORM\_WINDOWS
148\item wxPLATFORM\_OS2
149\item wxPLATFORM\_MAC
150\item wxPLATFORM\_CURRENT
151\end{itemize}
152
153wxPLATFORM\_CURRENT means the platform this binary was compiled for.
154
155Examples:
156
157\begin{verbatim}
158current platform enc returned value
159----------------------------------------------
160unix CP1250 {ISO8859_2}
161unix ISO8859_2 {ISO8859_2}
162windows ISO8859_2 {CP1250}
163unix CP1252 {ISO8859_1,ISO8859_15}
164\end{verbatim}
165
166Equivalence is defined in terms of convertibility:
167two encodings are equivalent if you can convert text between
168then without losing information (it may - and will - happen
169that you lose special chars like quotation marks or em-dashes
170but you shouldn't lose any diacritics and language-specific
171characters when converting between equivalent encodings).
172
173Remember that this function does {\bf NOT} check for presence of
174fonts in system. It only tells you what are most suitable
175encodings. (It usually returns only one encoding.)
176
177\wxheading{Notes}
178
179\begin{itemize}\itemsep=0pt
180\item Note that argument {\it enc} itself may be present in the returned array,
181so that you can, as a side-effect, detect whether the
182encoding is native for this platform or not.
183\item \helpref{Convert}{wxencodingconverterconvert} is not limited to
184converting between equivalent encodings, it can convert between two arbitrary
185encodings.
186\item If {\it enc} is present in the returned array, then it is {\bf always} the first
187item of it.
188\item Please note that the returned array may contain no items at all.
189\end{itemize}
190
191
192\membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents}
193
194\func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
195
196Similar to
197\helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents},
198but this one will return ALL
199equivalent encodings, regardless of the platform, and including itself.
200
201This platform's encodings are before others in the array. And again, if {\it enc} is in the array,
202it is the very first item in it.
203