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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/window.h
3// Purpose: wxWindowBase class - the interface of wxWindow
4// Author: Vadim Zeitlin
5// Modified by: Ron Lee
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_WINDOW_H_BASE_
13#define _WX_WINDOW_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers which we must include here
17// ----------------------------------------------------------------------------
18
19#include "wx/event.h" // the base class
20
21#include "wx/list.h" // defines wxWindowList
22
23#include "wx/cursor.h" // we have member variables of these classes
24#include "wx/font.h" // so we can't do without them
25#include "wx/colour.h"
26#include "wx/region.h"
27#include "wx/utils.h"
28#include "wx/intl.h"
29
30#include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32#if wxUSE_PALETTE
33 #include "wx/palette.h"
34#endif // wxUSE_PALETTE
35
36#if wxUSE_ACCEL
37 #include "wx/accel.h"
38#endif // wxUSE_ACCEL
39
40#if wxUSE_ACCESSIBILITY
41#include "wx/access.h"
42#endif
43
44// when building wxUniv/Foo we don't want the code for native menu use to be
45// compiled in - it should only be used when building real wxFoo
46#ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48#else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53// Define this macro if the corresponding operating system handles the state
54// of children windows automatically when the parent is enabled/disabled.
55// Otherwise wx itself must ensure that when the parent is disabled its
56// children are disabled too, and their initial state is restored when the
57// parent is enabled back.
58#if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61#else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63#endif
64
65// ----------------------------------------------------------------------------
66// forward declarations
67// ----------------------------------------------------------------------------
68
69class WXDLLIMPEXP_FWD_CORE wxCaret;
70class WXDLLIMPEXP_FWD_CORE wxControl;
71class WXDLLIMPEXP_FWD_CORE wxCursor;
72class WXDLLIMPEXP_FWD_CORE wxDC;
73class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75class WXDLLIMPEXP_FWD_CORE wxSizer;
76class WXDLLIMPEXP_FWD_CORE wxToolTip;
77class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78class WXDLLIMPEXP_FWD_CORE wxWindow;
79class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81#if wxUSE_ACCESSIBILITY
82class WXDLLIMPEXP_FWD_CORE wxAccessible;
83#endif
84
85// ----------------------------------------------------------------------------
86// helper stuff used by wxWindow
87// ----------------------------------------------------------------------------
88
89// struct containing all the visual attributes of a control
90struct WXDLLIMPEXP_CORE wxVisualAttributes
91{
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101};
102
103// different window variants, on platforms like eg mac uses different
104// rendering sizes
105enum wxWindowVariant
106{
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112};
113
114#if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116#endif
117
118// valid values for Show/HideWithEffect()
119enum wxShowEffect
120{
121 wxSHOW_EFFECT_NONE,
122 wxSHOW_EFFECT_ROLL_TO_LEFT,
123 wxSHOW_EFFECT_ROLL_TO_RIGHT,
124 wxSHOW_EFFECT_ROLL_TO_TOP,
125 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
126 wxSHOW_EFFECT_SLIDE_TO_LEFT,
127 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
128 wxSHOW_EFFECT_SLIDE_TO_TOP,
129 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
130 wxSHOW_EFFECT_BLEND,
131 wxSHOW_EFFECT_EXPAND,
132 wxSHOW_EFFECT_MAX
133};
134
135// flags for SendSizeEvent()
136enum
137{
138 wxSEND_EVENT_POST = 1
139};
140
141// ----------------------------------------------------------------------------
142// (pseudo)template list classes
143// ----------------------------------------------------------------------------
144
145WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
146
147// ----------------------------------------------------------------------------
148// global variables
149// ----------------------------------------------------------------------------
150
151extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
152
153// declared here for compatibility only, main declaration is in wx/app.h
154extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
155
156// ----------------------------------------------------------------------------
157// wxWindowBase is the base class for all GUI controls/widgets, this is the public
158// interface of this class.
159//
160// Event handler: windows have themselves as their event handlers by default,
161// but their event handlers could be set to another object entirely. This
162// separation can reduce the amount of derivation required, and allow
163// alteration of a window's functionality (e.g. by a resource editor that
164// temporarily switches event handlers).
165// ----------------------------------------------------------------------------
166
167class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
168{
169public:
170 // creating the window
171 // -------------------
172
173 // default ctor, initializes everything which can be initialized before
174 // Create()
175 wxWindowBase() ;
176
177 virtual ~wxWindowBase();
178
179 // deleting the window
180 // -------------------
181
182 // ask the window to close itself, return true if the event handler
183 // honoured our request
184 bool Close( bool force = false );
185
186 // the following functions delete the C++ objects (the window itself
187 // or its children) as well as the GUI windows and normally should
188 // never be used directly
189
190 // delete window unconditionally (dangerous!), returns true if ok
191 virtual bool Destroy();
192 // delete all children of this window, returns true if ok
193 bool DestroyChildren();
194
195 // is the window being deleted?
196 bool IsBeingDeleted() const;
197
198 // window attributes
199 // -----------------
200
201 // label is just the same as the title (but for, e.g., buttons it
202 // makes more sense to speak about labels), title access
203 // is available from wxTLW classes only (frames, dialogs)
204 virtual void SetLabel(const wxString& label) = 0;
205 virtual wxString GetLabel() const = 0;
206
207 // the window name is used for ressource setting in X, it is not the
208 // same as the window title/label
209 virtual void SetName( const wxString &name ) { m_windowName = name; }
210 virtual wxString GetName() const { return m_windowName; }
211
212 // sets the window variant, calls internally DoSetVariant if variant
213 // has changed
214 void SetWindowVariant(wxWindowVariant variant);
215 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
216
217
218 // get or change the layout direction (LTR or RTL) for this window,
219 // wxLayout_Default is returned if layout direction is not supported
220 virtual wxLayoutDirection GetLayoutDirection() const
221 { return wxLayout_Default; }
222 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
223 { }
224
225 // mirror coordinates for RTL layout if this window uses it and if the
226 // mirroring is not done automatically like Win32
227 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
228 wxCoord width,
229 wxCoord widthTotal) const;
230
231
232 // window id uniquely identifies the window among its siblings unless
233 // it is wxID_ANY which means "don't care"
234 void SetId( wxWindowID winid ) { m_windowId = winid; }
235 wxWindowID GetId() const { return m_windowId; }
236
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in the auto-id range or wxID_NONE if failed. If using
239 // autoid management, it will mark the id as reserved until it is
240 // used (by assigning it to a wxWindowIDRef) or unreserved.
241 static wxWindowID NewControlId(int count = 1)
242 {
243 return wxIdManager::ReserveId(count);
244 }
245
246 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
247 // it must be unreserved
248 static void UnreserveControlId(wxWindowID id, int count = 1)
249 {
250 wxIdManager::UnreserveId(id, count);
251 }
252
253
254 // moving/resizing
255 // ---------------
256
257 // set the window size and/or position
258 void SetSize( int x, int y, int width, int height,
259 int sizeFlags = wxSIZE_AUTO )
260 { DoSetSize(x, y, width, height, sizeFlags); }
261
262 void SetSize( int width, int height )
263 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
264
265 void SetSize( const wxSize& size )
266 { SetSize( size.x, size.y); }
267
268 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
269 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
270
271 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
272 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
273
274 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
275 { Move(pt.x, pt.y, flags); }
276
277 void SetPosition(const wxPoint& pt) { Move(pt); }
278
279 // Z-order
280 virtual void Raise() = 0;
281 virtual void Lower() = 0;
282
283 // client size is the size of area available for subwindows
284 void SetClientSize( int width, int height )
285 { DoSetClientSize(width, height); }
286
287 void SetClientSize( const wxSize& size )
288 { DoSetClientSize(size.x, size.y); }
289
290 void SetClientSize(const wxRect& rect)
291 { SetClientSize( rect.width, rect.height ); }
292
293 // get the window position (pointers may be NULL): notice that it is in
294 // client coordinates for child windows and screen coordinates for the
295 // top level ones, use GetScreenPosition() if you need screen
296 // coordinates for all kinds of windows
297 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
298 wxPoint GetPosition() const
299 {
300 int x, y;
301 DoGetPosition(&x, &y);
302
303 return wxPoint(x, y);
304 }
305
306 // get the window position in screen coordinates
307 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
308 wxPoint GetScreenPosition() const
309 {
310 int x, y;
311 DoGetScreenPosition(&x, &y);
312
313 return wxPoint(x, y);
314 }
315
316 // get the window size (pointers may be NULL)
317 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
318 wxSize GetSize() const
319 {
320 int w, h;
321 DoGetSize(& w, & h);
322 return wxSize(w, h);
323 }
324
325 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
326 wxSize GetClientSize() const
327 {
328 int w, h;
329 DoGetClientSize(&w, &h);
330
331 return wxSize(w, h);
332 }
333
334 // get the position and size at once
335 wxRect GetRect() const
336 {
337 int x, y, w, h;
338 GetPosition(&x, &y);
339 GetSize(&w, &h);
340
341 return wxRect(x, y, w, h);
342 }
343
344 wxRect GetScreenRect() const
345 {
346 int x, y, w, h;
347 GetScreenPosition(&x, &y);
348 GetSize(&w, &h);
349
350 return wxRect(x, y, w, h);
351 }
352
353 // get the origin of the client area of the window relative to the
354 // window top left corner (the client area may be shifted because of
355 // the borders, scrollbars, other decorations...)
356 virtual wxPoint GetClientAreaOrigin() const;
357
358 // get the client rectangle in window (i.e. client) coordinates
359 wxRect GetClientRect() const
360 {
361 return wxRect(GetClientAreaOrigin(), GetClientSize());
362 }
363
364 // client<->window size conversion
365 virtual wxSize ClientToWindowSize(const wxSize& size) const;
366 virtual wxSize WindowToClientSize(const wxSize& size) const;
367
368 // get the size best suited for the window (in fact, minimal
369 // acceptable size using which it will still look "nice" in
370 // most situations)
371 wxSize GetBestSize() const;
372
373 void GetBestSize(int *w, int *h) const
374 {
375 wxSize s = GetBestSize();
376 if ( w )
377 *w = s.x;
378 if ( h )
379 *h = s.y;
380 }
381
382 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
383 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
384
385 // reset the cached best size value so it will be recalculated the
386 // next time it is needed.
387 void InvalidateBestSize();
388 void CacheBestSize(const wxSize& size) const
389 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
390
391
392 // This function will merge the window's best size into the window's
393 // minimum size, giving priority to the min size components, and
394 // returns the results.
395 virtual wxSize GetEffectiveMinSize() const;
396 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
397 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
398
399 // A 'Smart' SetSize that will fill in default size values with 'best'
400 // size. Sets the minsize to what was passed in.
401 void SetInitialSize(const wxSize& size=wxDefaultSize);
402 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
403
404
405 // the generic centre function - centers the window on parent by`
406 // default or on screen if it doesn't have parent or
407 // wxCENTER_ON_SCREEN flag is given
408 void Centre(int dir = wxBOTH) { DoCentre(dir); }
409 void Center(int dir = wxBOTH) { DoCentre(dir); }
410
411 // centre with respect to the parent window
412 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
413 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
414
415 // set window size to wrap around its children
416 virtual void Fit();
417
418 // set virtual size to satisfy children
419 virtual void FitInside();
420
421
422 // SetSizeHints is actually for setting the size hints
423 // for the wxTLW for a Window Manager - hence the name -
424 // and it is therefore overridden in wxTLW to do that.
425 // In wxWindow(Base), it has (unfortunately) been abused
426 // to mean the same as SetMinSize() and SetMaxSize().
427
428 virtual void SetSizeHints( int minW, int minH,
429 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
430 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
431 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
432
433 void SetSizeHints( const wxSize& minSize,
434 const wxSize& maxSize=wxDefaultSize,
435 const wxSize& incSize=wxDefaultSize)
436 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
437
438
439#if WXWIN_COMPATIBILITY_2_8
440 // these are useless and do nothing since wxWidgets 2.9
441 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
442 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
443 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
444 const wxSize& maxSize=wxDefaultSize) );
445#endif // WXWIN_COMPATIBILITY_2_8
446
447
448 // Call these to override what GetBestSize() returns. This
449 // method is only virtual because it is overridden in wxTLW
450 // as a different API for SetSizeHints().
451 virtual void SetMinSize(const wxSize& minSize);
452 virtual void SetMaxSize(const wxSize& maxSize);
453
454 // Like Set*Size, but for client, not window, size
455 virtual void SetMinClientSize(const wxSize& size)
456 { SetMinSize(ClientToWindowSize(size)); }
457 virtual void SetMaxClientSize(const wxSize& size)
458 { SetMaxSize(ClientToWindowSize(size)); }
459
460 // Override these methods to impose restrictions on min/max size.
461 // The easier way is to call SetMinSize() and SetMaxSize() which
462 // will have the same effect. Doing both is non-sense.
463 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
464 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
465
466 // Like Get*Size, but for client, not window, size
467 virtual wxSize GetMinClientSize() const
468 { return WindowToClientSize(GetMinSize()); }
469 virtual wxSize GetMaxClientSize() const
470 { return WindowToClientSize(GetMaxSize()); }
471
472 // Get the min and max values one by one
473 int GetMinWidth() const { return GetMinSize().x; }
474 int GetMinHeight() const { return GetMinSize().y; }
475 int GetMaxWidth() const { return GetMaxSize().x; }
476 int GetMaxHeight() const { return GetMaxSize().y; }
477
478
479 // Methods for accessing the virtual size of a window. For most
480 // windows this is just the client area of the window, but for
481 // some like scrolled windows it is more or less independent of
482 // the screen window size. You may override the DoXXXVirtual
483 // methods below for classes where that is the case.
484
485 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
486 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
487
488 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
489 void GetVirtualSize( int *x, int *y ) const
490 {
491 wxSize s( DoGetVirtualSize() );
492
493 if( x )
494 *x = s.GetWidth();
495 if( y )
496 *y = s.GetHeight();
497 }
498
499 // Override these methods for windows that have a virtual size
500 // independent of their client size. eg. the virtual area of a
501 // wxScrolledWindow.
502
503 virtual void DoSetVirtualSize( int x, int y );
504 virtual wxSize DoGetVirtualSize() const;
505
506 // Return the largest of ClientSize and BestSize (as determined
507 // by a sizer, interior children, or other means)
508
509 virtual wxSize GetBestVirtualSize() const
510 {
511 wxSize client( GetClientSize() );
512 wxSize best( GetBestSize() );
513
514 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
515 }
516
517 // return the size of the left/right and top/bottom borders in x and y
518 // components of the result respectively
519 virtual wxSize GetWindowBorderSize() const;
520
521 // wxSizer and friends use this to give a chance to a component to recalc
522 // its min size once one of the final size components is known. Override
523 // this function when that is useful (such as for wxStaticText which can
524 // stretch over several lines). Parameter availableOtherDir
525 // tells the item how much more space there is available in the opposite
526 // direction (-1 if unknown).
527 virtual bool
528 InformFirstDirection(int direction, int size, int availableOtherDir);
529
530 // sends a size event to the window using its current size -- this has an
531 // effect of refreshing the window layout
532 //
533 // by default the event is sent, i.e. processed immediately, but if flags
534 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
535 // for later processing
536 virtual void SendSizeEvent(int flags = 0);
537
538 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
539 // we have a parent window and it's not in process of being deleted
540 //
541 // this is used by controls such as tool/status bars changes to which must
542 // also result in parent re-layout
543 void SendSizeEventToParent(int flags = 0);
544
545 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
546 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
547
548 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
549 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
550
551
552 // window state
553 // ------------
554
555 // returns true if window was shown/hidden, false if the nothing was
556 // done (window was already shown/hidden)
557 virtual bool Show( bool show = true );
558 bool Hide() { return Show(false); }
559
560 // show or hide the window with a special effect, not implemented on
561 // most platforms (where it is the same as Show()/Hide() respectively)
562 //
563 // timeout specifies how long the animation should take, in ms, the
564 // default value of 0 means to use the default (system-dependent) value
565 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
566 unsigned WXUNUSED(timeout) = 0)
567 {
568 return Show();
569 }
570
571 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
572 unsigned WXUNUSED(timeout) = 0)
573 {
574 return Hide();
575 }
576
577 // returns true if window was enabled/disabled, false if nothing done
578 virtual bool Enable( bool enable = true );
579 bool Disable() { return Enable(false); }
580
581 virtual bool IsShown() const { return m_isShown; }
582 // returns true if the window is really enabled and false otherwise,
583 // whether because it had been explicitly disabled itself or because
584 // its parent is currently disabled -- then this method returns false
585 // whatever is the intrinsic state of this window, use IsThisEnabled(0
586 // to retrieve it. In other words, this relation always holds:
587 //
588 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
589 //
590 bool IsEnabled() const;
591
592 // returns the internal window state independently of the parent(s)
593 // state, i.e. the state in which the window would be if all its
594 // parents were enabled (use IsEnabled() above to get the effective
595 // window state)
596 bool IsThisEnabled() const { return m_isEnabled; }
597
598 // returns true if the window is visible, i.e. IsShown() returns true
599 // if called on it and all its parents up to the first TLW
600 virtual bool IsShownOnScreen() const;
601
602 // get/set window style (setting style won't update the window and so
603 // is only useful for internal usage)
604 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
605 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
606
607 // just some (somewhat shorter) synonyms
608 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
609 long GetWindowStyle() const { return GetWindowStyleFlag(); }
610
611 // check if the flag is set
612 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
613 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
614
615 // turn the flag on if it had been turned off before and vice versa,
616 // return true if the flag is currently turned on
617 bool ToggleWindowStyle(int flag);
618
619 // extra style: the less often used style bits which can't be set with
620 // SetWindowStyleFlag()
621 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
622 long GetExtraStyle() const { return m_exStyle; }
623
624 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
625
626 // make the window modal (all other windows unresponsive)
627 virtual void MakeModal(bool modal = true);
628
629
630 // (primitive) theming support
631 // ---------------------------
632
633 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
634 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
635
636
637 // focus and keyboard handling
638 // ---------------------------
639
640 // set focus to this window
641 virtual void SetFocus() = 0;
642
643 // set focus to this window as the result of a keyboard action
644 virtual void SetFocusFromKbd() { SetFocus(); }
645
646 // return the window which currently has the focus or NULL
647 static wxWindow *FindFocus();
648
649 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
650
651 // return true if the window has focus (handles composite windows
652 // correctly - returns true if GetMainWindowOfCompositeControl()
653 // has focus)
654 virtual bool HasFocus() const;
655
656 // can this window have focus in principle?
657 //
658 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
659 // [FromKeyboard]() is that the former functions are meant to be
660 // overridden in the derived classes to simply return false if the
661 // control can't have focus, while the latter are meant to be used by
662 // this class clients and take into account the current window state
663 virtual bool AcceptsFocus() const { return true; }
664
665 // can this window or one of its children accept focus?
666 //
667 // usually it's the same as AcceptsFocus() but is overridden for
668 // container windows
669 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
670
671 // can this window be given focus by keyboard navigation? if not, the
672 // only way to give it focus (provided it accepts it at all) is to
673 // click it
674 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
675
676
677 // this is mostly a helper for the various functions using it below
678 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
679
680 // can this window itself have focus?
681 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
682
683 // can this window have focus right now?
684 //
685 // if this method returns true, it means that calling SetFocus() will
686 // put focus either to this window or one of its children, if you need
687 // to know whether this window accepts focus itself, use IsFocusable()
688 bool CanAcceptFocus() const
689 { return AcceptsFocusRecursively() && CanBeFocused(); }
690
691 // can this window be assigned focus from keyboard right now?
692 bool CanAcceptFocusFromKeyboard() const
693 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
694
695 // call this when the return value of AcceptsFocus() changes
696 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
697
698 // navigates inside this window
699 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
700 { return DoNavigateIn(flags); }
701
702 // navigates in the specified direction from this window, this is
703 // equivalent to GetParent()->NavigateIn()
704 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
705 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
706
707 // this function will generate the appropriate call to Navigate() if the
708 // key event is one normally used for keyboard navigation and return true
709 // in this case
710 bool HandleAsNavigationKey(const wxKeyEvent& event);
711
712 // move this window just before/after the specified one in tab order
713 // (the other window must be our sibling!)
714 void MoveBeforeInTabOrder(wxWindow *win)
715 { DoMoveInTabOrder(win, OrderBefore); }
716 void MoveAfterInTabOrder(wxWindow *win)
717 { DoMoveInTabOrder(win, OrderAfter); }
718
719
720 // parent/children relations
721 // -------------------------
722
723 // get the list of children
724 const wxWindowList& GetChildren() const { return m_children; }
725 wxWindowList& GetChildren() { return m_children; }
726
727 // needed just for extended runtime
728 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
729
730 // get the window before/after this one in the parents children list,
731 // returns NULL if this is the first/last window
732 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
733 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
734
735 // get the parent or the parent of the parent
736 wxWindow *GetParent() const { return m_parent; }
737 inline wxWindow *GetGrandParent() const;
738
739 // is this window a top level one?
740 virtual bool IsTopLevel() const;
741
742 // it doesn't really change parent, use Reparent() instead
743 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
744 // change the real parent of this window, return true if the parent
745 // was changed, false otherwise (error or newParent == oldParent)
746 virtual bool Reparent( wxWindowBase *newParent );
747
748 // implementation mostly
749 virtual void AddChild( wxWindowBase *child );
750 virtual void RemoveChild( wxWindowBase *child );
751
752 // returns true if the child is in the client area of the window, i.e. is
753 // not scrollbar, toolbar etc.
754 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
755 { return true; }
756
757 // looking for windows
758 // -------------------
759
760 // find window among the descendants of this one either by id or by
761 // name (return NULL if not found)
762 wxWindow *FindWindow(long winid) const;
763 wxWindow *FindWindow(const wxString& name) const;
764
765 // Find a window among any window (all return NULL if not found)
766 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
767 static wxWindow *FindWindowByName( const wxString& name,
768 const wxWindow *parent = NULL );
769 static wxWindow *FindWindowByLabel( const wxString& label,
770 const wxWindow *parent = NULL );
771
772 // event handler stuff
773 // -------------------
774
775 // get the current event handler
776 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
777
778 // replace the event handler (allows to completely subclass the
779 // window)
780 void SetEventHandler( wxEvtHandler *handler );
781
782 // push/pop event handler: allows to chain a custom event handler to
783 // alreasy existing ones
784 void PushEventHandler( wxEvtHandler *handler );
785 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
786
787 // find the given handler in the event handler chain and remove (but
788 // not delete) it from the event handler chain, return true if it was
789 // found and false otherwise (this also results in an assert failure so
790 // this function should only be called when the handler is supposed to
791 // be there)
792 bool RemoveEventHandler(wxEvtHandler *handler);
793
794 // Process an event by calling GetEventHandler()->ProcessEvent(): this
795 // is a straightforward replacement for ProcessEvent() itself which
796 // shouldn't be used directly with windows as it doesn't take into
797 // account any event handlers associated with the window
798 bool ProcessWindowEvent(wxEvent& event)
799 { return GetEventHandler()->ProcessEvent(event); }
800
801 // Call GetEventHandler()->ProcessEventLocally(): this should be used
802 // instead of calling ProcessEventLocally() directly on the window
803 // itself as this wouldn't take any pushed event handlers into account
804 // correctly
805 bool ProcessWindowEventLocally(wxEvent& event)
806 { return GetEventHandler()->ProcessEventLocally(event); }
807
808 // Process an event by calling GetEventHandler()->ProcessEvent() and
809 // handling any exceptions thrown by event handlers. It's mostly useful
810 // when processing wx events when called from C code (e.g. in GTK+
811 // callback) when the exception wouldn't correctly propagate to
812 // wxEventLoop.
813 bool HandleWindowEvent(wxEvent& event) const;
814
815 // disable wxEvtHandler double-linked list mechanism:
816 virtual void SetNextHandler(wxEvtHandler *handler);
817 virtual void SetPreviousHandler(wxEvtHandler *handler);
818
819
820 // Watcom doesn't allow reducing access with using access declaration, see
821 // #10749
822#ifndef __WATCOMC__
823protected:
824
825 // NOTE: we change the access specifier of the following wxEvtHandler functions
826 // so that the user won't be able to call them directly.
827 // Calling wxWindow::ProcessEvent in fact only works when there are NO
828 // event handlers pushed on the window.
829 // To ensure correct operation, instead of wxWindow::ProcessEvent
830 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
831 // or HandleWindowEvent().
832 // The same holds for all other wxEvtHandler functions.
833
834 using wxEvtHandler::ProcessEvent;
835 using wxEvtHandler::ProcessEventLocally;
836#if wxUSE_THREADS
837 using wxEvtHandler::ProcessThreadEvent;
838#endif
839 using wxEvtHandler::SafelyProcessEvent;
840 using wxEvtHandler::ProcessPendingEvents;
841 using wxEvtHandler::AddPendingEvent;
842 using wxEvtHandler::QueueEvent;
843#endif // __WATCOMC__
844
845public:
846
847 // validators
848 // ----------
849
850#if wxUSE_VALIDATORS
851 // a window may have an associated validator which is used to control
852 // user input
853 virtual void SetValidator( const wxValidator &validator );
854 virtual wxValidator *GetValidator() { return m_windowValidator; }
855#endif // wxUSE_VALIDATORS
856
857
858 // dialog oriented functions
859 // -------------------------
860
861 // validate the correctness of input, return true if ok
862 virtual bool Validate();
863
864 // transfer data between internal and GUI representations
865 virtual bool TransferDataToWindow();
866 virtual bool TransferDataFromWindow();
867
868 virtual void InitDialog();
869
870#if wxUSE_ACCEL
871 // accelerators
872 // ------------
873 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
874 { m_acceleratorTable = accel; }
875 wxAcceleratorTable *GetAcceleratorTable()
876 { return &m_acceleratorTable; }
877
878#endif // wxUSE_ACCEL
879
880#if wxUSE_HOTKEY
881 // hot keys (system wide accelerators)
882 // -----------------------------------
883
884 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
885 virtual bool UnregisterHotKey(int hotkeyId);
886#endif // wxUSE_HOTKEY
887
888
889 // dialog units translations
890 // -------------------------
891
892 wxPoint ConvertPixelsToDialog( const wxPoint& pt ) const;
893 wxPoint ConvertDialogToPixels( const wxPoint& pt ) const;
894 wxSize ConvertPixelsToDialog( const wxSize& sz ) const
895 {
896 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
897
898 return wxSize(pt.x, pt.y);
899 }
900
901 wxSize ConvertDialogToPixels( const wxSize& sz ) const
902 {
903 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
904
905 return wxSize(pt.x, pt.y);
906 }
907
908 // mouse functions
909 // ---------------
910
911 // move the mouse to the specified position
912 virtual void WarpPointer(int x, int y) = 0;
913
914 // start or end mouse capture, these functions maintain the stack of
915 // windows having captured the mouse and after calling ReleaseMouse()
916 // the mouse is not released but returns to the window which had had
917 // captured it previously (if any)
918 void CaptureMouse();
919 void ReleaseMouse();
920
921 // get the window which currently captures the mouse or NULL
922 static wxWindow *GetCapture();
923
924 // does this window have the capture?
925 virtual bool HasCapture() const
926 { return (wxWindow *)this == GetCapture(); }
927
928 // painting the window
929 // -------------------
930
931 // mark the specified rectangle (or the whole window) as "dirty" so it
932 // will be repainted
933 virtual void Refresh( bool eraseBackground = true,
934 const wxRect *rect = (const wxRect *) NULL ) = 0;
935
936 // a less awkward wrapper for Refresh
937 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
938 {
939 Refresh(eraseBackground, &rect);
940 }
941
942 // repaint all invalid areas of the window immediately
943 virtual void Update() { }
944
945 // clear the window background
946 virtual void ClearBackground();
947
948 // freeze the window: don't redraw it until it is thawed
949 void Freeze();
950
951 // thaw the window: redraw it after it had been frozen
952 void Thaw();
953
954 // return true if window had been frozen and not unthawed yet
955 bool IsFrozen() const { return m_freezeCount != 0; }
956
957 // adjust DC for drawing on this window
958 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
959
960 // return true if the window contents is double buffered by the system
961 virtual bool IsDoubleBuffered() const { return false; }
962
963 // the update region of the window contains the areas which must be
964 // repainted by the program
965 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
966 wxRegion& GetUpdateRegion() { return m_updateRegion; }
967
968 // get the update rectangleregion bounding box in client coords
969 wxRect GetUpdateClientRect() const;
970
971 // these functions verify whether the given point/rectangle belongs to
972 // (or at least intersects with) the update region
973 virtual bool DoIsExposed( int x, int y ) const;
974 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
975
976 bool IsExposed( int x, int y ) const
977 { return DoIsExposed(x, y); }
978 bool IsExposed( int x, int y, int w, int h ) const
979 { return DoIsExposed(x, y, w, h); }
980 bool IsExposed( const wxPoint& pt ) const
981 { return DoIsExposed(pt.x, pt.y); }
982 bool IsExposed( const wxRect& rect ) const
983 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
984
985 // colours, fonts and cursors
986 // --------------------------
987
988 // get the default attributes for the controls of this class: we
989 // provide a virtual function which can be used to query the default
990 // attributes of an existing control and a static function which can
991 // be used even when no existing object of the given class is
992 // available, but which won't return any styles specific to this
993 // particular control, of course (e.g. "Ok" button might have
994 // different -- bold for example -- font)
995 virtual wxVisualAttributes GetDefaultAttributes() const
996 {
997 return GetClassDefaultAttributes(GetWindowVariant());
998 }
999
1000 static wxVisualAttributes
1001 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
1002
1003 // set/retrieve the window colours (system defaults are used by
1004 // default): SetXXX() functions return true if colour was changed,
1005 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1006 // value to prevent it from being inherited by our children
1007 virtual bool SetBackgroundColour(const wxColour& colour);
1008 void SetOwnBackgroundColour(const wxColour& colour)
1009 {
1010 if ( SetBackgroundColour(colour) )
1011 m_inheritBgCol = false;
1012 }
1013 wxColour GetBackgroundColour() const;
1014 bool InheritsBackgroundColour() const
1015 {
1016 return m_inheritBgCol;
1017 }
1018 bool UseBgCol() const
1019 {
1020 return m_hasBgCol;
1021 }
1022
1023 virtual bool SetForegroundColour(const wxColour& colour);
1024 void SetOwnForegroundColour(const wxColour& colour)
1025 {
1026 if ( SetForegroundColour(colour) )
1027 m_inheritFgCol = false;
1028 }
1029 wxColour GetForegroundColour() const;
1030
1031 // Set/get the background style.
1032 virtual bool SetBackgroundStyle(wxBackgroundStyle style)
1033 { m_backgroundStyle = style; return true; }
1034 wxBackgroundStyle GetBackgroundStyle() const
1035 { return m_backgroundStyle; }
1036
1037 // returns true if the control has "transparent" areas such as a
1038 // wxStaticText and wxCheckBox and the background should be adapted
1039 // from a parent window
1040 virtual bool HasTransparentBackground() { return false; }
1041
1042 // set/retrieve the font for the window (SetFont() returns true if the
1043 // font really changed)
1044 virtual bool SetFont(const wxFont& font) = 0;
1045 void SetOwnFont(const wxFont& font)
1046 {
1047 if ( SetFont(font) )
1048 m_inheritFont = false;
1049 }
1050 wxFont GetFont() const;
1051
1052 // set/retrieve the cursor for this window (SetCursor() returns true
1053 // if the cursor was really changed)
1054 virtual bool SetCursor( const wxCursor &cursor );
1055 const wxCursor& GetCursor() const { return m_cursor; }
1056
1057#if wxUSE_CARET
1058 // associate a caret with the window
1059 void SetCaret(wxCaret *caret);
1060 // get the current caret (may be NULL)
1061 wxCaret *GetCaret() const { return m_caret; }
1062#endif // wxUSE_CARET
1063
1064 // get the (average) character size for the current font
1065 virtual int GetCharHeight() const = 0;
1066 virtual int GetCharWidth() const = 0;
1067
1068 // get the width/height/... of the text using current or specified
1069 // font
1070 void GetTextExtent(const wxString& string,
1071 int *x, int *y,
1072 int *descent = NULL,
1073 int *externalLeading = NULL,
1074 const wxFont *font = NULL) const
1075 {
1076 DoGetTextExtent(string, x, y, descent, externalLeading, font);
1077 }
1078
1079 wxSize GetTextExtent(const wxString& string) const
1080 {
1081 wxCoord w, h;
1082 GetTextExtent(string, &w, &h);
1083 return wxSize(w, h);
1084 }
1085
1086 // client <-> screen coords
1087 // ------------------------
1088
1089 // translate to/from screen/client coordinates (pointers may be NULL)
1090 void ClientToScreen( int *x, int *y ) const
1091 { DoClientToScreen(x, y); }
1092 void ScreenToClient( int *x, int *y ) const
1093 { DoScreenToClient(x, y); }
1094
1095 // wxPoint interface to do the same thing
1096 wxPoint ClientToScreen(const wxPoint& pt) const
1097 {
1098 int x = pt.x, y = pt.y;
1099 DoClientToScreen(&x, &y);
1100
1101 return wxPoint(x, y);
1102 }
1103
1104 wxPoint ScreenToClient(const wxPoint& pt) const
1105 {
1106 int x = pt.x, y = pt.y;
1107 DoScreenToClient(&x, &y);
1108
1109 return wxPoint(x, y);
1110 }
1111
1112 // test where the given (in client coords) point lies
1113 wxHitTest HitTest(wxCoord x, wxCoord y) const
1114 { return DoHitTest(x, y); }
1115
1116 wxHitTest HitTest(const wxPoint& pt) const
1117 { return DoHitTest(pt.x, pt.y); }
1118
1119 // misc
1120 // ----
1121
1122 // get the window border style from the given flags: this is different from
1123 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1124 // translate wxBORDER_DEFAULT to something reasonable
1125 wxBorder GetBorder(long flags) const;
1126
1127 // get border for the flags of this window
1128 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1129
1130 // send wxUpdateUIEvents to this window, and children if recurse is true
1131 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1132
1133 // do the window-specific processing after processing the update event
1134 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1135
1136#if wxUSE_MENUS
1137 // show popup menu at the given position, generate events for the items
1138 // selected in it
1139 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1140 { return PopupMenu(menu, pos.x, pos.y); }
1141 bool PopupMenu(wxMenu *menu, int x, int y);
1142
1143 // simply return the id of the selected item or wxID_NONE without
1144 // generating any events
1145 int GetPopupMenuSelectionFromUser(wxMenu& menu,
1146 const wxPoint& pos = wxDefaultPosition)
1147 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1148 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1149 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1150#endif // wxUSE_MENUS
1151
1152 // override this method to return true for controls having multiple pages
1153 virtual bool HasMultiplePages() const { return false; }
1154
1155
1156 // scrollbars
1157 // ----------
1158
1159 // can the window have the scrollbar in this orientation?
1160 bool CanScroll(int orient) const
1161 {
1162 return (m_windowStyle &
1163 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1164 }
1165
1166 // does the window have the scrollbar in this orientation?
1167 bool HasScrollbar(int orient) const;
1168
1169 // configure the window scrollbars
1170 virtual void SetScrollbar( int orient,
1171 int pos,
1172 int thumbvisible,
1173 int range,
1174 bool refresh = true ) = 0;
1175 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1176 virtual int GetScrollPos( int orient ) const = 0;
1177 virtual int GetScrollThumb( int orient ) const = 0;
1178 virtual int GetScrollRange( int orient ) const = 0;
1179
1180 // scroll window to the specified position
1181 virtual void ScrollWindow( int dx, int dy,
1182 const wxRect* rect = NULL ) = 0;
1183
1184 // scrolls window by line/page: note that not all controls support this
1185 //
1186 // return true if the position changed, false otherwise
1187 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1188 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1189
1190 // convenient wrappers for ScrollLines/Pages
1191 bool LineUp() { return ScrollLines(-1); }
1192 bool LineDown() { return ScrollLines(1); }
1193 bool PageUp() { return ScrollPages(-1); }
1194 bool PageDown() { return ScrollPages(1); }
1195
1196 // call this to always show one or both scrollbars, even if the window
1197 // is big enough to not require them
1198 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1199 bool WXUNUSED(vert) = true)
1200 {
1201 }
1202
1203 // return true if AlwaysShowScrollbars() had been called before for the
1204 // corresponding orientation
1205 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1206 {
1207 return false;
1208 }
1209
1210 // context-sensitive help
1211 // ----------------------
1212
1213 // these are the convenience functions wrapping wxHelpProvider methods
1214
1215#if wxUSE_HELP
1216 // associate this help text with this window
1217 void SetHelpText(const wxString& text);
1218
1219#if WXWIN_COMPATIBILITY_2_8
1220 // Associate this help text with all windows with the same id as this one.
1221 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1222 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1223#endif // WXWIN_COMPATIBILITY_2_8
1224
1225 // get the help string associated with the given position in this window
1226 //
1227 // notice that pt may be invalid if event origin is keyboard or unknown
1228 // and this method should return the global window help text then
1229 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1230 wxHelpEvent::Origin origin) const;
1231 // returns the position-independent help text
1232 wxString GetHelpText() const
1233 {
1234 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1235 }
1236
1237#else // !wxUSE_HELP
1238 // silently ignore SetHelpText() calls
1239 void SetHelpText(const wxString& WXUNUSED(text)) { }
1240 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1241#endif // wxUSE_HELP
1242
1243 // tooltips
1244 // --------
1245
1246#if wxUSE_TOOLTIPS
1247 // the easiest way to set a tooltip for a window is to use this method
1248 void SetToolTip( const wxString &tip );
1249 // attach a tooltip to the window, pointer can be NULL to remove
1250 // existing tooltip
1251 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1252 // more readable synonym for SetToolTip(NULL)
1253 void UnsetToolTip() { SetToolTip(NULL); }
1254 // get the associated tooltip or NULL if none
1255 wxToolTip* GetToolTip() const { return m_tooltip; }
1256 wxString GetToolTipText() const;
1257#else // !wxUSE_TOOLTIPS
1258 // make it much easier to compile apps in an environment
1259 // that doesn't support tooltips, such as PocketPC
1260 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1261 void UnsetToolTip() { }
1262#endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1263
1264 // drag and drop
1265 // -------------
1266#if wxUSE_DRAG_AND_DROP
1267 // set/retrieve the drop target associated with this window (may be
1268 // NULL; it's owned by the window and will be deleted by it)
1269 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1270 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1271
1272 // Accept files for dragging
1273 virtual void DragAcceptFiles(bool accept)
1274#ifdef __WXMSW__
1275 // it does have common implementation but not for MSW which has its own
1276 // native version of it
1277 = 0
1278#endif // __WXMSW__
1279 ;
1280
1281#endif // wxUSE_DRAG_AND_DROP
1282
1283 // constraints and sizers
1284 // ----------------------
1285#if wxUSE_CONSTRAINTS
1286 // set the constraints for this window or retrieve them (may be NULL)
1287 void SetConstraints( wxLayoutConstraints *constraints );
1288 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1289
1290 // implementation only
1291 void UnsetConstraints(wxLayoutConstraints *c);
1292 wxWindowList *GetConstraintsInvolvedIn() const
1293 { return m_constraintsInvolvedIn; }
1294 void AddConstraintReference(wxWindowBase *otherWin);
1295 void RemoveConstraintReference(wxWindowBase *otherWin);
1296 void DeleteRelatedConstraints();
1297 void ResetConstraints();
1298
1299 // these methods may be overridden for special layout algorithms
1300 virtual void SetConstraintSizes(bool recurse = true);
1301 virtual bool LayoutPhase1(int *noChanges);
1302 virtual bool LayoutPhase2(int *noChanges);
1303 virtual bool DoPhase(int phase);
1304
1305 // these methods are virtual but normally won't be overridden
1306 virtual void SetSizeConstraint(int x, int y, int w, int h);
1307 virtual void MoveConstraint(int x, int y);
1308 virtual void GetSizeConstraint(int *w, int *h) const ;
1309 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1310 virtual void GetPositionConstraint(int *x, int *y) const ;
1311
1312#endif // wxUSE_CONSTRAINTS
1313
1314 // when using constraints or sizers, it makes sense to update
1315 // children positions automatically whenever the window is resized
1316 // - this is done if autoLayout is on
1317 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1318 bool GetAutoLayout() const { return m_autoLayout; }
1319
1320 // lay out the window and its children
1321 virtual bool Layout();
1322
1323 // sizers
1324 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1325 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1326
1327 wxSizer *GetSizer() const { return m_windowSizer; }
1328
1329 // Track if this window is a member of a sizer
1330 void SetContainingSizer(wxSizer* sizer);
1331 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1332
1333 // accessibility
1334 // ----------------------
1335#if wxUSE_ACCESSIBILITY
1336 // Override to create a specific accessible object.
1337 virtual wxAccessible* CreateAccessible();
1338
1339 // Sets the accessible object.
1340 void SetAccessible(wxAccessible* accessible) ;
1341
1342 // Returns the accessible object.
1343 wxAccessible* GetAccessible() { return m_accessible; }
1344
1345 // Returns the accessible object, creating if necessary.
1346 wxAccessible* GetOrCreateAccessible() ;
1347#endif
1348
1349
1350 // Set window transparency if the platform supports it
1351 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1352 virtual bool CanSetTransparent() { return false; }
1353
1354
1355 // implementation
1356 // --------------
1357
1358 // event handlers
1359 void OnSysColourChanged( wxSysColourChangedEvent& event );
1360 void OnInitDialog( wxInitDialogEvent &event );
1361 void OnMiddleClick( wxMouseEvent& event );
1362#if wxUSE_HELP
1363 void OnHelp(wxHelpEvent& event);
1364#endif // wxUSE_HELP
1365
1366 // virtual function for implementing internal idle
1367 // behaviour
1368 virtual void OnInternalIdle();
1369
1370 // Send idle event to window and all subwindows
1371 // Returns true if more idle time is requested.
1372 virtual bool SendIdleEvents(wxIdleEvent& event);
1373
1374 // get the handle of the window for the underlying window system: this
1375 // is only used for wxWin itself or for user code which wants to call
1376 // platform-specific APIs
1377 virtual WXWidget GetHandle() const = 0;
1378 // associate the window with a new native handle
1379 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1380 // dissociate the current native handle from the window
1381 virtual void DissociateHandle() { }
1382
1383#if wxUSE_PALETTE
1384 // Store the palette used by DCs in wxWindow so that the dcs can share
1385 // a palette. And we can respond to palette messages.
1386 wxPalette GetPalette() const { return m_palette; }
1387
1388 // When palette is changed tell the DC to set the system palette to the
1389 // new one.
1390 void SetPalette(const wxPalette& pal);
1391
1392 // return true if we have a specific palette
1393 bool HasCustomPalette() const { return m_hasCustomPalette; }
1394
1395 // return the first parent window with a custom palette or NULL
1396 wxWindow *GetAncestorWithCustomPalette() const;
1397#endif // wxUSE_PALETTE
1398
1399 // inherit the parents visual attributes if they had been explicitly set
1400 // by the user (i.e. we don't inherit default attributes) and if we don't
1401 // have our own explicitly set
1402 virtual void InheritAttributes();
1403
1404 // returns false from here if this window doesn't want to inherit the
1405 // parents colours even if InheritAttributes() would normally do it
1406 //
1407 // this just provides a simple way to customize InheritAttributes()
1408 // behaviour in the most common case
1409 virtual bool ShouldInheritColours() const { return false; }
1410
1411 // returns true if the window can be positioned outside of parent's client
1412 // area (normal windows can't, but e.g. menubar or statusbar can):
1413 virtual bool CanBeOutsideClientArea() const { return false; }
1414
1415 // returns true if the platform should explicitly apply a theme border. Currently
1416 // used only by Windows
1417 virtual bool CanApplyThemeBorder() const { return true; }
1418
1419 // returns the main window of composite control; this is the window
1420 // that FindFocus returns if the focus is in one of composite control's
1421 // windows
1422 virtual wxWindow *GetMainWindowOfCompositeControl()
1423 { return (wxWindow*)this; }
1424
1425protected:
1426 // helper for the derived class Create() methods: the first overload, with
1427 // validator parameter, should be used for child windows while the second
1428 // one is used for top level ones
1429 bool CreateBase(wxWindowBase *parent,
1430 wxWindowID winid,
1431 const wxPoint& pos = wxDefaultPosition,
1432 const wxSize& size = wxDefaultSize,
1433 long style = 0,
1434 const wxValidator& validator = wxDefaultValidator,
1435 const wxString& name = wxPanelNameStr);
1436
1437 bool CreateBase(wxWindowBase *parent,
1438 wxWindowID winid,
1439 const wxPoint& pos,
1440 const wxSize& size,
1441 long style,
1442 const wxString& name);
1443
1444 // event handling specific to wxWindow
1445 virtual bool TryBefore(wxEvent& event);
1446 virtual bool TryAfter(wxEvent& event);
1447
1448 enum WindowOrder
1449 {
1450 OrderBefore, // insert before the given window
1451 OrderAfter // insert after the given window
1452 };
1453
1454 // common part of GetPrev/NextSibling()
1455 wxWindow *DoGetSibling(WindowOrder order) const;
1456
1457 // common part of MoveBefore/AfterInTabOrder()
1458 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1459
1460 // implementation of Navigate() and NavigateIn()
1461 virtual bool DoNavigateIn(int flags);
1462
1463#if wxUSE_CONSTRAINTS
1464 // satisfy the constraints for the windows but don't set the window sizes
1465 void SatisfyConstraints();
1466#endif // wxUSE_CONSTRAINTS
1467
1468 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1469 // to true
1470 void SendDestroyEvent();
1471
1472 // this method should be implemented to use operating system specific code
1473 // to really enable/disable the widget, it will only be called when we
1474 // really need to enable/disable window and so no additional checks on the
1475 // widgets state are necessary
1476 virtual void DoEnable(bool WXUNUSED(enable)) { }
1477
1478 // called when the on-screen widget state changes and provides an
1479 // an opportunity for the widget to update its visual state (colours,
1480 // fonts, anything else) as necessary
1481 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1482
1483
1484 // the window id - a number which uniquely identifies a window among
1485 // its siblings unless it is wxID_ANY
1486 wxWindowIDRef m_windowId;
1487
1488 // the parent window of this window (or NULL) and the list of the children
1489 // of this window
1490 wxWindow *m_parent;
1491 wxWindowList m_children;
1492
1493 // the minimal allowed size for the window (no minimal size if variable(s)
1494 // contain(s) wxDefaultCoord)
1495 int m_minWidth,
1496 m_minHeight,
1497 m_maxWidth,
1498 m_maxHeight;
1499
1500 // event handler for this window: usually is just 'this' but may be
1501 // changed with SetEventHandler()
1502 wxEvtHandler *m_eventHandler;
1503
1504#if wxUSE_VALIDATORS
1505 // associated validator or NULL if none
1506 wxValidator *m_windowValidator;
1507#endif // wxUSE_VALIDATORS
1508
1509#if wxUSE_DRAG_AND_DROP
1510 wxDropTarget *m_dropTarget;
1511#endif // wxUSE_DRAG_AND_DROP
1512
1513 // visual window attributes
1514 wxCursor m_cursor;
1515 wxFont m_font; // see m_hasFont
1516 wxColour m_backgroundColour, // m_hasBgCol
1517 m_foregroundColour; // m_hasFgCol
1518
1519#if wxUSE_CARET
1520 wxCaret *m_caret;
1521#endif // wxUSE_CARET
1522
1523 // the region which should be repainted in response to paint event
1524 wxRegion m_updateRegion;
1525
1526#if wxUSE_ACCEL
1527 // the accelerator table for the window which translates key strokes into
1528 // command events
1529 wxAcceleratorTable m_acceleratorTable;
1530#endif // wxUSE_ACCEL
1531
1532 // the tooltip for this window (may be NULL)
1533#if wxUSE_TOOLTIPS
1534 wxToolTip *m_tooltip;
1535#endif // wxUSE_TOOLTIPS
1536
1537 // constraints and sizers
1538#if wxUSE_CONSTRAINTS
1539 // the constraints for this window or NULL
1540 wxLayoutConstraints *m_constraints;
1541
1542 // constraints this window is involved in
1543 wxWindowList *m_constraintsInvolvedIn;
1544#endif // wxUSE_CONSTRAINTS
1545
1546 // this window's sizer
1547 wxSizer *m_windowSizer;
1548
1549 // The sizer this window is a member of, if any
1550 wxSizer *m_containingSizer;
1551
1552 // Layout() window automatically when its size changes?
1553 bool m_autoLayout:1;
1554
1555 // window state
1556 bool m_isShown:1;
1557 bool m_isEnabled:1;
1558 bool m_isBeingDeleted:1;
1559
1560 // was the window colours/font explicitly changed by user?
1561 bool m_hasBgCol:1;
1562 bool m_hasFgCol:1;
1563 bool m_hasFont:1;
1564
1565 // and should it be inherited by children?
1566 bool m_inheritBgCol:1;
1567 bool m_inheritFgCol:1;
1568 bool m_inheritFont:1;
1569
1570 // window attributes
1571 long m_windowStyle,
1572 m_exStyle;
1573 wxString m_windowName;
1574 bool m_themeEnabled;
1575 wxBackgroundStyle m_backgroundStyle;
1576#if wxUSE_PALETTE
1577 wxPalette m_palette;
1578 bool m_hasCustomPalette;
1579#endif // wxUSE_PALETTE
1580
1581#if wxUSE_ACCESSIBILITY
1582 wxAccessible* m_accessible;
1583#endif
1584
1585 // Virtual size (scrolling)
1586 wxSize m_virtualSize;
1587
1588 wxScrollHelper *m_scrollHelper;
1589
1590 wxWindowVariant m_windowVariant ;
1591
1592 // override this to change the default (i.e. used when no style is
1593 // specified) border for the window class
1594 virtual wxBorder GetDefaultBorder() const;
1595
1596 // this allows you to implement standard control borders without
1597 // repeating the code in different classes that are not derived from
1598 // wxControl
1599 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1600
1601 // Get the default size for the new window if no explicit size given. TLWs
1602 // have their own default size so this is just for non top-level windows.
1603 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1604 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1605
1606
1607 // Used to save the results of DoGetBestSize so it doesn't need to be
1608 // recalculated each time the value is needed.
1609 wxSize m_bestSizeCache;
1610
1611 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1612 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1613
1614
1615
1616 // more pure virtual functions
1617 // ---------------------------
1618
1619 // NB: we must have DoSomething() function when Something() is an overloaded
1620 // method: indeed, we can't just have "virtual Something()" in case when
1621 // the function is overloaded because then we'd have to make virtual all
1622 // the variants (otherwise only the virtual function may be called on a
1623 // pointer to derived class according to C++ rules) which is, in
1624 // general, absolutely not needed. So instead we implement all
1625 // overloaded Something()s in terms of DoSomething() which will be the
1626 // only one to be virtual.
1627
1628 // text extent
1629 virtual void DoGetTextExtent(const wxString& string,
1630 int *x, int *y,
1631 int *descent = NULL,
1632 int *externalLeading = NULL,
1633 const wxFont *font = NULL) const = 0;
1634
1635 // coordinates translation
1636 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1637 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1638
1639 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1640
1641 // capture/release the mouse, used by Capture/ReleaseMouse()
1642 virtual void DoCaptureMouse() = 0;
1643 virtual void DoReleaseMouse() = 0;
1644
1645 // retrieve the position/size of the window
1646 virtual void DoGetPosition(int *x, int *y) const = 0;
1647 virtual void DoGetScreenPosition(int *x, int *y) const;
1648 virtual void DoGetSize(int *width, int *height) const = 0;
1649 virtual void DoGetClientSize(int *width, int *height) const = 0;
1650
1651 // get the size which best suits the window: for a control, it would be
1652 // the minimal size which doesn't truncate the control, for a panel - the
1653 // same size as it would have after a call to Fit()
1654 virtual wxSize DoGetBestSize() const;
1655
1656 // this method can be overridden instead of DoGetBestSize() if it computes
1657 // the best size of the client area of the window only, excluding borders
1658 // (GetBorderSize() will be used to add them)
1659 virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
1660
1661 // this is the virtual function to be overridden in any derived class which
1662 // wants to change how SetSize() or Move() works - it is called by all
1663 // versions of these functions in the base class
1664 virtual void DoSetSize(int x, int y,
1665 int width, int height,
1666 int sizeFlags = wxSIZE_AUTO) = 0;
1667
1668 // same as DoSetSize() for the client size
1669 virtual void DoSetClientSize(int width, int height) = 0;
1670
1671 virtual void DoSetSizeHints( int minW, int minH,
1672 int maxW, int maxH,
1673 int incW, int incH );
1674
1675 // return the total size of the window borders, i.e. the sum of the widths
1676 // of the left and the right border in the x component of the returned size
1677 // and the sum of the heights of the top and bottom borders in the y one
1678 //
1679 // NB: this is currently only implemented properly for wxMSW, wxGTK and
1680 // wxUniv and doesn't behave correctly in the presence of scrollbars in
1681 // the other ports
1682 virtual wxSize DoGetBorderSize() const;
1683
1684 // move the window to the specified location and resize it: this is called
1685 // from both DoSetSize() and DoSetClientSize() and would usually just
1686 // reposition this window except for composite controls which will want to
1687 // arrange themselves inside the given rectangle
1688 //
1689 // Important note: the coordinates passed to this method are in parent's
1690 // *window* coordinates and not parent's client coordinates (as the values
1691 // passed to DoSetSize and returned by DoGetPosition are)!
1692 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1693
1694 // centre the window in the specified direction on parent, note that
1695 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1696 // TLWs
1697 virtual void DoCentre(int dir);
1698
1699#if wxUSE_TOOLTIPS
1700 virtual void DoSetToolTip( wxToolTip *tip );
1701#endif // wxUSE_TOOLTIPS
1702
1703#if wxUSE_MENUS
1704 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1705#endif // wxUSE_MENUS
1706
1707 // Makes an adjustment to the window position to make it relative to the
1708 // parents client area, e.g. if the parent is a frame with a toolbar, its
1709 // (0, 0) is just below the toolbar
1710 virtual void AdjustForParentClientOrigin(int& x, int& y,
1711 int sizeFlags = 0) const;
1712
1713 // implements the window variants
1714 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1715
1716
1717 // really freeze/thaw the window (should have port-specific implementation)
1718 virtual void DoFreeze() { }
1719 virtual void DoThaw() { }
1720
1721
1722 // Must be called when mouse capture is lost to send
1723 // wxMouseCaptureLostEvent to windows on capture stack.
1724 static void NotifyCaptureLost();
1725
1726private:
1727 // recursively call our own and our children OnEnabled() when the
1728 // enabled/disabled status changed because a parent window had been
1729 // enabled/disabled
1730 void NotifyWindowOnEnableChange(bool enabled);
1731
1732#if wxUSE_MENUS
1733 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1734 void InternalOnPopupMenu(wxCommandEvent& event);
1735 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1736
1737 // implementation of the public GetPopupMenuSelectionFromUser() method
1738 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1739#endif // wxUSE_MENUS
1740
1741 // layout the window children when its size changes unless this was
1742 // explicitly disabled with SetAutoLayout(false)
1743 void InternalOnSize(wxSizeEvent& event);
1744
1745 // base for dialog unit conversion, i.e. average character size
1746 wxSize GetDlgUnitBase() const;
1747
1748 // the stack of windows which have captured the mouse
1749 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1750
1751 // the window that currently has mouse capture
1752 static wxWindow *ms_winCaptureCurrent;
1753
1754 // indicates if execution is inside CaptureMouse/ReleaseMouse
1755 static bool ms_winCaptureChanging;
1756
1757
1758 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1759 // (i.e. not being updated) if it is positive
1760 unsigned int m_freezeCount;
1761
1762
1763 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1764 wxDECLARE_NO_COPY_CLASS(wxWindowBase);
1765 DECLARE_EVENT_TABLE()
1766};
1767
1768
1769
1770// Inlines for some deprecated methods
1771inline wxSize wxWindowBase::GetBestFittingSize() const
1772{
1773 return GetEffectiveMinSize();
1774}
1775
1776inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1777{
1778 SetInitialSize(size);
1779}
1780
1781inline void wxWindowBase::SetBestSize(const wxSize& size)
1782{
1783 SetInitialSize(size);
1784}
1785
1786inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1787{
1788 SetInitialSize(size);
1789}
1790
1791
1792// ----------------------------------------------------------------------------
1793// now include the declaration of wxWindow class
1794// ----------------------------------------------------------------------------
1795
1796// include the declaration of the platform-specific class
1797#if defined(__WXPALMOS__)
1798 #ifdef __WXUNIVERSAL__
1799 #define wxWindowNative wxWindowPalm
1800 #else // !wxUniv
1801 #define wxWindowPalm wxWindow
1802 #endif // wxUniv/!wxUniv
1803 #include "wx/palmos/window.h"
1804#elif defined(__WXMSW__)
1805 #ifdef __WXUNIVERSAL__
1806 #define wxWindowNative wxWindowMSW
1807 #else // !wxUniv
1808 #define wxWindowMSW wxWindow
1809 #endif // wxUniv/!wxUniv
1810 #include "wx/msw/window.h"
1811#elif defined(__WXMOTIF__)
1812 #include "wx/motif/window.h"
1813#elif defined(__WXGTK20__)
1814 #ifdef __WXUNIVERSAL__
1815 #define wxWindowNative wxWindowGTK
1816 #else // !wxUniv
1817 #define wxWindowGTK wxWindow
1818 #endif // wxUniv
1819 #include "wx/gtk/window.h"
1820#elif defined(__WXGTK__)
1821 #ifdef __WXUNIVERSAL__
1822 #define wxWindowNative wxWindowGTK
1823 #else // !wxUniv
1824 #define wxWindowGTK wxWindow
1825 #endif // wxUniv
1826 #include "wx/gtk1/window.h"
1827#elif defined(__WXX11__)
1828 #ifdef __WXUNIVERSAL__
1829 #define wxWindowNative wxWindowX11
1830 #else // !wxUniv
1831 #define wxWindowX11 wxWindow
1832 #endif // wxUniv
1833 #include "wx/x11/window.h"
1834#elif defined(__WXMGL__)
1835 #define wxWindowNative wxWindowMGL
1836 #include "wx/mgl/window.h"
1837#elif defined(__WXDFB__)
1838 #define wxWindowNative wxWindowDFB
1839 #include "wx/dfb/window.h"
1840#elif defined(__WXMAC__)
1841 #ifdef __WXUNIVERSAL__
1842 #define wxWindowNative wxWindowMac
1843 #else // !wxUniv
1844 #define wxWindowMac wxWindow
1845 #endif // wxUniv
1846 #include "wx/osx/window.h"
1847#elif defined(__WXCOCOA__)
1848 #ifdef __WXUNIVERSAL__
1849 #define wxWindowNative wxWindowCocoa
1850 #else // !wxUniv
1851 #define wxWindowCocoa wxWindow
1852 #endif // wxUniv
1853 #include "wx/cocoa/window.h"
1854#elif defined(__WXPM__)
1855 #ifdef __WXUNIVERSAL__
1856 #define wxWindowNative wxWindowOS2
1857 #else // !wxUniv
1858 #define wxWindowOS2 wxWindow
1859 #endif // wxUniv/!wxUniv
1860 #include "wx/os2/window.h"
1861#endif
1862
1863// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1864// for the native ports we already have defined it above
1865#if defined(__WXUNIVERSAL__)
1866 #ifndef wxWindowNative
1867 #error "wxWindowNative must be defined above!"
1868 #endif
1869
1870 #include "wx/univ/window.h"
1871#endif // wxUniv
1872
1873// ----------------------------------------------------------------------------
1874// inline functions which couldn't be declared in the class body because of
1875// forward dependencies
1876// ----------------------------------------------------------------------------
1877
1878inline wxWindow *wxWindowBase::GetGrandParent() const
1879{
1880 return m_parent ? m_parent->GetParent() : NULL;
1881}
1882
1883// ----------------------------------------------------------------------------
1884// global functions
1885// ----------------------------------------------------------------------------
1886
1887// Find the wxWindow at the current mouse position, also returning the mouse
1888// position.
1889extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1890
1891// Get the current mouse position.
1892extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1893
1894// get the currently active window of this application or NULL
1895extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1896
1897// get the (first) top level parent window
1898WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1899
1900#if WXWIN_COMPATIBILITY_2_6
1901 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1902 wxDEPRECATED( wxWindowID NewControlId() );
1903 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1904#endif // WXWIN_COMPATIBILITY_2_6
1905
1906#if wxUSE_ACCESSIBILITY
1907// ----------------------------------------------------------------------------
1908// accessible object for windows
1909// ----------------------------------------------------------------------------
1910
1911class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1912{
1913public:
1914 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1915 virtual ~wxWindowAccessible() {}
1916
1917// Overridables
1918
1919 // Can return either a child object, or an integer
1920 // representing the child element, starting from 1.
1921 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1922
1923 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1924 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1925
1926 // Navigates from fromId to toId/toObject.
1927 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1928 int* toId, wxAccessible** toObject);
1929
1930 // Gets the name of the specified object.
1931 virtual wxAccStatus GetName(int childId, wxString* name);
1932
1933 // Gets the number of children.
1934 virtual wxAccStatus GetChildCount(int* childCount);
1935
1936 // Gets the specified child (starting from 1).
1937 // If *child is NULL and return value is wxACC_OK,
1938 // this means that the child is a simple element and
1939 // not an accessible object.
1940 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1941
1942 // Gets the parent, or NULL.
1943 virtual wxAccStatus GetParent(wxAccessible** parent);
1944
1945 // Performs the default action. childId is 0 (the action for this object)
1946 // or > 0 (the action for a child).
1947 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1948 // window (e.g. an edit control).
1949 virtual wxAccStatus DoDefaultAction(int childId);
1950
1951 // Gets the default action for this object (0) or > 0 (the action for a child).
1952 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1953 // string if there is no action.
1954 // The retrieved string describes the action that is performed on an object,
1955 // not what the object does as a result. For example, a toolbar button that prints
1956 // a document has a default action of "Press" rather than "Prints the current document."
1957 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1958
1959 // Returns the description for this object or a child.
1960 virtual wxAccStatus GetDescription(int childId, wxString* description);
1961
1962 // Returns help text for this object or a child, similar to tooltip text.
1963 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1964
1965 // Returns the keyboard shortcut for this object or child.
1966 // Return e.g. ALT+K
1967 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1968
1969 // Returns a role constant.
1970 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1971
1972 // Returns a state constant.
1973 virtual wxAccStatus GetState(int childId, long* state);
1974
1975 // Returns a localized string representing the value for the object
1976 // or child.
1977 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1978
1979 // Selects the object or child.
1980 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1981
1982 // Gets the window with the keyboard focus.
1983 // If childId is 0 and child is NULL, no object in
1984 // this subhierarchy has the focus.
1985 // If this object has the focus, child should be 'this'.
1986 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1987
1988#if wxUSE_VARIANT
1989 // Gets a variant representing the selected children
1990 // of this object.
1991 // Acceptable values:
1992 // - a null variant (IsNull() returns true)
1993 // - a list variant (GetType() == wxT("list")
1994 // - an integer representing the selected child element,
1995 // or 0 if this object is selected (GetType() == wxT("long")
1996 // - a "void*" pointer to a wxAccessible child object
1997 virtual wxAccStatus GetSelections(wxVariant* selections);
1998#endif // wxUSE_VARIANT
1999};
2000
2001#endif // wxUSE_ACCESSIBILITY
2002
2003
2004#endif // _WX_WINDOW_H_BASE_