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first attempt at adding the minimal set needed for dead-key support, see #15345
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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/generic/caret.cpp
3// Purpose: generic wxCaret class implementation
4// Author: Vadim Zeitlin (original code by Robert Roebling)
5// Modified by:
6// Created: 25.05.99
7// Copyright: (c) wxWidgets team
8// Licence: wxWindows licence
9///////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#if wxUSE_CARET
27
28#ifndef WX_PRECOMP
29 #include "wx/window.h"
30 #include "wx/dcclient.h"
31 #include "wx/dcmemory.h"
32#endif //WX_PRECOMP
33
34#include "wx/caret.h"
35
36// ----------------------------------------------------------------------------
37// global variables for this module
38// ----------------------------------------------------------------------------
39
40// the blink time (common to all carets for MSW compatibility)
41static int gs_blinkTime = 500; // in milliseconds
42
43// ============================================================================
44// implementation
45// ============================================================================
46
47// ----------------------------------------------------------------------------
48// timer stuff
49// ----------------------------------------------------------------------------
50
51wxCaretTimer::wxCaretTimer(wxCaret *caret)
52{
53 m_caret = caret;
54}
55
56void wxCaretTimer::Notify()
57{
58 m_caret->OnTimer();
59}
60
61void wxCaret::OnTimer()
62{
63 // don't blink the caret when we don't have the focus
64 if ( m_hasFocus )
65 Blink();
66}
67
68// ----------------------------------------------------------------------------
69// wxCaret static functions and data
70// ----------------------------------------------------------------------------
71
72int wxCaretBase::GetBlinkTime()
73{
74 return gs_blinkTime;
75}
76
77void wxCaretBase::SetBlinkTime(int milliseconds)
78{
79 gs_blinkTime = milliseconds;
80
81#ifdef _WXGTK__
82 GtkSettings *settings = gtk_settings_get_default();
83 if (millseconds == 0)
84 {
85 gtk_settings_set_long_property(settings, "gtk-cursor-blink", gtk_false, NULL);
86 }
87 else
88 {
89 gtk_settings_set_long_property(settings, "gtk-cursor-blink", gtk_true, NULL);
90 gtk_settings_set_long_property(settings, "gtk-cursor-time", milliseconds, NULL);
91 }
92#endif
93}
94
95// ----------------------------------------------------------------------------
96// initialization and destruction
97// ----------------------------------------------------------------------------
98
99void wxCaret::InitGeneric()
100{
101 m_hasFocus = true;
102 m_blinkedOut = true;
103#ifndef wxHAS_CARET_USING_OVERLAYS
104 m_xOld =
105 m_yOld = -1;
106 m_bmpUnderCaret.Create(m_width, m_height);
107#endif
108}
109
110wxCaret::~wxCaret()
111{
112 if ( IsVisible() )
113 {
114 // stop blinking
115 if ( m_timer.IsRunning() )
116 m_timer.Stop();
117 }
118}
119
120// ----------------------------------------------------------------------------
121// showing/hiding/moving the caret (base class interface)
122// ----------------------------------------------------------------------------
123
124void wxCaret::DoShow()
125{
126 int blinkTime = GetBlinkTime();
127 if ( blinkTime )
128 m_timer.Start(blinkTime);
129
130 if ( m_blinkedOut )
131 Blink();
132}
133
134void wxCaret::DoHide()
135{
136 m_timer.Stop();
137
138 if ( !m_blinkedOut )
139 {
140 Blink();
141 }
142}
143
144void wxCaret::DoMove()
145{
146#ifdef wxHAS_CARET_USING_OVERLAYS
147 m_overlay.Reset();
148#endif
149 if ( IsVisible() )
150 {
151 if ( !m_blinkedOut )
152 {
153 // hide it right now and it will be shown the next time it blinks
154 Blink();
155
156 // but if the caret is not blinking, we should blink it back into
157 // visibility manually
158 if ( !m_timer.IsRunning() )
159 Blink();
160 }
161 }
162 //else: will be shown at the correct location when it is shown
163}
164
165void wxCaret::DoSize()
166{
167 int countVisible = m_countVisible;
168 if (countVisible > 0)
169 {
170 m_countVisible = 0;
171 DoHide();
172 }
173#ifdef wxHAS_CARET_USING_OVERLAYS
174 m_overlay.Reset();
175#else
176 // Change bitmap size
177 m_bmpUnderCaret = wxBitmap(m_width, m_height);
178#endif
179 if (countVisible > 0)
180 {
181 m_countVisible = countVisible;
182 DoShow();
183 }
184}
185
186// ----------------------------------------------------------------------------
187// handling the focus
188// ----------------------------------------------------------------------------
189
190void wxCaret::OnSetFocus()
191{
192 m_hasFocus = true;
193
194 if ( IsVisible() )
195 Refresh();
196}
197
198void wxCaret::OnKillFocus()
199{
200 m_hasFocus = false;
201
202 if ( IsVisible() )
203 {
204 // the caret must be shown - otherwise, if it is hidden now, it will
205 // stay so until the focus doesn't return because it won't blink any
206 // more
207
208 // hide it first if it isn't hidden ...
209 if ( !m_blinkedOut )
210 Blink();
211
212 // .. and show it in the new style
213 Blink();
214 }
215}
216
217// ----------------------------------------------------------------------------
218// drawing the caret
219// ----------------------------------------------------------------------------
220
221void wxCaret::Blink()
222{
223 m_blinkedOut = !m_blinkedOut;
224
225 Refresh();
226}
227
228void wxCaret::Refresh()
229{
230 wxClientDC dcWin(GetWindow());
231// this is the new code, switch to 0 if this gives problems
232#ifdef wxHAS_CARET_USING_OVERLAYS
233 wxDCOverlay dcOverlay( m_overlay, &dcWin, m_x, m_y, m_width , m_height );
234 if ( m_blinkedOut )
235 {
236 dcOverlay.Clear();
237 }
238 else
239 {
240 DoDraw( &dcWin, GetWindow() );
241 }
242#else
243 wxMemoryDC dcMem;
244 dcMem.SelectObject(m_bmpUnderCaret);
245 if ( m_blinkedOut )
246 {
247 // restore the old image
248 dcWin.Blit(m_xOld, m_yOld, m_width, m_height,
249 &dcMem, 0, 0);
250 m_xOld =
251 m_yOld = -1;
252 }
253 else
254 {
255 if ( m_xOld == -1 && m_yOld == -1 )
256 {
257 // save the part we're going to overdraw
258 dcMem.Blit(0, 0, m_width, m_height,
259 &dcWin, m_x, m_y);
260
261 m_xOld = m_x;
262 m_yOld = m_y;
263 }
264 //else: we already saved the image below the caret, don't do it any
265 // more
266
267 // and draw the caret there
268 DoDraw(&dcWin, GetWindow());
269 }
270#endif
271}
272
273void wxCaret::DoDraw(wxDC *dc, wxWindow* win)
274{
275 wxPen pen(*wxBLACK_PEN);
276 wxBrush brush(*wxBLACK_BRUSH);
277 if (win)
278 {
279 wxColour backgroundColour(win->GetBackgroundColour());
280 if (backgroundColour.Red() < 100 &&
281 backgroundColour.Green() < 100 &&
282 backgroundColour.Blue() < 100)
283 {
284 pen = *wxWHITE_PEN;
285 brush = *wxWHITE_BRUSH;
286 }
287 }
288 dc->SetPen( pen );
289 dc->SetBrush(m_hasFocus ? brush : *wxTRANSPARENT_BRUSH);
290
291 // VZ: unfortunately, the rectangle comes out a pixel smaller when this is
292 // done under wxGTK - no idea why
293 //dc->SetLogicalFunction(wxINVERT);
294
295 dc->DrawRectangle(m_x, m_y, m_width, m_height);
296}
297
298#endif // wxUSE_CARET