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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: sound.cpp | |
3 | // Purpose: wxSound | |
4 | // Author: Marcel Rasche, Vaclav Slavik | |
5 | // Modified by: | |
6 | // Created: 25/10/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart, Open Source Applications Foundation | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
13 | #pragma implementation "sound.h" | |
14 | #pragma implementation "soundbase.h" | |
15 | #endif | |
16 | ||
17 | // for compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #include "wx/setup.h" | |
21 | ||
22 | #if defined(__BORLANDC__) | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_SOUND | |
27 | ||
28 | #include <stdio.h> | |
29 | #include <unistd.h> | |
30 | #include <fcntl.h> | |
31 | #include <sys/ioctl.h> | |
32 | ||
33 | #ifdef HAVE_SYS_SOUNDCARD_H | |
34 | #include <sys/soundcard.h> | |
35 | #endif | |
36 | ||
37 | #ifndef WX_PRECOMP | |
38 | #include "wx/event.h" | |
39 | #include "wx/intl.h" | |
40 | #include "wx/log.h" | |
41 | #endif | |
42 | ||
43 | #include "wx/thread.h" | |
44 | #include "wx/file.h" | |
45 | #include "wx/module.h" | |
46 | #include "wx/sound.h" | |
47 | #include "wx/dynlib.h" | |
48 | ||
49 | ||
50 | #if wxUSE_THREADS | |
51 | // mutex for all wxSound's synchronization | |
52 | static wxMutex gs_soundMutex; | |
53 | #endif | |
54 | ||
55 | // ---------------------------------------------------------------------------- | |
56 | // wxSoundData | |
57 | // ---------------------------------------------------------------------------- | |
58 | ||
59 | void wxSoundData::IncRef() | |
60 | { | |
61 | #if wxUSE_THREADS | |
62 | wxMutexLocker locker(gs_soundMutex); | |
63 | #endif | |
64 | m_refCnt++; | |
65 | } | |
66 | ||
67 | void wxSoundData::DecRef() | |
68 | { | |
69 | #if wxUSE_THREADS | |
70 | wxMutexLocker locker(gs_soundMutex); | |
71 | #endif | |
72 | if (--m_refCnt == 0) | |
73 | delete this; | |
74 | } | |
75 | ||
76 | wxSoundData::~wxSoundData() | |
77 | { | |
78 | delete[] m_dataWithHeader; | |
79 | } | |
80 | ||
81 | ||
82 | // ---------------------------------------------------------------------------- | |
83 | // wxSoundBackendNull, used in absence of audio API or card | |
84 | // ---------------------------------------------------------------------------- | |
85 | ||
86 | class wxSoundBackendNull : public wxSoundBackend | |
87 | { | |
88 | public: | |
89 | wxString GetName() const { return _("No sound"); } | |
90 | int GetPriority() const { return 0; } | |
91 | bool IsAvailable() const { return true; } | |
92 | bool HasNativeAsyncPlayback() const { return true; } | |
93 | bool Play(wxSoundData *WXUNUSED(data), unsigned WXUNUSED(flags), | |
94 | volatile wxSoundPlaybackStatus *WXUNUSED(status)) | |
95 | { return true; } | |
96 | void Stop() {} | |
97 | bool IsPlaying() const { return false; } | |
98 | }; | |
99 | ||
100 | ||
101 | // ---------------------------------------------------------------------------- | |
102 | // wxSoundBackendOSS, for Linux | |
103 | // ---------------------------------------------------------------------------- | |
104 | ||
105 | #ifdef HAVE_SYS_SOUNDCARD_H | |
106 | ||
107 | #ifndef AUDIODEV | |
108 | #define AUDIODEV "/dev/dsp" // Default path for audio device | |
109 | #endif | |
110 | ||
111 | class wxSoundBackendOSS : public wxSoundBackend | |
112 | { | |
113 | public: | |
114 | wxString GetName() const { return _T("Open Sound System"); } | |
115 | int GetPriority() const { return 10; } | |
116 | bool IsAvailable() const; | |
117 | bool HasNativeAsyncPlayback() const { return false; } | |
118 | bool Play(wxSoundData *data, unsigned flags, | |
119 | volatile wxSoundPlaybackStatus *status); | |
120 | void Stop() {} | |
121 | bool IsPlaying() const { return false; } | |
122 | ||
123 | private: | |
124 | int OpenDSP(const wxSoundData *data); | |
125 | bool InitDSP(int dev, const wxSoundData *data); | |
126 | ||
127 | int m_DSPblkSize; // Size of the DSP buffer | |
128 | bool m_needConversion; | |
129 | }; | |
130 | ||
131 | bool wxSoundBackendOSS::IsAvailable() const | |
132 | { | |
133 | int fd; | |
134 | fd = open(AUDIODEV, O_WRONLY | O_NONBLOCK); | |
135 | if (fd < 0) | |
136 | return false; | |
137 | close(fd); | |
138 | return true; | |
139 | } | |
140 | ||
141 | bool wxSoundBackendOSS::Play(wxSoundData *data, unsigned flags, | |
142 | volatile wxSoundPlaybackStatus *status) | |
143 | { | |
144 | int dev = OpenDSP(data); | |
145 | ||
146 | if (dev < 0) | |
147 | return false; | |
148 | ||
149 | ioctl(dev, SNDCTL_DSP_SYNC, 0); | |
150 | ||
151 | do | |
152 | { | |
153 | bool play = true; | |
154 | int i; | |
155 | unsigned l = 0; | |
156 | size_t datasize = data->m_dataBytes; | |
157 | ||
158 | do | |
159 | { | |
160 | if (status->m_stopRequested) | |
161 | { | |
162 | wxLogTrace(_T("sound"), _T("playback stopped")); | |
163 | close(dev); | |
164 | return true; | |
165 | } | |
166 | ||
167 | i= (int)((l + m_DSPblkSize) < datasize ? | |
168 | m_DSPblkSize : (datasize - l)); | |
169 | if (write(dev, &data->m_data[l], i) != i) | |
170 | { | |
171 | play = false; | |
172 | } | |
173 | l += i; | |
174 | } while (play && l < datasize); | |
175 | } while (flags & wxSOUND_LOOP); | |
176 | ||
177 | close(dev); | |
178 | return true; | |
179 | } | |
180 | ||
181 | int wxSoundBackendOSS::OpenDSP(const wxSoundData *data) | |
182 | { | |
183 | int dev = -1; | |
184 | ||
185 | if ((dev = open(AUDIODEV, O_WRONLY, 0)) <0) | |
186 | return -1; | |
187 | ||
188 | if (!InitDSP(dev, data) || m_needConversion) | |
189 | { | |
190 | close(dev); | |
191 | return -1; | |
192 | } | |
193 | ||
194 | return dev; | |
195 | } | |
196 | ||
197 | ||
198 | bool wxSoundBackendOSS::InitDSP(int dev, const wxSoundData *data) | |
199 | { | |
200 | unsigned tmp; | |
201 | ||
202 | // Reset the dsp | |
203 | if (ioctl(dev, SNDCTL_DSP_RESET, 0) < 0) | |
204 | { | |
205 | wxLogTrace(_T("sound"), _T("unable to reset dsp")); | |
206 | return false; | |
207 | } | |
208 | ||
209 | m_needConversion = false; | |
210 | ||
211 | tmp = data->m_bitsPerSample; | |
212 | if (ioctl(dev, SNDCTL_DSP_SAMPLESIZE, &tmp) < 0) | |
213 | { | |
214 | wxLogTrace(_T("sound"), _T("IOCTL failure (SNDCTL_DSP_SAMPLESIZE)")); | |
215 | return false; | |
216 | } | |
217 | if (tmp != data->m_bitsPerSample) | |
218 | { | |
219 | wxLogTrace(_T("sound"), | |
220 | _T("Unable to set DSP sample size to %d (wants %d)"), | |
221 | data->m_bitsPerSample, tmp); | |
222 | m_needConversion = true; | |
223 | } | |
224 | ||
225 | unsigned stereo = data->m_channels == 1 ? 0 : 1; | |
226 | tmp = stereo; | |
227 | if (ioctl(dev, SNDCTL_DSP_STEREO, &tmp) < 0) | |
228 | { | |
229 | wxLogTrace(_T("sound"), _T("IOCTL failure (SNDCTL_DSP_STEREO)")); | |
230 | return false; | |
231 | } | |
232 | if (tmp != stereo) | |
233 | { | |
234 | wxLogTrace(_T("sound"), _T("Unable to set DSP to %s."), stereo? _T("stereo"):_T("mono")); | |
235 | m_needConversion = true; | |
236 | } | |
237 | ||
238 | tmp = data->m_samplingRate; | |
239 | if (ioctl(dev, SNDCTL_DSP_SPEED, &tmp) < 0) | |
240 | { | |
241 | wxLogTrace(_T("sound"), _T("IOCTL failure (SNDCTL_DSP_SPEED)")); | |
242 | return false; | |
243 | } | |
244 | if (tmp != data->m_samplingRate) | |
245 | { | |
246 | // If the rate the sound card is using is not within 1% of what the | |
247 | // data specified then override the data setting. The only reason not | |
248 | // to always override this is because of clock-rounding | |
249 | // problems. Sound cards will sometimes use things like 44101 when you | |
250 | // ask for 44100. No need overriding this and having strange output | |
251 | // file rates for something that we can't hear anyways. | |
252 | if (data->m_samplingRate - tmp > (tmp * .01) || | |
253 | tmp - data->m_samplingRate > (tmp * .01)) { | |
254 | wxLogTrace(_T("sound"), | |
255 | _T("Unable to set DSP sampling rate to %d (wants %d)"), | |
256 | data->m_samplingRate, tmp); | |
257 | m_needConversion = true; | |
258 | } | |
259 | } | |
260 | ||
261 | // Do this last because some drivers can adjust the buffer sized based on | |
262 | // the sampling rate, etc. | |
263 | if (ioctl(dev, SNDCTL_DSP_GETBLKSIZE, &m_DSPblkSize) < 0) | |
264 | { | |
265 | wxLogTrace(_T("sound"), _T("IOCTL failure (SNDCTL_DSP_GETBLKSIZE)")); | |
266 | return false; | |
267 | } | |
268 | return true; | |
269 | } | |
270 | ||
271 | #endif // HAVE_SYS_SOUNDCARD_H | |
272 | ||
273 | // ---------------------------------------------------------------------------- | |
274 | // wxSoundSyncOnlyAdaptor | |
275 | // ---------------------------------------------------------------------------- | |
276 | ||
277 | #if wxUSE_THREADS | |
278 | ||
279 | class wxSoundSyncOnlyAdaptor; | |
280 | ||
281 | // this class manages asynchronous playback of audio if the backend doesn't | |
282 | // support it natively (e.g. OSS backend) | |
283 | class wxSoundAsyncPlaybackThread : public wxThread | |
284 | { | |
285 | public: | |
286 | wxSoundAsyncPlaybackThread(wxSoundSyncOnlyAdaptor *adaptor, | |
287 | wxSoundData *data, unsigned flags) | |
288 | : wxThread(), m_adapt(adaptor), m_data(data), m_flags(flags) {} | |
289 | virtual ExitCode Entry(); | |
290 | ||
291 | protected: | |
292 | wxSoundSyncOnlyAdaptor *m_adapt; | |
293 | wxSoundData *m_data; | |
294 | unsigned m_flags; | |
295 | }; | |
296 | ||
297 | #endif // wxUSE_THREADS | |
298 | ||
299 | // This class turns wxSoundBackend that doesn't support asynchronous playback | |
300 | // into one that does | |
301 | class wxSoundSyncOnlyAdaptor : public wxSoundBackend | |
302 | { | |
303 | public: | |
304 | wxSoundSyncOnlyAdaptor(wxSoundBackend *backend) | |
305 | : m_backend(backend), m_playing(false) {} | |
306 | ~wxSoundSyncOnlyAdaptor() | |
307 | { | |
308 | delete m_backend; | |
309 | } | |
310 | wxString GetName() const | |
311 | { | |
312 | return m_backend->GetName(); | |
313 | } | |
314 | int GetPriority() const | |
315 | { | |
316 | return m_backend->GetPriority(); | |
317 | } | |
318 | bool IsAvailable() const | |
319 | { | |
320 | return m_backend->IsAvailable(); | |
321 | } | |
322 | bool HasNativeAsyncPlayback() const | |
323 | { | |
324 | return true; | |
325 | } | |
326 | bool Play(wxSoundData *data, unsigned flags, | |
327 | volatile wxSoundPlaybackStatus *status); | |
328 | void Stop(); | |
329 | bool IsPlaying() const; | |
330 | ||
331 | private: | |
332 | friend class wxSoundAsyncPlaybackThread; | |
333 | ||
334 | wxSoundBackend *m_backend; | |
335 | bool m_playing; | |
336 | #if wxUSE_THREADS | |
337 | // player thread holds this mutex and releases it after it finishes | |
338 | // playing, so that the main thread knows when it can play sound | |
339 | wxMutex m_mutexRightToPlay; | |
340 | wxSoundPlaybackStatus m_status; | |
341 | #endif | |
342 | }; | |
343 | ||
344 | ||
345 | #if wxUSE_THREADS | |
346 | wxThread::ExitCode wxSoundAsyncPlaybackThread::Entry() | |
347 | { | |
348 | m_adapt->m_backend->Play(m_data, m_flags & ~wxSOUND_ASYNC, | |
349 | &m_adapt->m_status); | |
350 | ||
351 | m_data->DecRef(); | |
352 | m_adapt->m_playing = false; | |
353 | m_adapt->m_mutexRightToPlay.Unlock(); | |
354 | wxLogTrace(_T("sound"), _T("terminated async playback thread")); | |
355 | return 0; | |
356 | } | |
357 | #endif | |
358 | ||
359 | bool wxSoundSyncOnlyAdaptor::Play(wxSoundData *data, unsigned flags, | |
360 | volatile wxSoundPlaybackStatus *status) | |
361 | { | |
362 | Stop(); | |
363 | if (flags & wxSOUND_ASYNC) | |
364 | { | |
365 | #if wxUSE_THREADS | |
366 | m_mutexRightToPlay.Lock(); | |
367 | m_status.m_playing = true; | |
368 | m_status.m_stopRequested = false; | |
369 | data->IncRef(); | |
370 | wxThread *th = new wxSoundAsyncPlaybackThread(this, data, flags); | |
371 | th->Create(); | |
372 | th->Run(); | |
373 | wxLogTrace(_T("sound"), _T("launched async playback thread")); | |
374 | return true; | |
375 | #else | |
376 | wxLogError(_("Unable to play sound asynchronously.")); | |
377 | return false; | |
378 | #endif | |
379 | } | |
380 | else | |
381 | { | |
382 | #if wxUSE_THREADS | |
383 | m_mutexRightToPlay.Lock(); | |
384 | #endif | |
385 | bool rv = m_backend->Play(data, flags, status); | |
386 | #if wxUSE_THREADS | |
387 | m_mutexRightToPlay.Unlock(); | |
388 | #endif | |
389 | return rv; | |
390 | } | |
391 | } | |
392 | ||
393 | void wxSoundSyncOnlyAdaptor::Stop() | |
394 | { | |
395 | wxLogTrace(_T("sound"), _T("asking audio to stop")); | |
396 | ||
397 | #if wxUSE_THREADS | |
398 | // tell the player thread (if running) to stop playback ASAP: | |
399 | m_status.m_stopRequested = true; | |
400 | ||
401 | // acquire the mutex to be sure no sound is being played, then | |
402 | // release it because we don't need it for anything (the effect of this | |
403 | // is that calling thread will wait until playback thread reacts to | |
404 | // our request to interrupt playback): | |
405 | m_mutexRightToPlay.Lock(); | |
406 | m_mutexRightToPlay.Unlock(); | |
407 | wxLogTrace(_T("sound"), _T("audio was stopped")); | |
408 | #endif | |
409 | } | |
410 | ||
411 | bool wxSoundSyncOnlyAdaptor::IsPlaying() const | |
412 | { | |
413 | #if wxUSE_THREADS | |
414 | return m_status.m_playing; | |
415 | #else | |
416 | return FALSE; | |
417 | #endif | |
418 | } | |
419 | ||
420 | ||
421 | // ---------------------------------------------------------------------------- | |
422 | // wxSound | |
423 | // ---------------------------------------------------------------------------- | |
424 | ||
425 | wxSoundBackend *wxSound::ms_backend = NULL; | |
426 | ||
427 | // FIXME - temporary, until we have plugins architecture | |
428 | #if wxUSE_LIBSDL | |
429 | #if wxUSE_PLUGINS | |
430 | wxDynamicLibrary *wxSound::ms_backendSDL = NULL; | |
431 | #else | |
432 | extern "C" wxSoundBackend *wxCreateSoundBackendSDL(); | |
433 | #endif | |
434 | #endif | |
435 | ||
436 | wxSound::wxSound() : m_data(NULL) | |
437 | { | |
438 | } | |
439 | ||
440 | wxSound::wxSound(const wxString& sFileName, bool isResource) : m_data(NULL) | |
441 | { | |
442 | Create(sFileName, isResource); | |
443 | } | |
444 | ||
445 | wxSound::wxSound(int size, const wxByte* data) : m_data(NULL) | |
446 | { | |
447 | Create(size, data); | |
448 | } | |
449 | ||
450 | wxSound::~wxSound() | |
451 | { | |
452 | Free(); | |
453 | } | |
454 | ||
455 | bool wxSound::Create(const wxString& fileName, bool isResource) | |
456 | { | |
457 | wxASSERT_MSG( !isResource, | |
458 | _T("Loading sound from resources is only supported on Windows") ); | |
459 | ||
460 | Free(); | |
461 | ||
462 | wxFile fileWave; | |
463 | if (!fileWave.Open(fileName, wxFile::read)) | |
464 | { | |
465 | return false; | |
466 | } | |
467 | ||
468 | size_t len = fileWave.Length(); | |
469 | wxUint8 *data = new wxUint8[len]; | |
470 | if (fileWave.Read(data, len) != len) | |
471 | { | |
472 | wxLogError(_("Couldn't load sound data from '%s'."), fileName.c_str()); | |
473 | return false; | |
474 | } | |
475 | ||
476 | if (!LoadWAV(data, len, false)) | |
477 | { | |
478 | wxLogError(_("Sound file '%s' is in unsupported format."), | |
479 | fileName.c_str()); | |
480 | return false; | |
481 | } | |
482 | ||
483 | return true; | |
484 | } | |
485 | ||
486 | bool wxSound::Create(int size, const wxByte* data) | |
487 | { | |
488 | wxASSERT( data != NULL ); | |
489 | ||
490 | Free(); | |
491 | if (!LoadWAV(data, size, true)) | |
492 | { | |
493 | wxLogError(_("Sound data are in unsupported format.")); | |
494 | return false; | |
495 | } | |
496 | return true; | |
497 | } | |
498 | ||
499 | /*static*/ void wxSound::EnsureBackend() | |
500 | { | |
501 | if (!ms_backend) | |
502 | { | |
503 | // FIXME -- make this fully dynamic when plugins architecture is in | |
504 | // place | |
505 | #if wxUSE_LIBSDL | |
506 | //if (!ms_backend) | |
507 | { | |
508 | #if !wxUSE_PLUGINS | |
509 | ms_backend = wxCreateSoundBackendSDL(); | |
510 | #else | |
511 | wxString dllname; | |
512 | dllname.Printf(_T("%s/%s"), | |
513 | wxDynamicLibrary::GetPluginsDirectory().c_str(), | |
514 | wxDynamicLibrary::CanonicalizePluginName( | |
515 | _T("sound_sdl"), wxDL_PLUGIN_BASE).c_str()); | |
516 | wxLogTrace(_T("sound"), | |
517 | _T("trying to load SDL plugin from '%s'..."), | |
518 | dllname.c_str()); | |
519 | wxLogNull null; | |
520 | ms_backendSDL = new wxDynamicLibrary(dllname, wxDL_NOW); | |
521 | if (!ms_backendSDL->IsLoaded()) | |
522 | { | |
523 | wxDELETE(ms_backendSDL); | |
524 | } | |
525 | else | |
526 | { | |
527 | typedef wxSoundBackend *(*wxCreateSoundBackend_t)(); | |
528 | wxDYNLIB_FUNCTION(wxCreateSoundBackend_t, | |
529 | wxCreateSoundBackendSDL, *ms_backendSDL); | |
530 | if (pfnwxCreateSoundBackendSDL) | |
531 | { | |
532 | ms_backend = (*pfnwxCreateSoundBackendSDL)(); | |
533 | } | |
534 | } | |
535 | #endif | |
536 | if (ms_backend && !ms_backend->IsAvailable()) | |
537 | { | |
538 | wxDELETE(ms_backend); | |
539 | } | |
540 | } | |
541 | #endif | |
542 | ||
543 | #ifdef HAVE_SYS_SOUNDCARD_H | |
544 | if (!ms_backend) | |
545 | { | |
546 | ms_backend = new wxSoundBackendOSS(); | |
547 | if (!ms_backend->IsAvailable()) | |
548 | { | |
549 | wxDELETE(ms_backend); | |
550 | } | |
551 | } | |
552 | #endif | |
553 | ||
554 | if (!ms_backend) | |
555 | ms_backend = new wxSoundBackendNull(); | |
556 | ||
557 | if (!ms_backend->HasNativeAsyncPlayback()) | |
558 | ms_backend = new wxSoundSyncOnlyAdaptor(ms_backend); | |
559 | ||
560 | wxLogTrace(_T("sound"), | |
561 | _T("using backend '%s'"), ms_backend->GetName().c_str()); | |
562 | } | |
563 | } | |
564 | ||
565 | /*static*/ void wxSound::UnloadBackend() | |
566 | { | |
567 | if (ms_backend) | |
568 | { | |
569 | wxLogTrace(_T("sound"), _T("unloading backend")); | |
570 | ||
571 | Stop(); | |
572 | ||
573 | delete ms_backend; | |
574 | ms_backend = NULL; | |
575 | #if wxUSE_LIBSDL && wxUSE_PLUGINS | |
576 | delete ms_backendSDL; | |
577 | #endif | |
578 | } | |
579 | } | |
580 | ||
581 | bool wxSound::DoPlay(unsigned flags) const | |
582 | { | |
583 | wxCHECK_MSG( IsOk(), false, _T("Attempt to play invalid wave data") ); | |
584 | ||
585 | EnsureBackend(); | |
586 | wxSoundPlaybackStatus status; | |
587 | status.m_playing = true; | |
588 | status.m_stopRequested = false; | |
589 | return ms_backend->Play(m_data, flags, &status); | |
590 | } | |
591 | ||
592 | /*static*/ void wxSound::Stop() | |
593 | { | |
594 | if (ms_backend) | |
595 | ms_backend->Stop(); | |
596 | } | |
597 | ||
598 | /*static*/ bool wxSound::IsPlaying() | |
599 | { | |
600 | if (ms_backend) | |
601 | return ms_backend->IsPlaying(); | |
602 | else | |
603 | return false; | |
604 | } | |
605 | ||
606 | void wxSound::Free() | |
607 | { | |
608 | if (m_data) | |
609 | m_data->DecRef(); | |
610 | } | |
611 | ||
612 | typedef struct | |
613 | { | |
614 | wxUint32 uiSize; | |
615 | wxUint16 uiFormatTag; | |
616 | wxUint16 uiChannels; | |
617 | wxUint32 ulSamplesPerSec; | |
618 | wxUint32 ulAvgBytesPerSec; | |
619 | wxUint16 uiBlockAlign; | |
620 | wxUint16 uiBitsPerSample; | |
621 | } WAVEFORMAT; | |
622 | ||
623 | #define MONO 1 // and stereo is 2 by wav format | |
624 | #define WAVE_FORMAT_PCM 1 | |
625 | #define WAVE_INDEX 8 | |
626 | #define FMT_INDEX 12 | |
627 | ||
628 | bool wxSound::LoadWAV(const wxUint8 *data, size_t length, bool copyData) | |
629 | { | |
630 | WAVEFORMAT waveformat; | |
631 | wxUint32 ul; | |
632 | ||
633 | if (length < 32 + sizeof(WAVEFORMAT)) | |
634 | return false; | |
635 | ||
636 | memcpy(&waveformat, &data[FMT_INDEX + 4], sizeof(WAVEFORMAT)); | |
637 | waveformat.uiSize = wxUINT32_SWAP_ON_BE(waveformat.uiSize); | |
638 | waveformat.uiFormatTag = wxUINT16_SWAP_ON_BE(waveformat.uiFormatTag); | |
639 | waveformat.uiChannels = wxUINT16_SWAP_ON_BE(waveformat.uiChannels); | |
640 | waveformat.ulSamplesPerSec = wxUINT32_SWAP_ON_BE(waveformat.ulSamplesPerSec); | |
641 | waveformat.ulAvgBytesPerSec = wxUINT32_SWAP_ON_BE(waveformat.ulAvgBytesPerSec); | |
642 | waveformat.uiBlockAlign = wxUINT16_SWAP_ON_BE(waveformat.uiBlockAlign); | |
643 | waveformat.uiBitsPerSample = wxUINT16_SWAP_ON_BE(waveformat.uiBitsPerSample); | |
644 | ||
645 | if (memcmp(data, "RIFF", 4) != 0) | |
646 | return false; | |
647 | if (memcmp(&data[WAVE_INDEX], "WAVE", 4) != 0) | |
648 | return false; | |
649 | if (memcmp(&data[FMT_INDEX], "fmt ", 4) != 0) | |
650 | return false; | |
651 | if (memcmp(&data[FMT_INDEX + waveformat.uiSize + 8], "data", 4) != 0) | |
652 | return false; | |
653 | memcpy(&ul,&data[FMT_INDEX + waveformat.uiSize + 12], 4); | |
654 | ul = wxUINT32_SWAP_ON_BE(ul); | |
655 | ||
656 | //WAS: if (ul + FMT_INDEX + waveformat.uiSize + 16 != length) | |
657 | if (ul + FMT_INDEX + waveformat.uiSize + 16 > length) | |
658 | return false; | |
659 | ||
660 | if (waveformat.uiFormatTag != WAVE_FORMAT_PCM) | |
661 | return false; | |
662 | ||
663 | if (waveformat.ulSamplesPerSec != | |
664 | waveformat.ulAvgBytesPerSec / waveformat.uiBlockAlign) | |
665 | return false; | |
666 | ||
667 | m_data = new wxSoundData; | |
668 | m_data->m_channels = waveformat.uiChannels; | |
669 | m_data->m_samplingRate = waveformat.ulSamplesPerSec; | |
670 | m_data->m_bitsPerSample = waveformat.uiBitsPerSample; | |
671 | m_data->m_samples = ul / (m_data->m_channels * m_data->m_bitsPerSample / 8); | |
672 | m_data->m_dataBytes = ul; | |
673 | ||
674 | if (copyData) | |
675 | { | |
676 | m_data->m_dataWithHeader = new wxUint8[length]; | |
677 | memcpy(m_data->m_dataWithHeader, data, length); | |
678 | } | |
679 | else | |
680 | m_data->m_dataWithHeader = (wxUint8*)data; | |
681 | ||
682 | m_data->m_data = | |
683 | (&m_data->m_dataWithHeader[FMT_INDEX + waveformat.uiSize + 8]); | |
684 | ||
685 | return true; | |
686 | } | |
687 | ||
688 | ||
689 | // ---------------------------------------------------------------------------- | |
690 | // wxSoundCleanupModule | |
691 | // ---------------------------------------------------------------------------- | |
692 | ||
693 | class wxSoundCleanupModule: public wxModule | |
694 | { | |
695 | public: | |
696 | bool OnInit() { return true; } | |
697 | void OnExit() { wxSound::UnloadBackend(); } | |
698 | DECLARE_DYNAMIC_CLASS(wxSoundCleanupModule) | |
699 | }; | |
700 | ||
701 | IMPLEMENT_DYNAMIC_CLASS(wxSoundCleanupModule, wxModule) | |
702 | ||
703 | #endif |