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1 | \section{\class{wxRegion}}\label{wxregion} | |
2 | ||
3 | A wxRegion represents a simple or complex region on a device context or window. It uses | |
4 | reference counting, so copying and assignment operations are fast. | |
5 | ||
6 | \wxheading{Derived from} | |
7 | ||
8 | \helpref{wxGDIObject}{wxgdiobject}\\ | |
9 | \helpref{wxObject}{wxobject} | |
10 | ||
11 | \wxheading{Include files} | |
12 | ||
13 | <wx/region.h> | |
14 | ||
15 | \wxheading{See also} | |
16 | ||
17 | \helpref{wxRegionIterator}{wxregioniterator} | |
18 | ||
19 | \latexignore{\rtfignore{\wxheading{Members}}} | |
20 | ||
21 | \membersection{wxRegion::wxRegion}\label{wxregionconstr} | |
22 | ||
23 | \func{}{wxRegion}{\void} | |
24 | ||
25 | Default constructor. | |
26 | ||
27 | \func{}{wxRegion}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}} | |
28 | ||
29 | Constructs a rectangular region with the given position and size. | |
30 | ||
31 | \func{}{wxRegion}{\param{const wxPoint\&}{ topLeft}, \param{const wxPoint\&}{ bottomRight}} | |
32 | ||
33 | Constructs a rectangular region from the top left point and the bottom right point. | |
34 | ||
35 | \func{}{wxRegion}{\param{const wxRect\&}{ rect}} | |
36 | ||
37 | Constructs a rectangular region a wxRect object. | |
38 | ||
39 | \func{}{wxRegion}{\param{const wxRegion\&}{ region}} | |
40 | ||
41 | Constructs a region by copying another region. | |
42 | ||
43 | \func{}{wxRegion}{\param{size\_t}{ n}, \param{const wxPoint }{*points}, \param{int }{fillStyle = wxWINDING\_RULE}} | |
44 | ||
45 | Constructs a region corresponding to the polygon made of {\it n} points in the | |
46 | provided array. {\it fillStyle} parameter may have values | |
47 | {\tt wxWINDING\_RULE} or {\tt wxODDEVEN\_RULE}. | |
48 | ||
49 | {\bf NB:} This constructor is only implemented for Win32 and GTK+ wxWindows ports. | |
50 | ||
51 | \func{}{wxRegion}{\param{const wxBitmap&}{ bmp}, | |
52 | \param{const wxColour&}{ transColour = wxNullColour}, | |
53 | \param{int}{ tolerance = 0}} | |
54 | ||
55 | Constructs a region using the non-transparent pixels of a bitmap. See | |
56 | \helpref{Union}{wxregionunion} for more details. | |
57 | ||
58 | ||
59 | \membersection{wxRegion::\destruct{wxRegion}} | |
60 | ||
61 | \func{}{\destruct{wxRegion}}{\void} | |
62 | ||
63 | Destructor. | |
64 | ||
65 | \membersection{wxRegion::Clear}\label{wxregionclear} | |
66 | ||
67 | \func{void}{Clear}{\void} | |
68 | ||
69 | Clears the current region. | |
70 | ||
71 | \membersection{wxRegion::Contains}\label{wxregioncontains} | |
72 | ||
73 | \constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}} | |
74 | ||
75 | Returns a value indicating whether the given point is contained within the region. | |
76 | ||
77 | \constfunc{wxRegionContain}{Contains}{\param{const wxPoint\&}{ pt}} | |
78 | ||
79 | Returns a value indicating whether the given point is contained within the region. | |
80 | ||
81 | \constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}} | |
82 | ||
83 | Returns a value indicating whether the given rectangle is contained within the region. | |
84 | ||
85 | \constfunc{wxRegionContain}{Contains}{\param{const wxRect\& }{rect}} | |
86 | ||
87 | Returns a value indicating whether the given rectangle is contained within the region. | |
88 | ||
89 | \wxheading{Return value} | |
90 | ||
91 | The return value is one of wxOutRegion, wxPartRegion and wxInRegion. | |
92 | ||
93 | On Windows, only wxOutRegion and wxInRegion are returned; a value wxInRegion then indicates that | |
94 | all or some part of the region is contained in this region. | |
95 | ||
96 | \membersection{wxRegion::ConvertToBitmap}\label{wxregionconverttobitmap} | |
97 | ||
98 | \constfunc{wxBitmap}{ConvertToBitmap}{} | |
99 | ||
100 | Convert the region to a black and white bitmap with the white pixels | |
101 | being inside the region. | |
102 | ||
103 | \membersection{wxRegion::GetBox}\label{wxregiongetbox} | |
104 | ||
105 | \constfunc{void}{GetBox}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}} | |
106 | ||
107 | Returns the outer bounds of the region. | |
108 | ||
109 | \constfunc{wxRect}{GetBox}{\void} | |
110 | ||
111 | Returns the outer bounds of the region. | |
112 | ||
113 | \membersection{wxRegion::Intersect}\label{wxregionintersect} | |
114 | ||
115 | \func{bool}{Intersect}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}} | |
116 | ||
117 | Finds the intersection of this region and another, rectangular region, specified using position and size. | |
118 | ||
119 | \func{bool}{Intersect}{\param{const wxRect\&}{ rect}} | |
120 | ||
121 | Finds the intersection of this region and another, rectangular region. | |
122 | ||
123 | \func{bool}{Intersect}{\param{const wxRegion\&}{ region}} | |
124 | ||
125 | Finds the intersection of this region and another region. | |
126 | ||
127 | \wxheading{Return value} | |
128 | ||
129 | {\tt true} if successful, {\tt false} otherwise. | |
130 | ||
131 | \wxheading{Remarks} | |
132 | ||
133 | Creates the intersection of the two regions, that is, the parts which are in both regions. The result | |
134 | is stored in this region. | |
135 | ||
136 | \membersection{wxRegion::IsEmpty}\label{wxregionisempty} | |
137 | ||
138 | \constfunc{bool}{IsEmpty}{\void} | |
139 | ||
140 | Returns {\tt true} if the region is empty, {\tt false} otherwise. | |
141 | ||
142 | \membersection{wxRegion::Subtract}\label{wxregionsubstract} | |
143 | ||
144 | \func{bool}{Subtract}{\param{const wxRect\&}{ rect}} | |
145 | ||
146 | Subtracts a rectangular region from this region. | |
147 | ||
148 | \func{bool}{Subtract}{\param{const wxRegion\&}{ region}} | |
149 | ||
150 | Subtracts a region from this region. | |
151 | ||
152 | \wxheading{Return value} | |
153 | ||
154 | {\tt true} if successful, {\tt false} otherwise. | |
155 | ||
156 | \wxheading{Remarks} | |
157 | ||
158 | This operation combines the parts of 'this' region that are not part of the second region. | |
159 | The result is stored in this region. | |
160 | ||
161 | \membersection{wxRegion::Offset}\label{wxregionoffset} | |
162 | ||
163 | \func{bool}{Offset}{\param{wxCoord}{ x}, \param{wxCoord}{ y}} | |
164 | ||
165 | Moves the region by the specified offsets in horizontal and vertical | |
166 | directions. | |
167 | ||
168 | \wxheading{Return value} | |
169 | ||
170 | {\tt true} if successful, {\tt false} otherwise (the region is unchanged then). | |
171 | ||
172 | \membersection{wxRegion::Union}\label{wxregionunion} | |
173 | ||
174 | \func{bool}{Union}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}} | |
175 | ||
176 | Finds the union of this region and another, rectangular region, specified using position and size. | |
177 | ||
178 | \func{bool}{Union}{\param{const wxRect\&}{ rect}} | |
179 | ||
180 | Finds the union of this region and another, rectangular region. | |
181 | ||
182 | \func{bool}{Union}{\param{const wxRegion\&}{ region}} | |
183 | ||
184 | Finds the union of this region and another region. | |
185 | ||
186 | \func{bool}{Union}{\param{const wxBitmap&}{ bmp}, | |
187 | \param{const wxColour&}{ transColour = wxNullColour}, | |
188 | \param{int}{ tolerance = 0}} | |
189 | ||
190 | Finds the union of this region and the the non-transparent pixels of a | |
191 | bitmap. If the bitmap has a mask then it will be used, otherwise the | |
192 | colour to be treated as transparent may be specified, along with an | |
193 | optional colour tolerance value. | |
194 | ||
195 | \wxheading{Return value} | |
196 | ||
197 | {\tt true} if successful, {\tt false} otherwise. | |
198 | ||
199 | \wxheading{Remarks} | |
200 | ||
201 | This operation creates a region that combines all of this region and the second region. | |
202 | The result is stored in this region. | |
203 | ||
204 | \membersection{wxRegion::Xor}\label{wxregionxor} | |
205 | ||
206 | \func{bool}{Xor}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}} | |
207 | ||
208 | Finds the Xor of this region and another, rectangular region, specified using position and size. | |
209 | ||
210 | \func{bool}{Xor}{\param{const wxRect\&}{ rect}} | |
211 | ||
212 | Finds the Xor of this region and another, rectangular region. | |
213 | ||
214 | \func{bool}{Xor}{\param{const wxRegion\&}{ region}} | |
215 | ||
216 | Finds the Xor of this region and another region. | |
217 | ||
218 | \wxheading{Return value} | |
219 | ||
220 | {\tt true} if successful, {\tt false} otherwise. | |
221 | ||
222 | \wxheading{Remarks} | |
223 | ||
224 | This operation creates a region that combines all of this region and the second region, except | |
225 | for any overlapping areas. The result is stored in this region. | |
226 | ||
227 | \membersection{wxRegion::operator $=$}\label{wxregionassign} | |
228 | ||
229 | \func{void}{operator $=$}{\param{const wxRegion\&}{ region}} | |
230 | ||
231 | Copies {\it region} by reference counting. | |
232 | ||
233 | \section{\class{wxRegionIterator}}\label{wxregioniterator} | |
234 | ||
235 | This class is used to iterate through the rectangles in a region, | |
236 | typically when examining the damaged regions of a window within an OnPaint call. | |
237 | ||
238 | To use it, construct an iterator object on the stack and loop through the | |
239 | regions, testing the object and incrementing the iterator at the end of the loop. | |
240 | ||
241 | See \helpref{wxPaintEvent}{wxpaintevent} for an example of use. | |
242 | ||
243 | \wxheading{Derived from} | |
244 | ||
245 | \helpref{wxObject}{wxobject} | |
246 | ||
247 | \wxheading{Include files} | |
248 | ||
249 | <wx/region.h> | |
250 | ||
251 | \wxheading{See also} | |
252 | ||
253 | \helpref{wxPaintEvent}{wxpaintevent} | |
254 | ||
255 | \latexignore{\rtfignore{\wxheading{Members}}} | |
256 | ||
257 | \membersection{wxRegionIterator::wxRegionIterator} | |
258 | ||
259 | \func{}{wxRegionIterator}{\void} | |
260 | ||
261 | Default constructor. | |
262 | ||
263 | \func{}{wxRegionIterator}{\param{const wxRegion\&}{ region}} | |
264 | ||
265 | Creates an iterator object given a region. | |
266 | ||
267 | \membersection{wxRegionIterator::GetX} | |
268 | ||
269 | \constfunc{wxCoord}{GetX}{\void} | |
270 | ||
271 | Returns the x value for the current region. | |
272 | ||
273 | \membersection{wxRegionIterator::GetY} | |
274 | ||
275 | \constfunc{wxCoord}{GetY}{\void} | |
276 | ||
277 | Returns the y value for the current region. | |
278 | ||
279 | \membersection{wxRegionIterator::GetW} | |
280 | ||
281 | \constfunc{wxCoord}{GetW}{\void} | |
282 | ||
283 | An alias for GetWidth. | |
284 | ||
285 | \membersection{wxRegionIterator::GetWidth} | |
286 | ||
287 | \constfunc{wxCoord}{GetWidth}{\void} | |
288 | ||
289 | Returns the width value for the current region. | |
290 | ||
291 | \membersection{wxRegionIterator::GetH} | |
292 | ||
293 | \constfunc{wxCoord}{GetH}{\void} | |
294 | ||
295 | An alias for GetHeight. | |
296 | ||
297 | \membersection{wxRegionIterator::GetHeight} | |
298 | ||
299 | \constfunc{wxCoord}{GetWidth}{\void} | |
300 | ||
301 | Returns the width value for the current region. | |
302 | ||
303 | \membersection{wxRegionIterator::GetRect} | |
304 | ||
305 | \constfunc{wxRect}{GetRect}{\void} | |
306 | ||
307 | Returns the current rectangle. | |
308 | ||
309 | \membersection{wxRegionIterator::HaveRects} | |
310 | ||
311 | \constfunc{bool}{HaveRects}{\void} | |
312 | ||
313 | Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}. | |
314 | ||
315 | \membersection{wxRegionIterator::Reset} | |
316 | ||
317 | \func{void}{Reset}{\void} | |
318 | ||
319 | Resets the iterator to the beginning of the rectangles. | |
320 | ||
321 | \func{void}{Reset}{\param{const wxRegion\&}{ region}} | |
322 | ||
323 | Resets the iterator to the given region. | |
324 | ||
325 | \membersection{wxRegionIterator::operator $++$} | |
326 | ||
327 | \func{void}{operator $++$}{\void} | |
328 | ||
329 | Increment operator. Increments the iterator to the next region. | |
330 | ||
331 | \pythonnote{A wxPython alias for this operator is called {\tt Next}.} | |
332 | ||
333 | \membersection{wxRegionIterator::operator bool} | |
334 | ||
335 | \constfunc{}{operator bool}{\void} | |
336 | ||
337 | Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}. | |
338 | ||
339 | You can use this to test the iterator object as if it were of type bool. | |
340 |