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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #if defined(__BORLANDC__) | |
19 | #pragma hdrstop | |
20 | #endif | |
21 | ||
22 | #include <wx/setup.h> | |
23 | ||
24 | #if wxUSE_GLCANVAS | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include <wx/frame.h> | |
28 | #endif | |
29 | ||
30 | #include <wx/msw/private.h> | |
31 | #include <wx/settings.h> | |
32 | #include <wx/log.h> | |
33 | ||
34 | #include <wx/glcanvas.h> | |
35 | ||
36 | static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass"); | |
37 | static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR"); | |
38 | ||
39 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, | |
40 | WPARAM wParam, LPARAM lParam); | |
41 | ||
42 | /* | |
43 | * GLContext implementation | |
44 | */ | |
45 | ||
46 | wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette) | |
47 | { | |
48 | m_window = win; | |
49 | ||
50 | m_hDC = win->GetHDC(); | |
51 | ||
52 | m_glContext = wglCreateContext((HDC) m_hDC); | |
53 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") ); | |
54 | ||
55 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
56 | } | |
57 | ||
58 | wxGLContext::wxGLContext( | |
59 | bool isRGB, wxGLCanvas *win, | |
60 | const wxPalette& palette, | |
61 | const wxGLContext *other /* for sharing display lists */ | |
62 | ) | |
63 | { | |
64 | m_window = win; | |
65 | ||
66 | m_hDC = win->GetHDC(); | |
67 | ||
68 | m_glContext = wglCreateContext((HDC) m_hDC); | |
69 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") ); | |
70 | ||
71 | if( other != 0 ) | |
72 | wglShareLists( other->m_glContext, m_glContext ); | |
73 | ||
74 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
75 | } | |
76 | ||
77 | wxGLContext::~wxGLContext() | |
78 | { | |
79 | if (m_glContext) | |
80 | { | |
81 | wglMakeCurrent(NULL, NULL); | |
82 | wglDeleteContext(m_glContext); | |
83 | } | |
84 | } | |
85 | ||
86 | void wxGLContext::SwapBuffers() | |
87 | { | |
88 | if (m_glContext) | |
89 | { | |
90 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
91 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
92 | } | |
93 | } | |
94 | ||
95 | void wxGLContext::SetCurrent() | |
96 | { | |
97 | if (m_glContext) | |
98 | { | |
99 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
100 | } | |
101 | ||
102 | /* | |
103 | setupPixelFormat(hDC); | |
104 | setupPalette(hDC); | |
105 | */ | |
106 | } | |
107 | ||
108 | void wxGLContext::SetColour(const char *colour) | |
109 | { | |
110 | float r = 0.0; | |
111 | float g = 0.0; | |
112 | float b = 0.0; | |
113 | wxColour *col = wxTheColourDatabase->FindColour(colour); | |
114 | if (col) | |
115 | { | |
116 | r = (float)(col->Red()/256.0); | |
117 | g = (float)(col->Green()/256.0); | |
118 | b = (float)(col->Blue()/256.0); | |
119 | glColor3f( r, g, b); | |
120 | } | |
121 | } | |
122 | ||
123 | ||
124 | /* | |
125 | * wxGLCanvas implementation | |
126 | */ | |
127 | ||
128 | IMPLEMENT_CLASS(wxGLCanvas, wxWindow) | |
129 | ||
130 | BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) | |
131 | EVT_SIZE(wxGLCanvas::OnSize) | |
132 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
133 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
134 | END_EVENT_TABLE() | |
135 | ||
136 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
137 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
138 | int *attribList, const wxPalette& palette) : wxWindow() | |
139 | { | |
140 | m_glContext = (wxGLContext*) NULL; | |
141 | ||
142 | bool ret = Create(parent, id, pos, size, style, name); | |
143 | ||
144 | if ( ret ) | |
145 | { | |
146 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
147 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
148 | } | |
149 | ||
150 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
151 | ||
152 | SetupPixelFormat(attribList); | |
153 | SetupPalette(palette); | |
154 | ||
155 | m_glContext = new wxGLContext(TRUE, this, palette); | |
156 | } | |
157 | ||
158 | wxGLCanvas::wxGLCanvas( wxWindow *parent, | |
159 | const wxGLContext *shared, wxWindowID id, | |
160 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
161 | int *attribList, const wxPalette& palette ) | |
162 | : wxWindow() | |
163 | { | |
164 | m_glContext = (wxGLContext*) NULL; | |
165 | ||
166 | bool ret = Create(parent, id, pos, size, style, name); | |
167 | ||
168 | if ( ret ) | |
169 | { | |
170 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
171 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
172 | } | |
173 | ||
174 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
175 | ||
176 | SetupPixelFormat(attribList); | |
177 | SetupPalette(palette); | |
178 | ||
179 | m_glContext = new wxGLContext(TRUE, this, palette, shared ); | |
180 | } | |
181 | ||
182 | // Not very useful for wxMSW, but this is to be wxGTK compliant | |
183 | ||
184 | wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, | |
185 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
186 | int *attribList, const wxPalette& palette ): | |
187 | wxWindow() | |
188 | { | |
189 | m_glContext = (wxGLContext*) NULL; | |
190 | ||
191 | bool ret = Create(parent, id, pos, size, style, name); | |
192 | ||
193 | if ( ret ) | |
194 | { | |
195 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
196 | SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
197 | } | |
198 | ||
199 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
200 | ||
201 | SetupPixelFormat(attribList); | |
202 | SetupPalette(palette); | |
203 | ||
204 | wxGLContext *sharedContext=0; | |
205 | if (shared) sharedContext=shared->GetContext(); | |
206 | m_glContext = new wxGLContext(TRUE, this, palette, sharedContext ); | |
207 | } | |
208 | ||
209 | wxGLCanvas::~wxGLCanvas() | |
210 | { | |
211 | if (m_glContext) | |
212 | delete m_glContext; | |
213 | ||
214 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
215 | } | |
216 | ||
217 | // Replaces wxWindow::Create functionality, since we need to use a different | |
218 | // window class | |
219 | bool wxGLCanvas::Create(wxWindow *parent, | |
220 | wxWindowID id, | |
221 | const wxPoint& pos, | |
222 | const wxSize& size, | |
223 | long style, | |
224 | const wxString& name) | |
225 | { | |
226 | static bool s_registeredGLCanvasClass = FALSE; | |
227 | ||
228 | // We have to register a special window class because we need | |
229 | // the CS_OWNDC style for GLCanvas. | |
230 | ||
231 | /* | |
232 | From Angel Popov <jumpo@bitex.com> | |
233 | ||
234 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains | |
235 | how this problem can be fixed: | |
236 | ||
237 | "There are 5 common DCs available in Win95. These are aquired when you call | |
238 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
239 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
240 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
241 | ||
242 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps | |
243 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
244 | apparently, because Windows re-assigns the HDC to a different window. The | |
245 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
246 | */ | |
247 | ||
248 | if (!s_registeredGLCanvasClass) | |
249 | { | |
250 | WNDCLASS wndclass; | |
251 | ||
252 | // the fields which are common to all classes | |
253 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
254 | wndclass.cbClsExtra = 0; | |
255 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
256 | wndclass.hInstance = wxhInstance; | |
257 | wndclass.hIcon = (HICON) NULL; | |
258 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
259 | wndclass.lpszMenuName = NULL; | |
260 | ||
261 | // Register the GLCanvas class name | |
262 | wndclass.hbrBackground = (HBRUSH)NULL; | |
263 | wndclass.lpszClassName = wxGLCanvasClassName; | |
264 | wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; | |
265 | ||
266 | if ( !::RegisterClass(&wndclass) ) | |
267 | { | |
268 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)")); | |
269 | return FALSE; | |
270 | } | |
271 | ||
272 | // Register the GLCanvas class name for windows which don't do full repaint | |
273 | // on resize | |
274 | wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw; | |
275 | wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW); | |
276 | ||
277 | if ( !::RegisterClass(&wndclass) ) | |
278 | { | |
279 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)")); | |
280 | ||
281 | ::UnregisterClass(wxGLCanvasClassName, wxhInstance); | |
282 | ||
283 | return FALSE; | |
284 | } | |
285 | ||
286 | s_registeredGLCanvasClass = TRUE; | |
287 | } | |
288 | ||
289 | wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); | |
290 | ||
291 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
292 | return FALSE; | |
293 | ||
294 | parent->AddChild(this); | |
295 | ||
296 | DWORD msflags = 0; | |
297 | if ( style & wxBORDER ) | |
298 | msflags |= WS_BORDER; | |
299 | if ( style & wxTHICK_FRAME ) | |
300 | msflags |= WS_THICKFRAME; | |
301 | ||
302 | /* | |
303 | A general rule with OpenGL and Win32 is that any window that will have a | |
304 | HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS. | |
305 | You can find references about this within the knowledge base and most OpenGL | |
306 | books that contain the wgl function descriptions. | |
307 | */ | |
308 | ||
309 | msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; | |
310 | ||
311 | bool want3D; | |
312 | WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D); | |
313 | ||
314 | // Even with extended styles, need to combine with WS_BORDER | |
315 | // for them to look right. | |
316 | if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) || | |
317 | (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER)) | |
318 | { | |
319 | msflags |= WS_BORDER; | |
320 | } | |
321 | ||
322 | return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle); | |
323 | } | |
324 | ||
325 | static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList) | |
326 | { | |
327 | if (attribList) { | |
328 | pfd.dwFlags &= ~PFD_DOUBLEBUFFER; | |
329 | pfd.iPixelType = PFD_TYPE_COLORINDEX; | |
330 | pfd.cColorBits = 0; | |
331 | int arg=0; | |
332 | ||
333 | while( (attribList[arg]!=0) ) | |
334 | { | |
335 | switch( attribList[arg++] ) | |
336 | { | |
337 | case WX_GL_RGBA: | |
338 | pfd.iPixelType = PFD_TYPE_RGBA; | |
339 | break; | |
340 | case WX_GL_BUFFER_SIZE: | |
341 | pfd.cColorBits = attribList[arg++]; | |
342 | break; | |
343 | case WX_GL_LEVEL: | |
344 | // this member looks like it may be obsolete | |
345 | if (attribList[arg] > 0) { | |
346 | pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE; | |
347 | } else if (attribList[arg] < 0) { | |
348 | pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE; | |
349 | } else { | |
350 | pfd.iLayerType = (BYTE)PFD_MAIN_PLANE; | |
351 | } | |
352 | arg++; | |
353 | break; | |
354 | case WX_GL_DOUBLEBUFFER: | |
355 | pfd.dwFlags |= PFD_DOUBLEBUFFER; | |
356 | break; | |
357 | case WX_GL_STEREO: | |
358 | pfd.dwFlags |= PFD_STEREO; | |
359 | break; | |
360 | case WX_GL_AUX_BUFFERS: | |
361 | pfd.cAuxBuffers = attribList[arg++]; | |
362 | break; | |
363 | case WX_GL_MIN_RED: | |
364 | pfd.cColorBits += (pfd.cRedBits = attribList[arg++]); | |
365 | break; | |
366 | case WX_GL_MIN_GREEN: | |
367 | pfd.cColorBits += (pfd.cGreenBits = attribList[arg++]); | |
368 | break; | |
369 | case WX_GL_MIN_BLUE: | |
370 | pfd.cColorBits += (pfd.cBlueBits = attribList[arg++]); | |
371 | break; | |
372 | case WX_GL_MIN_ALPHA: | |
373 | // doesn't count in cColorBits | |
374 | pfd.cAlphaBits = attribList[arg++]; | |
375 | break; | |
376 | case WX_GL_DEPTH_SIZE: | |
377 | pfd.cDepthBits = attribList[arg++]; | |
378 | break; | |
379 | case WX_GL_STENCIL_SIZE: | |
380 | pfd.cStencilBits = attribList[arg++]; | |
381 | break; | |
382 | case WX_GL_MIN_ACCUM_RED: | |
383 | pfd.cAccumBits += (pfd.cAccumRedBits = attribList[arg++]); | |
384 | break; | |
385 | case WX_GL_MIN_ACCUM_GREEN: | |
386 | pfd.cAccumBits += (pfd.cAccumGreenBits = attribList[arg++]); | |
387 | break; | |
388 | case WX_GL_MIN_ACCUM_BLUE: | |
389 | pfd.cAccumBits += (pfd.cAccumBlueBits = attribList[arg++]); | |
390 | break; | |
391 | case WX_GL_MIN_ACCUM_ALPHA: | |
392 | pfd.cAccumBits += (pfd.cAccumAlphaBits = attribList[arg++]); | |
393 | break; | |
394 | default: | |
395 | break; | |
396 | } | |
397 | } | |
398 | } | |
399 | } | |
400 | ||
401 | void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC) | |
402 | { | |
403 | int pixelFormat; | |
404 | PIXELFORMATDESCRIPTOR pfd = { | |
405 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
406 | 1, /* version */ | |
407 | PFD_SUPPORT_OPENGL | | |
408 | PFD_DRAW_TO_WINDOW | | |
409 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
410 | PFD_TYPE_RGBA, /* color type */ | |
411 | 16, /* prefered color depth */ | |
412 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
413 | 0, /* no alpha buffer */ | |
414 | 0, /* alpha bits (ignored) */ | |
415 | 0, /* no accumulation buffer */ | |
416 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
417 | 16, /* depth buffer */ | |
418 | 0, /* no stencil buffer */ | |
419 | 0, /* no auxiliary buffers */ | |
420 | PFD_MAIN_PLANE, /* main layer */ | |
421 | 0, /* reserved */ | |
422 | 0, 0, 0, /* no layer, visible, damage masks */ | |
423 | }; | |
424 | ||
425 | AdjustPFDForAttributes(pfd, attribList); | |
426 | ||
427 | pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); | |
428 | if (pixelFormat == 0) { | |
429 | wxLogWarning(_("ChoosePixelFormat failed.")); | |
430 | } | |
431 | else { | |
432 | if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) { | |
433 | wxLogWarning(_("SetPixelFormat failed.")); | |
434 | } | |
435 | } | |
436 | } | |
437 | ||
438 | void wxGLCanvas::SetupPalette(const wxPalette& palette) | |
439 | { | |
440 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
441 | PIXELFORMATDESCRIPTOR pfd; | |
442 | ||
443 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
444 | ||
445 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
446 | { | |
447 | } | |
448 | else | |
449 | { | |
450 | return; | |
451 | } | |
452 | ||
453 | m_palette = palette; | |
454 | ||
455 | if ( !m_palette.Ok() ) | |
456 | { | |
457 | m_palette = CreateDefaultPalette(); | |
458 | } | |
459 | ||
460 | if (m_palette.Ok()) | |
461 | { | |
462 | SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
463 | RealizePalette((HDC) m_hDC); | |
464 | } | |
465 | } | |
466 | ||
467 | wxPalette wxGLCanvas::CreateDefaultPalette() | |
468 | { | |
469 | PIXELFORMATDESCRIPTOR pfd; | |
470 | int paletteSize; | |
471 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
472 | ||
473 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
474 | ||
475 | paletteSize = 1 << pfd.cColorBits; | |
476 | ||
477 | LOGPALETTE* pPal = | |
478 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
479 | pPal->palVersion = 0x300; | |
480 | pPal->palNumEntries = paletteSize; | |
481 | ||
482 | /* build a simple RGB color palette */ | |
483 | { | |
484 | int redMask = (1 << pfd.cRedBits) - 1; | |
485 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
486 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
487 | int i; | |
488 | ||
489 | for (i=0; i<paletteSize; ++i) { | |
490 | pPal->palPalEntry[i].peRed = | |
491 | (((i >> pfd.cRedShift) & redMask) * 255) / redMask; | |
492 | pPal->palPalEntry[i].peGreen = | |
493 | (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; | |
494 | pPal->palPalEntry[i].peBlue = | |
495 | (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; | |
496 | pPal->palPalEntry[i].peFlags = 0; | |
497 | } | |
498 | } | |
499 | ||
500 | HPALETTE hPalette = CreatePalette(pPal); | |
501 | free(pPal); | |
502 | ||
503 | wxPalette palette; | |
504 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
505 | ||
506 | return palette; | |
507 | } | |
508 | ||
509 | void wxGLCanvas::SwapBuffers() | |
510 | { | |
511 | if (m_glContext) | |
512 | m_glContext->SwapBuffers(); | |
513 | } | |
514 | ||
515 | void wxGLCanvas::OnSize(wxSizeEvent& event) | |
516 | { | |
517 | } | |
518 | ||
519 | void wxGLCanvas::SetCurrent() | |
520 | { | |
521 | if (m_glContext) | |
522 | { | |
523 | m_glContext->SetCurrent(); | |
524 | } | |
525 | } | |
526 | ||
527 | void wxGLCanvas::SetColour(const char *colour) | |
528 | { | |
529 | if (m_glContext) | |
530 | m_glContext->SetColour(colour); | |
531 | } | |
532 | ||
533 | // TODO: Have to have this called by parent frame (?) | |
534 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
535 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
536 | { | |
537 | /* realize palette if this is the current window */ | |
538 | if ( GetPalette()->Ok() ) { | |
539 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
540 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
541 | ::RealizePalette((HDC) GetHDC()); | |
542 | Refresh(); | |
543 | event.SetPaletteRealized(TRUE); | |
544 | } | |
545 | else | |
546 | event.SetPaletteRealized(FALSE); | |
547 | } | |
548 | ||
549 | // I think this doesn't have to be propagated to child windows. | |
550 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
551 | { | |
552 | /* realize palette if this is *not* the current window */ | |
553 | if ( GetPalette() && | |
554 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) | |
555 | { | |
556 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
557 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
558 | ::RealizePalette((HDC) GetHDC()); | |
559 | Refresh(); | |
560 | } | |
561 | } | |
562 | ||
563 | /* Give extensions proper function names. */ | |
564 | ||
565 | /* EXT_vertex_array */ | |
566 | void glArrayElementEXT(GLint i) | |
567 | { | |
568 | } | |
569 | ||
570 | void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
571 | { | |
572 | } | |
573 | ||
574 | void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count) | |
575 | { | |
576 | #ifdef GL_EXT_vertex_array | |
577 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
578 | ||
579 | if ( !proc ) | |
580 | { | |
581 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
582 | } | |
583 | ||
584 | if ( proc ) | |
585 | (* proc) (mode, first, count); | |
586 | #endif | |
587 | } | |
588 | ||
589 | void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) | |
590 | { | |
591 | } | |
592 | ||
593 | void glGetPointervEXT(GLenum pname, GLvoid* *params) | |
594 | { | |
595 | } | |
596 | ||
597 | void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
598 | { | |
599 | } | |
600 | ||
601 | void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
602 | { | |
603 | #ifdef GL_EXT_vertex_array | |
604 | static PFNGLNORMALPOINTEREXTPROC proc = 0; | |
605 | ||
606 | if ( !proc ) | |
607 | { | |
608 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
609 | } | |
610 | ||
611 | if ( proc ) | |
612 | (* proc) (type, stride, count, pointer); | |
613 | #endif | |
614 | } | |
615 | ||
616 | void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
617 | { | |
618 | } | |
619 | ||
620 | void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
621 | { | |
622 | #ifdef GL_EXT_vertex_array | |
623 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; | |
624 | ||
625 | if ( !proc ) | |
626 | { | |
627 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
628 | } | |
629 | if ( proc ) | |
630 | (* proc) (size, type, stride, count, pointer); | |
631 | #endif | |
632 | } | |
633 | ||
634 | /* EXT_color_subtable */ | |
635 | void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) | |
636 | { | |
637 | } | |
638 | ||
639 | /* EXT_color_table */ | |
640 | void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) | |
641 | { | |
642 | } | |
643 | ||
644 | void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) | |
645 | { | |
646 | } | |
647 | ||
648 | void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table) | |
649 | { | |
650 | } | |
651 | ||
652 | void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params) | |
653 | { | |
654 | } | |
655 | ||
656 | void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params) | |
657 | { | |
658 | } | |
659 | ||
660 | /* SGI_compiled_vertex_array */ | |
661 | void glLockArraysSGI(GLint first, GLsizei count) | |
662 | { | |
663 | } | |
664 | ||
665 | void glUnlockArraysSGI() | |
666 | { | |
667 | } | |
668 | ||
669 | ||
670 | /* SGI_cull_vertex */ | |
671 | void glCullParameterdvSGI(GLenum pname, GLdouble* params) | |
672 | { | |
673 | } | |
674 | ||
675 | void glCullParameterfvSGI(GLenum pname, GLfloat* params) | |
676 | { | |
677 | } | |
678 | ||
679 | /* SGI_index_func */ | |
680 | void glIndexFuncSGI(GLenum func, GLclampf ref) | |
681 | { | |
682 | } | |
683 | ||
684 | /* SGI_index_material */ | |
685 | void glIndexMaterialSGI(GLenum face, GLenum mode) | |
686 | { | |
687 | } | |
688 | ||
689 | /* WIN_swap_hint */ | |
690 | void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height) | |
691 | { | |
692 | } | |
693 | ||
694 | ||
695 | //--------------------------------------------------------------------------- | |
696 | // wxGLApp | |
697 | //--------------------------------------------------------------------------- | |
698 | ||
699 | IMPLEMENT_CLASS(wxGLApp, wxApp) | |
700 | ||
701 | bool wxGLApp::InitGLVisual(int *attribList) | |
702 | { | |
703 | int pixelFormat; | |
704 | PIXELFORMATDESCRIPTOR pfd = { | |
705 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
706 | 1, /* version */ | |
707 | PFD_SUPPORT_OPENGL | | |
708 | PFD_DRAW_TO_WINDOW | | |
709 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
710 | PFD_TYPE_RGBA, /* color type */ | |
711 | 16, /* prefered color depth */ | |
712 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
713 | 0, /* no alpha buffer */ | |
714 | 0, /* alpha bits (ignored) */ | |
715 | 0, /* no accumulation buffer */ | |
716 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
717 | 16, /* depth buffer */ | |
718 | 0, /* no stencil buffer */ | |
719 | 0, /* no auxiliary buffers */ | |
720 | PFD_MAIN_PLANE, /* main layer */ | |
721 | 0, /* reserved */ | |
722 | 0, 0, 0, /* no layer, visible, damage masks */ | |
723 | }; | |
724 | ||
725 | AdjustPFDForAttributes(pfd, attribList); | |
726 | ||
727 | // use DC for whole (root) screen, since no windows have yet been created | |
728 | pixelFormat = ChoosePixelFormat(ScreenHDC(), &pfd); | |
729 | ||
730 | if (pixelFormat == 0) { | |
731 | wxLogError(_("Failed to initialize OpenGL")); | |
732 | return FALSE; | |
733 | } | |
734 | ||
735 | return TRUE; | |
736 | } | |
737 | ||
738 | wxGLApp::~wxGLApp() | |
739 | { | |
740 | } | |
741 | ||
742 | #endif | |
743 | // wxUSE_GLCANVAS |