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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: mbconvclasses.h | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | ||
11 | @page overview_mbconv wxMBConv Overview | |
12 | ||
13 | Classes: wxMBConv, wxMBConvLibc, wxMBConvUTF7, wxMBConvUTF8, wxCSConv, | |
14 | wxMBConvUTF16, wxMBConvUTF32 | |
15 | ||
16 | The wxMBConv classes in wxWidgets enable an Unicode-aware application to easily | |
17 | convert between Unicode and the variety of 8-bit encoding systems still in use. | |
18 | ||
19 | @li @ref overview_mbconv_need | |
20 | @li @ref overview_mbconv_string | |
21 | @li @ref overview_mbconv_classes | |
22 | @li @ref overview_mbconv_objects | |
23 | @li @ref overview_mbconv_csconv | |
24 | @li @ref overview_mbconv_converting | |
25 | @li @ref overview_mbconv_buffers | |
26 | ||
27 | ||
28 | <hr> | |
29 | ||
30 | ||
31 | @section overview_mbconv_need Background: The Need for Conversion | |
32 | ||
33 | As programs are becoming more and more globalized, and users exchange documents | |
34 | across country boundaries as never before, applications increasingly need to | |
35 | take into account all the different character sets in use around the world. It | |
36 | is no longer enough to just depend on the default byte-sized character set that | |
37 | computers have traditionally used. | |
38 | ||
39 | A few years ago, a solution was proposed: the Unicode standard. Able to contain | |
40 | the complete set of characters in use in one unified global coding system, it | |
41 | would resolve the character set problems once and for all. | |
42 | ||
43 | But it hasn't happened yet, and the migration towards Unicode has created new | |
44 | challenges, resulting in "compatibility encodings" such as UTF-8. A large | |
45 | number of systems out there still depends on the old 8-bit encodings, hampered | |
46 | by the huge amounts of legacy code still widely deployed. Even sending Unicode | |
47 | data from one Unicode-aware system to another may need encoding to an 8-bit | |
48 | multibyte encoding (UTF-7 or UTF-8 is typically used for this purpose), to pass | |
49 | unhindered through any traditional transport channels. | |
50 | ||
51 | ||
52 | @section overview_mbconv_string Background: The wxString Class | |
53 | ||
54 | @todo rewrite this overview; it's not up2date with wxString changes | |
55 | ||
56 | If you have compiled wxWidgets in Unicode mode, the wxChar type will become | |
57 | identical to wchar_t rather than char, and a wxString stores wxChars. Hence, | |
58 | all wxString manipulation in your application will then operate on Unicode | |
59 | strings, and almost as easily as working with ordinary char strings (you just | |
60 | need to remember to use the wxT() macro to encapsulate any string literals). | |
61 | ||
62 | But often, your environment doesn't want Unicode strings. You could be sending | |
63 | data over a network, or processing a text file for some other application. You | |
64 | need a way to quickly convert your easily-handled Unicode data to and from a | |
65 | traditional 8-bit encoding. And this is what the wxMBConv classes do. | |
66 | ||
67 | ||
68 | @section overview_mbconv_classes wxMBConv Classes | |
69 | ||
70 | The base class for all these conversions is the wxMBConv class (which itself | |
71 | implements standard libc locale conversion). Derived classes include | |
72 | wxMBConvLibc, several different wxMBConvUTFxxx classes, and wxCSConv, which | |
73 | implement different kinds of conversions. You can also derive your own class | |
74 | for your own custom encoding and use it, should you need it. All you need to do | |
75 | is override the MB2WC and WC2MB methods. | |
76 | ||
77 | ||
78 | @section overview_mbconv_objects wxMBConv Objects | |
79 | ||
80 | Several of the wxWidgets-provided wxMBConv classes have predefined instances | |
81 | (wxConvLibc, wxConvFileName, wxConvUTF7, wxConvUTF8, wxConvLocal). You can use | |
82 | these predefined objects directly, or you can instantiate your own objects. | |
83 | ||
84 | A variable, wxConvCurrent, points to the conversion object that the user | |
85 | interface is supposed to use, in the case that the user interface is not | |
86 | Unicode-based (like with GTK+ 1.2). By default, it points to wxConvLibc or | |
87 | wxConvLocal, depending on which works best on the current platform. | |
88 | ||
89 | ||
90 | @section overview_mbconv_csconv wxCSConv | |
91 | ||
92 | The wxCSConv class is special because when it is instantiated, you can tell it | |
93 | which character set it should use, which makes it meaningful to keep many | |
94 | instances of them around, each with a different character set (or you can | |
95 | create a wxCSConv instance on the fly). | |
96 | ||
97 | The predefined wxCSConv instance, wxConvLocal, is preset to use the default | |
98 | user character set, but you should rarely need to use it directly, it is better | |
99 | to go through wxConvCurrent. | |
100 | ||
101 | ||
102 | @section overview_mbconv_converting Converting Strings | |
103 | ||
104 | Once you have chosen which object you want to use to convert your text, here is | |
105 | how you would use them with wxString. These examples all assume that you are | |
106 | using a Unicode build of wxWidgets, although they will still compile in a | |
107 | non-Unicode build (they just won't convert anything). | |
108 | ||
109 | Example 1: Constructing a wxString from input in current encoding. | |
110 | ||
111 | @code | |
112 | wxString str(input_data, *wxConvCurrent); | |
113 | @endcode | |
114 | ||
115 | Example 2: Input in UTF-8 encoding. | |
116 | ||
117 | @code | |
118 | wxString str(input_data, wxConvUTF8); | |
119 | @endcode | |
120 | ||
121 | Example 3: Input in KOI8-R. Construction of wxCSConv instance on the fly. | |
122 | ||
123 | @code | |
124 | wxString str(input_data, wxCSConv(wxT("koi8-r"))); | |
125 | @endcode | |
126 | ||
127 | Example 4: Printing a wxString to stdout in UTF-8 encoding. | |
128 | ||
129 | @code | |
130 | puts(str.mb_str(wxConvUTF8)); | |
131 | @endcode | |
132 | ||
133 | Example 5: Printing a wxString to stdout in custom encoding. Using | |
134 | preconstructed wxCSConv instance. | |
135 | ||
136 | @code | |
137 | wxCSConv cust(user_encoding); | |
138 | printf("Data: %s\n", (const char*) str.mb_str(cust)); | |
139 | @endcode | |
140 | ||
141 | @note Since mb_str() returns a temporary wxCharBuffer to hold the result of the | |
142 | conversion, you need to explicitly cast it to const char* if you use it in a | |
143 | vararg context (like with printf). | |
144 | ||
145 | ||
146 | @section overview_mbconv_buffers Converting Buffers | |
147 | ||
148 | If you have specialized needs, or just don't want to use wxString, you can also | |
149 | use the conversion methods of the conversion objects directly. This can even be | |
150 | useful if you need to do conversion in a non-Unicode build of wxWidgets; | |
151 | converting a string from UTF-8 to the current encoding should be possible by | |
152 | doing this: | |
153 | ||
154 | @code | |
155 | wxString str(wxConvUTF8.cMB2WC(input_data), *wxConvCurrent); | |
156 | @endcode | |
157 | ||
158 | Here, cMB2WC of the UTF8 object returns a wxWCharBuffer containing a Unicode | |
159 | string. The wxString constructor then converts it back to an 8-bit character | |
160 | set using the passed conversion object, *wxConvCurrent. (In a Unicode build of | |
161 | wxWidgets, the constructor ignores the passed conversion object and retains the | |
162 | Unicode data.) | |
163 | ||
164 | This could also be done by first making a wxString of the original data: | |
165 | ||
166 | @code | |
167 | wxString input_str(input_data); | |
168 | wxString str(input_str.wc_str(wxConvUTF8), *wxConvCurrent); | |
169 | @endcode | |
170 | ||
171 | To print a wxChar buffer to a non-Unicode stdout: | |
172 | ||
173 | @code | |
174 | printf("Data: %s\n", (const char*) wxConvCurrent->cWX2MB(unicode_data)); | |
175 | @endcode | |
176 | ||
177 | If you need to do more complex processing on the converted data, you may want | |
178 | to store the temporary buffer in a local variable: | |
179 | ||
180 | @code | |
181 | const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(unicode_data); | |
182 | const char *tmp_str = (const char*) tmp_buf; | |
183 | printf("Data: %s\n", tmp_str); | |
184 | process_data(tmp_str); | |
185 | @endcode | |
186 | ||
187 | If a conversion had taken place in cWX2MB (i.e. in a Unicode build), the buffer | |
188 | will be deallocated as soon as tmp_buf goes out of scope. The macro wxWX2MBbuf | |
189 | reflects the correct return value of cWX2MB (either char* or wxCharBuffer), | |
190 | except for the const. | |
191 | ||
192 | */ | |
193 |