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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: aui/aui.h | |
3 | // Purpose: interface of wxAuiManager | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | ||
10 | /** | |
11 | @todo TOWRITE | |
12 | */ | |
13 | enum wxAuiManagerDock | |
14 | { | |
15 | wxAUI_DOCK_NONE = 0, | |
16 | wxAUI_DOCK_TOP = 1, | |
17 | wxAUI_DOCK_RIGHT = 2, | |
18 | wxAUI_DOCK_BOTTOM = 3, | |
19 | wxAUI_DOCK_LEFT = 4, | |
20 | wxAUI_DOCK_CENTER = 5, | |
21 | wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER | |
22 | }; | |
23 | ||
24 | ||
25 | /** | |
26 | @todo TOWRITE | |
27 | */ | |
28 | enum wxAuiManagerOption | |
29 | { | |
30 | wxAUI_MGR_ALLOW_FLOATING = 1 << 0, | |
31 | wxAUI_MGR_ALLOW_ACTIVE_PANE = 1 << 1, | |
32 | wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2, | |
33 | wxAUI_MGR_TRANSPARENT_HINT = 1 << 3, | |
34 | wxAUI_MGR_VENETIAN_BLINDS_HINT = 1 << 4, | |
35 | wxAUI_MGR_RECTANGLE_HINT = 1 << 5, | |
36 | wxAUI_MGR_HINT_FADE = 1 << 6, | |
37 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7, | |
38 | ||
39 | wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING | | |
40 | wxAUI_MGR_TRANSPARENT_HINT | | |
41 | wxAUI_MGR_HINT_FADE | | |
42 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE | |
43 | }; | |
44 | ||
45 | /** | |
46 | @class wxAuiManager | |
47 | @headerfile aui.h wx/aui/aui.h | |
48 | ||
49 | wxAuiManager is the central class of the wxAUI class framework. | |
50 | See also @ref overview_aui. | |
51 | ||
52 | wxAuiManager manages the panes associated with it for a particular wxFrame, | |
53 | using a pane's wxAuiPaneInfo information to determine each pane's docking | |
54 | and floating behavior. | |
55 | ||
56 | wxAuiManager uses wxWidgets' sizer mechanism to plan the layout of each frame. | |
57 | It uses a replaceable dock art class to do all drawing, so all drawing is | |
58 | localized in one area, and may be customized depending on an application's | |
59 | specific needs. | |
60 | ||
61 | wxAuiManager works as follows: the programmer adds panes to the class, | |
62 | or makes changes to existing pane properties (dock position, floating | |
63 | state, show state, etc.). To apply these changes, wxAuiManager's | |
64 | Update() function is called. This batch processing can be used to avoid | |
65 | flicker, by modifying more than one pane at a time, and then "committing" | |
66 | all of the changes at once by calling Update(). | |
67 | ||
68 | Panes can be added quite easily: | |
69 | ||
70 | @code | |
71 | wxTextCtrl* text1 = new wxTextCtrl(this, -1); | |
72 | wxTextCtrl* text2 = new wxTextCtrl(this, -1); | |
73 | m_mgr.AddPane(text1, wxLEFT, wxT("Pane Caption")); | |
74 | m_mgr.AddPane(text2, wxBOTTOM, wxT("Pane Caption")); | |
75 | m_mgr.Update(); | |
76 | @endcode | |
77 | ||
78 | Later on, the positions can be modified easily. The following will float | |
79 | an existing pane in a tool window: | |
80 | ||
81 | @code | |
82 | m_mgr.GetPane(text1).Float(); | |
83 | @endcode | |
84 | ||
85 | ||
86 | @section wxauimanager_layers Layers, Rows and Directions, Positions | |
87 | ||
88 | Inside wxAUI, the docking layout is figured out by checking several pane | |
89 | parameters. Four of these are important for determining where a pane will end up: | |
90 | ||
91 | @li Direction: Each docked pane has a direction, Top, Bottom, Left, Right, or Center. | |
92 | This is fairly self-explanatory. The pane will be placed in the location specified | |
93 | by this variable. | |
94 | @li Position: More than one pane can be placed inside of a dock. Imagine two panes | |
95 | being docked on the left side of a window. One pane can be placed over another. | |
96 | In proportionally managed docks, the pane position indicates its sequential position, | |
97 | starting with zero. So, in our scenario with two panes docked on the left side, | |
98 | the top pane in the dock would have position 0, and the second one would occupy | |
99 | position 1. | |
100 | @li Row: A row can allow for two docks to be placed next to each other. One of the | |
101 | most common places for this to happen is in the toolbar. Multiple toolbar rows | |
102 | are allowed, the first row being row 0, and the second row 1. Rows can also be | |
103 | used on vertically docked panes. | |
104 | @li Layer: A layer is akin to an onion. Layer 0 is the very center of the managed pane. | |
105 | Thus, if a pane is in layer 0, it will be closest to the center window (also | |
106 | sometimes known as the "content window"). Increasing layers "swallow up" all | |
107 | layers of a lower value. This can look very similar to multiple rows, but is | |
108 | different because all panes in a lower level yield to panes in higher levels. | |
109 | The best way to understand layers is by running the wxAUI sample. | |
110 | ||
111 | ||
112 | @library{wxbase} | |
113 | @category{aui} | |
114 | ||
115 | @see wxAuiPaneInfo, wxAuiDockArt | |
116 | */ | |
117 | class wxAuiManager : public wxEvtHandler | |
118 | { | |
119 | public: | |
120 | /** | |
121 | Constructor. @a managed_wnd specifies the wxFrame which should be managed. | |
122 | @a flags specifies options which allow the frame management behavior | |
123 | to be modified. | |
124 | */ | |
125 | wxAuiManager(wxWindow* managed_wnd = NULL, | |
126 | unsigned int flags = wxAUI_MGR_DEFAULT); | |
127 | ||
128 | /** | |
129 | Dtor. | |
130 | */ | |
131 | virtual ~wxAuiManager(); | |
132 | ||
133 | //@{ | |
134 | /** | |
135 | AddPane() tells the frame manager to start managing a child window. | |
136 | There are several versions of this function. The first version allows | |
137 | the full spectrum of pane parameter possibilities. The second version is | |
138 | used for simpler user interfaces which do not require as much configuration. | |
139 | The last version allows a drop position to be specified, which will determine | |
140 | where the pane will be added. | |
141 | */ | |
142 | bool AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info); | |
143 | bool AddPane(wxWindow* window, int direction = wxLEFT, | |
144 | const wxString& caption = wxEmptyString); | |
145 | bool AddPane(wxWindow* window, | |
146 | const wxAuiPaneInfo& pane_info, | |
147 | const wxPoint& drop_pos); | |
148 | //@} | |
149 | ||
150 | /** | |
151 | Tells the wxAuiManager to stop managing the pane specified by window. | |
152 | The window, if in a floated frame, is reparented to the frame managed | |
153 | by wxAuiManager. | |
154 | */ | |
155 | bool DetachPane(wxWindow* window); | |
156 | ||
157 | /** | |
158 | Returns an array of all panes managed by the frame manager. | |
159 | */ | |
160 | wxAuiPaneInfoArray& GetAllPanes(); | |
161 | ||
162 | /** | |
163 | Returns the current art provider being used. | |
164 | @see wxAuiDockArt. | |
165 | */ | |
166 | wxAuiDockArt* GetArtProvider() const; | |
167 | ||
168 | /** | |
169 | Returns the current dock constraint values. | |
170 | See SetDockSizeConstraint() for more information. | |
171 | */ | |
172 | void GetDockSizeConstraint(double* widthpct, double* heightpct) const; | |
173 | ||
174 | /** | |
175 | Returns the current manager's flags. | |
176 | */ | |
177 | unsigned int GetFlags() const; | |
178 | ||
179 | /** | |
180 | Returns the frame currently being managed by wxAuiManager. | |
181 | */ | |
182 | wxWindow* GetManagedWindow() const; | |
183 | ||
184 | /** | |
185 | Calling this method will return the wxAuiManager for a given window. | |
186 | The @a window parameter should specify any child window or sub-child | |
187 | window of the frame or window managed by wxAuiManager. | |
188 | ||
189 | The @a window parameter need not be managed by the manager itself, nor does it | |
190 | even need to be a child or sub-child of a managed window. It must however | |
191 | be inside the window hierarchy underneath the managed window. | |
192 | */ | |
193 | static wxAuiManager* GetManager(wxWindow* window); | |
194 | ||
195 | //@{ | |
196 | /** | |
197 | GetPane() is used to lookup a wxAuiPaneInfo object either by window pointer | |
198 | or by pane name, which acts as a unique id for a window pane. | |
199 | ||
200 | The returned wxAuiPaneInfo object may then be modified to change a pane's | |
201 | look, state or position. After one or more modifications to wxAuiPaneInfo, | |
202 | wxAuiManager::Update() should be called to commit the changes to the user | |
203 | interface. If the lookup failed (meaning the pane could not be found in the | |
204 | manager), a call to the returned wxAuiPaneInfo's IsOk() method will return @false. | |
205 | */ | |
206 | wxAuiPaneInfo GetPane(wxWindow* window); | |
207 | wxAuiPaneInfo GetPane(const wxString& name); | |
208 | //@} | |
209 | ||
210 | /** | |
211 | HideHint() hides any docking hint that may be visible. | |
212 | */ | |
213 | virtual void HideHint(); | |
214 | ||
215 | /** | |
216 | This method is used to insert either a previously unmanaged pane window | |
217 | into the frame manager, or to insert a currently managed pane somewhere | |
218 | else. InsertPane() will push all panes, rows, or docks aside and | |
219 | insert the window into the position specified by @a insert_location. | |
220 | ||
221 | Because @a insert_location can specify either a pane, dock row, or dock | |
222 | layer, the @a insert_level parameter is used to disambiguate this. | |
223 | The parameter @a insert_level can take a value of wxAUI_INSERT_PANE, | |
224 | wxAUI_INSERT_ROW or wxAUI_INSERT_DOCK. | |
225 | */ | |
226 | bool InsertPane(wxWindow* window, | |
227 | const wxAuiPaneInfo& insert_location, | |
228 | int insert_level = wxAUI_INSERT_PANE); | |
229 | ||
230 | /** | |
231 | LoadPaneInfo() is similar to to LoadPerspective, with the exception that it | |
232 | only loads information about a single pane. It is used in combination with | |
233 | SavePaneInfo(). | |
234 | */ | |
235 | void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo& pane); | |
236 | ||
237 | /** | |
238 | Loads a saved perspective. If update is @true, wxAuiManager::Update() | |
239 | is automatically invoked, thus realizing the saved perspective on screen. | |
240 | */ | |
241 | bool LoadPerspective(const wxString& perspective, | |
242 | bool update = true); | |
243 | ||
244 | /** | |
245 | SavePaneInfo() is similar to SavePerspective, with the exception that it only | |
246 | saves information about a single pane. It is used in combination with | |
247 | LoadPaneInfo(). | |
248 | */ | |
249 | wxString SavePaneInfo(wxAuiPaneInfo& pane); | |
250 | ||
251 | /** | |
252 | Saves the entire user interface layout into an encoded wxString, which | |
253 | can then be stored by the application (probably using wxConfig). | |
254 | ||
255 | When a perspective is restored using LoadPerspective(), the entire user | |
256 | interface will return to the state it was when the perspective was saved. | |
257 | */ | |
258 | wxString SavePerspective(); | |
259 | ||
260 | /** | |
261 | Instructs wxAuiManager to use art provider specified by parameter | |
262 | @a art_provider for all drawing calls. | |
263 | This allows plugable look-and-feel features. The previous art provider object, | |
264 | if any, will be deleted by wxAuiManager. | |
265 | ||
266 | @see wxAuiDockArt. | |
267 | */ | |
268 | void SetArtProvider(wxAuiDockArt* art_provider); | |
269 | ||
270 | /** | |
271 | When a user creates a new dock by dragging a window into a docked position, | |
272 | often times the large size of the window will create a dock that is unwieldly | |
273 | large. wxAuiManager by default limits the size of any new dock to 1/3 of the | |
274 | window size. For horizontal docks, this would be 1/3 of the window height. | |
275 | For vertical docks, 1/3 of the width. | |
276 | ||
277 | Calling this function will adjust this constraint value. The numbers must be | |
278 | between 0.0 and 1.0. For instance, calling SetDockSizeContraint with | |
279 | 0.5, 0.5 will cause new docks to be limited to half of the size of the | |
280 | entire managed window. | |
281 | */ | |
282 | void SetDockSizeConstraint(double widthpct, double heightpct); | |
283 | ||
284 | /** | |
285 | This method is used to specify wxAuiManager's settings flags. @a flags | |
286 | specifies options which allow the frame management behavior to be modified. | |
287 | */ | |
288 | void SetFlags(unsigned int flags); | |
289 | ||
290 | /** | |
291 | Called to specify the frame or window which is to be managed by wxAuiManager. | |
292 | Frame management is not restricted to just frames. Child windows or custom | |
293 | controls are also allowed. | |
294 | */ | |
295 | void SetManagedWindow(wxWindow* managed_wnd); | |
296 | ||
297 | /** | |
298 | This function is used by controls to explicitly show a hint window at the | |
299 | specified rectangle. It is rarely called, and is mostly used by controls | |
300 | implementing custom pane drag/drop behaviour. | |
301 | The specified rectangle should be in screen coordinates. | |
302 | */ | |
303 | virtual void ShowHint(const wxRect& rect); | |
304 | ||
305 | /** | |
306 | Uninitializes the framework and should be called before a managed frame or | |
307 | window is destroyed. UnInit() is usually called in the managed wxFrame's | |
308 | destructor. It is necessary to call this function before the managed frame | |
309 | or window is destroyed, otherwise the manager cannot remove its custom event | |
310 | handlers from a window. | |
311 | */ | |
312 | void UnInit(); | |
313 | ||
314 | /** | |
315 | This method is called after any number of changes are | |
316 | made to any of the managed panes. Update() must be invoked after | |
317 | AddPane() or InsertPane() are called in order to "realize" or "commit" | |
318 | the changes. In addition, any number of changes may be made to | |
319 | wxAuiPaneInfo structures (retrieved with wxAuiManager::GetPane), but to | |
320 | realize the changes, Update() must be called. This construction allows | |
321 | pane flicker to be avoided by updating the whole layout at one time. | |
322 | */ | |
323 | void Update(); | |
324 | ||
325 | protected: | |
326 | ||
327 | /** | |
328 | ProcessDockResult() is a protected member of the wxAUI layout manager. | |
329 | It can be overridden by derived classes to provide custom docking calculations. | |
330 | */ | |
331 | virtual bool ProcessDockResult(wxAuiPaneInfo& target, | |
332 | const wxAuiPaneInfo& new_pos); | |
333 | }; | |
334 | ||
335 | ||
336 | ||
337 | /** | |
338 | @class wxAuiPaneInfo | |
339 | @headerfile aui.h wx/aui/aui.h | |
340 | ||
341 | wxAuiPaneInfo is part of the wxAUI class framework. | |
342 | See also @ref overview_aui. | |
343 | ||
344 | wxAuiPaneInfo specifies all the parameters for a pane. | |
345 | These parameters specify where the pane is on the screen, whether it is docked | |
346 | or floating, or hidden. | |
347 | In addition, these parameters specify the pane's docked position, floating | |
348 | position, preferred size, minimum size, caption text among many other parameters. | |
349 | ||
350 | @library{wxbase} | |
351 | @category{aui} | |
352 | ||
353 | @see wxAuiManager, wxAuiDockArt | |
354 | */ | |
355 | class wxAuiPaneInfo | |
356 | { | |
357 | public: | |
358 | wxAuiPaneInfo(); | |
359 | ||
360 | /** | |
361 | Copy constructor. | |
362 | */ | |
363 | wxAuiPaneInfo(const wxAuiPaneInfo& c); | |
364 | ||
365 | //@{ | |
366 | /** | |
367 | BestSize() sets the ideal size for the pane. The docking manager will attempt | |
368 | to use this size as much as possible when docking or floating the pane. | |
369 | */ | |
370 | wxAuiPaneInfo BestSize(const wxSize& size); | |
371 | wxAuiPaneInfo BestSize(int x, int y); | |
372 | //@} | |
373 | ||
374 | /** | |
375 | Bottom() sets the pane dock position to the bottom side of the frame. This is | |
376 | the same thing as calling Direction(wxAUI_DOCK_BOTTOM). | |
377 | */ | |
378 | wxAuiPaneInfo& Bottom(); | |
379 | ||
380 | /** | |
381 | BottomDockable() indicates whether a pane can be docked at the bottom of the | |
382 | frame. | |
383 | */ | |
384 | wxAuiPaneInfo& BottomDockable(bool b = true); | |
385 | ||
386 | /** | |
387 | Caption() sets the caption of the pane. | |
388 | */ | |
389 | wxAuiPaneInfo& Caption(const wxString& c); | |
390 | ||
391 | /** | |
392 | CaptionVisible indicates that a pane caption should be visible. If @false, no | |
393 | pane caption is drawn. | |
394 | */ | |
395 | wxAuiPaneInfo& CaptionVisible(bool visible = true); | |
396 | ||
397 | //@{ | |
398 | /** | |
399 | Center() sets the pane dock position to the left side of the frame. | |
400 | The centre pane is the space in the middle after all border panes (left, top, | |
401 | right, bottom) are subtracted from the layout. | |
402 | This is the same thing as calling Direction(wxAUI_DOCK_CENTRE). | |
403 | */ | |
404 | wxAuiPaneInfo Centre(); | |
405 | wxAuiPaneInfo Center(); | |
406 | //@} | |
407 | ||
408 | //@{ | |
409 | /** | |
410 | CentrePane() specifies that the pane should adopt the default center pane | |
411 | settings. Centre panes usually do not have caption bars. | |
412 | This function provides an easy way of preparing a pane to be displayed in | |
413 | the center dock position. | |
414 | */ | |
415 | wxAuiPaneInfo CentrePane(); | |
416 | wxAuiPaneInfo CenterPane(); | |
417 | //@} | |
418 | ||
419 | /** | |
420 | CloseButton() indicates that a close button should be drawn for the pane. | |
421 | */ | |
422 | wxAuiPaneInfo& CloseButton(bool visible = true); | |
423 | ||
424 | /** | |
425 | DefaultPane() specifies that the pane should adopt the default pane settings. | |
426 | */ | |
427 | wxAuiPaneInfo& DefaultPane(); | |
428 | ||
429 | /** | |
430 | DestroyOnClose() indicates whether a pane should be detroyed when it is closed. | |
431 | Normally a pane is simply hidden when the close button is clicked. | |
432 | Setting DestroyOnClose to @true will cause the window to be destroyed when | |
433 | the user clicks the pane's close button. | |
434 | */ | |
435 | wxAuiPaneInfo& DestroyOnClose(bool b = true); | |
436 | ||
437 | /** | |
438 | Direction() determines the direction of the docked pane. It is functionally the | |
439 | same as calling Left(), Right(), Top() or Bottom(), except that docking direction | |
440 | may be specified programmatically via the parameter. | |
441 | */ | |
442 | wxAuiPaneInfo& Direction(int direction); | |
443 | ||
444 | /** | |
445 | Dock() indicates that a pane should be docked. It is the opposite of Float(). | |
446 | */ | |
447 | wxAuiPaneInfo& Dock(); | |
448 | ||
449 | /** | |
450 | DockFixed() causes the containing dock to have no resize sash. This is useful | |
451 | for creating panes that span the entire width or height of a dock, but should | |
452 | not be resizable in the other direction. | |
453 | */ | |
454 | wxAuiPaneInfo& DockFixed(bool b = true); | |
455 | ||
456 | /** | |
457 | Dockable() specifies whether a frame can be docked or not. It is the same as | |
458 | specifying TopDockable(b).BottomDockable(b).LeftDockable(b).RightDockable(b). | |
459 | */ | |
460 | wxAuiPaneInfo& Dockable(bool b = true); | |
461 | ||
462 | /** | |
463 | Fixed() forces a pane to be fixed size so that it cannot be resized. After | |
464 | calling Fixed(), IsFixed() will return @true. | |
465 | */ | |
466 | wxAuiPaneInfo& Fixed(); | |
467 | ||
468 | /** | |
469 | Float() indicates that a pane should be floated. It is the opposite of Dock(). | |
470 | */ | |
471 | wxAuiPaneInfo& Float(); | |
472 | ||
473 | /** | |
474 | Floatable() sets whether the user will be able to undock a pane and turn it | |
475 | into a floating window. | |
476 | */ | |
477 | wxAuiPaneInfo& Floatable(bool b = true); | |
478 | ||
479 | //@{ | |
480 | /** | |
481 | FloatingPosition() sets the position of the floating pane. | |
482 | */ | |
483 | wxAuiPaneInfo FloatingPosition(const wxPoint& pos); | |
484 | wxAuiPaneInfo FloatingPosition(int x, int y); | |
485 | //@} | |
486 | ||
487 | //@{ | |
488 | /** | |
489 | FloatingSize() sets the size of the floating pane. | |
490 | */ | |
491 | wxAuiPaneInfo FloatingSize(const wxSize& size); | |
492 | wxAuiPaneInfo FloatingSize(int x, int y); | |
493 | //@} | |
494 | ||
495 | /** | |
496 | Gripper() indicates that a gripper should be drawn for the pane. | |
497 | */ | |
498 | wxAuiPaneInfo& Gripper(bool visible = true); | |
499 | ||
500 | /** | |
501 | GripperTop() indicates that a gripper should be drawn at the top of the pane. | |
502 | */ | |
503 | wxAuiPaneInfo& GripperTop(bool attop = true); | |
504 | ||
505 | /** | |
506 | HasBorder() returns @true if the pane displays a border. | |
507 | */ | |
508 | bool HasBorder() const; | |
509 | ||
510 | /** | |
511 | HasCaption() returns @true if the pane displays a caption. | |
512 | */ | |
513 | bool HasCaption() const; | |
514 | ||
515 | /** | |
516 | HasCloseButton() returns @true if the pane displays a button to close the pane. | |
517 | */ | |
518 | bool HasCloseButton() const; | |
519 | ||
520 | /** | |
521 | HasFlag() returns @true if the the property specified by flag is active for the | |
522 | pane. | |
523 | */ | |
524 | bool HasFlag(unsigned int flag) const; | |
525 | ||
526 | /** | |
527 | HasGripper() returns @true if the pane displays a gripper. | |
528 | */ | |
529 | bool HasGripper() const; | |
530 | ||
531 | /** | |
532 | HasGripper() returns @true if the pane displays a gripper at the top. | |
533 | */ | |
534 | bool HasGripperTop() const; | |
535 | ||
536 | /** | |
537 | HasMaximizeButton() returns @true if the pane displays a button to maximize the | |
538 | pane. | |
539 | */ | |
540 | bool HasMaximizeButton() const; | |
541 | ||
542 | /** | |
543 | HasMinimizeButton() returns @true if the pane displays a button to minimize the | |
544 | pane. | |
545 | */ | |
546 | bool HasMinimizeButton() const; | |
547 | ||
548 | /** | |
549 | HasPinButton() returns @true if the pane displays a button to float the pane. | |
550 | */ | |
551 | bool HasPinButton() const; | |
552 | ||
553 | /** | |
554 | Hide() indicates that a pane should be hidden. | |
555 | */ | |
556 | wxAuiPaneInfo& Hide(); | |
557 | ||
558 | /** | |
559 | IsBottomDockable() returns @true if the pane can be docked at the bottom of the | |
560 | managed frame. | |
561 | */ | |
562 | bool IsBottomDockable() const; | |
563 | ||
564 | /** | |
565 | IsDocked() returns @true if the pane is docked. | |
566 | */ | |
567 | bool IsDocked() const; | |
568 | ||
569 | /** | |
570 | IsFixed() returns @true if the pane cannot be resized. | |
571 | */ | |
572 | bool IsFixed() const; | |
573 | ||
574 | /** | |
575 | IsFloatable() returns @true if the pane can be undocked and displayed as a | |
576 | floating window. | |
577 | */ | |
578 | bool IsFloatable() const; | |
579 | ||
580 | /** | |
581 | IsFloating() returns @true if the pane is floating. | |
582 | */ | |
583 | bool IsFloating() const; | |
584 | ||
585 | /** | |
586 | IsLeftDockable() returns @true if the pane can be docked on the left of the | |
587 | managed frame. | |
588 | */ | |
589 | bool IsLeftDockable() const; | |
590 | ||
591 | /** | |
592 | IsMoveable() returns @true if the docked frame can be undocked or moved to | |
593 | another dock position. | |
594 | */ | |
595 | bool IsMovable() const; | |
596 | ||
597 | /** | |
598 | IsOk() returns @true if the wxAuiPaneInfo structure is valid. A pane structure | |
599 | is valid if it has an associated window. | |
600 | */ | |
601 | bool IsOk() const; | |
602 | ||
603 | /** | |
604 | IsResizable() returns @true if the pane can be resized. | |
605 | */ | |
606 | bool IsResizable() const; | |
607 | ||
608 | /** | |
609 | IsRightDockable() returns @true if the pane can be docked on the right of the | |
610 | managed frame. | |
611 | */ | |
612 | bool IsRightDockable() const; | |
613 | ||
614 | /** | |
615 | IsShown() returns @true if the pane is currently shown. | |
616 | */ | |
617 | bool IsShown() const; | |
618 | ||
619 | /** | |
620 | IsToolbar() returns @true if the pane contains a toolbar. | |
621 | */ | |
622 | bool IsToolbar() const; | |
623 | ||
624 | /** | |
625 | IsTopDockable() returns @true if the pane can be docked at the top of the | |
626 | managed frame. | |
627 | */ | |
628 | bool IsTopDockable() const; | |
629 | ||
630 | /** | |
631 | Layer() determines the layer of the docked pane. The dock layer is similar to | |
632 | an onion, the inner-most layer being layer 0. Each shell moving in the outward | |
633 | direction has a higher layer number. This allows for more complex docking layout | |
634 | formation. | |
635 | */ | |
636 | wxAuiPaneInfo& Layer(int layer); | |
637 | ||
638 | /** | |
639 | Left() sets the pane dock position to the left side of the frame. This is the | |
640 | same thing as calling Direction(wxAUI_DOCK_LEFT). | |
641 | */ | |
642 | wxAuiPaneInfo& Left(); | |
643 | ||
644 | /** | |
645 | LeftDockable() indicates whether a pane can be docked on the left of the frame. | |
646 | */ | |
647 | wxAuiPaneInfo& LeftDockable(bool b = true); | |
648 | ||
649 | //@{ | |
650 | /** | |
651 | MaxSize() sets the maximum size of the pane. | |
652 | */ | |
653 | wxAuiPaneInfo MaxSize(const wxSize& size); | |
654 | wxAuiPaneInfo MaxSize(int x, int y); | |
655 | //@} | |
656 | ||
657 | /** | |
658 | MaximizeButton() indicates that a maximize button should be drawn for the pane. | |
659 | */ | |
660 | wxAuiPaneInfo& MaximizeButton(bool visible = true); | |
661 | ||
662 | //@{ | |
663 | /** | |
664 | MinSize() sets the minimum size of the pane. Please note that this is only | |
665 | partially supported as of this writing. | |
666 | */ | |
667 | wxAuiPaneInfo MinSize(const wxSize& size); | |
668 | wxAuiPaneInfo MinSize(int x, int y); | |
669 | //@} | |
670 | ||
671 | /** | |
672 | MinimizeButton() indicates that a minimize button should be drawn for the pane. | |
673 | */ | |
674 | wxAuiPaneInfo& MinimizeButton(bool visible = true); | |
675 | ||
676 | /** | |
677 | Movable indicates whether a frame can be moved. | |
678 | */ | |
679 | wxAuiPaneInfo& Movable(bool b = true); | |
680 | ||
681 | /** | |
682 | Name() sets the name of the pane so it can be referenced in lookup functions. | |
683 | If a name is not specified by the user, a random name is assigned to the pane | |
684 | when it is added to the manager. | |
685 | */ | |
686 | wxAuiPaneInfo& Name(const wxString& n); | |
687 | ||
688 | /** | |
689 | PaneBorder indicates that a border should be drawn for the pane. | |
690 | */ | |
691 | wxAuiPaneInfo& PaneBorder(bool visible = true); | |
692 | ||
693 | /** | |
694 | PinButton() indicates that a pin button should be drawn for the pane. | |
695 | */ | |
696 | wxAuiPaneInfo& PinButton(bool visible = true); | |
697 | ||
698 | /** | |
699 | Position() determines the position of the docked pane. | |
700 | */ | |
701 | wxAuiPaneInfo& Position(int pos); | |
702 | ||
703 | /** | |
704 | Resizable() allows a pane to be resized if the parameter is @true, and forces it | |
705 | to be a fixed size if the parameter is @false. This is simply an antonym for Fixed(). | |
706 | */ | |
707 | wxAuiPaneInfo& Resizable(bool resizable = true); | |
708 | ||
709 | /** | |
710 | Right() sets the pane dock position to the right side of the frame. | |
711 | */ | |
712 | wxAuiPaneInfo& Right(); | |
713 | ||
714 | /** | |
715 | RightDockable() indicates whether a pane can be docked on the right of the | |
716 | frame. | |
717 | */ | |
718 | wxAuiPaneInfo& RightDockable(bool b = true); | |
719 | ||
720 | /** | |
721 | Row() determines the row of the docked pane. | |
722 | */ | |
723 | wxAuiPaneInfo& Row(int row); | |
724 | ||
725 | /** | |
726 | Write the safe parts of a newly loaded PaneInfo structure "source" into "this" | |
727 | used on loading perspectives etc. | |
728 | */ | |
729 | void SafeSet(wxAuiPaneInfo source); | |
730 | ||
731 | /** | |
732 | SetFlag() turns the property given by flag on or off with the option_state | |
733 | parameter. | |
734 | */ | |
735 | wxAuiPaneInfo& SetFlag(unsigned int flag, bool option_state); | |
736 | ||
737 | /** | |
738 | Show() indicates that a pane should be shown. | |
739 | */ | |
740 | wxAuiPaneInfo& Show(bool show = true); | |
741 | ||
742 | /** | |
743 | ToolbarPane() specifies that the pane should adopt the default toolbar pane | |
744 | settings. | |
745 | */ | |
746 | wxAuiPaneInfo& ToolbarPane(); | |
747 | ||
748 | /** | |
749 | Top() sets the pane dock position to the top of the frame. | |
750 | */ | |
751 | wxAuiPaneInfo& Top(); | |
752 | ||
753 | /** | |
754 | TopDockable() indicates whether a pane can be docked at the top of the frame. | |
755 | */ | |
756 | wxAuiPaneInfo& TopDockable(bool b = true); | |
757 | ||
758 | /** | |
759 | Window() assigns the window pointer that the wxAuiPaneInfo should use. | |
760 | This normally does not need to be specified, as the window pointer is | |
761 | automatically assigned to the wxAuiPaneInfo structure as soon as it is added | |
762 | to the manager. | |
763 | */ | |
764 | wxAuiPaneInfo& Window(wxWindow* w); | |
765 | ||
766 | /** | |
767 | Makes a copy of the wxAuiPaneInfo object. | |
768 | */ | |
769 | wxAuiPaneInfo& operator=(const wxAuiPaneInfo& c); | |
770 | }; | |
771 |