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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: mfctest.cpp | |
3 | // Purpose: Sample to demonstrate mixing MFC and wxWindows code | |
4 | // Author: Julian Smart | |
5 | // Id: $Id$ | |
6 | // Copyright: (c) Julian Smart | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | // This sample pops up an initial wxWindows frame, with a menu item | |
11 | // that allows a new MFC window to be created. Note that CDummyWindow | |
12 | // is a class that allows a wxWindows window to be seen as a CWnd | |
13 | // for the purposes of specifying a valid main window to the | |
14 | // MFC initialisation. | |
15 | // | |
16 | // You can easily modify this code so that an MFC window pops up | |
17 | // initially as the main frame, and allows wxWindows frames to be | |
18 | // created subsequently. | |
19 | // | |
20 | // (1) Make MyApp::OnInit not create a main window. | |
21 | // (2) Make MFC's InitInstance create a main window, and remove | |
22 | // creation of CDummyWindow. | |
23 | // | |
24 | // This can be accomplished by setting START_WITH_MFC_WINDOW to 1 below. | |
25 | ||
26 | #define START_WITH_MFC_WINDOW 0 | |
27 | ||
28 | // | |
29 | // IMPORTANT NOTES: | |
30 | // | |
31 | // (1) You need to set wxUSE_MFC to 1 in include/wx/msw/setup.h, which switches | |
32 | // off some debugging features and also removes the windows.h inclusion | |
33 | // in wxprec.h (MFC headers don't like this to have been included previously). | |
34 | // Set to 'Use MFC in a shared DLL' or add _AFXDLL to preprocessor settings. | |
35 | // Then recompile wxWindows and this sample. | |
36 | // | |
37 | // (2) I can't get the sample to link and run using a static MFC library, only the DLL | |
38 | // version. Perhaps someone else is a wizard at working out the required settings | |
39 | // in the wxWin library and the sample; then debugging the assert problem may be | |
40 | // easier. | |
41 | // | |
42 | // (3) Compiling wxWindows in DLL mode currently includes windows.h, so you must only | |
43 | // try linking wxWindows statically. | |
44 | ||
45 | // For compilers that support precompilation, includes "wx/wx.h". | |
46 | #include "wx/wxprec.h" | |
47 | ||
48 | #ifdef __BORLANDC__ | |
49 | #pragma hdrstop | |
50 | #endif | |
51 | ||
52 | #include "wx/wx.h" | |
53 | ||
54 | #if defined(_WINDOWS_) || !wxUSE_MFC | |
55 | #error "Sorry, you need to edit include/wx/msw/setup.h, set wxUSE_MFC to 1, and recompile the library." | |
56 | #endif | |
57 | ||
58 | #ifdef new | |
59 | #undef new | |
60 | #endif | |
61 | ||
62 | #include "stdafx.h" | |
63 | ||
64 | #ifdef DrawText | |
65 | #undef DrawText | |
66 | #endif | |
67 | ||
68 | #include "resource.h" | |
69 | ||
70 | #include "mfctest.h" | |
71 | ||
72 | ///////////////////////////////////////////////////////////////////////////// | |
73 | ||
74 | // theApp: | |
75 | // Just creating this application object runs the whole application. | |
76 | // | |
77 | CTheApp theApp; | |
78 | ||
79 | // wxWindows elements | |
80 | ||
81 | // Define a new application type | |
82 | class MyApp: public wxApp | |
83 | { public: | |
84 | bool OnInit(void); | |
85 | wxFrame *CreateFrame(void); | |
86 | }; | |
87 | ||
88 | class MyCanvas: public wxScrolledWindow | |
89 | { | |
90 | public: | |
91 | MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size); | |
92 | void OnPaint(wxPaintEvent& event); | |
93 | void OnMouseEvent(wxMouseEvent& event); | |
94 | DECLARE_EVENT_TABLE() | |
95 | }; | |
96 | ||
97 | class MyChild: public wxFrame | |
98 | { | |
99 | public: | |
100 | MyCanvas *canvas; | |
101 | MyChild(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size, const long style); | |
102 | ~MyChild(void); | |
103 | ||
104 | void OnQuit(wxCommandEvent& event); | |
105 | void OnNew(wxCommandEvent& event); | |
106 | void OnActivate(wxActivateEvent& event); | |
107 | ||
108 | DECLARE_EVENT_TABLE() | |
109 | }; | |
110 | ||
111 | // For drawing lines in a canvas | |
112 | long xpos = -1; | |
113 | long ypos = -1; | |
114 | ||
115 | // ID for the menu quit command | |
116 | #define HELLO_QUIT 1 | |
117 | #define HELLO_NEW 2 | |
118 | ||
119 | DECLARE_APP(MyApp) | |
120 | IMPLEMENT_APP(MyApp) | |
121 | ||
122 | ///////////////////////////////////////////////////////////////////////////// | |
123 | ||
124 | // CMainWindow constructor: | |
125 | // Create the window with the appropriate style, size, menu, etc. | |
126 | // | |
127 | CMainWindow::CMainWindow() | |
128 | { | |
129 | LoadAccelTable( "MainAccelTable" ); | |
130 | Create( NULL, "Hello Foundation Application", | |
131 | WS_OVERLAPPEDWINDOW, rectDefault, NULL, "MainMenu" ); | |
132 | } | |
133 | ||
134 | // OnPaint: | |
135 | // This routine draws the string "Hello, Windows!" in the center of the | |
136 | // client area. It is called whenever Windows sends a WM_PAINT message. | |
137 | // Note that creating a CPaintDC automatically does a BeginPaint and | |
138 | // an EndPaint call is done when it is destroyed at the end of this | |
139 | // function. CPaintDC's constructor needs the window (this). | |
140 | // | |
141 | void CMainWindow::OnPaint() | |
142 | { | |
143 | CString s = "Hello, Windows!"; | |
144 | CPaintDC dc( this ); | |
145 | CRect rect; | |
146 | ||
147 | GetClientRect( rect ); | |
148 | dc.SetTextAlign( TA_BASELINE | TA_CENTER ); | |
149 | dc.SetTextColor( ::GetSysColor( COLOR_WINDOWTEXT ) ); | |
150 | dc.SetBkMode(TRANSPARENT); | |
151 | dc.TextOut( ( rect.right / 2 ), ( rect.bottom / 2 ), | |
152 | s, s.GetLength() ); | |
153 | } | |
154 | ||
155 | // OnAbout: | |
156 | // This member function is called when a WM_COMMAND message with an | |
157 | // IDM_ABOUT code is received by the CMainWindow class object. The | |
158 | // message map below is responsible for this routing. | |
159 | // | |
160 | // We create a ClDialog object using the "AboutBox" resource (see | |
161 | // hello.rc), and invoke it. | |
162 | // | |
163 | void CMainWindow::OnAbout() | |
164 | { | |
165 | CDialog about( "AboutBox", this ); | |
166 | about.DoModal(); | |
167 | } | |
168 | ||
169 | void CMainWindow::OnTest() | |
170 | { | |
171 | wxMessageBox("This is a wxWindows message box.\nWe're about to create a new wxWindows frame.", "wxWindows", wxOK); | |
172 | wxGetApp().CreateFrame(); | |
173 | } | |
174 | ||
175 | // CMainWindow message map: | |
176 | // Associate messages with member functions. | |
177 | // | |
178 | // It is implied that the ON_WM_PAINT macro expects a member function | |
179 | // "void OnPaint()". | |
180 | // | |
181 | // It is implied that members connected with the ON_COMMAND macro | |
182 | // receive no arguments and are void of return type, e.g., "void OnAbout()". | |
183 | // | |
184 | BEGIN_MESSAGE_MAP( CMainWindow, CFrameWnd ) | |
185 | //{{AFX_MSG_MAP( CMainWindow ) | |
186 | ON_WM_PAINT() | |
187 | ON_COMMAND( IDM_ABOUT, OnAbout ) | |
188 | ON_COMMAND( IDM_TEST, OnTest ) | |
189 | //}}AFX_MSG_MAP | |
190 | END_MESSAGE_MAP() | |
191 | ||
192 | ///////////////////////////////////////////////////////////////////////////// | |
193 | // CTheApp | |
194 | ||
195 | // InitInstance: | |
196 | // When any CTheApp object is created, this member function is automatically | |
197 | // called. Any data may be set up at this point. | |
198 | // | |
199 | // Also, the main window of the application should be created and shown here. | |
200 | // Return TRUE if the initialization is successful. | |
201 | // | |
202 | BOOL CTheApp::InitInstance() | |
203 | { | |
204 | SetDialogBkColor(); // hook gray dialogs (was default in MFC V1) | |
205 | ||
206 | wxEntry((WXHINSTANCE) m_hInstance, (WXHINSTANCE) m_hPrevInstance, m_lpCmdLine, m_nCmdShow, FALSE); | |
207 | ||
208 | #if START_WITH_MFC_WINDOW | |
209 | // Demonstrate creation of an initial MFC main window. | |
210 | m_pMainWnd = new CMainWindow(); | |
211 | m_pMainWnd->ShowWindow( m_nCmdShow ); | |
212 | m_pMainWnd->UpdateWindow(); | |
213 | #else | |
214 | // Demonstrate creation of an initial wxWindows main window. | |
215 | // Wrap wxWindows window in a dummy MFC window and | |
216 | // make the main window. | |
217 | if (wxTheApp && wxTheApp->GetTopWindow()) | |
218 | { | |
219 | m_pMainWnd = new CDummyWindow((HWND) wxTheApp->GetTopWindow()->GetHWND()); | |
220 | } | |
221 | #endif | |
222 | ||
223 | return TRUE; | |
224 | } | |
225 | ||
226 | int CTheApp::ExitInstance() | |
227 | { | |
228 | // OnExit isn't called by CleanUp so must be called explicitly. | |
229 | wxTheApp->OnExit(); | |
230 | wxApp::CleanUp(); | |
231 | ||
232 | return CWinApp::ExitInstance(); | |
233 | } | |
234 | ||
235 | // Override this to provide wxWindows message loop | |
236 | // compatibility | |
237 | ||
238 | BOOL CTheApp::PreTranslateMessage(MSG *msg) | |
239 | { | |
240 | if (wxTheApp && wxTheApp->ProcessMessage((WXMSG*) msg)) | |
241 | return TRUE; | |
242 | else | |
243 | return CWinApp::PreTranslateMessage(msg); | |
244 | } | |
245 | ||
246 | BOOL CTheApp::OnIdle(LONG lCount) | |
247 | { | |
248 | if (wxTheApp) | |
249 | return wxTheApp->ProcessIdle(); | |
250 | else | |
251 | return FALSE; | |
252 | } | |
253 | ||
254 | /********************************************************************* | |
255 | * wxWindows elements | |
256 | ********************************************************************/ | |
257 | ||
258 | bool MyApp::OnInit(void) | |
259 | { | |
260 | #if !START_WITH_MFC_WINDOW | |
261 | ||
262 | // Exit app when the top level frame is deleted | |
263 | SetExitOnFrameDelete(TRUE); | |
264 | ||
265 | (void) CreateFrame(); | |
266 | #endif | |
267 | ||
268 | return TRUE; | |
269 | } | |
270 | ||
271 | wxFrame *MyApp::CreateFrame(void) | |
272 | { | |
273 | MyChild *subframe = new MyChild(NULL, "Canvas Frame", wxPoint(10, 10), wxSize(300, 300), | |
274 | wxDEFAULT_FRAME_STYLE); | |
275 | ||
276 | subframe->SetTitle("wxWindows canvas frame"); | |
277 | ||
278 | // Give it a status line | |
279 | subframe->CreateStatusBar(); | |
280 | ||
281 | // Make a menubar | |
282 | wxMenu *file_menu = new wxMenu; | |
283 | ||
284 | file_menu->Append(HELLO_NEW, "&New MFC Window"); | |
285 | file_menu->Append(HELLO_QUIT, "&Close"); | |
286 | ||
287 | wxMenuBar *menu_bar = new wxMenuBar; | |
288 | ||
289 | menu_bar->Append(file_menu, "&File"); | |
290 | ||
291 | // Associate the menu bar with the frame | |
292 | subframe->SetMenuBar(menu_bar); | |
293 | ||
294 | int width, height; | |
295 | subframe->GetClientSize(&width, &height); | |
296 | ||
297 | MyCanvas *canvas = new MyCanvas(subframe, wxPoint(0, 0), wxSize(width, height)); | |
298 | canvas->SetCursor(wxCursor(wxCURSOR_PENCIL)); | |
299 | subframe->canvas = canvas; | |
300 | subframe->Show(TRUE); | |
301 | ||
302 | // Return the main frame window | |
303 | return subframe; | |
304 | } | |
305 | ||
306 | BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) | |
307 | EVT_PAINT(MyCanvas::OnPaint) | |
308 | EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent) | |
309 | END_EVENT_TABLE() | |
310 | ||
311 | // Define a constructor for my canvas | |
312 | MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size): | |
313 | wxScrolledWindow(parent, -1, pos, size) | |
314 | { | |
315 | } | |
316 | ||
317 | // Define the repainting behaviour | |
318 | void MyCanvas::OnPaint(wxPaintEvent& event) | |
319 | { | |
320 | wxPaintDC dc(this); | |
321 | ||
322 | dc.SetFont(* wxSWISS_FONT); | |
323 | dc.SetPen(* wxGREEN_PEN); | |
324 | dc.DrawLine(0, 0, 200, 200); | |
325 | dc.DrawLine(200, 0, 0, 200); | |
326 | ||
327 | dc.SetBrush(* wxCYAN_BRUSH); | |
328 | dc.SetPen(* wxRED_PEN); | |
329 | dc.DrawRectangle(100, 100, 100, 50); | |
330 | dc.DrawRoundedRectangle(150, 150, 100, 50, 20); | |
331 | ||
332 | dc.DrawEllipse(250, 250, 100, 50); | |
333 | dc.DrawSpline(50, 200, 50, 100, 200, 10); | |
334 | dc.DrawLine(50, 230, 200, 230); | |
335 | dc.DrawText("This is a test string", 50, 230); | |
336 | } | |
337 | ||
338 | // This implements a tiny doodling program! Drag the mouse using | |
339 | // the left button. | |
340 | void MyCanvas::OnMouseEvent(wxMouseEvent& event) | |
341 | { | |
342 | wxClientDC dc(this); | |
343 | dc.SetPen(* wxBLACK_PEN); | |
344 | wxPoint pos = event.GetPosition(); | |
345 | if (xpos > -1 && ypos > -1 && event.Dragging()) | |
346 | { | |
347 | dc.DrawLine(xpos, ypos, pos.x, pos.y); | |
348 | } | |
349 | xpos = pos.x; | |
350 | ypos = pos.y; | |
351 | } | |
352 | ||
353 | BEGIN_EVENT_TABLE(MyChild, wxFrame) | |
354 | EVT_MENU(HELLO_QUIT, MyChild::OnQuit) | |
355 | EVT_MENU(HELLO_NEW, MyChild::OnNew) | |
356 | EVT_ACTIVATE(MyChild::OnActivate) | |
357 | END_EVENT_TABLE() | |
358 | ||
359 | MyChild::MyChild(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size, const long style): | |
360 | wxFrame(frame, -1, title, pos, size, style) | |
361 | { | |
362 | canvas = NULL; | |
363 | } | |
364 | ||
365 | MyChild::~MyChild(void) | |
366 | { | |
367 | } | |
368 | ||
369 | void MyChild::OnQuit(wxCommandEvent& event) | |
370 | { | |
371 | Close(TRUE); | |
372 | } | |
373 | ||
374 | void MyChild::OnNew(wxCommandEvent& event) | |
375 | { | |
376 | CMainWindow *mainWin = new CMainWindow(); | |
377 | mainWin->ShowWindow( TRUE ); | |
378 | mainWin->UpdateWindow(); | |
379 | } | |
380 | ||
381 | void MyChild::OnActivate(wxActivateEvent& event) | |
382 | { | |
383 | if (event.GetActive() && canvas) | |
384 | canvas->SetFocus(); | |
385 | } | |
386 | ||
387 | // Dummy MFC window for specifying a valid main window to MFC, using | |
388 | // a wxWindows HWND. | |
389 | CDummyWindow::CDummyWindow(HWND hWnd):CWnd() | |
390 | { | |
391 | Attach(hWnd); | |
392 | } | |
393 | ||
394 | // Don't let the CWnd destructor delete the HWND | |
395 | CDummyWindow::~CDummyWindow(void) | |
396 | { | |
397 | Detach(); | |
398 | } | |
399 |