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1 | \section{\class{wxSocketBase}}\label{wxsocketbase} | |
2 | ||
3 | \wxheading{Derived from} | |
4 | ||
5 | \helpref{wxEvtHandler}{wxevthandler} | |
6 | ||
7 | \wxheading{Include files} | |
8 | ||
9 | <wx/socket.h> | |
10 | ||
11 | \wxheading{See also} | |
12 | ||
13 | \helpref{GSocket for wxWindows}{gsocketforwx} | |
14 | ||
15 | % --------------------------------------------------------------------------- | |
16 | % Event handling | |
17 | % --------------------------------------------------------------------------- | |
18 | \wxheading{Event handling} | |
19 | ||
20 | To process events from a socket, use the following event handler macro to direct | |
21 | input to member | |
22 | functions that take a \helpref{wxSocketEvent}{wxsocketevent} argument. | |
23 | ||
24 | \twocolwidtha{7cm}% | |
25 | \begin{twocollist}\itemsep=0pt | |
26 | \twocolitem{{\bf EVT\_SOCKET(id, func)}}{A socket event occured.} | |
27 | \end{twocollist}% | |
28 | ||
29 | % --------------------------------------------------------------------------- | |
30 | % See also ... | |
31 | % --------------------------------------------------------------------------- | |
32 | \wxheading{See also} | |
33 | ||
34 | \helpref{wxSocketEvent}{wxsocketevent}\\ | |
35 | \helpref{wxSocketClient}{wxsocketclient}\\ | |
36 | \helpref{wxSocketServer}{wxsocketserver} | |
37 | ||
38 | % --------------------------------------------------------------------------- | |
39 | % Members | |
40 | % --------------------------------------------------------------------------- | |
41 | \latexignore{\rtfignore{\wxheading{Members}}} | |
42 | ||
43 | \membersection{wxSocketBase::wxSocketBase} | |
44 | ||
45 | \func{}{wxSocketBase}{\void} | |
46 | ||
47 | Default constructor but don't use it, you must use \helpref{wxSocketClient}{wxsocketclient} | |
48 | or \helpref{wxSocketServer}{wxsocketserver}. | |
49 | ||
50 | \membersection{wxSocketBase::\destruct{wxSocketBase}} | |
51 | ||
52 | \func{}{\destruct{wxSocketBase}}{\void} | |
53 | ||
54 | Destroys the wxSocketBase object. | |
55 | ||
56 | % --------------------------------------------------------------------------- | |
57 | % State functions | |
58 | % --------------------------------------------------------------------------- | |
59 | ||
60 | % | |
61 | % SetFlags | |
62 | % | |
63 | ||
64 | \membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags} | |
65 | ||
66 | \func{void}{SetFlags}{\param{wxSocketBase::wxSockFlags}{ flags}} | |
67 | ||
68 | \twocolwidtha{7cm} | |
69 | \begin{twocollist}\itemsep=0pt | |
70 | \twocolitem{{\bf wxSocketBase::NONE}}{Normal functionnalities.} | |
71 | \twocolitem{{\bf wxSocketBase::NOWAIT}}{Get the available data in the input queue and exit immediately.} | |
72 | \twocolitem{{\bf wxSocketBase::WAITALL}}{Wait for all required data unless an error occured.} | |
73 | \twocolitem{{\bf wxSocketBase::SPEED}}{Disable the asynchronous IO functionnality.} | |
74 | \end{twocollist} | |
75 | ||
76 | % | |
77 | % SetNotify | |
78 | % | |
79 | \membersection{wxSocketBase::SetNotify}\label{wxsocketbasesetnotify} | |
80 | ||
81 | \func{void}{SetNotify}{\param{GSocketEventFlags}{ event_flags}} | |
82 | ||
83 | SetNotify setups which socket events are to be sent to the event handler. | |
84 | For more information on socket events see | |
85 | \helpref{GSocket events}{gsocketforwxevents}. | |
86 | ||
87 | % | |
88 | % Notify | |
89 | % | |
90 | \membersection{wxSocketBase::Notify}\label{wxsocketbasesetnotify} | |
91 | ||
92 | \func{void}{Notify}{\param{bool}{ notify}} | |
93 | ||
94 | Notify will enable (notify is TRUE) or disable (notify is FALSE) the propagation | |
95 | of socket events. | |
96 | ||
97 | % | |
98 | % Ok | |
99 | % | |
100 | ||
101 | \membersection{wxSocketBase::Ok}\label{wxsocketbaseok} | |
102 | ||
103 | \constfunc{bool}{Ok}{\void} | |
104 | ||
105 | Returns TRUE if the socket is initialized and ready and FALSE in other | |
106 | cases. | |
107 | ||
108 | \membersection{wxSocketBase::Error}\label{wxsocketbaseerror} | |
109 | ||
110 | \constfunc{bool}{Error}{\void} | |
111 | ||
112 | Returns TRUE if an error occured. | |
113 | ||
114 | \membersection{wxSocketBase::IsConnected}\label{wxsocketbaseconnected} | |
115 | ||
116 | \constfunc{bool}{IsConnected}{\void} | |
117 | ||
118 | Returns TRUE if the socket is connected. | |
119 | ||
120 | \membersection{wxSocketBase::IsData}\label{wxsocketbaseisdata} | |
121 | ||
122 | \constfunc{bool}{IsData}{\void} | |
123 | ||
124 | Returns TRUE if some data is arrived on the socket. | |
125 | ||
126 | \membersection{wxSocketBase::IsDisconnected}\label{wxsocketbasedisconnected} | |
127 | ||
128 | \constfunc{bool}{IsDisconnected}{\void} | |
129 | ||
130 | Returns TRUE if the socket is disconnected. | |
131 | ||
132 | \membersection{wxSocketBase::IsNoWait}\label{wxsocketbasenowait} | |
133 | ||
134 | \constfunc{bool}{IsNoWait}{\void} | |
135 | ||
136 | Returns TRUE if the socket mustn't wait. | |
137 | ||
138 | \membersection{wxSocketBase::LastCount}\label{wxsocketbaselastcount} | |
139 | ||
140 | \constfunc{size\_t}{LastCount}{\void} | |
141 | ||
142 | Returns the number of bytes read or written by the last IO call. | |
143 | ||
144 | \membersection{wxSocketBase::LastError}\label{wxsocketbaselasterror} | |
145 | ||
146 | \constfunc{GSocketError}{LastError}{\void} | |
147 | ||
148 | Returns an error in the GSocket format. See \helpref{GSocket errors}{gsocketforwxerrs}. | |
149 | ||
150 | % --------------------------------------------------------------------------- | |
151 | % IO calls | |
152 | % --------------------------------------------------------------------------- | |
153 | % | |
154 | % Peek | |
155 | % | |
156 | \membersection{wxSocketBase::Peek}\label{wxsocketbasepeek} | |
157 | ||
158 | \func{wxSocketBase\&}{Peek}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}} | |
159 | ||
160 | This function peeks a buffer of {\it nbytes} bytes from the socket. Peeking a buffer | |
161 | doesn't delete it from the system socket in-queue. | |
162 | ||
163 | \wxheading{Parameters} | |
164 | ||
165 | \docparam{buffer}{Buffer where to put peeked data.} | |
166 | ||
167 | \docparam{nbytes}{Number of bytes.} | |
168 | ||
169 | \wxheading{Return value} | |
170 | ||
171 | Returns a reference to the current object. | |
172 | ||
173 | \wxheading{See also} | |
174 | ||
175 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}\\ | |
176 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}\\ | |
177 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror} | |
178 | ||
179 | % | |
180 | % Read | |
181 | % | |
182 | \membersection{wxSocketBase::Read}\label{wxsocketbaseread} | |
183 | ||
184 | \func{wxSocketBase\&}{Read}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}} | |
185 | ||
186 | This function reads a buffer of {\it nbytes} bytes from the socket. | |
187 | ||
188 | \wxheading{Parameters} | |
189 | ||
190 | \docparam{buffer}{Buffer where to put read data.} | |
191 | ||
192 | \docparam{nbytes}{Number of bytes.} | |
193 | ||
194 | \wxheading{Return value} | |
195 | ||
196 | Returns a reference to the current object. | |
197 | ||
198 | \wxheading{Remark/Warning} | |
199 | ||
200 | By default, Read uses an internal asynchronous manager: it will send data when | |
201 | the socket requests them. It is particularly interesting when you enter a long | |
202 | data transfer (e.g. a big file, an image, ...). But it is also buggy when you | |
203 | simply discuss with the peer using user data. In this case, wxSocket prepares | |
204 | itself to send data (Write wait for them to be sent) and during a GUI refresh | |
205 | the user enters new data, which involves a new Read call though the previous | |
206 | isn't finished. Well, in most cases it can work but it might fail too. | |
207 | So I advise you to use the SPEED flag, which disables the asynchronous manager, | |
208 | when you just want to discuss with the peer. | |
209 | ||
210 | This remark is also valid for all IO call. | |
211 | ||
212 | \wxheading{See also} | |
213 | ||
214 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}, | |
215 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}, | |
216 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror} | |
217 | ||
218 | % | |
219 | % Write | |
220 | % | |
221 | \membersection{wxSocketBase::Write}\label{wxsocketbasewrite} | |
222 | ||
223 | \func{wxSocketBase\&}{Write}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}} | |
224 | ||
225 | This function writes a buffer of {\it nbytes} bytes from the socket. | |
226 | ||
227 | \wxheading{Remark/Warning} | |
228 | ||
229 | By default, Write uses an internal asynchronous manager: it will send data when | |
230 | the socket requests them. It is particularly interesting when you enter a long | |
231 | data transfer (e.g. a big file, an image, ...). But it is also buggy when you | |
232 | simply discuss with the peer using user data. In this case, wxSocket prepares | |
233 | itself to send data (Write wait for them to be sent) and during a GUI refresh | |
234 | the user enters new data, which involves a new Write call though the previous | |
235 | isn't finished. Well, in most cases it can work but it might fail too. | |
236 | So I advise you to use the SPEED flag, which disables the asynchronous manager, | |
237 | when you just want to discuss with the peer. | |
238 | ||
239 | \wxheading{Parameters} | |
240 | ||
241 | \docparam{buffer}{Buffer where to get the data to write.} | |
242 | ||
243 | \docparam{nbytes}{Number of bytes.} | |
244 | ||
245 | \wxheading{Return value} | |
246 | ||
247 | Returns a reference to the current object. | |
248 | ||
249 | \wxheading{See also} | |
250 | ||
251 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}\\ | |
252 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}\\ | |
253 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror} | |
254 | ||
255 | % | |
256 | % WriteMsg | |
257 | % | |
258 | \membersection{wxSocketBase::WriteMsg}\label{wxsocketbasewritemsg} | |
259 | ||
260 | \func{wxSocketBase\&}{WriteMsg}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}} | |
261 | ||
262 | This function writes a buffer of {\it nbytes} bytes from the socket. But it | |
263 | writes a short header before so that ReadMsg can alloc the right size for | |
264 | the buffer. So a buffer sent with WriteMsg {\bf must} be read with ReadMsg. | |
265 | ||
266 | \wxheading{Parameters} | |
267 | ||
268 | \docparam{buffer}{Buffer where to put data peeked.} | |
269 | ||
270 | \docparam{nbytes}{Number of bytes.} | |
271 | ||
272 | \wxheading{Return value} | |
273 | ||
274 | Returns a reference to the current object. | |
275 | ||
276 | \wxheading{See also} | |
277 | ||
278 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}\\ | |
279 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}\\ | |
280 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}\\ | |
281 | \helpref{wxSocketBase::ReadMsg}{wxsocketbasereadmsg} | |
282 | ||
283 | % | |
284 | % ReadMsg | |
285 | % | |
286 | \membersection{wxSocketBase::ReadMsg}\label{wxsocketbasereadmsg} | |
287 | ||
288 | \func{wxSocketBase\&}{ReadMsg}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}} | |
289 | ||
290 | This function reads a buffer sent by WriteMsg on a socket. If the buffer passed | |
291 | to the function isn't big enough, the function filled it and then discard the | |
292 | bytes left. This function always wait for the buffer to be entirely filled. | |
293 | ||
294 | \wxheading{Parameters} | |
295 | ||
296 | \docparam{buffer}{Buffer where to put read data.} | |
297 | ||
298 | \docparam{nbytes}{Number of bytes allocated for the buffer.} | |
299 | ||
300 | \wxheading{Return value} | |
301 | ||
302 | Returns a reference to the current object. | |
303 | ||
304 | \wxheading{See also} | |
305 | ||
306 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}\\ | |
307 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}\\ | |
308 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}\\ | |
309 | \helpref{wxSocketBase::WriteMsg}{wxsocketbasewritemsg} | |
310 | ||
311 | % | |
312 | % Unread | |
313 | % | |
314 | \membersection{wxSocketBase::UnRead}\label{wxsocketbaseunread} | |
315 | ||
316 | \func{wxSocketBase\&}{UnRead}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}} | |
317 | ||
318 | This function unreads a buffer. It means that the buffer is put in the top | |
319 | of the incoming queue. But, it is put also at the end of all unread buffers. | |
320 | It is useful for sockets because we can't seek it. | |
321 | ||
322 | \wxheading{Parameters} | |
323 | ||
324 | \docparam{buffer}{Buffer to be unread.} | |
325 | ||
326 | \docparam{nbytes}{Number of bytes.} | |
327 | ||
328 | \wxheading{Return value} | |
329 | ||
330 | Returns a reference to the current object. | |
331 | ||
332 | \wxheading{See also} | |
333 | ||
334 | \helpref{wxSocketBase::Error}{wxsocketbaseerror}\\ | |
335 | \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount}\\ | |
336 | \helpref{wxSocketBase::LastError}{wxsocketbaselasterror} | |
337 | ||
338 | % | |
339 | % Discard | |
340 | % | |
341 | \membersection{wxSocketBase::Discard}\label{wxsocketbasediscard} | |
342 | ||
343 | \func{wxSocketBase\&}{Discard}{\void} | |
344 | ||
345 | This function simply deletes all bytes in the incoming queue. This function | |
346 | doesn't wait. | |
347 | ||
348 | % --------------------------------------------------------------------------- | |
349 | % Wait functions | |
350 | % --------------------------------------------------------------------------- | |
351 | \membersection{wxSocketBase::Wait}\label{wxsocketbasewait} | |
352 | ||
353 | \func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}} | |
354 | ||
355 | This function waits for an event: it could be an incoming byte, the possibility | |
356 | for the client to write, a lost connection, an incoming connection, an | |
357 | established connection. | |
358 | ||
359 | \wxheading{Parameters} | |
360 | ||
361 | \docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.} | |
362 | ||
363 | \docparam{microsecond}{Number of microseconds to wait.} | |
364 | ||
365 | \wxheading{Return value} | |
366 | ||
367 | Returns TRUE if an event occured, FALSE if the timeout was reached. | |
368 | ||
369 | \wxheading{See also} | |
370 | ||
371 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}\\ | |
372 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}\\ | |
373 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost} | |
374 | ||
375 | % | |
376 | % WaitForRead | |
377 | % | |
378 | \membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread} | |
379 | ||
380 | \func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}} | |
381 | ||
382 | This function waits for a read event. | |
383 | ||
384 | \wxheading{Parameters} | |
385 | ||
386 | \docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.} | |
387 | ||
388 | \docparam{microsecond}{Number of microseconds to wait.} | |
389 | ||
390 | \wxheading{Return value} | |
391 | ||
392 | Returns TRUE if a byte arrived, FALSE if the timeout was reached. | |
393 | ||
394 | \wxheading{See also} | |
395 | ||
396 | \helpref{wxSocketBase::Wait}{wxsocketbasewait}\\ | |
397 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}\\ | |
398 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost} | |
399 | ||
400 | % | |
401 | % WaitForWrite | |
402 | % | |
403 | \membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite} | |
404 | ||
405 | \func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}} | |
406 | ||
407 | This function waits for a write event. | |
408 | ||
409 | \wxheading{Parameters} | |
410 | ||
411 | \docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.} | |
412 | ||
413 | \docparam{microsecond}{Number of microseconds to wait.} | |
414 | ||
415 | \wxheading{Return value} | |
416 | ||
417 | Returns TRUE if a write event occured, FALSE if the timeout was reached. | |
418 | ||
419 | \wxheading{See also} | |
420 | ||
421 | \helpref{wxSocketBase::Wait}{wxsocketbasewait}\\ | |
422 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}\\ | |
423 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost} | |
424 | ||
425 | % | |
426 | % WaitForLost | |
427 | % | |
428 | \membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost} | |
429 | ||
430 | \func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}} | |
431 | ||
432 | This function waits for a "lost" event. For instance, the peer may have closed | |
433 | the connection, or the connection may have been broken. | |
434 | ||
435 | \wxheading{Parameters} | |
436 | ||
437 | \docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.} | |
438 | ||
439 | \docparam{microsecond}{Number of microseconds to wait.} | |
440 | ||
441 | \wxheading{Return value} | |
442 | ||
443 | Returns TRUE if a "lost" event occured, FALSE if the timeout was reached. | |
444 | ||
445 | \wxheading{See also} | |
446 | ||
447 | \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread}\\ | |
448 | \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite}\\ | |
449 | \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost} | |
450 | ||
451 | % | |
452 | % RestoreState | |
453 | % | |
454 | \membersection{wxSocketBase::RestoreState}\label{wxsocketbaserestorestate} | |
455 | ||
456 | \func{void}{RestoreState}{\void} | |
457 | ||
458 | This function restores a previously saved state. | |
459 | ||
460 | \wxheading{See also} | |
461 | ||
462 | \helpref{wxSocketBase::SaveState}{wxsocketbasesavestate} | |
463 | ||
464 | % --------------------------------------------------------------------------- | |
465 | % Socket state | |
466 | % --------------------------------------------------------------------------- | |
467 | % | |
468 | % SaveState | |
469 | % | |
470 | \membersection{wxSocketBase::SaveState}\label{wxsocketbasesavestate} | |
471 | ||
472 | \func{void}{SaveState}{\void} | |
473 | ||
474 | This function saves the current state of the socket object in a stack: | |
475 | actually it saves all flags and the state of the asynchronous callbacks. | |
476 | ||
477 | \wxheading{See also} | |
478 | ||
479 | \helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate} | |
480 | ||
481 | % --------------------------------------------------------------------------- | |
482 | % Socket callbacks | |
483 | % --------------------------------------------------------------------------- | |
484 | \membersection{wxSocketBase::SetEventHandler}\label{wxsocketbaseseteventhandler} | |
485 | ||
486 | \func{void}{SetEventHandler}{\param{wxEvtHandler\&}{ evt\_hdlr}, \param{int}{ id = -1}} | |
487 | ||
488 | Sets an event handler to be called when a socket event occured. | |
489 | ||
490 | \wxheading{Parameters} | |
491 | ||
492 | \docparam{evt\_hdlr}{Specifies the event handler you want to use.} | |
493 | ||
494 | \docparam{id}{The id of socket event.} | |
495 | ||
496 | \wxheading{See also} | |
497 | ||
498 | \helpref{wxSocketEvent}{wxsocketevent} | |
499 | ||
500 | % --------------------------------------------------------------------------- | |
501 | % CLASS wxSocketClient | |
502 | % --------------------------------------------------------------------------- | |
503 | \section{\class{wxSocketClient}}\label{wxsocketclient} | |
504 | ||
505 | \wxheading{Derived from} | |
506 | ||
507 | \helpref{wxSocketBase}{wxsocketbase} | |
508 | ||
509 | \wxheading{Include files} | |
510 | ||
511 | <wx/socket.h> | |
512 | ||
513 | % --------------------------------------------------------------------------- | |
514 | % Members | |
515 | % --------------------------------------------------------------------------- | |
516 | % | |
517 | % wxSocketClient | |
518 | % | |
519 | \membersection{wxSocketClient::wxSocketClient} | |
520 | ||
521 | \func{}{wxSocketClient}{\param{wxSockFlags}{ flags = wxSocketBase::NONE}} | |
522 | ||
523 | Constructs a new wxSocketClient. | |
524 | ||
525 | \wxheading{Parameters} | |
526 | ||
527 | \docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})} | |
528 | ||
529 | % | |
530 | % ~wxSocketClient | |
531 | % | |
532 | \membersection{wxSocketClient::\destruct{wxSocketClient}} | |
533 | ||
534 | \func{}{\destruct{wxSocketClient}}{\void} | |
535 | ||
536 | Destroys a wxSocketClient object. | |
537 | ||
538 | % | |
539 | % Connect | |
540 | % | |
541 | \membersection{wxSocketClient::Connect}\label{wxsocketclientconnect} | |
542 | ||
543 | \func{bool}{Connect}{\param{wxSockAddress\&}{ address}, \param{bool}{ wait = TRUE}} | |
544 | ||
545 | Connects to a server using the specified address. If {\it wait} is TRUE, Connect | |
546 | will wait for the socket ready to send or receive data. | |
547 | ||
548 | \wxheading{Parameters} | |
549 | ||
550 | \docparam{address}{Address of the server.} | |
551 | ||
552 | \docparam{wait}{If true, waits for the connection to be ready.} | |
553 | ||
554 | \wxheading{Return value} | |
555 | ||
556 | Returns TRUE if the connection is established and no error occurs. | |
557 | ||
558 | \wxheading{See also} | |
559 | ||
560 | \helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect} | |
561 | ||
562 | % | |
563 | % WaitOnConnect | |
564 | % | |
565 | \membersection{wxSocketClient::WaitOnConnect}\label{wxsocketclientwaitonconnect} | |
566 | ||
567 | \func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ microseconds = 0}} | |
568 | ||
569 | Wait for a "connect" event. | |
570 | ||
571 | \wxheading{See also} | |
572 | ||
573 | \helpref{wxSocketBase::Wait}{wxsocketbasewait} for a detailed description. | |
574 | ||
575 | % --------------------------------------------------------------------------- | |
576 | % CLASS: wxSocketEvent | |
577 | % --------------------------------------------------------------------------- | |
578 | \section{\class{wxSocketEvent}}\label{wxsocketevent} | |
579 | ||
580 | This event class contains information about socket events. | |
581 | ||
582 | \wxheading{Derived from} | |
583 | ||
584 | \helpref{wxEvent}{wxevent} | |
585 | ||
586 | \wxheading{Include files} | |
587 | ||
588 | <wx/socket.h> | |
589 | ||
590 | \wxheading{Event table macros} | |
591 | ||
592 | To process a socket event, use these event handler macros to direct input to member | |
593 | functions that take a wxSocketEvent argument. | |
594 | ||
595 | \twocolwidtha{7cm} | |
596 | \begin{twocollist}\itemsep=0pt | |
597 | \twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a socket event, supplying the member function.} | |
598 | \end{twocollist}% | |
599 | ||
600 | \wxheading{See also} | |
601 | ||
602 | \helpref{wxSocketBase}{wxsocketbase},\rtfsp | |
603 | \helpref{wxSocketClient}{wxsocketclient},\rtfsp | |
604 | \helpref{wxSocketServer}{wxsocketserver} | |
605 | ||
606 | \latexignore{\rtfignore{\wxheading{Members}}} | |
607 | ||
608 | \membersection{wxSocketEvent::wxSocketEvent} | |
609 | ||
610 | \func{}{wxSocketEvent}{\param{int}{ id = 0}} | |
611 | ||
612 | Constructor. | |
613 | ||
614 | \membersection{wxSocketEvent::SocketEvent}\label{wxsocketeventsocketevent} | |
615 | ||
616 | \constfunc{GSocketEvent}{SocketEvent}{\void} | |
617 | ||
618 | Returns the socket event type. | |
619 | ||
620 | % --------------------------------------------------------------------------- | |
621 | % CLASS: wxSocketServer | |
622 | % --------------------------------------------------------------------------- | |
623 | \section{\class{wxSocketServer}}\label{wxsocketserver} | |
624 | ||
625 | \wxheading{Derived from} | |
626 | ||
627 | \helpref{wxSocketBase}{wxsocketbase} | |
628 | ||
629 | \wxheading{Include files} | |
630 | ||
631 | <wx/socket.h> | |
632 | ||
633 | % --------------------------------------------------------------------------- | |
634 | % Members | |
635 | % --------------------------------------------------------------------------- | |
636 | \latexignore{\rtfignore{\wxheading{Members}}} | |
637 | ||
638 | % | |
639 | % wxSocketServer | |
640 | % | |
641 | \membersection{wxSocketServer::wxSocketServer}\label{wxsocketserverconstr} | |
642 | ||
643 | \func{}{wxSocketServer}{\param{wxSockAddress\&}{ address}, \param{wxSockFlags}{ flags = wxSocketBase::NONE}} | |
644 | ||
645 | Constructs a new wxSocketServer. | |
646 | ||
647 | \wxheading{Parameters} | |
648 | ||
649 | \docparam{address}{Specifies the local address for the server (e.g. port number).} | |
650 | ||
651 | \docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})} | |
652 | ||
653 | % | |
654 | % ~wxSocketServer | |
655 | % | |
656 | \membersection{wxSocketServer::\destruct{wxSocketServer}} | |
657 | ||
658 | \func{}{\destruct{wxSocketServer}}{\void} | |
659 | ||
660 | Destroys a wxSocketServer object (it doesn't close the accepted connection). | |
661 | ||
662 | % | |
663 | % Accept | |
664 | % | |
665 | \membersection{wxSocketServer::Accept} | |
666 | ||
667 | \func{wxSocketBase *}{Accept}{\void} | |
668 | ||
669 | Creates a new object wxSocketBase and accepts an incoming connection. {\bf Warning !} This function will block the GUI. | |
670 | ||
671 | \wxheading{Return value} | |
672 | ||
673 | Returns an opened socket connection. | |
674 | ||
675 | \wxheading{See also} | |
676 | ||
677 | \helpref{wxSocketServer::AcceptWith}{wxsocketserveracceptwith} | |
678 | ||
679 | % | |
680 | % AcceptWith | |
681 | % | |
682 | \membersection{wxSocketServer::AcceptWith}\label{wxsocketserveracceptwith} | |
683 | ||
684 | \func{bool}{AcceptWith}{\param{wxSocketBase\&}{ socket}} | |
685 | ||
686 | Accept an incoming connection using the specified socket object. | |
687 | This is useful when someone wants to inherit wxSocketBase. | |
688 | ||
689 | \wxheading{Parameters} | |
690 | ||
691 | \docparam{socket}{Socket to be initialized} | |
692 | ||
693 | \wxheading{Return value} | |
694 | ||
695 | Returns TRUE if no error occurs, else FALSE. | |
696 |