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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: cocoa/evtloop.mm | |
3 | // Purpose: implements wxEventLoop for Cocoa | |
4 | // Author: David Elliott | |
5 | // Modified by: | |
6 | // Created: 2003/10/02 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 David Elliott <dfe@cox.net> | |
9 | // License: wxWidgets licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #include "wx/wxprec.h" | |
13 | #ifndef WX_PRECOMP | |
14 | #include "wx/log.h" | |
15 | #include "wx/app.h" | |
16 | #endif //WX_PRECOMP | |
17 | ||
18 | #include "wx/evtloop.h" | |
19 | ||
20 | #import <AppKit/NSApplication.h> | |
21 | #import <AppKit/NSEvent.h> | |
22 | #import <Foundation/NSRunLoop.h> | |
23 | ||
24 | // ======================================================================== | |
25 | // wxEventLoopImpl | |
26 | // ======================================================================== | |
27 | ||
28 | class WXDLLEXPORT wxEventLoopImpl | |
29 | { | |
30 | public: | |
31 | // ctor | |
32 | wxEventLoopImpl() { SetExitCode(0); } | |
33 | ||
34 | // set/get the exit code | |
35 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
36 | int GetExitCode() const { return m_exitcode; } | |
37 | ||
38 | private: | |
39 | // the exit code of the event loop | |
40 | int m_exitcode; | |
41 | }; | |
42 | ||
43 | // ======================================================================== | |
44 | // wxGUIEventLoop | |
45 | // ======================================================================== | |
46 | ||
47 | // ---------------------------------------------------------------------------- | |
48 | // wxGUIEventLoop running and exiting | |
49 | // ---------------------------------------------------------------------------- | |
50 | ||
51 | wxGUIEventLoop::~wxGUIEventLoop() | |
52 | { | |
53 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
54 | } | |
55 | ||
56 | int wxGUIEventLoop::Run() | |
57 | { | |
58 | // event loops are not recursive, you need to create another loop! | |
59 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
60 | ||
61 | wxEventLoopActivator activate(this); | |
62 | ||
63 | m_impl = new wxEventLoopImpl; | |
64 | ||
65 | [[NSApplication sharedApplication] run]; | |
66 | ||
67 | OnExit(); | |
68 | ||
69 | int exitcode = m_impl->GetExitCode(); | |
70 | delete m_impl; | |
71 | m_impl = NULL; | |
72 | ||
73 | return exitcode; | |
74 | } | |
75 | ||
76 | void wxGUIEventLoop::Exit(int rc) | |
77 | { | |
78 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
79 | ||
80 | m_impl->SetExitCode(rc); | |
81 | ||
82 | NSApplication *cocoaApp = [NSApplication sharedApplication]; | |
83 | wxLogTrace(wxTRACE_COCOA,wxT("wxEventLoop::Exit isRunning=%d"), (int)[cocoaApp isRunning]); | |
84 | wxTheApp->WakeUpIdle(); | |
85 | /* Notes: | |
86 | If we're being called from idle time (which occurs while checking the | |
87 | queue for new events) there may or may not be any events in the queue. | |
88 | In order to successfully stop the event loop, at least one event must | |
89 | be processed. To ensure this always happens, WakeUpIdle is called. | |
90 | ||
91 | If the application was active when closed then this is unnecessary | |
92 | because it would receive a deactivate event anyway. However, if the | |
93 | application was not active when closed, then no events would be | |
94 | added to the queue by Cocoa and thus the application would wait | |
95 | indefinitely for the next event. | |
96 | */ | |
97 | [cocoaApp stop: cocoaApp]; | |
98 | } | |
99 | ||
100 | // ---------------------------------------------------------------------------- | |
101 | // wxEventLoop message processing dispatching | |
102 | // ---------------------------------------------------------------------------- | |
103 | ||
104 | bool wxGUIEventLoop::Pending() const | |
105 | { | |
106 | // a pointer to the event is returned if there is one, or nil if not | |
107 | return [[NSApplication sharedApplication] | |
108 | nextEventMatchingMask: NSAnyEventMask | |
109 | untilDate: nil /* Equivalent to [NSDate distantPast] */ | |
110 | inMode: NSDefaultRunLoopMode | |
111 | dequeue: NO]; | |
112 | } | |
113 | ||
114 | bool wxGUIEventLoop::Dispatch() | |
115 | { | |
116 | // This check is required by wxGTK but probably not really for wxCocoa | |
117 | // Keep it here to encourage developers to write cross-platform code | |
118 | wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") ); | |
119 | NSApplication *cocoaApp = [NSApplication sharedApplication]; | |
120 | // Block to retrieve an event then send it | |
121 | if(NSEvent *event = [cocoaApp | |
122 | nextEventMatchingMask:NSAnyEventMask | |
123 | untilDate:[NSDate distantFuture] | |
124 | inMode:NSDefaultRunLoopMode | |
125 | dequeue: YES]) | |
126 | { | |
127 | [cocoaApp sendEvent: event]; | |
128 | return true; | |
129 | } | |
130 | return false; | |
131 | } | |
132 |