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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: sound.cpp | |
3 | // Purpose: wxSound class implementation: optional | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "sound.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/object.h" | |
17 | #include "wx/string.h" | |
18 | #include "wx/sound.h" | |
19 | ||
20 | #if wxUSE_SOUND | |
21 | ||
22 | #ifdef __WXMAC__ | |
23 | #include "wx/mac/private.h" | |
24 | #ifndef __DARWIN__ | |
25 | #include <Sound.h> | |
26 | #endif | |
27 | #endif | |
28 | ||
29 | wxSound::wxSound() | |
30 | : m_sndChan(0), m_hSnd(NULL), m_waveLength(0), m_isResource(true) | |
31 | { | |
32 | } | |
33 | ||
34 | wxSound::wxSound(const wxString& sFileName, bool isResource) | |
35 | : m_sndChan(0), m_hSnd(NULL), m_waveLength(0), m_isResource(true) | |
36 | { | |
37 | Create(sFileName, isResource); | |
38 | } | |
39 | ||
40 | ||
41 | wxSound::~wxSound() | |
42 | { | |
43 | FreeData(); | |
44 | } | |
45 | ||
46 | wxSound::wxSound(int size, const wxByte* data) | |
47 | : m_sndChan(0), m_hSnd(NULL), m_waveLength(0), m_isResource(false) | |
48 | { | |
49 | //TODO convert data | |
50 | } | |
51 | ||
52 | bool wxSound::Create(const wxString& fileName, bool isResource) | |
53 | { | |
54 | bool ret = false; | |
55 | m_sndname = fileName; | |
56 | m_isResource = isResource; | |
57 | ||
58 | if (m_isResource) | |
59 | ret = true; | |
60 | else | |
61 | { /* | |
62 | if (sndChan) | |
63 | { // we're playing | |
64 | FSClose(SndRefNum); | |
65 | SndRefNum = 0; | |
66 | SndDisposeChannel(sndChan, TRUE); | |
67 | free(sndChan); | |
68 | sndChan = 0; | |
69 | KillTimer(0,timerID); | |
70 | } | |
71 | ||
72 | if (!lpSnd) | |
73 | return true; | |
74 | ||
75 | if (_access(lpSnd,0)) // no file, no service | |
76 | return false; | |
77 | ||
78 | // Allocate SndChannel | |
79 | sndChan = (SndChannelPtr) malloc (sizeof(SndChannel)); | |
80 | ||
81 | if (!sndChan) | |
82 | return false; | |
83 | ||
84 | sndChan->qLength = 128; | |
85 | ||
86 | if (noErr != SndNewChannel (&sndChan, sampledSynth, initMono | initNoInterp, 0)) | |
87 | { | |
88 | free(sndChan); | |
89 | sndChan = 0; | |
90 | return false; | |
91 | } | |
92 | ||
93 | if (!(SndRefNum = MacOpenSndFile ((char *)lpSnd))) | |
94 | { | |
95 | SndDisposeChannel(sndChan, TRUE); | |
96 | free(sndChan); | |
97 | sndChan = 0; | |
98 | ||
99 | return false; | |
100 | } | |
101 | ||
102 | bool async = false; | |
103 | ||
104 | if (fdwSound & SND_ASYNC) | |
105 | async = true; | |
106 | ||
107 | if (SndStartFilePlay(sndChan, SndRefNum, 0, 81920, 0, 0, 0, async) != noErr) | |
108 | { | |
109 | FSClose (SndRefNum); | |
110 | SndRefNum = 0; | |
111 | SndDisposeChannel (sndChan, TRUE); | |
112 | free (sndChan); | |
113 | sndChan = 0; | |
114 | return false; | |
115 | } | |
116 | ||
117 | if (async) | |
118 | { // haven't finish yet | |
119 | timerID = SetTimer(0, 0, 250, TimerCallBack); | |
120 | } | |
121 | else | |
122 | { | |
123 | FSClose (SndRefNum); | |
124 | SndRefNum = 0; | |
125 | SndDisposeChannel (sndChan, TRUE); | |
126 | free (sndChan); | |
127 | sndChan = 0; | |
128 | }*/ | |
129 | } | |
130 | ||
131 | return ret; | |
132 | } | |
133 | ||
134 | ||
135 | //don't know what to do with looped, wth | |
136 | bool wxSound::DoPlay(unsigned flags) const | |
137 | { | |
138 | bool ret = false; | |
139 | ||
140 | if (m_isResource) | |
141 | { | |
142 | Str255 snd ; | |
143 | wxMacStringToPascal( m_sndname , snd ) ; | |
144 | SndListHandle hSnd; | |
145 | ||
146 | hSnd = (SndListHandle) GetNamedResource('snd ', snd); | |
147 | ||
148 | if ((hSnd != NULL) && (SndPlay((SndChannelPtr)m_sndChan, (SndListHandle) hSnd, (flags & wxSOUND_ASYNC)) == noErr)) | |
149 | ret = true; | |
150 | } | |
151 | ||
152 | return ret; | |
153 | } | |
154 | ||
155 | ||
156 | bool wxSound::FreeData() | |
157 | { | |
158 | bool ret = false; | |
159 | ||
160 | if (m_isResource) | |
161 | { | |
162 | m_sndname.Empty(); | |
163 | ret = true; | |
164 | } | |
165 | else | |
166 | { | |
167 | //TODO, | |
168 | } | |
169 | ||
170 | return ret; | |
171 | } | |
172 | ||
173 | ||
174 | //code below is from an old implementation used for telinfo with MSVC crossplatform support | |
175 | //technology proceeds, so it would be the wisest to drop this code, but it's left here just | |
176 | //for the sake of a reference. BTW: Wave files can now be played with QT, starting from V3 | |
177 | ||
178 | /*static short MacOpenSndFile (char * path) | |
179 | { | |
180 | VolumeParam vp; | |
181 | FSSpec fspec; | |
182 | Str255 name; | |
183 | char *c; | |
184 | ||
185 | // first, get the volume reference number for the file. Start by | |
186 | // making a Pstring with just the volume name | |
187 | strcpy ((char *) name, path); | |
188 | if (c = strchr ((char *) name, ':')) | |
189 | { | |
190 | c++; | |
191 | *c = '\0'; | |
192 | } | |
193 | ||
194 | c2pstr ((char *) name); | |
195 | vp.ioCompletion = 0; | |
196 | vp.ioVolIndex = -1; | |
197 | vp.ioNamePtr = name; | |
198 | vp.ioVRefNum = 0; | |
199 | ||
200 | if (PBGetVInfo((ParamBlockRec *)&vp, 0) != noErr) | |
201 | return 0; | |
202 | ||
203 | // next, buld an FSSpec for the file | |
204 | strcpy ((char *) name, path); | |
205 | c2pstr ((char *) name); | |
206 | if (FSMakeFSSpec (vp.ioVRefNum, 0, name, &fspec) != noErr) | |
207 | return 0; | |
208 | ||
209 | short frefnum; | |
210 | // now open the file, and return it's reference number | |
211 | if (FSpOpenDF(&fspec, fsRdPerm, &frefnum) != noErr) | |
212 | return 0; | |
213 | ||
214 | return frefnum; | |
215 | } | |
216 | ||
217 | ||
218 | void TimerCallBack(HWND hwnd,UINT uMsg,UINT idEvent,DWORD dwTime) | |
219 | { | |
220 | if(!sndChan) | |
221 | { | |
222 | KillTimer(0,timerID); | |
223 | return; | |
224 | } | |
225 | ||
226 | SCStatus scstat; | |
227 | ||
228 | if (noErr == SndChannelStatus (sndChan, sizeof (SCStatus), &scstat)) { | |
229 | if (scstat.scChannelPaused || scstat.scChannelBusy) | |
230 | return; // not done yet | |
231 | } | |
232 | ||
233 | // either error or done. | |
234 | FSClose (SndRefNum); | |
235 | SndRefNum = 0; | |
236 | SndDisposeChannel (sndChan, TRUE); | |
237 | free (sndChan); | |
238 | sndChan = 0; | |
239 | KillTimer(0,timerID); | |
240 | }*/ | |
241 | ||
242 | ||
243 | #endif |