]>
Commit | Line | Data |
---|---|---|
1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/univ/spinbutt.cpp | |
3 | // Purpose: implementation of the universal version of wxSpinButton | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 21.01.01 | |
7 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | #include "wx/wxprec.h" | |
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #ifndef WX_PRECOMP | |
26 | #endif | |
27 | ||
28 | #include "wx/spinbutt.h" | |
29 | ||
30 | #if wxUSE_SPINBTN | |
31 | ||
32 | #include "wx/univ/renderer.h" | |
33 | #include "wx/univ/inphand.h" | |
34 | #include "wx/univ/theme.h" | |
35 | ||
36 | // ============================================================================ | |
37 | // implementation of wxSpinButton | |
38 | // ============================================================================ | |
39 | ||
40 | // ---------------------------------------------------------------------------- | |
41 | // creation | |
42 | // ---------------------------------------------------------------------------- | |
43 | ||
44 | #ifdef __VISUALC__ | |
45 | // warning C4355: 'this' : used in base member initializer list | |
46 | #pragma warning(disable:4355) // so what? disable it... | |
47 | #endif | |
48 | ||
49 | wxSpinButton::wxSpinButton() | |
50 | : m_arrows(this) | |
51 | { | |
52 | Init(); | |
53 | } | |
54 | ||
55 | wxSpinButton::wxSpinButton(wxWindow *parent, | |
56 | wxWindowID id, | |
57 | const wxPoint& pos, | |
58 | const wxSize& size, | |
59 | long style, | |
60 | const wxString& name) | |
61 | : m_arrows(this) | |
62 | { | |
63 | Init(); | |
64 | ||
65 | (void)Create(parent, id, pos, size, style, name); | |
66 | } | |
67 | ||
68 | #ifdef __VISUALC__ | |
69 | // warning C4355: 'this' : used in base member initializer list | |
70 | #pragma warning(default:4355) | |
71 | #endif | |
72 | ||
73 | void wxSpinButton::Init() | |
74 | { | |
75 | for ( size_t n = 0; n < WXSIZEOF(m_arrowsState); n++ ) | |
76 | { | |
77 | m_arrowsState[n] = 0; | |
78 | } | |
79 | ||
80 | m_value = 0; | |
81 | } | |
82 | ||
83 | bool wxSpinButton::Create(wxWindow *parent, | |
84 | wxWindowID id, | |
85 | const wxPoint& pos, | |
86 | const wxSize& size, | |
87 | long style, | |
88 | const wxString& name) | |
89 | { | |
90 | // the spin buttons never have the border | |
91 | style &= ~wxBORDER_MASK; | |
92 | ||
93 | if ( !wxSpinButtonBase::Create(parent, id, pos, size, style, | |
94 | wxDefaultValidator, name) ) | |
95 | return false; | |
96 | ||
97 | SetInitialSize(size); | |
98 | ||
99 | CreateInputHandler(wxINP_HANDLER_SPINBTN); | |
100 | ||
101 | return true; | |
102 | } | |
103 | ||
104 | // ---------------------------------------------------------------------------- | |
105 | // value access | |
106 | // ---------------------------------------------------------------------------- | |
107 | ||
108 | void wxSpinButton::SetRange(int minVal, int maxVal) | |
109 | { | |
110 | wxSpinButtonBase::SetRange(minVal, maxVal); | |
111 | ||
112 | // because the arrows disabled state might have changed - we don't check if | |
113 | // it really changed or not because SetRange() is called rarely enough and | |
114 | // son an extre refresh here doesn't really hurt | |
115 | Refresh(); | |
116 | } | |
117 | ||
118 | int wxSpinButton::GetValue() const | |
119 | { | |
120 | return m_value; | |
121 | } | |
122 | ||
123 | void wxSpinButton::SetValue(int val) | |
124 | { | |
125 | if ( val != m_value ) | |
126 | { | |
127 | m_value = val; | |
128 | ||
129 | Refresh(); | |
130 | } | |
131 | } | |
132 | ||
133 | int wxSpinButton::NormalizeValue(int value) const | |
134 | { | |
135 | if ( value > m_max ) | |
136 | { | |
137 | if ( GetWindowStyleFlag() & wxSP_WRAP ) | |
138 | value = m_min + (value - m_max - 1) % (m_max - m_min + 1); | |
139 | else | |
140 | value = m_max; | |
141 | } | |
142 | else if ( value < m_min ) | |
143 | { | |
144 | if ( GetWindowStyleFlag() & wxSP_WRAP ) | |
145 | value = m_max - (m_min - value - 1) % (m_max - m_min + 1); | |
146 | else | |
147 | value = m_min; | |
148 | } | |
149 | ||
150 | return value; | |
151 | } | |
152 | ||
153 | bool wxSpinButton::ChangeValue(int inc) | |
154 | { | |
155 | int valueNew = NormalizeValue(m_value + inc); | |
156 | ||
157 | if ( valueNew == m_value ) | |
158 | { | |
159 | // nothing changed - most likely because we are already at min/max | |
160 | // value | |
161 | return false; | |
162 | } | |
163 | ||
164 | wxSpinEvent event(inc > 0 ? wxEVT_SCROLL_LINEUP : wxEVT_SCROLL_LINEDOWN, | |
165 | GetId()); | |
166 | event.SetPosition(valueNew); | |
167 | event.SetEventObject(this); | |
168 | ||
169 | if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() ) | |
170 | { | |
171 | // programm has vetoed the event | |
172 | return false; | |
173 | } | |
174 | ||
175 | m_value = valueNew; | |
176 | ||
177 | // send wxEVT_SCROLL_THUMBTRACK as well | |
178 | event.SetEventType(wxEVT_SCROLL_THUMBTRACK); | |
179 | (void)GetEventHandler()->ProcessEvent(event); | |
180 | ||
181 | return true; | |
182 | } | |
183 | ||
184 | // ---------------------------------------------------------------------------- | |
185 | // size calculations | |
186 | // ---------------------------------------------------------------------------- | |
187 | ||
188 | wxSize wxSpinButton::DoGetBestClientSize() const | |
189 | { | |
190 | // a spin button has by default the same size as two scrollbar arrows put | |
191 | // together | |
192 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
193 | if ( IsVertical() ) | |
194 | { | |
195 | size.y *= 2; | |
196 | } | |
197 | else | |
198 | { | |
199 | size.x *= 2; | |
200 | } | |
201 | ||
202 | return size; | |
203 | } | |
204 | ||
205 | // ---------------------------------------------------------------------------- | |
206 | // wxControlWithArrows methods | |
207 | // ---------------------------------------------------------------------------- | |
208 | ||
209 | int wxSpinButton::GetArrowState(wxScrollArrows::Arrow arrow) const | |
210 | { | |
211 | int state = m_arrowsState[arrow]; | |
212 | ||
213 | // the arrow may also be disabled: either because the control is completely | |
214 | // disabled | |
215 | bool disabled = !IsEnabled(); | |
216 | ||
217 | if ( !disabled && !(GetWindowStyleFlag() & wxSP_WRAP) ) | |
218 | { | |
219 | // ... or because we can't go any further - note that this never | |
220 | // happens if we just wrap | |
221 | if ( IsVertical() ) | |
222 | { | |
223 | if ( arrow == wxScrollArrows::Arrow_First ) | |
224 | disabled = m_value == m_max; | |
225 | else | |
226 | disabled = m_value == m_min; | |
227 | } | |
228 | else // horizontal | |
229 | { | |
230 | if ( arrow == wxScrollArrows::Arrow_First ) | |
231 | disabled = m_value == m_min; | |
232 | else | |
233 | disabled = m_value == m_max; | |
234 | } | |
235 | } | |
236 | ||
237 | if ( disabled ) | |
238 | { | |
239 | state |= wxCONTROL_DISABLED; | |
240 | } | |
241 | ||
242 | return state; | |
243 | } | |
244 | ||
245 | void wxSpinButton::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
246 | { | |
247 | int state = m_arrowsState[arrow]; | |
248 | if ( set ) | |
249 | state |= flag; | |
250 | else | |
251 | state &= ~flag; | |
252 | ||
253 | if ( state != m_arrowsState[arrow] ) | |
254 | { | |
255 | m_arrowsState[arrow] = state; | |
256 | Refresh(); | |
257 | } | |
258 | } | |
259 | ||
260 | bool wxSpinButton::OnArrow(wxScrollArrows::Arrow arrow) | |
261 | { | |
262 | int valueOld = GetValue(); | |
263 | ||
264 | wxControlAction action; | |
265 | if ( arrow == wxScrollArrows::Arrow_First ) | |
266 | action = IsVertical() ? wxACTION_SPIN_INC : wxACTION_SPIN_DEC; | |
267 | else | |
268 | action = IsVertical() ? wxACTION_SPIN_DEC : wxACTION_SPIN_INC; | |
269 | ||
270 | PerformAction(action); | |
271 | ||
272 | // did we scroll to the end? | |
273 | return GetValue() != valueOld; | |
274 | } | |
275 | ||
276 | // ---------------------------------------------------------------------------- | |
277 | // drawing | |
278 | // ---------------------------------------------------------------------------- | |
279 | ||
280 | void wxSpinButton::DoDraw(wxControlRenderer *renderer) | |
281 | { | |
282 | wxRect rectArrow1, rectArrow2; | |
283 | CalcArrowRects(&rectArrow1, &rectArrow2); | |
284 | ||
285 | wxDC& dc = renderer->GetDC(); | |
286 | m_arrows.DrawArrow(wxScrollArrows::Arrow_First, dc, rectArrow1); | |
287 | m_arrows.DrawArrow(wxScrollArrows::Arrow_Second, dc, rectArrow2); | |
288 | } | |
289 | ||
290 | // ---------------------------------------------------------------------------- | |
291 | // geometry | |
292 | // ---------------------------------------------------------------------------- | |
293 | ||
294 | void wxSpinButton::CalcArrowRects(wxRect *rect1, wxRect *rect2) const | |
295 | { | |
296 | // calculate the rectangles for both arrows: note that normally the 2 | |
297 | // arrows are adjacent to each other but if the total control width/height | |
298 | // is odd, we can have 1 pixel between them | |
299 | wxRect rectTotal = GetClientRect(); | |
300 | ||
301 | *rect1 = | |
302 | *rect2 = rectTotal; | |
303 | if ( IsVertical() ) | |
304 | { | |
305 | rect1->height /= 2; | |
306 | rect2->height /= 2; | |
307 | ||
308 | rect2->y += rect1->height; | |
309 | if ( rectTotal.height % 2 ) | |
310 | rect2->y++; | |
311 | } | |
312 | else // horizontal | |
313 | { | |
314 | rect1->width /= 2; | |
315 | rect2->width /= 2; | |
316 | ||
317 | rect2->x += rect1->width; | |
318 | if ( rectTotal.width % 2 ) | |
319 | rect2->x++; | |
320 | } | |
321 | } | |
322 | ||
323 | wxScrollArrows::Arrow wxSpinButton::HitTestArrow(const wxPoint& pt) const | |
324 | { | |
325 | wxRect rectArrow1, rectArrow2; | |
326 | CalcArrowRects(&rectArrow1, &rectArrow2); | |
327 | ||
328 | if ( rectArrow1.Contains(pt) ) | |
329 | return wxScrollArrows::Arrow_First; | |
330 | else if ( rectArrow2.Contains(pt) ) | |
331 | return wxScrollArrows::Arrow_Second; | |
332 | else | |
333 | return wxScrollArrows::Arrow_None; | |
334 | } | |
335 | ||
336 | // ---------------------------------------------------------------------------- | |
337 | // input processing | |
338 | // ---------------------------------------------------------------------------- | |
339 | ||
340 | bool wxSpinButton::PerformAction(const wxControlAction& action, | |
341 | long numArg, | |
342 | const wxString& strArg) | |
343 | { | |
344 | if ( action == wxACTION_SPIN_INC ) | |
345 | ChangeValue(+1); | |
346 | else if ( action == wxACTION_SPIN_DEC ) | |
347 | ChangeValue(-1); | |
348 | else | |
349 | return wxControl::PerformAction(action, numArg, strArg); | |
350 | ||
351 | return true; | |
352 | } | |
353 | ||
354 | /* static */ | |
355 | wxInputHandler *wxSpinButton::GetStdInputHandler(wxInputHandler *handlerDef) | |
356 | { | |
357 | static wxStdSpinButtonInputHandler s_handler(handlerDef); | |
358 | ||
359 | return &s_handler; | |
360 | } | |
361 | ||
362 | // ---------------------------------------------------------------------------- | |
363 | // wxStdSpinButtonInputHandler | |
364 | // ---------------------------------------------------------------------------- | |
365 | ||
366 | wxStdSpinButtonInputHandler:: | |
367 | wxStdSpinButtonInputHandler(wxInputHandler *inphand) | |
368 | : wxStdInputHandler(inphand) | |
369 | { | |
370 | } | |
371 | ||
372 | bool wxStdSpinButtonInputHandler::HandleKey(wxInputConsumer *consumer, | |
373 | const wxKeyEvent& event, | |
374 | bool pressed) | |
375 | { | |
376 | if ( pressed ) | |
377 | { | |
378 | wxControlAction action; | |
379 | switch ( event.GetKeyCode() ) | |
380 | { | |
381 | case WXK_DOWN: | |
382 | case WXK_RIGHT: | |
383 | action = wxACTION_SPIN_DEC; | |
384 | break; | |
385 | ||
386 | case WXK_UP: | |
387 | case WXK_LEFT: | |
388 | action = wxACTION_SPIN_INC; | |
389 | break; | |
390 | } | |
391 | ||
392 | if ( !action.IsEmpty() ) | |
393 | { | |
394 | consumer->PerformAction(action); | |
395 | ||
396 | return true; | |
397 | } | |
398 | } | |
399 | ||
400 | return wxStdInputHandler::HandleKey(consumer, event, pressed); | |
401 | } | |
402 | ||
403 | bool wxStdSpinButtonInputHandler::HandleMouse(wxInputConsumer *consumer, | |
404 | const wxMouseEvent& event) | |
405 | { | |
406 | wxSpinButton *spinbtn = wxStaticCast(consumer->GetInputWindow(), wxSpinButton); | |
407 | ||
408 | if ( spinbtn->GetArrows().HandleMouse(event) ) | |
409 | { | |
410 | // don't refresh, everything is already done | |
411 | return false; | |
412 | } | |
413 | ||
414 | return wxStdInputHandler::HandleMouse(consumer, event); | |
415 | } | |
416 | ||
417 | bool wxStdSpinButtonInputHandler::HandleMouseMove(wxInputConsumer *consumer, | |
418 | const wxMouseEvent& event) | |
419 | { | |
420 | wxSpinButton *spinbtn = wxStaticCast(consumer->GetInputWindow(), wxSpinButton); | |
421 | ||
422 | if ( spinbtn->GetArrows().HandleMouseMove(event) ) | |
423 | { | |
424 | // processed by the arrows | |
425 | return false; | |
426 | } | |
427 | ||
428 | return wxStdInputHandler::HandleMouseMove(consumer, event); | |
429 | } | |
430 | ||
431 | ||
432 | #endif // wxUSE_SPINBTN |