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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: aui/aui.h | |
3 | // Purpose: interface of wxAuiManager | |
4 | // Author: wxWidgets team | |
5 | // Licence: wxWindows licence | |
6 | ///////////////////////////////////////////////////////////////////////////// | |
7 | ||
8 | ||
9 | /** | |
10 | @todo wxAuiPaneInfo dock direction types used with wxAuiManager. | |
11 | */ | |
12 | enum wxAuiManagerDock | |
13 | { | |
14 | wxAUI_DOCK_NONE = 0, | |
15 | wxAUI_DOCK_TOP = 1, | |
16 | wxAUI_DOCK_RIGHT = 2, | |
17 | wxAUI_DOCK_BOTTOM = 3, | |
18 | wxAUI_DOCK_LEFT = 4, | |
19 | wxAUI_DOCK_CENTER = 5, | |
20 | wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER | |
21 | }; | |
22 | ||
23 | ||
24 | /** | |
25 | wxAuiManager behaviour and visual effects style flags. | |
26 | */ | |
27 | enum wxAuiManagerOption | |
28 | { | |
29 | /// Allow a pane to be undocked to take the form of a wxMiniFrame. | |
30 | wxAUI_MGR_ALLOW_FLOATING = 1 << 0, | |
31 | /// Change the color of the title bar of the pane when it is activated. | |
32 | wxAUI_MGR_ALLOW_ACTIVE_PANE = 1 << 1, | |
33 | /// Make the pane transparent during its movement. | |
34 | wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2, | |
35 | /// The possible location for docking is indicated by a translucent area. | |
36 | wxAUI_MGR_TRANSPARENT_HINT = 1 << 3, | |
37 | /// The possible location for docking is indicated by a gradually appearing | |
38 | /// partially transparent area. | |
39 | wxAUI_MGR_VENETIAN_BLINDS_HINT = 1 << 4, | |
40 | /// The possible location for docking is indicated by a rectangular outline. | |
41 | wxAUI_MGR_RECTANGLE_HINT = 1 << 5, | |
42 | /// The translucent area where the pane could be docked appears gradually. | |
43 | wxAUI_MGR_HINT_FADE = 1 << 6, | |
44 | /// Used in complement of wxAUI_MGR_VENETIAN_BLINDS_HINT to show the hint immediately. | |
45 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7, | |
46 | /// When a docked pane is resized, its content is refreshed in live (instead of moving | |
47 | /// the border alone and refreshing the content at the end). | |
48 | wxAUI_MGR_LIVE_RESIZE = 1 << 8, | |
49 | /// Default behavior. | |
50 | wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING | | |
51 | wxAUI_MGR_TRANSPARENT_HINT | | |
52 | wxAUI_MGR_HINT_FADE | | |
53 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE | |
54 | }; | |
55 | ||
56 | /** | |
57 | @class wxAuiManager | |
58 | ||
59 | wxAuiManager is the central class of the wxAUI class framework. | |
60 | ||
61 | wxAuiManager manages the panes associated with it for a particular wxFrame, | |
62 | using a pane's wxAuiPaneInfo information to determine each pane's docking | |
63 | and floating behaviour. | |
64 | ||
65 | wxAuiManager uses wxWidgets' sizer mechanism to plan the layout of each | |
66 | frame. It uses a replaceable dock art class to do all drawing, so all | |
67 | drawing is localized in one area, and may be customized depending on an | |
68 | application's specific needs. | |
69 | ||
70 | wxAuiManager works as follows: the programmer adds panes to the class, | |
71 | or makes changes to existing pane properties (dock position, floating | |
72 | state, show state, etc.). To apply these changes, wxAuiManager's | |
73 | Update() function is called. This batch processing can be used to avoid | |
74 | flicker, by modifying more than one pane at a time, and then "committing" | |
75 | all of the changes at once by calling Update(). | |
76 | ||
77 | Panes can be added quite easily: | |
78 | ||
79 | @code | |
80 | wxTextCtrl* text1 = new wxTextCtrl(this, -1); | |
81 | wxTextCtrl* text2 = new wxTextCtrl(this, -1); | |
82 | m_mgr.AddPane(text1, wxLEFT, "Pane Caption"); | |
83 | m_mgr.AddPane(text2, wxBOTTOM, "Pane Caption"); | |
84 | m_mgr.Update(); | |
85 | @endcode | |
86 | ||
87 | Later on, the positions can be modified easily. The following will float | |
88 | an existing pane in a tool window: | |
89 | ||
90 | @code | |
91 | m_mgr.GetPane(text1).Float(); | |
92 | @endcode | |
93 | ||
94 | ||
95 | @section auimanager_layers Layers, Rows and Directions, Positions | |
96 | ||
97 | Inside wxAUI, the docking layout is figured out by checking several pane | |
98 | parameters. Four of these are important for determining where a pane will | |
99 | end up: | |
100 | ||
101 | @li Direction: Each docked pane has a direction, Top, Bottom, Left, Right, | |
102 | or Center. This is fairly self-explanatory. The pane will be placed in | |
103 | the location specified by this variable. | |
104 | @li Position: More than one pane can be placed inside of a dock. Imagine | |
105 | two panes being docked on the left side of a window. One pane can be | |
106 | placed over another. In proportionally managed docks, the pane | |
107 | position indicates its sequential position, starting with zero. So, in | |
108 | our scenario with two panes docked on the left side, the top pane in | |
109 | the dock would have position 0, and the second one would occupy | |
110 | position 1. | |
111 | @li Row: A row can allow for two docks to be placed next to each other. | |
112 | One of the most common places for this to happen is in the toolbar. | |
113 | Multiple toolbar rows are allowed, the first row being row 0, and the | |
114 | second row 1. Rows can also be used on vertically docked panes. | |
115 | @li Layer: A layer is akin to an onion. Layer 0 is the very center of the | |
116 | managed pane. Thus, if a pane is in layer 0, it will be closest to the | |
117 | center window (also sometimes known as the "content window"). | |
118 | Increasing layers "swallow up" all layers of a lower value. This can | |
119 | look very similar to multiple rows, but is different because all panes | |
120 | in a lower level yield to panes in higher levels. The best way to | |
121 | understand layers is by running the wxAUI sample. | |
122 | ||
123 | @beginStyleTable | |
124 | @style{wxAUI_MGR_ALLOW_FLOATING} | |
125 | Allow a pane to be undocked to take the form of a wxMiniFrame. | |
126 | @style{wxAUI_MGR_ALLOW_ACTIVE_PANE} | |
127 | Change the color of the title bar of the pane when it is activated. | |
128 | @style{wxAUI_MGR_TRANSPARENT_DRAG} | |
129 | Make the pane transparent during its movement. | |
130 | @style{wxAUI_MGR_TRANSPARENT_HINT} | |
131 | The possible location for docking is indicated by a translucent area. | |
132 | @style{wxAUI_MGR_VENETIAN_BLINDS_HINT} | |
133 | The possible location for docking is indicated by gradually | |
134 | appearing partially transparent hint. | |
135 | @style{wxAUI_MGR_RECTANGLE_HINT} | |
136 | The possible location for docking is indicated by a rectangular | |
137 | outline. | |
138 | @style{wxAUI_MGR_HINT_FADE} | |
139 | The translucent area where the pane could be docked appears gradually. | |
140 | @style{wxAUI_MGR_NO_VENETIAN_BLINDS_FADE} | |
141 | Used in complement of wxAUI_MGR_VENETIAN_BLINDS_HINT to show the | |
142 | docking hint immediately. | |
143 | @style{wxAUI_MGR_LIVE_RESIZE} | |
144 | When a docked pane is resized, its content is refreshed in live (instead of moving | |
145 | the border alone and refreshing the content at the end). | |
146 | @style{wxAUI_MGR_DEFAULT} | |
147 | Default behavior, combines: wxAUI_MGR_ALLOW_FLOATING | wxAUI_MGR_TRANSPARENT_HINT | | |
148 | wxAUI_MGR_HINT_FADE | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE. | |
149 | @endStyleTable | |
150 | ||
151 | @beginEventEmissionTable{wxAuiManagerEvent} | |
152 | @event{EVT_AUI_PANE_BUTTON(func)} | |
153 | Triggered when any button is pressed for any docked panes. | |
154 | @event{EVT_AUI_PANE_CLOSE(func)} | |
155 | Triggered when a docked or floating pane is closed. | |
156 | @event{EVT_AUI_PANE_MAXIMIZE(func)} | |
157 | Triggered when a pane is maximized. | |
158 | @event{EVT_AUI_PANE_RESTORE(func)} | |
159 | Triggered when a pane is restored. | |
160 | @event{EVT_AUI_PANE_ACTIVATED(func)} | |
161 | Triggered when a pane is made 'active'. This event is new since | |
162 | wxWidgets 2.9.4. | |
163 | @event{EVT_AUI_RENDER(func)} | |
164 | This event can be caught to override the default renderer in order to | |
165 | custom draw your wxAuiManager window (not recommended). | |
166 | @endEventTable | |
167 | ||
168 | @library{wxaui} | |
169 | @category{aui} | |
170 | ||
171 | @see @ref overview_aui, wxAuiNotebook, wxAuiDockArt, wxAuiPaneInfo | |
172 | */ | |
173 | class wxAuiManager : public wxEvtHandler | |
174 | { | |
175 | public: | |
176 | /** | |
177 | Constructor. | |
178 | ||
179 | @param managed_wnd | |
180 | Specifies the wxFrame which should be managed. | |
181 | @param flags | |
182 | Specifies the frame management behaviour and visual effects | |
183 | with the ::wxAuiManagerOption's style flags. | |
184 | */ | |
185 | wxAuiManager(wxWindow* managed_wnd = NULL, | |
186 | unsigned int flags = wxAUI_MGR_DEFAULT); | |
187 | ||
188 | /** | |
189 | Dtor. | |
190 | */ | |
191 | virtual ~wxAuiManager(); | |
192 | ||
193 | //@{ | |
194 | /** | |
195 | AddPane() tells the frame manager to start managing a child window. | |
196 | There are several versions of this function. The first version allows | |
197 | the full spectrum of pane parameter possibilities. The second version is | |
198 | used for simpler user interfaces which do not require as much configuration. | |
199 | The last version allows a drop position to be specified, which will determine | |
200 | where the pane will be added. | |
201 | */ | |
202 | bool AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info); | |
203 | bool AddPane(wxWindow* window, int direction = wxLEFT, | |
204 | const wxString& caption = wxEmptyString); | |
205 | bool AddPane(wxWindow* window, | |
206 | const wxAuiPaneInfo& pane_info, | |
207 | const wxPoint& drop_pos); | |
208 | //@} | |
209 | ||
210 | /** | |
211 | Tells the wxAuiManager to stop managing the pane specified by window. | |
212 | The window, if in a floated frame, is reparented to the frame managed | |
213 | by wxAuiManager. | |
214 | */ | |
215 | bool DetachPane(wxWindow* window); | |
216 | ||
217 | /** | |
218 | Returns an array of all panes managed by the frame manager. | |
219 | */ | |
220 | wxAuiPaneInfoArray& GetAllPanes(); | |
221 | ||
222 | /** | |
223 | Returns the current art provider being used. | |
224 | @see wxAuiDockArt. | |
225 | */ | |
226 | wxAuiDockArt* GetArtProvider() const; | |
227 | ||
228 | /** | |
229 | Returns the current dock constraint values. | |
230 | See SetDockSizeConstraint() for more information. | |
231 | */ | |
232 | void GetDockSizeConstraint(double* widthpct, double* heightpct) const; | |
233 | ||
234 | /** | |
235 | Returns the current ::wxAuiManagerOption's flags. | |
236 | */ | |
237 | unsigned int GetFlags() const; | |
238 | ||
239 | /** | |
240 | Returns the frame currently being managed by wxAuiManager. | |
241 | */ | |
242 | wxWindow* GetManagedWindow() const; | |
243 | ||
244 | /** | |
245 | Calling this method will return the wxAuiManager for a given window. | |
246 | The @a window parameter should specify any child window or sub-child | |
247 | window of the frame or window managed by wxAuiManager. | |
248 | ||
249 | The @a window parameter need not be managed by the manager itself, nor does it | |
250 | even need to be a child or sub-child of a managed window. It must however | |
251 | be inside the window hierarchy underneath the managed window. | |
252 | */ | |
253 | static wxAuiManager* GetManager(wxWindow* window); | |
254 | ||
255 | //@{ | |
256 | /** | |
257 | GetPane() is used to lookup a wxAuiPaneInfo object either by window pointer | |
258 | or by pane name, which acts as a unique id for a window pane. | |
259 | ||
260 | The returned wxAuiPaneInfo object may then be modified to change a pane's | |
261 | look, state or position. After one or more modifications to wxAuiPaneInfo, | |
262 | wxAuiManager::Update() should be called to commit the changes to the user | |
263 | interface. If the lookup failed (meaning the pane could not be found in the | |
264 | manager), a call to the returned wxAuiPaneInfo's IsOk() method will return @false. | |
265 | */ | |
266 | wxAuiPaneInfo& GetPane(wxWindow* window); | |
267 | wxAuiPaneInfo& GetPane(const wxString& name); | |
268 | //@} | |
269 | ||
270 | /** | |
271 | HideHint() hides any docking hint that may be visible. | |
272 | */ | |
273 | virtual void HideHint(); | |
274 | ||
275 | /** | |
276 | This method is used to insert either a previously unmanaged pane window | |
277 | into the frame manager, or to insert a currently managed pane somewhere | |
278 | else. InsertPane() will push all panes, rows, or docks aside and | |
279 | insert the window into the position specified by @a insert_location. | |
280 | ||
281 | Because @a insert_location can specify either a pane, dock row, or dock | |
282 | layer, the @a insert_level parameter is used to disambiguate this. | |
283 | The parameter @a insert_level can take a value of wxAUI_INSERT_PANE, | |
284 | wxAUI_INSERT_ROW or wxAUI_INSERT_DOCK. | |
285 | */ | |
286 | bool InsertPane(wxWindow* window, | |
287 | const wxAuiPaneInfo& insert_location, | |
288 | int insert_level = wxAUI_INSERT_PANE); | |
289 | ||
290 | /** | |
291 | LoadPaneInfo() is similar to LoadPerspective, with the exception that it | |
292 | only loads information about a single pane. It is used in combination with | |
293 | SavePaneInfo(). | |
294 | */ | |
295 | void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo& pane); | |
296 | ||
297 | /** | |
298 | Loads a saved perspective. If update is @true, wxAuiManager::Update() | |
299 | is automatically invoked, thus realizing the saved perspective on screen. | |
300 | */ | |
301 | bool LoadPerspective(const wxString& perspective, | |
302 | bool update = true); | |
303 | ||
304 | /** | |
305 | SavePaneInfo() is similar to SavePerspective, with the exception that it only | |
306 | saves information about a single pane. It is used in combination with | |
307 | LoadPaneInfo(). | |
308 | */ | |
309 | wxString SavePaneInfo(wxAuiPaneInfo& pane); | |
310 | ||
311 | /** | |
312 | Saves the entire user interface layout into an encoded wxString, which | |
313 | can then be stored by the application (probably using wxConfig). | |
314 | ||
315 | When a perspective is restored using LoadPerspective(), the entire user | |
316 | interface will return to the state it was when the perspective was saved. | |
317 | */ | |
318 | wxString SavePerspective(); | |
319 | ||
320 | /** | |
321 | Instructs wxAuiManager to use art provider specified by parameter | |
322 | @a art_provider for all drawing calls. | |
323 | This allows plugable look-and-feel features. The previous art provider object, | |
324 | if any, will be deleted by wxAuiManager. | |
325 | ||
326 | @see wxAuiDockArt. | |
327 | */ | |
328 | void SetArtProvider(wxAuiDockArt* art_provider); | |
329 | ||
330 | /** | |
331 | When a user creates a new dock by dragging a window into a docked position, | |
332 | often times the large size of the window will create a dock that is unwieldly | |
333 | large. wxAuiManager by default limits the size of any new dock to 1/3 of the | |
334 | window size. For horizontal docks, this would be 1/3 of the window height. | |
335 | For vertical docks, 1/3 of the width. | |
336 | ||
337 | Calling this function will adjust this constraint value. The numbers must be | |
338 | between 0.0 and 1.0. For instance, calling SetDockSizeContraint with | |
339 | 0.5, 0.5 will cause new docks to be limited to half of the size of the | |
340 | entire managed window. | |
341 | */ | |
342 | void SetDockSizeConstraint(double widthpct, double heightpct); | |
343 | ||
344 | /** | |
345 | This method is used to specify ::wxAuiManagerOption's flags. @a flags | |
346 | specifies options which allow the frame management behaviour to be modified. | |
347 | */ | |
348 | void SetFlags(unsigned int flags); | |
349 | ||
350 | /** | |
351 | Called to specify the frame or window which is to be managed by wxAuiManager. | |
352 | Frame management is not restricted to just frames. Child windows or custom | |
353 | controls are also allowed. | |
354 | */ | |
355 | void SetManagedWindow(wxWindow* managed_wnd); | |
356 | ||
357 | /** | |
358 | This function is used by controls to explicitly show a hint window at the | |
359 | specified rectangle. It is rarely called, and is mostly used by controls | |
360 | implementing custom pane drag/drop behaviour. | |
361 | The specified rectangle should be in screen coordinates. | |
362 | */ | |
363 | virtual void ShowHint(const wxRect& rect); | |
364 | ||
365 | /** | |
366 | Uninitializes the framework and should be called before a managed frame or | |
367 | window is destroyed. UnInit() is usually called in the managed wxFrame's | |
368 | destructor. It is necessary to call this function before the managed frame | |
369 | or window is destroyed, otherwise the manager cannot remove its custom event | |
370 | handlers from a window. | |
371 | */ | |
372 | void UnInit(); | |
373 | ||
374 | /** | |
375 | This method is called after any number of changes are | |
376 | made to any of the managed panes. Update() must be invoked after | |
377 | AddPane() or InsertPane() are called in order to "realize" or "commit" | |
378 | the changes. In addition, any number of changes may be made to | |
379 | wxAuiPaneInfo structures (retrieved with wxAuiManager::GetPane), but to | |
380 | realize the changes, Update() must be called. This construction allows | |
381 | pane flicker to be avoided by updating the whole layout at one time. | |
382 | */ | |
383 | void Update(); | |
384 | ||
385 | protected: | |
386 | ||
387 | /** | |
388 | ProcessDockResult() is a protected member of the wxAUI layout manager. | |
389 | It can be overridden by derived classes to provide custom docking calculations. | |
390 | */ | |
391 | virtual bool ProcessDockResult(wxAuiPaneInfo& target, | |
392 | const wxAuiPaneInfo& new_pos); | |
393 | }; | |
394 | ||
395 | ||
396 | ||
397 | /** | |
398 | @class wxAuiPaneInfo | |
399 | ||
400 | wxAuiPaneInfo is part of the wxAUI class framework. | |
401 | See also @ref overview_aui. | |
402 | ||
403 | wxAuiPaneInfo specifies all the parameters for a pane. | |
404 | These parameters specify where the pane is on the screen, whether it is docked | |
405 | or floating, or hidden. | |
406 | In addition, these parameters specify the pane's docked position, floating | |
407 | position, preferred size, minimum size, caption text among many other parameters. | |
408 | ||
409 | @library{wxaui} | |
410 | @category{aui} | |
411 | ||
412 | @see wxAuiManager, wxAuiDockArt | |
413 | */ | |
414 | class wxAuiPaneInfo | |
415 | { | |
416 | public: | |
417 | wxAuiPaneInfo(); | |
418 | ||
419 | /** | |
420 | Copy constructor. | |
421 | */ | |
422 | wxAuiPaneInfo(const wxAuiPaneInfo& c); | |
423 | ||
424 | //@{ | |
425 | /** | |
426 | BestSize() sets the ideal size for the pane. The docking manager will attempt | |
427 | to use this size as much as possible when docking or floating the pane. | |
428 | */ | |
429 | wxAuiPaneInfo& BestSize(const wxSize& size); | |
430 | wxAuiPaneInfo& BestSize(int x, int y); | |
431 | //@} | |
432 | ||
433 | /** | |
434 | Bottom() sets the pane dock position to the bottom side of the frame. This is | |
435 | the same thing as calling Direction(wxAUI_DOCK_BOTTOM). | |
436 | */ | |
437 | wxAuiPaneInfo& Bottom(); | |
438 | ||
439 | /** | |
440 | BottomDockable() indicates whether a pane can be docked at the bottom of the | |
441 | frame. | |
442 | */ | |
443 | wxAuiPaneInfo& BottomDockable(bool b = true); | |
444 | ||
445 | /** | |
446 | Caption() sets the caption of the pane. | |
447 | */ | |
448 | wxAuiPaneInfo& Caption(const wxString& c); | |
449 | ||
450 | /** | |
451 | CaptionVisible indicates that a pane caption should be visible. If @false, no | |
452 | pane caption is drawn. | |
453 | */ | |
454 | wxAuiPaneInfo& CaptionVisible(bool visible = true); | |
455 | ||
456 | //@{ | |
457 | /** | |
458 | Center() sets the pane dock position to the left side of the frame. | |
459 | The centre pane is the space in the middle after all border panes (left, top, | |
460 | right, bottom) are subtracted from the layout. | |
461 | This is the same thing as calling Direction(wxAUI_DOCK_CENTRE). | |
462 | */ | |
463 | wxAuiPaneInfo& Centre(); | |
464 | wxAuiPaneInfo& Center(); | |
465 | //@} | |
466 | ||
467 | //@{ | |
468 | /** | |
469 | CentrePane() specifies that the pane should adopt the default center pane | |
470 | settings. Centre panes usually do not have caption bars. | |
471 | This function provides an easy way of preparing a pane to be displayed in | |
472 | the center dock position. | |
473 | */ | |
474 | wxAuiPaneInfo& CentrePane(); | |
475 | wxAuiPaneInfo& CenterPane(); | |
476 | //@} | |
477 | ||
478 | /** | |
479 | CloseButton() indicates that a close button should be drawn for the pane. | |
480 | */ | |
481 | wxAuiPaneInfo& CloseButton(bool visible = true); | |
482 | ||
483 | /** | |
484 | DefaultPane() specifies that the pane should adopt the default pane settings. | |
485 | */ | |
486 | wxAuiPaneInfo& DefaultPane(); | |
487 | ||
488 | /** | |
489 | DestroyOnClose() indicates whether a pane should be destroyed when it is closed. | |
490 | Normally a pane is simply hidden when the close button is clicked. | |
491 | Setting DestroyOnClose to @true will cause the window to be destroyed when | |
492 | the user clicks the pane's close button. | |
493 | */ | |
494 | wxAuiPaneInfo& DestroyOnClose(bool b = true); | |
495 | ||
496 | /** | |
497 | Direction() determines the direction of the docked pane. It is functionally the | |
498 | same as calling Left(), Right(), Top() or Bottom(), except that docking direction | |
499 | may be specified programmatically via the parameter. | |
500 | */ | |
501 | wxAuiPaneInfo& Direction(int direction); | |
502 | ||
503 | /** | |
504 | Dock() indicates that a pane should be docked. It is the opposite of Float(). | |
505 | */ | |
506 | wxAuiPaneInfo& Dock(); | |
507 | ||
508 | /** | |
509 | DockFixed() causes the containing dock to have no resize sash. This is useful | |
510 | for creating panes that span the entire width or height of a dock, but should | |
511 | not be resizable in the other direction. | |
512 | */ | |
513 | wxAuiPaneInfo& DockFixed(bool b = true); | |
514 | ||
515 | /** | |
516 | Dockable() specifies whether a frame can be docked or not. It is the same as | |
517 | specifying TopDockable(b).BottomDockable(b).LeftDockable(b).RightDockable(b). | |
518 | */ | |
519 | wxAuiPaneInfo& Dockable(bool b = true); | |
520 | ||
521 | /** | |
522 | Fixed() forces a pane to be fixed size so that it cannot be resized. After | |
523 | calling Fixed(), IsFixed() will return @true. | |
524 | */ | |
525 | wxAuiPaneInfo& Fixed(); | |
526 | ||
527 | /** | |
528 | Float() indicates that a pane should be floated. It is the opposite of Dock(). | |
529 | */ | |
530 | wxAuiPaneInfo& Float(); | |
531 | ||
532 | /** | |
533 | Floatable() sets whether the user will be able to undock a pane and turn it | |
534 | into a floating window. | |
535 | */ | |
536 | wxAuiPaneInfo& Floatable(bool b = true); | |
537 | ||
538 | //@{ | |
539 | /** | |
540 | FloatingPosition() sets the position of the floating pane. | |
541 | */ | |
542 | wxAuiPaneInfo& FloatingPosition(const wxPoint& pos); | |
543 | wxAuiPaneInfo& FloatingPosition(int x, int y); | |
544 | //@} | |
545 | ||
546 | //@{ | |
547 | /** | |
548 | FloatingSize() sets the size of the floating pane. | |
549 | */ | |
550 | wxAuiPaneInfo& FloatingSize(const wxSize& size); | |
551 | wxAuiPaneInfo& FloatingSize(int x, int y); | |
552 | //@} | |
553 | ||
554 | /** | |
555 | Gripper() indicates that a gripper should be drawn for the pane. | |
556 | */ | |
557 | wxAuiPaneInfo& Gripper(bool visible = true); | |
558 | ||
559 | /** | |
560 | GripperTop() indicates that a gripper should be drawn at the top of the pane. | |
561 | */ | |
562 | wxAuiPaneInfo& GripperTop(bool attop = true); | |
563 | ||
564 | /** | |
565 | HasBorder() returns @true if the pane displays a border. | |
566 | */ | |
567 | bool HasBorder() const; | |
568 | ||
569 | /** | |
570 | HasCaption() returns @true if the pane displays a caption. | |
571 | */ | |
572 | bool HasCaption() const; | |
573 | ||
574 | /** | |
575 | HasCloseButton() returns @true if the pane displays a button to close the pane. | |
576 | */ | |
577 | bool HasCloseButton() const; | |
578 | ||
579 | /** | |
580 | HasFlag() returns @true if the property specified by flag is active for | |
581 | the pane. | |
582 | */ | |
583 | bool HasFlag(int flag) const; | |
584 | ||
585 | /** | |
586 | HasGripper() returns @true if the pane displays a gripper. | |
587 | */ | |
588 | bool HasGripper() const; | |
589 | ||
590 | /** | |
591 | HasGripper() returns @true if the pane displays a gripper at the top. | |
592 | */ | |
593 | bool HasGripperTop() const; | |
594 | ||
595 | /** | |
596 | HasMaximizeButton() returns @true if the pane displays a button to maximize the | |
597 | pane. | |
598 | */ | |
599 | bool HasMaximizeButton() const; | |
600 | ||
601 | /** | |
602 | HasMinimizeButton() returns @true if the pane displays a button to minimize the | |
603 | pane. | |
604 | */ | |
605 | bool HasMinimizeButton() const; | |
606 | ||
607 | /** | |
608 | HasPinButton() returns @true if the pane displays a button to float the pane. | |
609 | */ | |
610 | bool HasPinButton() const; | |
611 | ||
612 | /** | |
613 | Hide() indicates that a pane should be hidden. | |
614 | */ | |
615 | wxAuiPaneInfo& Hide(); | |
616 | ||
617 | /** | |
618 | Icon() sets the icon of the pane. | |
619 | ||
620 | Notice that the height of the icon should be smaller than the value | |
621 | returned by wxAuiDockArt::GetMetric(wxAUI_DOCKART_CAPTION_SIZE) to | |
622 | ensure that it appears correctly. | |
623 | ||
624 | @since 2.9.2 | |
625 | */ | |
626 | wxAuiPaneInfo& Icon(const wxBitmap& b); | |
627 | ||
628 | /** | |
629 | IsBottomDockable() returns @true if the pane can be docked at the bottom of the | |
630 | managed frame. | |
631 | ||
632 | @see IsDockable() | |
633 | */ | |
634 | bool IsBottomDockable() const; | |
635 | ||
636 | /** | |
637 | Returns @true if the pane can be docked at any side. | |
638 | ||
639 | @see IsTopDockable(), IsBottomDockable(), IsLeftDockable(), IsRightDockable() | |
640 | ||
641 | @since 2.9.2 | |
642 | */ | |
643 | bool IsDockable() const; | |
644 | ||
645 | /** | |
646 | IsDocked() returns @true if the pane is currently docked. | |
647 | */ | |
648 | bool IsDocked() const; | |
649 | ||
650 | /** | |
651 | IsFixed() returns @true if the pane cannot be resized. | |
652 | */ | |
653 | bool IsFixed() const; | |
654 | ||
655 | /** | |
656 | IsFloatable() returns @true if the pane can be undocked and displayed as a | |
657 | floating window. | |
658 | */ | |
659 | bool IsFloatable() const; | |
660 | ||
661 | /** | |
662 | IsFloating() returns @true if the pane is floating. | |
663 | */ | |
664 | bool IsFloating() const; | |
665 | ||
666 | /** | |
667 | IsLeftDockable() returns @true if the pane can be docked on the left of the | |
668 | managed frame. | |
669 | ||
670 | @see IsDockable() | |
671 | */ | |
672 | bool IsLeftDockable() const; | |
673 | ||
674 | /** | |
675 | IsMoveable() returns @true if the docked frame can be undocked or moved to | |
676 | another dock position. | |
677 | */ | |
678 | bool IsMovable() const; | |
679 | ||
680 | /** | |
681 | IsOk() returns @true if the wxAuiPaneInfo structure is valid. A pane structure | |
682 | is valid if it has an associated window. | |
683 | */ | |
684 | bool IsOk() const; | |
685 | ||
686 | /** | |
687 | IsResizable() returns @true if the pane can be resized. | |
688 | */ | |
689 | bool IsResizable() const; | |
690 | ||
691 | /** | |
692 | IsRightDockable() returns @true if the pane can be docked on the right of the | |
693 | managed frame. | |
694 | ||
695 | @see IsDockable() | |
696 | */ | |
697 | bool IsRightDockable() const; | |
698 | ||
699 | /** | |
700 | IsShown() returns @true if the pane is currently shown. | |
701 | */ | |
702 | bool IsShown() const; | |
703 | ||
704 | /** | |
705 | IsToolbar() returns @true if the pane contains a toolbar. | |
706 | */ | |
707 | bool IsToolbar() const; | |
708 | ||
709 | /** | |
710 | IsTopDockable() returns @true if the pane can be docked at the top of the | |
711 | managed frame. | |
712 | ||
713 | @see IsDockable() | |
714 | */ | |
715 | bool IsTopDockable() const; | |
716 | ||
717 | /** | |
718 | Layer() determines the layer of the docked pane. The dock layer is similar to | |
719 | an onion, the inner-most layer being layer 0. Each shell moving in the outward | |
720 | direction has a higher layer number. This allows for more complex docking layout | |
721 | formation. | |
722 | */ | |
723 | wxAuiPaneInfo& Layer(int layer); | |
724 | ||
725 | /** | |
726 | Left() sets the pane dock position to the left side of the frame. This is the | |
727 | same thing as calling Direction(wxAUI_DOCK_LEFT). | |
728 | */ | |
729 | wxAuiPaneInfo& Left(); | |
730 | ||
731 | /** | |
732 | LeftDockable() indicates whether a pane can be docked on the left of the frame. | |
733 | */ | |
734 | wxAuiPaneInfo& LeftDockable(bool b = true); | |
735 | ||
736 | //@{ | |
737 | /** | |
738 | MaxSize() sets the maximum size of the pane. | |
739 | */ | |
740 | wxAuiPaneInfo& MaxSize(const wxSize& size); | |
741 | wxAuiPaneInfo& MaxSize(int x, int y); | |
742 | //@} | |
743 | ||
744 | /** | |
745 | MaximizeButton() indicates that a maximize button should be drawn for the pane. | |
746 | */ | |
747 | wxAuiPaneInfo& MaximizeButton(bool visible = true); | |
748 | ||
749 | //@{ | |
750 | /** | |
751 | MinSize() sets the minimum size of the pane. Please note that this is only | |
752 | partially supported as of this writing. | |
753 | */ | |
754 | wxAuiPaneInfo& MinSize(const wxSize& size); | |
755 | wxAuiPaneInfo& MinSize(int x, int y); | |
756 | //@} | |
757 | ||
758 | /** | |
759 | MinimizeButton() indicates that a minimize button should be drawn for the pane. | |
760 | */ | |
761 | wxAuiPaneInfo& MinimizeButton(bool visible = true); | |
762 | ||
763 | /** | |
764 | Movable indicates whether a frame can be moved. | |
765 | */ | |
766 | wxAuiPaneInfo& Movable(bool b = true); | |
767 | ||
768 | /** | |
769 | Name() sets the name of the pane so it can be referenced in lookup functions. | |
770 | If a name is not specified by the user, a random name is assigned to the pane | |
771 | when it is added to the manager. | |
772 | */ | |
773 | wxAuiPaneInfo& Name(const wxString& n); | |
774 | ||
775 | /** | |
776 | PaneBorder indicates that a border should be drawn for the pane. | |
777 | */ | |
778 | wxAuiPaneInfo& PaneBorder(bool visible = true); | |
779 | ||
780 | /** | |
781 | PinButton() indicates that a pin button should be drawn for the pane. | |
782 | */ | |
783 | wxAuiPaneInfo& PinButton(bool visible = true); | |
784 | ||
785 | /** | |
786 | Position() determines the position of the docked pane. | |
787 | */ | |
788 | wxAuiPaneInfo& Position(int pos); | |
789 | ||
790 | /** | |
791 | Resizable() allows a pane to be resized if the parameter is @true, and forces it | |
792 | to be a fixed size if the parameter is @false. This is simply an antonym for Fixed(). | |
793 | */ | |
794 | wxAuiPaneInfo& Resizable(bool resizable = true); | |
795 | ||
796 | /** | |
797 | Right() sets the pane dock position to the right side of the frame. | |
798 | */ | |
799 | wxAuiPaneInfo& Right(); | |
800 | ||
801 | /** | |
802 | RightDockable() indicates whether a pane can be docked on the right of the | |
803 | frame. | |
804 | */ | |
805 | wxAuiPaneInfo& RightDockable(bool b = true); | |
806 | ||
807 | /** | |
808 | Row() determines the row of the docked pane. | |
809 | */ | |
810 | wxAuiPaneInfo& Row(int row); | |
811 | ||
812 | /** | |
813 | Write the safe parts of a newly loaded PaneInfo structure "source" into "this" | |
814 | used on loading perspectives etc. | |
815 | */ | |
816 | void SafeSet(wxAuiPaneInfo source); | |
817 | ||
818 | /** | |
819 | SetFlag() turns the property given by flag on or off with the option_state | |
820 | parameter. | |
821 | */ | |
822 | wxAuiPaneInfo& SetFlag(int flag, bool option_state); | |
823 | ||
824 | /** | |
825 | Show() indicates that a pane should be shown. | |
826 | */ | |
827 | wxAuiPaneInfo& Show(bool show = true); | |
828 | ||
829 | /** | |
830 | ToolbarPane() specifies that the pane should adopt the default toolbar pane | |
831 | settings. | |
832 | */ | |
833 | wxAuiPaneInfo& ToolbarPane(); | |
834 | ||
835 | /** | |
836 | Top() sets the pane dock position to the top of the frame. | |
837 | */ | |
838 | wxAuiPaneInfo& Top(); | |
839 | ||
840 | /** | |
841 | TopDockable() indicates whether a pane can be docked at the top of the frame. | |
842 | */ | |
843 | wxAuiPaneInfo& TopDockable(bool b = true); | |
844 | ||
845 | /** | |
846 | Window() assigns the window pointer that the wxAuiPaneInfo should use. | |
847 | This normally does not need to be specified, as the window pointer is | |
848 | automatically assigned to the wxAuiPaneInfo structure as soon as it is added | |
849 | to the manager. | |
850 | */ | |
851 | wxAuiPaneInfo& Window(wxWindow* w); | |
852 | ||
853 | /** | |
854 | Makes a copy of the wxAuiPaneInfo object. | |
855 | */ | |
856 | wxAuiPaneInfo& operator=(const wxAuiPaneInfo& c); | |
857 | }; | |
858 | ||
859 | ||
860 | ||
861 | /** | |
862 | @class wxAuiManagerEvent | |
863 | ||
864 | Event used to indicate various actions taken with wxAuiManager. | |
865 | ||
866 | See wxAuiManager for available event types. | |
867 | ||
868 | @beginEventTable{wxAuiManagerEvent} | |
869 | @event{EVT_AUI_PANE_BUTTON(func)} | |
870 | Triggered when any button is pressed for any docked panes. | |
871 | @event{EVT_AUI_PANE_CLOSE(func)} | |
872 | Triggered when a docked or floating pane is closed. | |
873 | @event{EVT_AUI_PANE_MAXIMIZE(func)} | |
874 | Triggered when a pane is maximized. | |
875 | @event{EVT_AUI_PANE_RESTORE(func)} | |
876 | Triggered when a pane is restored. | |
877 | @event{EVT_AUI_PANE_ACTIVATED(func)} | |
878 | Triggered when a pane is made 'active'. This event is new since | |
879 | wxWidgets 2.9.4. | |
880 | @event{EVT_AUI_RENDER(func)} | |
881 | This event can be caught to override the default renderer in order to | |
882 | custom draw your wxAuiManager window (not recommended). | |
883 | @endEventTable | |
884 | ||
885 | @library{wxaui} | |
886 | @category{events,aui} | |
887 | ||
888 | @see wxAuiManager, wxAuiPaneInfo | |
889 | */ | |
890 | class wxAuiManagerEvent : public wxEvent | |
891 | { | |
892 | public: | |
893 | /** | |
894 | Constructor. | |
895 | */ | |
896 | wxAuiManagerEvent(wxEventType type = wxEVT_NULL); | |
897 | ||
898 | /** | |
899 | @return @true if this event can be vetoed. | |
900 | ||
901 | @see Veto() | |
902 | */ | |
903 | bool CanVeto(); | |
904 | ||
905 | /** | |
906 | @return The ID of the button that was clicked. | |
907 | */ | |
908 | int GetButton(); | |
909 | ||
910 | /** | |
911 | @todo What is this? | |
912 | */ | |
913 | wxDC* GetDC(); | |
914 | ||
915 | /** | |
916 | @return @true if this event was vetoed. | |
917 | ||
918 | @see Veto() | |
919 | */ | |
920 | bool GetVeto(); | |
921 | ||
922 | /** | |
923 | @return The wxAuiManager this event is associated with. | |
924 | */ | |
925 | wxAuiManager* GetManager(); | |
926 | ||
927 | /** | |
928 | @return The pane this event is associated with. | |
929 | */ | |
930 | wxAuiPaneInfo* GetPane(); | |
931 | ||
932 | /** | |
933 | Sets the ID of the button clicked that triggered this event. | |
934 | */ | |
935 | void SetButton(int button); | |
936 | ||
937 | /** | |
938 | Sets whether or not this event can be vetoed. | |
939 | */ | |
940 | void SetCanVeto(bool can_veto); | |
941 | ||
942 | /** | |
943 | @todo What is this? | |
944 | */ | |
945 | void SetDC(wxDC* pdc); | |
946 | ||
947 | /** | |
948 | Sets the wxAuiManager this event is associated with. | |
949 | */ | |
950 | void SetManager(wxAuiManager* manager); | |
951 | ||
952 | /** | |
953 | Sets the pane this event is associated with. | |
954 | */ | |
955 | void SetPane(wxAuiPaneInfo* pane); | |
956 | ||
957 | /** | |
958 | Cancels the action indicated by this event if CanVeto() is @true. | |
959 | */ | |
960 | void Veto(bool veto = true); | |
961 | }; | |
962 |