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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/window.cpp | |
3 | // Purpose: implementation of extra wxWindow methods for wxUniv port | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 06.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // =========================================================================== | |
13 | // declarations | |
14 | // =========================================================================== | |
15 | ||
16 | // --------------------------------------------------------------------------- | |
17 | // headers | |
18 | // --------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/app.h" | |
29 | #include "wx/window.h" | |
30 | #include "wx/dcclient.h" | |
31 | #include "wx/dcmemory.h" | |
32 | #include "wx/event.h" | |
33 | #include "wx/scrolbar.h" | |
34 | #include "wx/menu.h" | |
35 | #include "wx/frame.h" | |
36 | #endif // WX_PRECOMP | |
37 | ||
38 | #include "wx/log.h" | |
39 | #include "wx/univ/colschem.h" | |
40 | #include "wx/univ/renderer.h" | |
41 | #include "wx/univ/theme.h" | |
42 | ||
43 | #if wxUSE_CARET | |
44 | #include "wx/caret.h" | |
45 | #endif // wxUSE_CARET | |
46 | ||
47 | // turn Refresh() debugging on/off | |
48 | #define WXDEBUG_REFRESH | |
49 | ||
50 | #ifndef __WXDEBUG__ | |
51 | #undef WXDEBUG_REFRESH | |
52 | #endif | |
53 | ||
54 | #if defined(WXDEBUG_REFRESH) && defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
55 | #include "wx/msw/private.h" | |
56 | #endif | |
57 | ||
58 | // ============================================================================ | |
59 | // implementation | |
60 | // ============================================================================ | |
61 | ||
62 | // ---------------------------------------------------------------------------- | |
63 | // event tables | |
64 | // ---------------------------------------------------------------------------- | |
65 | ||
66 | // we can't use wxWindowNative here as it won't be expanded inside the macro | |
67 | #if defined(__WXMSW__) | |
68 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMSW) | |
69 | #elif defined(__WXGTK__) | |
70 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowGTK) | |
71 | #elif defined(__WXMGL__) | |
72 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMGL) | |
73 | #elif defined(__WXX11__) | |
74 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowX11) | |
75 | #elif defined(__WXPM__) | |
76 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowOS2) | |
77 | #endif | |
78 | ||
79 | BEGIN_EVENT_TABLE(wxWindow, wxWindowNative) | |
80 | EVT_SIZE(wxWindow::OnSize) | |
81 | ||
82 | #if wxUSE_ACCEL || wxUSE_MENUS | |
83 | EVT_KEY_DOWN(wxWindow::OnKeyDown) | |
84 | #endif // wxUSE_ACCEL | |
85 | ||
86 | #if wxUSE_MENUS | |
87 | EVT_CHAR(wxWindow::OnChar) | |
88 | EVT_KEY_UP(wxWindow::OnKeyUp) | |
89 | #endif // wxUSE_MENUS | |
90 | ||
91 | EVT_PAINT(wxWindow::OnPaint) | |
92 | EVT_NC_PAINT(wxWindow::OnNcPaint) | |
93 | EVT_ERASE_BACKGROUND(wxWindow::OnErase) | |
94 | END_EVENT_TABLE() | |
95 | ||
96 | // ---------------------------------------------------------------------------- | |
97 | // creation | |
98 | // ---------------------------------------------------------------------------- | |
99 | ||
100 | void wxWindow::Init() | |
101 | { | |
102 | m_scrollbarVert = | |
103 | m_scrollbarHorz = (wxScrollBar *)NULL; | |
104 | ||
105 | m_isCurrent = false; | |
106 | ||
107 | m_renderer = wxTheme::Get()->GetRenderer(); | |
108 | ||
109 | m_oldSize.x = wxDefaultCoord; | |
110 | m_oldSize.y = wxDefaultCoord; | |
111 | } | |
112 | ||
113 | bool wxWindow::Create(wxWindow *parent, | |
114 | wxWindowID id, | |
115 | const wxPoint& pos, | |
116 | const wxSize& size, | |
117 | long style, | |
118 | const wxString& name) | |
119 | { | |
120 | long actualStyle = style; | |
121 | ||
122 | // FIXME: may need this on other platforms | |
123 | #ifdef __WXMSW__ | |
124 | actualStyle &= ~wxVSCROLL; | |
125 | actualStyle &= ~wxHSCROLL; | |
126 | #endif | |
127 | ||
128 | // we add wxCLIP_CHILDREN to get the same ("natural") behaviour under MSW | |
129 | // as under the other platforms | |
130 | if ( !wxWindowNative::Create(parent, id, pos, size, | |
131 | actualStyle | wxCLIP_CHILDREN, | |
132 | name) ) | |
133 | { | |
134 | return false; | |
135 | } | |
136 | ||
137 | // Set full style again, including those we didn't want present | |
138 | // when calling the base window Create(). | |
139 | wxWindowBase::SetWindowStyleFlag(style); | |
140 | ||
141 | // if we allow or should always have a vertical scrollbar, make it | |
142 | if ( style & wxVSCROLL || style & wxALWAYS_SHOW_SB ) | |
143 | { | |
144 | #if wxUSE_TWO_WINDOWS | |
145 | SetInsertIntoMain( true ); | |
146 | #endif | |
147 | m_scrollbarVert = new wxScrollBar(this, wxID_ANY, | |
148 | wxDefaultPosition, wxDefaultSize, | |
149 | wxSB_VERTICAL); | |
150 | #if wxUSE_TWO_WINDOWS | |
151 | SetInsertIntoMain( false ); | |
152 | #endif | |
153 | } | |
154 | ||
155 | // if we should allow a horizontal scrollbar, make it | |
156 | if ( style & wxHSCROLL ) | |
157 | { | |
158 | #if wxUSE_TWO_WINDOWS | |
159 | SetInsertIntoMain( true ); | |
160 | #endif | |
161 | m_scrollbarHorz = new wxScrollBar(this, wxID_ANY, | |
162 | wxDefaultPosition, wxDefaultSize, | |
163 | wxSB_HORIZONTAL); | |
164 | #if wxUSE_TWO_WINDOWS | |
165 | SetInsertIntoMain( false ); | |
166 | #endif | |
167 | } | |
168 | ||
169 | if (m_scrollbarHorz || m_scrollbarVert) | |
170 | { | |
171 | // position it/them | |
172 | PositionScrollbars(); | |
173 | } | |
174 | ||
175 | return true; | |
176 | } | |
177 | ||
178 | wxWindow::~wxWindow() | |
179 | { | |
180 | m_isBeingDeleted = true; | |
181 | ||
182 | // we have to destroy our children before we're destroyed because our | |
183 | // children suppose that we're of type wxWindow, not just wxWindowNative, | |
184 | // and so bad things may happen if they're deleted from the base class dtor | |
185 | // as by then we're not a wxWindow any longer and wxUniv-specific virtual | |
186 | // functions can't be called | |
187 | DestroyChildren(); | |
188 | } | |
189 | ||
190 | // ---------------------------------------------------------------------------- | |
191 | // background pixmap | |
192 | // ---------------------------------------------------------------------------- | |
193 | ||
194 | void wxWindow::SetBackground(const wxBitmap& bitmap, | |
195 | int alignment, | |
196 | wxStretch stretch) | |
197 | { | |
198 | m_bitmapBg = bitmap; | |
199 | m_alignBgBitmap = alignment; | |
200 | m_stretchBgBitmap = stretch; | |
201 | } | |
202 | ||
203 | const wxBitmap& wxWindow::GetBackgroundBitmap(int *alignment, | |
204 | wxStretch *stretch) const | |
205 | { | |
206 | if ( m_bitmapBg.Ok() ) | |
207 | { | |
208 | if ( alignment ) | |
209 | *alignment = m_alignBgBitmap; | |
210 | if ( stretch ) | |
211 | *stretch = m_stretchBgBitmap; | |
212 | } | |
213 | ||
214 | return m_bitmapBg; | |
215 | } | |
216 | ||
217 | // ---------------------------------------------------------------------------- | |
218 | // painting | |
219 | // ---------------------------------------------------------------------------- | |
220 | ||
221 | // the event handlers executed when the window must be repainted | |
222 | void wxWindow::OnNcPaint(wxNcPaintEvent& WXUNUSED(event)) | |
223 | { | |
224 | if ( m_renderer ) | |
225 | { | |
226 | // get the window rect | |
227 | wxRect rect; | |
228 | wxSize size = GetSize(); | |
229 | rect.x = | |
230 | rect.y = 0; | |
231 | rect.width = size.x; | |
232 | rect.height = size.y; | |
233 | ||
234 | // if the scrollbars are outside the border, we must adjust the rect to | |
235 | // exclude them | |
236 | if ( !m_renderer->AreScrollbarsInsideBorder() ) | |
237 | { | |
238 | wxScrollBar *scrollbar = GetScrollbar(wxVERTICAL); | |
239 | if ( scrollbar ) | |
240 | rect.width -= scrollbar->GetSize().x; | |
241 | ||
242 | scrollbar = GetScrollbar(wxHORIZONTAL); | |
243 | if ( scrollbar ) | |
244 | rect.height -= scrollbar->GetSize().y; | |
245 | } | |
246 | ||
247 | // get the DC and draw the border on it | |
248 | wxWindowDC dc(this); | |
249 | DoDrawBorder(dc, rect); | |
250 | } | |
251 | } | |
252 | ||
253 | void wxWindow::OnPaint(wxPaintEvent& event) | |
254 | { | |
255 | if ( !m_renderer ) | |
256 | { | |
257 | // it is a native control which paints itself | |
258 | event.Skip(); | |
259 | } | |
260 | else | |
261 | { | |
262 | // get the DC to use and create renderer on it | |
263 | wxPaintDC dc(this); | |
264 | wxControlRenderer renderer(this, dc, m_renderer); | |
265 | ||
266 | // draw the control | |
267 | DoDraw(&renderer); | |
268 | } | |
269 | } | |
270 | ||
271 | // the event handler executed when the window background must be painted | |
272 | void wxWindow::OnErase(wxEraseEvent& event) | |
273 | { | |
274 | if ( !m_renderer ) | |
275 | { | |
276 | event.Skip(); | |
277 | ||
278 | return; | |
279 | } | |
280 | ||
281 | DoDrawBackground(*event.GetDC()); | |
282 | ||
283 | // if we have both scrollbars, we also have a square in the corner between | |
284 | // them which we must paint | |
285 | if ( m_scrollbarVert && m_scrollbarHorz ) | |
286 | { | |
287 | wxSize size = GetSize(); | |
288 | wxRect rectClient = GetClientRect(), | |
289 | rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
290 | ||
291 | wxRect rectCorner; | |
292 | rectCorner.x = rectClient.GetRight() + 1; | |
293 | rectCorner.y = rectClient.GetBottom() + 1; | |
294 | rectCorner.SetRight(size.x - rectBorder.width); | |
295 | rectCorner.SetBottom(size.y - rectBorder.height); | |
296 | ||
297 | if ( GetUpdateRegion().Contains(rectCorner) ) | |
298 | { | |
299 | m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner); | |
300 | } | |
301 | } | |
302 | } | |
303 | ||
304 | bool wxWindow::DoDrawBackground(wxDC& dc) | |
305 | { | |
306 | wxRect rect; | |
307 | ||
308 | wxSize size = GetSize(); // Why not GetClientSize() ? | |
309 | rect.x = 0; | |
310 | rect.y = 0; | |
311 | rect.width = size.x; | |
312 | rect.height = size.y; | |
313 | ||
314 | wxWindow * const parent = GetParent(); | |
315 | if ( HasTransparentBackground() && parent ) | |
316 | { | |
317 | wxASSERT( !IsTopLevel() ); | |
318 | ||
319 | wxPoint pos = GetPosition(); | |
320 | ||
321 | AdjustForParentClientOrigin( pos.x, pos.y, 0 ); | |
322 | ||
323 | // Adjust DC logical origin | |
324 | wxCoord org_x, org_y, x, y; | |
325 | dc.GetLogicalOrigin( &org_x, &org_y ); | |
326 | x = org_x + pos.x; | |
327 | y = org_y + pos.y; | |
328 | dc.SetLogicalOrigin( x, y ); | |
329 | ||
330 | // Adjust draw rect | |
331 | rect.x = pos.x; | |
332 | rect.y = pos.y; | |
333 | ||
334 | // Let parent draw the background | |
335 | parent->EraseBackground( dc, rect ); | |
336 | ||
337 | // Restore DC logical origin | |
338 | dc.SetLogicalOrigin( org_x, org_y ); | |
339 | } | |
340 | else | |
341 | { | |
342 | // Draw background ourselves | |
343 | EraseBackground( dc, rect ); | |
344 | } | |
345 | ||
346 | return true; | |
347 | } | |
348 | ||
349 | void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect) | |
350 | { | |
351 | if ( GetBackgroundBitmap().Ok() ) | |
352 | { | |
353 | // Get the bitmap and the flags | |
354 | int alignment; | |
355 | wxStretch stretch; | |
356 | wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch); | |
357 | wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch); | |
358 | } | |
359 | else | |
360 | { | |
361 | // Just fill it with bg colour if no bitmap | |
362 | ||
363 | m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this), | |
364 | rect, GetStateFlags()); | |
365 | } | |
366 | } | |
367 | ||
368 | void wxWindow::DoDrawBorder(wxDC& dc, const wxRect& rect) | |
369 | { | |
370 | // draw outline unless the update region is enitrely inside it in which | |
371 | // case we don't need to do it | |
372 | #if 0 // doesn't seem to work, why? | |
373 | if ( wxRegion(rect).Contains(GetUpdateRegion().GetBox()) != wxInRegion ) | |
374 | #endif | |
375 | { | |
376 | m_renderer->DrawBorder(dc, GetBorder(), rect, GetStateFlags()); | |
377 | } | |
378 | } | |
379 | ||
380 | void wxWindow::DoDraw(wxControlRenderer * WXUNUSED(renderer)) | |
381 | { | |
382 | } | |
383 | ||
384 | void wxWindow::Refresh(bool eraseBackground, const wxRect *rectClient) | |
385 | { | |
386 | wxRect rectWin; | |
387 | wxPoint pt = GetClientAreaOrigin(); | |
388 | ||
389 | wxSize size = GetClientSize(); | |
390 | ||
391 | if ( rectClient ) | |
392 | { | |
393 | rectWin = *rectClient; | |
394 | ||
395 | // don't refresh anything beyond the client area (scrollbars for | |
396 | // example) | |
397 | if ( rectWin.GetRight() > size.x ) | |
398 | rectWin.SetRight(size.x); | |
399 | if ( rectWin.GetBottom() > size.y ) | |
400 | rectWin.SetBottom(size.y); | |
401 | ||
402 | rectWin.Offset(pt); | |
403 | } | |
404 | else // refresh the entire client area | |
405 | { | |
406 | rectWin.x = pt.x; | |
407 | rectWin.y = pt.y; | |
408 | rectWin.width = size.x; | |
409 | rectWin.height = size.y; | |
410 | } | |
411 | ||
412 | // debugging helper | |
413 | #ifdef WXDEBUG_REFRESH | |
414 | static bool s_refreshDebug = false; | |
415 | if ( s_refreshDebug ) | |
416 | { | |
417 | wxWindowDC dc(this); | |
418 | dc.SetBrush(*wxCYAN_BRUSH); | |
419 | dc.SetPen(*wxTRANSPARENT_PEN); | |
420 | dc.DrawRectangle(rectWin); | |
421 | ||
422 | // under Unix we use "--sync" X option for this | |
423 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
424 | ::GdiFlush(); | |
425 | ::Sleep(200); | |
426 | #endif // __WXMSW__ | |
427 | } | |
428 | #endif // WXDEBUG_REFRESH | |
429 | ||
430 | wxWindowNative::Refresh(eraseBackground, &rectWin); | |
431 | ||
432 | // Refresh all sub controls if any. | |
433 | wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); | |
434 | while ( node ) | |
435 | { | |
436 | wxWindow *win = node->GetData(); | |
437 | // Only refresh sub controls when it is visible | |
438 | // and when it is in the update region. | |
439 | if(!win->IsKindOf(CLASSINFO(wxTopLevelWindow)) && win->IsShown() && wxRegion(rectWin).Contains(win->GetRect()) != wxOutRegion) | |
440 | win->Refresh(eraseBackground, &rectWin); | |
441 | ||
442 | node = node->GetNext(); | |
443 | } | |
444 | } | |
445 | ||
446 | // ---------------------------------------------------------------------------- | |
447 | // state flags | |
448 | // ---------------------------------------------------------------------------- | |
449 | ||
450 | bool wxWindow::Enable(bool enable) | |
451 | { | |
452 | if ( !wxWindowNative::Enable(enable) ) | |
453 | return false; | |
454 | ||
455 | // disabled window can't keep focus | |
456 | if ( FindFocus() == this && GetParent() != NULL ) | |
457 | { | |
458 | GetParent()->SetFocus(); | |
459 | } | |
460 | ||
461 | if ( m_renderer ) | |
462 | { | |
463 | // a window with renderer is drawn by ourselves and it has to be | |
464 | // refreshed to reflect its new status | |
465 | Refresh(); | |
466 | } | |
467 | ||
468 | return true; | |
469 | } | |
470 | ||
471 | bool wxWindow::IsFocused() const | |
472 | { | |
473 | wxWindow *self = wxConstCast(this, wxWindow); | |
474 | return self->FindFocus() == self; | |
475 | } | |
476 | ||
477 | bool wxWindow::IsPressed() const | |
478 | { | |
479 | return false; | |
480 | } | |
481 | ||
482 | bool wxWindow::IsDefault() const | |
483 | { | |
484 | return false; | |
485 | } | |
486 | ||
487 | bool wxWindow::IsCurrent() const | |
488 | { | |
489 | return m_isCurrent; | |
490 | } | |
491 | ||
492 | bool wxWindow::SetCurrent(bool doit) | |
493 | { | |
494 | if ( doit == m_isCurrent ) | |
495 | return false; | |
496 | ||
497 | m_isCurrent = doit; | |
498 | ||
499 | if ( CanBeHighlighted() ) | |
500 | Refresh(); | |
501 | ||
502 | return true; | |
503 | } | |
504 | ||
505 | int wxWindow::GetStateFlags() const | |
506 | { | |
507 | int flags = 0; | |
508 | if ( !IsEnabled() ) | |
509 | flags |= wxCONTROL_DISABLED; | |
510 | ||
511 | // the following states are only possible if our application is active - if | |
512 | // it is not, even our default/focused controls shouldn't appear as such | |
513 | if ( wxTheApp->IsActive() ) | |
514 | { | |
515 | if ( IsCurrent() ) | |
516 | flags |= wxCONTROL_CURRENT; | |
517 | if ( IsFocused() ) | |
518 | flags |= wxCONTROL_FOCUSED; | |
519 | if ( IsPressed() ) | |
520 | flags |= wxCONTROL_PRESSED; | |
521 | if ( IsDefault() ) | |
522 | flags |= wxCONTROL_ISDEFAULT; | |
523 | } | |
524 | ||
525 | return flags; | |
526 | } | |
527 | ||
528 | // ---------------------------------------------------------------------------- | |
529 | // size | |
530 | // ---------------------------------------------------------------------------- | |
531 | ||
532 | void wxWindow::OnSize(wxSizeEvent& event) | |
533 | { | |
534 | event.Skip(); | |
535 | ||
536 | if ( m_scrollbarVert || m_scrollbarHorz ) | |
537 | { | |
538 | PositionScrollbars(); | |
539 | } | |
540 | ||
541 | #if 0 // ndef __WXMSW__ | |
542 | // Refresh the area (strip) previously occupied by the border | |
543 | ||
544 | if ( !HasFlag(wxFULL_REPAINT_ON_RESIZE) && IsShown() ) | |
545 | { | |
546 | // This code assumes that wxSizeEvent.GetSize() returns | |
547 | // the area of the entire window, not just the client | |
548 | // area. | |
549 | wxSize newSize = event.GetSize(); | |
550 | ||
551 | if (m_oldSize.x == wxDefaultCoord && m_oldSize.y == wxDefaultCoord) | |
552 | { | |
553 | m_oldSize = newSize; | |
554 | return; | |
555 | } | |
556 | ||
557 | if (HasFlag( wxSIMPLE_BORDER )) | |
558 | { | |
559 | if (newSize.y > m_oldSize.y) | |
560 | { | |
561 | wxRect rect; | |
562 | rect.x = 0; | |
563 | rect.width = m_oldSize.x; | |
564 | rect.y = m_oldSize.y-2; | |
565 | rect.height = 1; | |
566 | Refresh( true, &rect ); | |
567 | } | |
568 | else if (newSize.y < m_oldSize.y) | |
569 | { | |
570 | wxRect rect; | |
571 | rect.y = newSize.y; | |
572 | rect.x = 0; | |
573 | rect.height = 1; | |
574 | rect.width = newSize.x; | |
575 | wxWindowNative::Refresh( true, &rect ); | |
576 | } | |
577 | ||
578 | if (newSize.x > m_oldSize.x) | |
579 | { | |
580 | wxRect rect; | |
581 | rect.y = 0; | |
582 | rect.height = m_oldSize.y; | |
583 | rect.x = m_oldSize.x-2; | |
584 | rect.width = 1; | |
585 | Refresh( true, &rect ); | |
586 | } | |
587 | else if (newSize.x < m_oldSize.x) | |
588 | { | |
589 | wxRect rect; | |
590 | rect.x = newSize.x; | |
591 | rect.y = 0; | |
592 | rect.width = 1; | |
593 | rect.height = newSize.y; | |
594 | wxWindowNative::Refresh( true, &rect ); | |
595 | } | |
596 | } | |
597 | else | |
598 | if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER )) | |
599 | { | |
600 | if (newSize.y > m_oldSize.y) | |
601 | { | |
602 | wxRect rect; | |
603 | rect.x = 0; | |
604 | rect.width = m_oldSize.x; | |
605 | rect.y = m_oldSize.y-4; | |
606 | rect.height = 2; | |
607 | Refresh( true, &rect ); | |
608 | } | |
609 | else if (newSize.y < m_oldSize.y) | |
610 | { | |
611 | wxRect rect; | |
612 | rect.y = newSize.y; | |
613 | rect.x = 0; | |
614 | rect.height = 2; | |
615 | rect.width = newSize.x; | |
616 | wxWindowNative::Refresh( true, &rect ); | |
617 | } | |
618 | ||
619 | if (newSize.x > m_oldSize.x) | |
620 | { | |
621 | wxRect rect; | |
622 | rect.y = 0; | |
623 | rect.height = m_oldSize.y; | |
624 | rect.x = m_oldSize.x-4; | |
625 | rect.width = 2; | |
626 | Refresh( true, &rect ); | |
627 | } | |
628 | else if (newSize.x < m_oldSize.x) | |
629 | { | |
630 | wxRect rect; | |
631 | rect.x = newSize.x; | |
632 | rect.y = 0; | |
633 | rect.width = 2; | |
634 | rect.height = newSize.y; | |
635 | wxWindowNative::Refresh( true, &rect ); | |
636 | } | |
637 | } | |
638 | ||
639 | m_oldSize = newSize; | |
640 | } | |
641 | #endif | |
642 | } | |
643 | ||
644 | wxSize wxWindow::DoGetBestSize() const | |
645 | { | |
646 | return AdjustSize(DoGetBestClientSize()); | |
647 | } | |
648 | ||
649 | wxSize wxWindow::DoGetBestClientSize() const | |
650 | { | |
651 | return wxWindowNative::DoGetBestSize(); | |
652 | } | |
653 | ||
654 | wxSize wxWindow::AdjustSize(const wxSize& size) const | |
655 | { | |
656 | wxSize sz = size; | |
657 | if ( m_renderer ) | |
658 | m_renderer->AdjustSize(&sz, this); | |
659 | return sz; | |
660 | } | |
661 | ||
662 | wxPoint wxWindow::GetClientAreaOrigin() const | |
663 | { | |
664 | wxPoint pt = wxWindowBase::GetClientAreaOrigin(); | |
665 | ||
666 | #if wxUSE_TWO_WINDOWS | |
667 | #else | |
668 | if ( m_renderer ) | |
669 | pt += m_renderer->GetBorderDimensions(GetBorder()).GetPosition(); | |
670 | #endif | |
671 | ||
672 | return pt; | |
673 | } | |
674 | ||
675 | void wxWindow::DoGetClientSize(int *width, int *height) const | |
676 | { | |
677 | // if it is a native window, we assume it handles the scrollbars itself | |
678 | // too - and if it doesn't, there is not much we can do | |
679 | if ( !m_renderer ) | |
680 | { | |
681 | wxWindowNative::DoGetClientSize(width, height); | |
682 | ||
683 | return; | |
684 | } | |
685 | ||
686 | int w, h; | |
687 | wxWindowNative::DoGetClientSize(&w, &h); | |
688 | ||
689 | // we assume that the scrollbars are positioned correctly (by a previous | |
690 | // call to PositionScrollbars()) here | |
691 | ||
692 | wxRect rectBorder; | |
693 | if ( m_renderer ) | |
694 | rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
695 | ||
696 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
697 | ||
698 | if ( width ) | |
699 | { | |
700 | // in any case, take account of the scrollbar | |
701 | if ( m_scrollbarVert ) | |
702 | w -= m_scrollbarVert->GetSize().x; | |
703 | ||
704 | // if we don't have scrollbar or if it is outside the border (and not | |
705 | // blended into it), take account of the right border as well | |
706 | if ( !m_scrollbarVert || inside ) | |
707 | w -= rectBorder.width; | |
708 | ||
709 | // and always account for the left border | |
710 | *width = w - rectBorder.x; | |
711 | ||
712 | // we shouldn't return invalid width | |
713 | if ( *width < 0 ) | |
714 | *width = 0; | |
715 | } | |
716 | ||
717 | if ( height ) | |
718 | { | |
719 | if ( m_scrollbarHorz ) | |
720 | h -= m_scrollbarHorz->GetSize().y; | |
721 | ||
722 | if ( !m_scrollbarHorz || inside ) | |
723 | h -= rectBorder.height; | |
724 | ||
725 | *height = h - rectBorder.y; | |
726 | ||
727 | // we shouldn't return invalid height | |
728 | if ( *height < 0 ) | |
729 | *height = 0; | |
730 | } | |
731 | } | |
732 | ||
733 | void wxWindow::DoSetClientSize(int width, int height) | |
734 | { | |
735 | // take into account the borders | |
736 | wxRect rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
737 | width += rectBorder.x; | |
738 | height += rectBorder.y; | |
739 | ||
740 | // and the scrollbars (as they may be offset into the border, use the | |
741 | // scrollbar position, not size - this supposes that PositionScrollbars() | |
742 | // had been called before) | |
743 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
744 | wxSize size = GetSize(); | |
745 | if ( m_scrollbarVert ) | |
746 | width += size.x - m_scrollbarVert->GetPosition().x; | |
747 | if ( !m_scrollbarVert || inside ) | |
748 | width += rectBorder.width; | |
749 | ||
750 | if ( m_scrollbarHorz ) | |
751 | height += size.y - m_scrollbarHorz->GetPosition().y; | |
752 | if ( !m_scrollbarHorz || inside ) | |
753 | height += rectBorder.height; | |
754 | ||
755 | wxWindowNative::DoSetClientSize(width, height); | |
756 | } | |
757 | ||
758 | wxHitTest wxWindow::DoHitTest(wxCoord x, wxCoord y) const | |
759 | { | |
760 | wxHitTest ht = wxWindowNative::DoHitTest(x, y); | |
761 | if ( ht == wxHT_WINDOW_INSIDE ) | |
762 | { | |
763 | if ( m_scrollbarVert && x >= m_scrollbarVert->GetPosition().x ) | |
764 | { | |
765 | // it can still be changed below because it may also be the corner | |
766 | ht = wxHT_WINDOW_VERT_SCROLLBAR; | |
767 | } | |
768 | ||
769 | if ( m_scrollbarHorz && y >= m_scrollbarHorz->GetPosition().y ) | |
770 | { | |
771 | ht = ht == wxHT_WINDOW_VERT_SCROLLBAR ? wxHT_WINDOW_CORNER | |
772 | : wxHT_WINDOW_HORZ_SCROLLBAR; | |
773 | } | |
774 | } | |
775 | ||
776 | return ht; | |
777 | } | |
778 | ||
779 | // ---------------------------------------------------------------------------- | |
780 | // scrolling: we implement it entirely ourselves except for ScrollWindow() | |
781 | // function which is supposed to be (efficiently) implemented by the native | |
782 | // window class | |
783 | // ---------------------------------------------------------------------------- | |
784 | ||
785 | void wxWindow::RefreshScrollbars() | |
786 | { | |
787 | if ( m_scrollbarHorz ) | |
788 | m_scrollbarHorz->Refresh(); | |
789 | ||
790 | if ( m_scrollbarVert ) | |
791 | m_scrollbarVert->Refresh(); | |
792 | } | |
793 | ||
794 | void wxWindow::PositionScrollbars() | |
795 | { | |
796 | // do not use GetClientSize/Rect as it relies on the scrollbars being | |
797 | // correctly positioned | |
798 | ||
799 | wxSize size = GetSize(); | |
800 | wxBorder border = GetBorder(); | |
801 | wxRect rectBorder = m_renderer->GetBorderDimensions(border); | |
802 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
803 | ||
804 | int height = m_scrollbarHorz ? m_scrollbarHorz->GetSize().y : 0; | |
805 | int width = m_scrollbarVert ? m_scrollbarVert->GetSize().x : 0; | |
806 | ||
807 | wxRect rectBar; | |
808 | if ( m_scrollbarVert ) | |
809 | { | |
810 | rectBar.x = size.x - width; | |
811 | if ( inside ) | |
812 | rectBar.x -= rectBorder.width; | |
813 | rectBar.width = width; | |
814 | rectBar.y = 0; | |
815 | if ( inside ) | |
816 | rectBar.y += rectBorder.y; | |
817 | rectBar.height = size.y - height; | |
818 | if ( inside ) | |
819 | rectBar.height -= rectBorder.y + rectBorder.height; | |
820 | ||
821 | m_scrollbarVert->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS); | |
822 | } | |
823 | ||
824 | if ( m_scrollbarHorz ) | |
825 | { | |
826 | rectBar.y = size.y - height; | |
827 | if ( inside ) | |
828 | rectBar.y -= rectBorder.height; | |
829 | rectBar.height = height; | |
830 | rectBar.x = 0; | |
831 | if ( inside ) | |
832 | rectBar.x += rectBorder.x; | |
833 | rectBar.width = size.x - width; | |
834 | if ( inside ) | |
835 | rectBar.width -= rectBorder.x + rectBorder.width; | |
836 | ||
837 | m_scrollbarHorz->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS); | |
838 | } | |
839 | ||
840 | RefreshScrollbars(); | |
841 | } | |
842 | ||
843 | void wxWindow::SetScrollbar(int orient, | |
844 | int pos, | |
845 | int pageSize, | |
846 | int range, | |
847 | bool refresh) | |
848 | { | |
849 | wxASSERT_MSG( pageSize <= range, | |
850 | _T("page size can't be greater than range") ); | |
851 | ||
852 | bool hasClientSizeChanged = false; | |
853 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
854 | if ( range && (pageSize < range) ) | |
855 | { | |
856 | if ( !scrollbar ) | |
857 | { | |
858 | // create it | |
859 | #if wxUSE_TWO_WINDOWS | |
860 | SetInsertIntoMain( true ); | |
861 | #endif | |
862 | scrollbar = new wxScrollBar(this, wxID_ANY, | |
863 | wxDefaultPosition, wxDefaultSize, | |
864 | orient & wxVERTICAL ? wxSB_VERTICAL | |
865 | : wxSB_HORIZONTAL); | |
866 | #if wxUSE_TWO_WINDOWS | |
867 | SetInsertIntoMain( false ); | |
868 | #endif | |
869 | if ( orient & wxVERTICAL ) | |
870 | m_scrollbarVert = scrollbar; | |
871 | else | |
872 | m_scrollbarHorz = scrollbar; | |
873 | ||
874 | // the client area diminished as we created a scrollbar | |
875 | hasClientSizeChanged = true; | |
876 | ||
877 | PositionScrollbars(); | |
878 | } | |
879 | else if ( GetWindowStyle() & wxALWAYS_SHOW_SB ) | |
880 | { | |
881 | // we might have disabled it before | |
882 | scrollbar->Enable(); | |
883 | } | |
884 | ||
885 | scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh); | |
886 | } | |
887 | else // no range means no scrollbar | |
888 | { | |
889 | if ( scrollbar ) | |
890 | { | |
891 | // wxALWAYS_SHOW_SB only applies to the vertical scrollbar | |
892 | if ( (orient & wxVERTICAL) && (GetWindowStyle() & wxALWAYS_SHOW_SB) ) | |
893 | { | |
894 | // just disable the scrollbar | |
895 | scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh); | |
896 | scrollbar->Disable(); | |
897 | } | |
898 | else // really remove the scrollbar | |
899 | { | |
900 | delete scrollbar; | |
901 | ||
902 | if ( orient & wxVERTICAL ) | |
903 | m_scrollbarVert = NULL; | |
904 | else | |
905 | m_scrollbarHorz = NULL; | |
906 | ||
907 | // the client area increased as we removed a scrollbar | |
908 | hasClientSizeChanged = true; | |
909 | ||
910 | // the size of the remaining scrollbar must be adjusted | |
911 | if ( m_scrollbarHorz || m_scrollbarVert ) | |
912 | { | |
913 | PositionScrollbars(); | |
914 | } | |
915 | } | |
916 | } | |
917 | } | |
918 | ||
919 | // give the window a chance to relayout | |
920 | if ( hasClientSizeChanged ) | |
921 | { | |
922 | #if wxUSE_TWO_WINDOWS | |
923 | wxWindowNative::SetSize( GetSize() ); | |
924 | #else | |
925 | wxSizeEvent event(GetSize()); | |
926 | (void)GetEventHandler()->ProcessEvent(event); | |
927 | #endif | |
928 | } | |
929 | } | |
930 | ||
931 | void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh)) | |
932 | { | |
933 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
934 | wxCHECK_RET( scrollbar, _T("no scrollbar to set position for") ); | |
935 | ||
936 | scrollbar->SetThumbPosition(pos); | |
937 | ||
938 | // VZ: I think we can safely ignore this as we always refresh it | |
939 | // automatically whenever the value chanegs | |
940 | #if 0 | |
941 | if ( refresh ) | |
942 | Refresh(); | |
943 | #endif | |
944 | } | |
945 | ||
946 | int wxWindow::GetScrollPos(int orient) const | |
947 | { | |
948 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
949 | return scrollbar ? scrollbar->GetThumbPosition() : 0; | |
950 | } | |
951 | ||
952 | int wxWindow::GetScrollThumb(int orient) const | |
953 | { | |
954 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
955 | return scrollbar ? scrollbar->GetThumbSize() : 0; | |
956 | } | |
957 | ||
958 | int wxWindow::GetScrollRange(int orient) const | |
959 | { | |
960 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
961 | return scrollbar ? scrollbar->GetRange() : 0; | |
962 | } | |
963 | ||
964 | void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect) | |
965 | { | |
966 | // use native scrolling when available and do it in generic way | |
967 | // otherwise: | |
968 | #ifdef __WXX11__ | |
969 | ||
970 | wxWindowNative::ScrollWindow(dx, dy, rect); | |
971 | ||
972 | #else // !wxX11 | |
973 | ||
974 | // before scrolling it, ensure that we don't have any unpainted areas | |
975 | Update(); | |
976 | ||
977 | wxRect r; | |
978 | ||
979 | if ( dx ) | |
980 | { | |
981 | r = ScrollNoRefresh(dx, 0, rect); | |
982 | Refresh(true /* erase bkgnd */, &r); | |
983 | } | |
984 | ||
985 | if ( dy ) | |
986 | { | |
987 | r = ScrollNoRefresh(0, dy, rect); | |
988 | Refresh(true /* erase bkgnd */, &r); | |
989 | } | |
990 | ||
991 | // scroll children accordingly: | |
992 | wxPoint offset(dx, dy); | |
993 | ||
994 | for (wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); | |
995 | node; node = node->GetNext()) | |
996 | { | |
997 | wxWindow *child = node->GetData(); | |
998 | if ( child == m_scrollbarVert || child == m_scrollbarHorz ) | |
999 | continue; | |
1000 | ||
1001 | // VS: Scrolling children has non-trivial semantics. If rect=NULL then | |
1002 | // it is easy: we scroll all children. Otherwise it gets | |
1003 | // complicated: | |
1004 | // 1. if scrolling in one direction only, scroll only | |
1005 | // those children that intersect shaft defined by the rectangle | |
1006 | // and scrolling direction | |
1007 | // 2. if scrolling in both axes, scroll all children | |
1008 | ||
1009 | if ( rect && (dx * dy == 0 /* moving in only one of x, y axis */) ) | |
1010 | { | |
1011 | wxRect childRect = child->GetRect(); | |
1012 | if ( dx == 0 && (childRect.GetLeft() <= rect->GetRight() || | |
1013 | childRect.GetRight() >= rect->GetLeft()) ) | |
1014 | { | |
1015 | child->Move(child->GetPosition() + offset); | |
1016 | } | |
1017 | else if ( dy == 0 && (childRect.GetTop() <= rect->GetBottom() || | |
1018 | childRect.GetBottom() >= rect->GetTop()) ) | |
1019 | { | |
1020 | child->Move(child->GetPosition() + offset); | |
1021 | } | |
1022 | } | |
1023 | else | |
1024 | { | |
1025 | child->Move(child->GetPosition() + offset); | |
1026 | } | |
1027 | } | |
1028 | #endif // wxX11/!wxX11 | |
1029 | } | |
1030 | ||
1031 | wxRect wxWindow::ScrollNoRefresh(int dx, int dy, const wxRect *rectTotal) | |
1032 | { | |
1033 | wxASSERT_MSG( !dx || !dy, _T("can't be used for diag scrolling") ); | |
1034 | ||
1035 | // the rect to refresh (which we will calculate) | |
1036 | wxRect rect; | |
1037 | ||
1038 | if ( !dx && !dy ) | |
1039 | { | |
1040 | // nothing to do | |
1041 | return rect; | |
1042 | } | |
1043 | ||
1044 | // calculate the part of the window which we can just redraw in the new | |
1045 | // location | |
1046 | wxSize sizeTotal = rectTotal ? rectTotal->GetSize() : GetClientSize(); | |
1047 | ||
1048 | wxLogTrace(_T("scroll"), _T("rect is %dx%d, scroll by %d, %d"), | |
1049 | sizeTotal.x, sizeTotal.y, dx, dy); | |
1050 | ||
1051 | // the initial and end point of the region we move in client coords | |
1052 | wxPoint ptSource, ptDest; | |
1053 | if ( rectTotal ) | |
1054 | { | |
1055 | ptSource = rectTotal->GetPosition(); | |
1056 | ptDest = rectTotal->GetPosition(); | |
1057 | } | |
1058 | ||
1059 | // the size of this region | |
1060 | wxSize size; | |
1061 | size.x = sizeTotal.x - abs(dx); | |
1062 | size.y = sizeTotal.y - abs(dy); | |
1063 | if ( size.x <= 0 || size.y <= 0 ) | |
1064 | { | |
1065 | // just redraw everything as nothing of the displayed image will stay | |
1066 | wxLogTrace(_T("scroll"), _T("refreshing everything")); | |
1067 | ||
1068 | rect = rectTotal ? *rectTotal : wxRect(0, 0, sizeTotal.x, sizeTotal.y); | |
1069 | } | |
1070 | else // move the part which doesn't change to the new location | |
1071 | { | |
1072 | // note that when we scroll the canvas in some direction we move the | |
1073 | // block which doesn't need to be refreshed in the opposite direction | |
1074 | ||
1075 | if ( dx < 0 ) | |
1076 | { | |
1077 | // scroll to the right, move to the left | |
1078 | ptSource.x -= dx; | |
1079 | } | |
1080 | else | |
1081 | { | |
1082 | // scroll to the left, move to the right | |
1083 | ptDest.x += dx; | |
1084 | } | |
1085 | ||
1086 | if ( dy < 0 ) | |
1087 | { | |
1088 | // scroll down, move up | |
1089 | ptSource.y -= dy; | |
1090 | } | |
1091 | else | |
1092 | { | |
1093 | // scroll up, move down | |
1094 | ptDest.y += dy; | |
1095 | } | |
1096 | ||
1097 | #if wxUSE_CARET | |
1098 | // we need to hide the caret before moving or it will erase itself at | |
1099 | // the wrong (old) location | |
1100 | wxCaret *caret = GetCaret(); | |
1101 | if ( caret ) | |
1102 | caret->Hide(); | |
1103 | #endif // wxUSE_CARET | |
1104 | ||
1105 | // do move | |
1106 | wxClientDC dc(this); | |
1107 | wxBitmap bmp(size.x, size.y); | |
1108 | wxMemoryDC dcMem; | |
1109 | dcMem.SelectObject(bmp); | |
1110 | ||
1111 | dcMem.Blit(wxPoint(0,0), size, &dc, ptSource | |
1112 | #if defined(__WXGTK__) && !defined(wxHAS_WORKING_GTK_DC_BLIT) | |
1113 | + GetClientAreaOrigin() | |
1114 | #endif // broken wxGTK wxDC::Blit | |
1115 | ); | |
1116 | dc.Blit(ptDest, size, &dcMem, wxPoint(0,0)); | |
1117 | ||
1118 | wxLogTrace(_T("scroll"), | |
1119 | _T("Blit: (%d, %d) of size %dx%d -> (%d, %d)"), | |
1120 | ptSource.x, ptSource.y, | |
1121 | size.x, size.y, | |
1122 | ptDest.x, ptDest.y); | |
1123 | ||
1124 | // and now repaint the uncovered area | |
1125 | ||
1126 | // FIXME: We repaint the intersection of these rectangles twice - is | |
1127 | // it bad? I don't think so as it is rare to scroll the window | |
1128 | // diagonally anyhow and so adding extra logic to compute | |
1129 | // rectangle intersection is probably not worth the effort | |
1130 | ||
1131 | rect.x = ptSource.x; | |
1132 | rect.y = ptSource.y; | |
1133 | ||
1134 | if ( dx ) | |
1135 | { | |
1136 | if ( dx < 0 ) | |
1137 | { | |
1138 | // refresh the area along the right border | |
1139 | rect.x += size.x + dx; | |
1140 | rect.width = -dx; | |
1141 | } | |
1142 | else | |
1143 | { | |
1144 | // refresh the area along the left border | |
1145 | rect.width = dx; | |
1146 | } | |
1147 | ||
1148 | rect.height = sizeTotal.y; | |
1149 | ||
1150 | wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"), | |
1151 | rect.x, rect.y, | |
1152 | rect.GetRight() + 1, rect.GetBottom() + 1); | |
1153 | } | |
1154 | ||
1155 | if ( dy ) | |
1156 | { | |
1157 | if ( dy < 0 ) | |
1158 | { | |
1159 | // refresh the area along the bottom border | |
1160 | rect.y += size.y + dy; | |
1161 | rect.height = -dy; | |
1162 | } | |
1163 | else | |
1164 | { | |
1165 | // refresh the area along the top border | |
1166 | rect.height = dy; | |
1167 | } | |
1168 | ||
1169 | rect.width = sizeTotal.x; | |
1170 | ||
1171 | wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"), | |
1172 | rect.x, rect.y, | |
1173 | rect.GetRight() + 1, rect.GetBottom() + 1); | |
1174 | } | |
1175 | ||
1176 | #if wxUSE_CARET | |
1177 | if ( caret ) | |
1178 | caret->Show(); | |
1179 | #endif // wxUSE_CARET | |
1180 | } | |
1181 | ||
1182 | return rect; | |
1183 | } | |
1184 | ||
1185 | // ---------------------------------------------------------------------------- | |
1186 | // accelerators and menu hot keys | |
1187 | // ---------------------------------------------------------------------------- | |
1188 | ||
1189 | #if wxUSE_MENUS | |
1190 | // the last window over which Alt was pressed (used by OnKeyUp) | |
1191 | wxWindow *wxWindow::ms_winLastAltPress = NULL; | |
1192 | #endif // wxUSE_MENUS | |
1193 | ||
1194 | #if wxUSE_ACCEL || wxUSE_MENUS | |
1195 | ||
1196 | void wxWindow::OnKeyDown(wxKeyEvent& event) | |
1197 | { | |
1198 | #if wxUSE_MENUS | |
1199 | int key = event.GetKeyCode(); | |
1200 | if ( !event.ControlDown() && (key == WXK_ALT || key == WXK_F10) ) | |
1201 | { | |
1202 | ms_winLastAltPress = this; | |
1203 | ||
1204 | // it can't be an accel anyhow | |
1205 | return; | |
1206 | } | |
1207 | ||
1208 | ms_winLastAltPress = NULL; | |
1209 | #endif // wxUSE_MENUS | |
1210 | ||
1211 | #if wxUSE_ACCEL | |
1212 | for ( wxWindow *win = this; win; win = win->GetParent() ) | |
1213 | { | |
1214 | int command = win->GetAcceleratorTable()->GetCommand(event); | |
1215 | if ( command != -1 ) | |
1216 | { | |
1217 | wxCommandEvent eventCmd(wxEVT_COMMAND_MENU_SELECTED, command); | |
1218 | if ( win->GetEventHandler()->ProcessEvent(eventCmd) ) | |
1219 | { | |
1220 | // skip "event.Skip()" below | |
1221 | return; | |
1222 | } | |
1223 | } | |
1224 | ||
1225 | if ( win->IsTopLevel() ) | |
1226 | { | |
1227 | // try the frame menu bar | |
1228 | #if wxUSE_MENUS | |
1229 | wxFrame *frame = wxDynamicCast(win, wxFrame); | |
1230 | if ( frame ) | |
1231 | { | |
1232 | wxMenuBar *menubar = frame->GetMenuBar(); | |
1233 | if ( menubar && menubar->ProcessAccelEvent(event) ) | |
1234 | { | |
1235 | // skip "event.Skip()" below | |
1236 | return; | |
1237 | } | |
1238 | } | |
1239 | #endif // wxUSE_MENUS | |
1240 | ||
1241 | // if it wasn't in a menu, try to find a button | |
1242 | if ( command != -1 ) | |
1243 | { | |
1244 | wxWindow* child = win->FindWindow(command); | |
1245 | if ( child && wxDynamicCast(child, wxButton) ) | |
1246 | { | |
1247 | wxCommandEvent eventCmd(wxEVT_COMMAND_BUTTON_CLICKED, command); | |
1248 | eventCmd.SetEventObject(child); | |
1249 | if ( child->GetEventHandler()->ProcessEvent(eventCmd) ) | |
1250 | { | |
1251 | // skip "event.Skip()" below | |
1252 | return; | |
1253 | } | |
1254 | } | |
1255 | } | |
1256 | ||
1257 | // don't propagate accels from the child frame to the parent one | |
1258 | break; | |
1259 | } | |
1260 | } | |
1261 | #endif // wxUSE_ACCEL | |
1262 | ||
1263 | event.Skip(); | |
1264 | } | |
1265 | ||
1266 | #endif // wxUSE_ACCEL | |
1267 | ||
1268 | #if wxUSE_MENUS | |
1269 | ||
1270 | wxMenuBar *wxWindow::GetParentFrameMenuBar() const | |
1271 | { | |
1272 | for ( const wxWindow *win = this; win; win = win->GetParent() ) | |
1273 | { | |
1274 | if ( win->IsTopLevel() ) | |
1275 | { | |
1276 | wxFrame *frame = wxDynamicCast(win, wxFrame); | |
1277 | if ( frame ) | |
1278 | { | |
1279 | return frame->GetMenuBar(); | |
1280 | } | |
1281 | ||
1282 | // don't look further - we don't want to return the menubar of the | |
1283 | // parent frame | |
1284 | break; | |
1285 | } | |
1286 | } | |
1287 | ||
1288 | return NULL; | |
1289 | } | |
1290 | ||
1291 | void wxWindow::OnChar(wxKeyEvent& event) | |
1292 | { | |
1293 | if ( event.AltDown() && !event.ControlDown() ) | |
1294 | { | |
1295 | int key = event.GetKeyCode(); | |
1296 | ||
1297 | wxMenuBar *menubar = GetParentFrameMenuBar(); | |
1298 | if ( menubar ) | |
1299 | { | |
1300 | int item = menubar->FindNextItemForAccel(-1, key); | |
1301 | if ( item != -1 ) | |
1302 | { | |
1303 | menubar->PopupMenu((size_t)item); | |
1304 | ||
1305 | // skip "event.Skip()" below | |
1306 | return; | |
1307 | } | |
1308 | } | |
1309 | } | |
1310 | ||
1311 | event.Skip(); | |
1312 | } | |
1313 | ||
1314 | void wxWindow::OnKeyUp(wxKeyEvent& event) | |
1315 | { | |
1316 | int key = event.GetKeyCode(); | |
1317 | if ( !event.HasModifiers() && (key == WXK_ALT || key == WXK_F10) ) | |
1318 | { | |
1319 | // only process Alt release specially if there were no other key | |
1320 | // presses since Alt had been pressed and if both events happened in | |
1321 | // the same window | |
1322 | if ( ms_winLastAltPress == this ) | |
1323 | { | |
1324 | wxMenuBar *menubar = GetParentFrameMenuBar(); | |
1325 | if ( menubar && this != menubar ) | |
1326 | { | |
1327 | menubar->SelectMenu(0); | |
1328 | } | |
1329 | } | |
1330 | } | |
1331 | else | |
1332 | { | |
1333 | event.Skip(); | |
1334 | } | |
1335 | ||
1336 | // in any case reset it | |
1337 | ms_winLastAltPress = NULL; | |
1338 | } | |
1339 | ||
1340 | #endif // wxUSE_MENUS | |
1341 | ||
1342 | // ---------------------------------------------------------------------------- | |
1343 | // MSW-specific section | |
1344 | // ---------------------------------------------------------------------------- | |
1345 | ||
1346 | #ifdef __WXMSW__ | |
1347 | ||
1348 | #include "wx/msw/private.h" | |
1349 | ||
1350 | WXLRESULT wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam) | |
1351 | { | |
1352 | if ( message == WM_NCHITTEST ) | |
1353 | { | |
1354 | // the windows which contain the other windows should let the mouse | |
1355 | // events through, otherwise a window inside a static box would | |
1356 | // never get any events at all | |
1357 | if ( IsStaticBox() ) | |
1358 | { | |
1359 | return HTTRANSPARENT; | |
1360 | } | |
1361 | } | |
1362 | ||
1363 | return wxWindowNative::MSWWindowProc(message, wParam, lParam); | |
1364 | } | |
1365 | ||
1366 | #endif // __WXMSW__ | |
1367 |