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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/mgl/toplevel.cpp | |
3 | // Purpose: | |
4 | // Author: Vaclav Slavik | |
5 | // Id: $Id$ | |
6 | // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | // ============================================================================ | |
11 | // declarations | |
12 | // ============================================================================ | |
13 | ||
14 | // ---------------------------------------------------------------------------- | |
15 | // headers | |
16 | // ---------------------------------------------------------------------------- | |
17 | ||
18 | // For compilers that support precompilation, includes "wx.h". | |
19 | #include "wx/wxprec.h" | |
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #ifndef WX_PRECOMP | |
26 | #include "wx/defs.h" | |
27 | #include "wx/toplevel.h" | |
28 | #include "wx/app.h" | |
29 | #endif // WX_PRECOMP | |
30 | ||
31 | #include "wx/mgl/private.h" | |
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // idle system | |
35 | // ---------------------------------------------------------------------------- | |
36 | ||
37 | extern int g_openDialogs; | |
38 | ||
39 | // ---------------------------------------------------------------------------- | |
40 | // event tables | |
41 | // ---------------------------------------------------------------------------- | |
42 | ||
43 | #ifndef __WXUNIVERSAL__ | |
44 | IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow) | |
45 | #endif | |
46 | ||
47 | ||
48 | // ============================================================================ | |
49 | // implementation | |
50 | // ============================================================================ | |
51 | ||
52 | void wxTopLevelWindowMGL::Init() | |
53 | { | |
54 | m_isShown = false; | |
55 | m_isIconized = false; | |
56 | m_isMaximized = false; | |
57 | m_fsIsShowing = false; | |
58 | m_sizeSet = false; | |
59 | } | |
60 | ||
61 | bool wxTopLevelWindowMGL::Create(wxWindow *parent, | |
62 | wxWindowID id, | |
63 | const wxString& title, | |
64 | const wxPoint& posOrig, | |
65 | const wxSize& sizeOrig, | |
66 | long style, | |
67 | const wxString &name) | |
68 | { | |
69 | // always create a frame of some reasonable, even if arbitrary, size (at | |
70 | // least for MSW compatibility) | |
71 | wxSize size = sizeOrig; | |
72 | if ( size.x == wxDefaultCoord || size.y == wxDefaultCoord ) | |
73 | { | |
74 | wxSize sizeDefault = GetDefaultSize(); | |
75 | if ( size.x == wxDefaultCoord ) | |
76 | size.x = sizeDefault.x; | |
77 | if ( size.y == wxDefaultCoord ) | |
78 | size.y = sizeDefault.y; | |
79 | } | |
80 | ||
81 | // for default positioning, centre the first top level window and | |
82 | // cascade any addtional ones from there. | |
83 | wxPoint pos = posOrig; | |
84 | if ( pos.x == wxDefaultCoord || pos.y == wxDefaultCoord ) | |
85 | { | |
86 | wxSize sizeDisplay = wxGetDisplaySize(); | |
87 | static wxPoint nextPos((sizeDisplay.x - size.x) / 2, | |
88 | (sizeDisplay.y - size.y) / 2); | |
89 | ||
90 | if ( pos.x == wxDefaultCoord ) | |
91 | pos.x = nextPos.x; | |
92 | if ( pos.y == wxDefaultCoord ) | |
93 | pos.y = nextPos.y; | |
94 | if ( pos.x + size.x > sizeDisplay.x || pos.y + size.y > sizeDisplay.y ) | |
95 | pos = wxPoint(); | |
96 | ||
97 | const wxSize cascadeOffset(16, 20); | |
98 | nextPos = pos + cascadeOffset; | |
99 | } | |
100 | ||
101 | wxWindow::Create(NULL, id, pos, size, style, name); | |
102 | SetParent(parent); | |
103 | if ( parent ) | |
104 | parent->AddChild(this); | |
105 | ||
106 | wxTopLevelWindows.Append(this); | |
107 | m_title = title; | |
108 | ||
109 | return true; | |
110 | } | |
111 | ||
112 | wxTopLevelWindowMGL::~wxTopLevelWindowMGL() | |
113 | { | |
114 | m_isBeingDeleted = true; | |
115 | ||
116 | wxTopLevelWindows.DeleteObject(this); | |
117 | ||
118 | if (wxTheApp->GetTopWindow() == this) | |
119 | wxTheApp->SetTopWindow(NULL); | |
120 | ||
121 | if (wxTopLevelWindows.IsEmpty() && | |
122 | wxTheApp->GetExitOnFrameDelete()) | |
123 | { | |
124 | wxTheApp->ExitMainLoop(); | |
125 | } | |
126 | } | |
127 | ||
128 | bool wxTopLevelWindowMGL::ShowFullScreen(bool show, long style) | |
129 | { | |
130 | if (show == m_fsIsShowing) return false; // return what? | |
131 | ||
132 | m_fsIsShowing = show; | |
133 | ||
134 | if (show) | |
135 | { | |
136 | m_fsSaveStyle = m_windowStyle; | |
137 | m_fsSaveFlag = style; | |
138 | GetPosition(&m_fsSaveFrame.x, &m_fsSaveFrame.y); | |
139 | GetSize(&m_fsSaveFrame.width, &m_fsSaveFrame.height); | |
140 | ||
141 | if ( style & wxFULLSCREEN_NOCAPTION ) | |
142 | m_windowStyle &= ~wxCAPTION; | |
143 | if ( style & wxFULLSCREEN_NOBORDER ) | |
144 | m_windowStyle = wxSIMPLE_BORDER; | |
145 | ||
146 | int x, y; | |
147 | wxDisplaySize(&x, &y); | |
148 | SetSize(0, 0, x, y); | |
149 | } | |
150 | else | |
151 | { | |
152 | m_windowStyle = m_fsSaveStyle; | |
153 | SetSize(m_fsSaveFrame.x, m_fsSaveFrame.y, | |
154 | m_fsSaveFrame.width, m_fsSaveFrame.height); | |
155 | } | |
156 | ||
157 | return true; | |
158 | } | |
159 | ||
160 | bool wxTopLevelWindowMGL::Show(bool show) | |
161 | { | |
162 | bool ret = wxTopLevelWindowBase::Show(show); | |
163 | ||
164 | // If this is the first time Show was called, send size event, | |
165 | // so that the frame can adjust itself (think auto layout or single child) | |
166 | if ( !m_sizeSet ) | |
167 | { | |
168 | m_sizeSet = true; | |
169 | wxSizeEvent event(GetSize(), GetId()); | |
170 | event.SetEventObject(this); | |
171 | GetEventHandler()->ProcessEvent(event); | |
172 | } | |
173 | ||
174 | if ( ret && show && AcceptsFocus() ) | |
175 | SetFocus(); | |
176 | // FIXME_MGL -- don't do this for popup windows? | |
177 | return ret; | |
178 | } | |
179 | ||
180 | void wxTopLevelWindowMGL::Maximize(bool maximize) | |
181 | { | |
182 | int x, y, w, h; | |
183 | wxClientDisplayRect(&x, &y, &w, &h); | |
184 | ||
185 | rect_t screenRect = MGL_defRect(x, y, w, h); | |
186 | MGL_wmInvalidateRect(g_winMng, &screenRect); | |
187 | ||
188 | if ( maximize && !m_isMaximized ) | |
189 | { | |
190 | m_isMaximized = true; | |
191 | ||
192 | GetPosition(&m_savedFrame.x, &m_savedFrame.y); | |
193 | GetSize(&m_savedFrame.width, &m_savedFrame.height); | |
194 | ||
195 | SetSize(x, y, w, h); | |
196 | } | |
197 | else if ( !maximize && m_isMaximized ) | |
198 | { | |
199 | m_isMaximized = false; | |
200 | SetSize(m_savedFrame.x, m_savedFrame.y, | |
201 | m_savedFrame.width, m_savedFrame.height); | |
202 | } | |
203 | } | |
204 | ||
205 | bool wxTopLevelWindowMGL::IsMaximized() const | |
206 | { | |
207 | return m_isMaximized; | |
208 | } | |
209 | ||
210 | void wxTopLevelWindowMGL::Restore() | |
211 | { | |
212 | if ( IsIconized() ) | |
213 | { | |
214 | Iconize(false); | |
215 | } | |
216 | if ( IsMaximized() ) | |
217 | { | |
218 | Maximize(false); | |
219 | } | |
220 | } | |
221 | ||
222 | void wxTopLevelWindowMGL::Iconize(bool WXUNUSED(iconize)) | |
223 | { | |
224 | wxFAIL_MSG(wxT("Iconize not supported under wxMGL")); | |
225 | // FIXME_MGL - Iconize is not supported in fullscreen mode. | |
226 | // It will be supported in windowed mode (if ever implemented in MGL...) | |
227 | } | |
228 | ||
229 | bool wxTopLevelWindowMGL::IsIconized() const | |
230 | { | |
231 | return m_isIconized; | |
232 | } |