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Added wxPGProperty::Enable() for conveniency. Refactored related code and improved...
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/generic/splash.cpp
3// Purpose: wxSplashScreen class
4// Author: Julian Smart
5// Modified by:
6// Created: 28/6/2000
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx/wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16 #pragma hdrstop
17#endif
18
19#if wxUSE_SPLASH
20
21#ifdef __WXGTK20__
22 #include <gtk/gtk.h>
23#endif
24
25#include "wx/splash.h"
26
27#ifndef WX_PRECOMP
28 #include "wx/dcmemory.h"
29 #include "wx/dcclient.h"
30#endif
31
32
33// ----------------------------------------------------------------------------
34// wxSplashScreen
35// ----------------------------------------------------------------------------
36
37#define wxSPLASH_TIMER_ID 9999
38
39IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen, wxFrame)
40BEGIN_EVENT_TABLE(wxSplashScreen, wxFrame)
41 EVT_TIMER(wxSPLASH_TIMER_ID, wxSplashScreen::OnNotify)
42 EVT_CLOSE(wxSplashScreen::OnCloseWindow)
43END_EVENT_TABLE()
44
45/* Note that unless we pass a non-default size to the frame, SetClientSize
46 * won't work properly under Windows, and the splash screen frame is sized
47 * slightly too small.
48 */
49
50wxSplashScreen::wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds,
51 wxWindow* parent, wxWindowID id, const wxPoint& pos,
52 const wxSize& size, long style)
53 : wxFrame(parent, id, wxEmptyString, wxPoint(0,0), wxSize(100, 100), style)
54{
55 // splash screen must not be used as parent by the other windows because it
56 // is going to disappear soon, indicate it by giving it this special style
57 SetExtraStyle(GetExtraStyle() | wxWS_EX_TRANSIENT);
58
59#if defined(__WXGTK20__)
60 gtk_window_set_type_hint(GTK_WINDOW(m_widget),
61 GDK_WINDOW_TYPE_HINT_SPLASHSCREEN);
62#endif
63
64 m_window = NULL;
65 m_splashStyle = splashStyle;
66 m_milliseconds = milliseconds;
67
68 m_window = new wxSplashScreenWindow(bitmap, this, wxID_ANY, pos, size, wxNO_BORDER);
69
70 SetClientSize(bitmap.GetWidth(), bitmap.GetHeight());
71
72 if (m_splashStyle & wxSPLASH_CENTRE_ON_PARENT)
73 CentreOnParent();
74 else if (m_splashStyle & wxSPLASH_CENTRE_ON_SCREEN)
75 CentreOnScreen();
76
77 if (m_splashStyle & wxSPLASH_TIMEOUT)
78 {
79 m_timer.SetOwner(this, wxSPLASH_TIMER_ID);
80 m_timer.Start(milliseconds, true);
81 }
82
83 Show(true);
84 m_window->SetFocus();
85#if defined( __WXMSW__ ) || defined(__WXMAC__)
86 Update(); // Without this, you see a blank screen for an instant
87#elif defined(__WXGTK20__)
88 // we don't need to do anything at least on wxGTK with GTK+ 2.12.9
89#else
90 wxYieldIfNeeded(); // Should eliminate this
91#endif
92}
93
94wxSplashScreen::~wxSplashScreen()
95{
96 m_timer.Stop();
97}
98
99void wxSplashScreen::OnNotify(wxTimerEvent& WXUNUSED(event))
100{
101 Close(true);
102}
103
104void wxSplashScreen::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
105{
106 m_timer.Stop();
107 this->Destroy();
108}
109
110// ----------------------------------------------------------------------------
111// wxSplashScreenWindow
112// ----------------------------------------------------------------------------
113
114BEGIN_EVENT_TABLE(wxSplashScreenWindow, wxWindow)
115#ifdef __WXGTK__
116 EVT_PAINT(wxSplashScreenWindow::OnPaint)
117#endif
118 EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground)
119 EVT_CHAR(wxSplashScreenWindow::OnChar)
120 EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent)
121END_EVENT_TABLE()
122
123wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent,
124 wxWindowID id, const wxPoint& pos,
125 const wxSize& size, long style)
126 : wxWindow(parent, id, pos, size, style)
127{
128 m_bitmap = bitmap;
129
130#if !defined(__WXGTK__) && wxUSE_PALETTE
131 bool hiColour = (wxDisplayDepth() >= 16) ;
132
133 if (bitmap.GetPalette() && !hiColour)
134 {
135 SetPalette(* bitmap.GetPalette());
136 }
137#endif
138}
139
140// VZ: why don't we do it under wxGTK?
141#if !defined(__WXGTK__) && wxUSE_PALETTE
142 #define USE_PALETTE_IN_SPLASH
143#endif
144
145static void wxDrawSplashBitmap(wxDC& dc, const wxBitmap& bitmap, int WXUNUSED(x), int WXUNUSED(y))
146{
147 wxMemoryDC dcMem;
148
149#ifdef USE_PALETTE_IN_SPLASH
150 bool hiColour = (wxDisplayDepth() >= 16) ;
151
152 if (bitmap.GetPalette() && !hiColour)
153 {
154 dcMem.SetPalette(* bitmap.GetPalette());
155 }
156#endif // USE_PALETTE_IN_SPLASH
157
158 dcMem.SelectObjectAsSource(bitmap);
159 dc.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), &dcMem, 0, 0, wxCOPY,
160 true /* use mask */);
161 dcMem.SelectObject(wxNullBitmap);
162
163#ifdef USE_PALETTE_IN_SPLASH
164 if (bitmap.GetPalette() && !hiColour)
165 {
166 dcMem.SetPalette(wxNullPalette);
167 }
168#endif // USE_PALETTE_IN_SPLASH
169}
170
171void wxSplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
172{
173 wxPaintDC dc(this);
174 if (m_bitmap.Ok())
175 wxDrawSplashBitmap(dc, m_bitmap, 0, 0);
176}
177
178void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent& event)
179{
180 if (event.GetDC() && m_bitmap.Ok())
181 {
182 wxDrawSplashBitmap(* event.GetDC(), m_bitmap, 0, 0);
183 }
184 else
185 {
186 wxClientDC dc(this);
187 if (m_bitmap.Ok())
188 wxDrawSplashBitmap(dc, m_bitmap, 0, 0);
189 }
190}
191
192void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent& event)
193{
194 if (event.LeftDown() || event.RightDown())
195 GetParent()->Close(true);
196 else
197 event.Skip();
198}
199
200void wxSplashScreenWindow::OnChar(wxKeyEvent& WXUNUSED(event))
201{
202 GetParent()->Close(true);
203}
204
205#endif // wxUSE_SPLASH