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Split up the context menu functionality to make it easier to customise.
[wxWidgets.git] / include / wx / spinctrl.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/spinctrl.h
3// Purpose: wxSpinCtrlBase class
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 22.07.99
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SPINCTRL_H_
13#define _WX_SPINCTRL_H_
14
15#include "wx/defs.h"
16
17#if wxUSE_SPINCTRL
18
19#include "wx/spinbutt.h" // should make wxSpinEvent visible to the app
20
21// Events
22class WXDLLIMPEXP_FWD_CORE wxSpinDoubleEvent;
23
24wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SPINCTRL_UPDATED, wxSpinEvent);
25wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED, wxSpinDoubleEvent);
26
27// ----------------------------------------------------------------------------
28// A spin ctrl is a text control with a spin button which is usually used to
29// prompt the user for a numeric input.
30// There are two kinds for number types T=integer or T=double.
31// ----------------------------------------------------------------------------
32
33class WXDLLIMPEXP_CORE wxSpinCtrlBase : public wxControl
34{
35public:
36 wxSpinCtrlBase() {}
37
38 // accessor functions that derived classes are expected to have
39 // T GetValue() const
40 // T GetMin() const
41 // T GetMax() const
42 // T GetIncrement() const
43 virtual bool GetSnapToTicks() const = 0;
44 // unsigned GetDigits() const - wxSpinCtrlDouble only
45
46 // operation functions that derived classes are expected to have
47 virtual void SetValue(const wxString& value) = 0;
48 // void SetValue(T val)
49 // void SetRange(T minVal, T maxVal)
50 // void SetIncrement(T inc)
51 virtual void SetSnapToTicks(bool snap_to_ticks) = 0;
52 // void SetDigits(unsigned digits) - wxSpinCtrlDouble only
53
54 // Select text in the textctrl
55 virtual void SetSelection(long from, long to) = 0;
56
57private:
58 wxDECLARE_NO_COPY_CLASS(wxSpinCtrlBase);
59};
60
61// ----------------------------------------------------------------------------
62// wxSpinDoubleEvent - a wxSpinEvent for double valued controls
63// ----------------------------------------------------------------------------
64
65class WXDLLIMPEXP_CORE wxSpinDoubleEvent : public wxNotifyEvent
66{
67public:
68 wxSpinDoubleEvent(wxEventType commandType = wxEVT_NULL, int winid = 0,
69 double value = 0)
70 : wxNotifyEvent(commandType, winid), m_value(value)
71 {
72 }
73
74 wxSpinDoubleEvent(const wxSpinDoubleEvent& event)
75 : wxNotifyEvent(event), m_value(event.GetValue())
76 {
77 }
78
79 double GetValue() const { return m_value; }
80 void SetValue(double value) { m_value = value; }
81
82 virtual wxEvent *Clone() const { return new wxSpinDoubleEvent(*this); }
83
84protected:
85 double m_value;
86
87private:
88 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSpinDoubleEvent)
89};
90
91// ----------------------------------------------------------------------------
92// wxSpinDoubleEvent event type, see also wxSpinEvent in wx/spinbutt.h
93// ----------------------------------------------------------------------------
94
95typedef void (wxEvtHandler::*wxSpinDoubleEventFunction)(wxSpinDoubleEvent&);
96
97#define wxSpinDoubleEventHandler(func) \
98 wxEVENT_HANDLER_CAST(wxSpinDoubleEventFunction, func)
99
100// macros for handling spinctrl events
101
102#define EVT_SPINCTRL(id, fn) \
103 wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRL_UPDATED, id, wxSpinEventHandler(fn))
104
105#define EVT_SPINCTRLDOUBLE(id, fn) \
106 wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED, id, wxSpinDoubleEventHandler(fn))
107
108// ----------------------------------------------------------------------------
109// include the platform-dependent class implementation
110// ----------------------------------------------------------------------------
111
112// we may have a native wxSpinCtrl implementation, native wxSpinCtrl and
113// wxSpinCtrlDouble implementations or neither, define the appropriate symbols
114// and include the generic version if necessary to provide the missing class(es)
115
116#if defined(__WXUNIVERSAL__) || \
117 defined(__WXMOTIF__) || \
118 defined(__WXCOCOA__)
119 // nothing, use generic controls
120#elif defined(__WXMSW__)
121 #define wxHAS_NATIVE_SPINCTRL
122 #include "wx/msw/spinctrl.h"
123#elif defined(__WXPM__)
124 #define wxHAS_NATIVE_SPINCTRL
125 #include "wx/os2/spinctrl.h"
126#elif defined(__WXGTK20__)
127 #define wxHAS_NATIVE_SPINCTRL
128 #define wxHAS_NATIVE_SPINCTRLDOUBLE
129 #include "wx/gtk/spinctrl.h"
130#elif defined(__WXGTK__)
131 #define wxHAS_NATIVE_SPINCTRL
132 #include "wx/gtk1/spinctrl.h"
133#elif defined(__WXMAC__)
134 #define wxHAS_NATIVE_SPINCTRL
135 #include "wx/osx/spinctrl.h"
136#endif // platform
137
138#if !defined(wxHAS_NATIVE_SPINCTRL) || !defined(wxHAS_NATIVE_SPINCTRLDOUBLE)
139 #include "wx/generic/spinctlg.h"
140#endif
141
142#endif // wxUSE_SPINCTRL
143
144#endif // _WX_SPINCTRL_H_