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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/app.h | |
3 | // Purpose: wxAppBase class and macros used for declaration of wxApp | |
4 | // derived class in the user code | |
5 | // Author: Julian Smart | |
6 | // Modified by: | |
7 | // Created: 01/02/97 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_APP_H_BASE_ | |
14 | #define _WX_APP_H_BASE_ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers we have to include here | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/event.h" // for the base class | |
21 | #include "wx/build.h" | |
22 | #include "wx/cmdargs.h" // for wxCmdLineArgsArray used by wxApp::argv | |
23 | #include "wx/init.h" // we must declare wxEntry() | |
24 | #include "wx/intl.h" // for wxLayoutDirection | |
25 | #include "wx/log.h" // for wxDISABLE_DEBUG_LOGGING_IN_RELEASE_BUILD() | |
26 | ||
27 | class WXDLLIMPEXP_FWD_BASE wxAppConsole; | |
28 | class WXDLLIMPEXP_FWD_BASE wxAppTraits; | |
29 | class WXDLLIMPEXP_FWD_BASE wxCmdLineParser; | |
30 | class WXDLLIMPEXP_FWD_BASE wxEventLoopBase; | |
31 | class WXDLLIMPEXP_FWD_BASE wxMessageOutput; | |
32 | ||
33 | #if wxUSE_GUI | |
34 | struct WXDLLIMPEXP_FWD_CORE wxVideoMode; | |
35 | class WXDLLIMPEXP_FWD_CORE wxWindow; | |
36 | #endif | |
37 | ||
38 | // this macro should be used in any main() or equivalent functions defined in wx | |
39 | #define wxDISABLE_DEBUG_SUPPORT() \ | |
40 | wxDISABLE_ASSERTS_IN_RELEASE_BUILD(); \ | |
41 | wxDISABLE_DEBUG_LOGGING_IN_RELEASE_BUILD() | |
42 | ||
43 | // ---------------------------------------------------------------------------- | |
44 | // typedefs | |
45 | // ---------------------------------------------------------------------------- | |
46 | ||
47 | // the type of the function used to create a wxApp object on program start up | |
48 | typedef wxAppConsole* (*wxAppInitializerFunction)(); | |
49 | ||
50 | // ---------------------------------------------------------------------------- | |
51 | // constants | |
52 | // ---------------------------------------------------------------------------- | |
53 | ||
54 | enum | |
55 | { | |
56 | wxPRINT_WINDOWS = 1, | |
57 | wxPRINT_POSTSCRIPT = 2 | |
58 | }; | |
59 | ||
60 | // ---------------------------------------------------------------------------- | |
61 | // global variables | |
62 | // ---------------------------------------------------------------------------- | |
63 | ||
64 | // use of this list is strongly deprecated, use wxApp ScheduleForDestruction() | |
65 | // and IsScheduledForDestruction() methods instead of this list directly, it | |
66 | // is here for compatibility purposes only | |
67 | extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete; | |
68 | ||
69 | // ---------------------------------------------------------------------------- | |
70 | // wxAppConsoleBase: wxApp for non-GUI applications | |
71 | // ---------------------------------------------------------------------------- | |
72 | ||
73 | class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler | |
74 | { | |
75 | public: | |
76 | // ctor and dtor | |
77 | wxAppConsoleBase(); | |
78 | virtual ~wxAppConsoleBase(); | |
79 | ||
80 | ||
81 | // the virtual functions which may/must be overridden in the derived class | |
82 | // ----------------------------------------------------------------------- | |
83 | ||
84 | // This is the very first function called for a newly created wxApp object, | |
85 | // it is used by the library to do the global initialization. If, for some | |
86 | // reason, you must override it (instead of just overriding OnInit(), as | |
87 | // usual, for app-specific initializations), do not forget to call the base | |
88 | // class version! | |
89 | virtual bool Initialize(int& argc, wxChar **argv); | |
90 | ||
91 | // This gives wxCocoa a chance to call OnInit() with a memory pool in place | |
92 | virtual bool CallOnInit() { return OnInit(); } | |
93 | ||
94 | // Called before OnRun(), this is a good place to do initialization -- if | |
95 | // anything fails, return false from here to prevent the program from | |
96 | // continuing. The command line is normally parsed here, call the base | |
97 | // class OnInit() to do it. | |
98 | virtual bool OnInit(); | |
99 | ||
100 | // This is the replacement for the normal main(): all program work should | |
101 | // be done here. When OnRun() returns, the programs starts shutting down. | |
102 | virtual int OnRun(); | |
103 | ||
104 | // This is called by wxEventLoopBase::SetActive(): you should put the code | |
105 | // which needs an active event loop here. | |
106 | // Note that this function is called whenever an event loop is activated; | |
107 | // you may want to use wxEventLoopBase::IsMain() to perform initialization | |
108 | // specific for the app's main event loop. | |
109 | virtual void OnEventLoopEnter(wxEventLoopBase* WXUNUSED(loop)) {} | |
110 | ||
111 | // This is only called if OnInit() returned true so it's a good place to do | |
112 | // any cleanup matching the initializations done there. | |
113 | virtual int OnExit(); | |
114 | ||
115 | // This is called by wxEventLoopBase::OnExit() for each event loop which | |
116 | // is exited. | |
117 | virtual void OnEventLoopExit(wxEventLoopBase* WXUNUSED(loop)) {} | |
118 | ||
119 | // This is the very last function called on wxApp object before it is | |
120 | // destroyed. If you override it (instead of overriding OnExit() as usual) | |
121 | // do not forget to call the base class version! | |
122 | virtual void CleanUp(); | |
123 | ||
124 | // Called when a fatal exception occurs, this function should take care not | |
125 | // to do anything which might provoke a nested exception! It may be | |
126 | // overridden if you wish to react somehow in non-default way (core dump | |
127 | // under Unix, application crash under Windows) to fatal program errors, | |
128 | // however extreme care should be taken if you don't want this function to | |
129 | // crash. | |
130 | virtual void OnFatalException() { } | |
131 | ||
132 | // Called from wxExit() function, should terminate the application a.s.a.p. | |
133 | virtual void Exit(); | |
134 | ||
135 | ||
136 | // application info: name, description, vendor | |
137 | // ------------------------------------------- | |
138 | ||
139 | // NB: all these should be set by the application itself, there are no | |
140 | // reasonable default except for the application name which is taken to | |
141 | // be argv[0] | |
142 | ||
143 | // set/get the application name | |
144 | wxString GetAppName() const; | |
145 | void SetAppName(const wxString& name) { m_appName = name; } | |
146 | ||
147 | // set/get the application display name: the display name is the name | |
148 | // shown to the user in titles, reports, etc while the app name is | |
149 | // used for paths, config, and other places the user doesn't see | |
150 | // | |
151 | // by default the display name is the same as app name or a capitalized | |
152 | // version of the program if app name was not set neither but it's | |
153 | // usually better to set it explicitly to something nicer | |
154 | wxString GetAppDisplayName() const; | |
155 | ||
156 | void SetAppDisplayName(const wxString& name) { m_appDisplayName = name; } | |
157 | ||
158 | // set/get the app class name | |
159 | wxString GetClassName() const { return m_className; } | |
160 | void SetClassName(const wxString& name) { m_className = name; } | |
161 | ||
162 | // set/get the vendor name | |
163 | const wxString& GetVendorName() const { return m_vendorName; } | |
164 | void SetVendorName(const wxString& name) { m_vendorName = name; } | |
165 | ||
166 | // set/get the vendor display name: the display name is shown | |
167 | // in titles/reports/dialogs to the user, while the vendor name | |
168 | // is used in some areas such as wxConfig, wxStandardPaths, etc | |
169 | const wxString& GetVendorDisplayName() const | |
170 | { | |
171 | return m_vendorDisplayName.empty() ? GetVendorName() | |
172 | : m_vendorDisplayName; | |
173 | } | |
174 | void SetVendorDisplayName(const wxString& name) | |
175 | { | |
176 | m_vendorDisplayName = name; | |
177 | } | |
178 | ||
179 | ||
180 | // cmd line parsing stuff | |
181 | // ---------------------- | |
182 | ||
183 | // all of these methods may be overridden in the derived class to | |
184 | // customize the command line parsing (by default only a few standard | |
185 | // options are handled) | |
186 | // | |
187 | // you also need to call wxApp::OnInit() from YourApp::OnInit() for all | |
188 | // this to work | |
189 | ||
190 | #if wxUSE_CMDLINE_PARSER | |
191 | // this one is called from OnInit() to add all supported options | |
192 | // to the given parser (don't forget to call the base class version if you | |
193 | // override it!) | |
194 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
195 | ||
196 | // called after successfully parsing the command line, return true | |
197 | // to continue and false to exit (don't forget to call the base class | |
198 | // version if you override it!) | |
199 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
200 | ||
201 | // called if "--help" option was specified, return true to continue | |
202 | // and false to exit | |
203 | virtual bool OnCmdLineHelp(wxCmdLineParser& parser); | |
204 | ||
205 | // called if incorrect command line options were given, return | |
206 | // false to abort and true to continue | |
207 | virtual bool OnCmdLineError(wxCmdLineParser& parser); | |
208 | #endif // wxUSE_CMDLINE_PARSER | |
209 | ||
210 | ||
211 | // miscellaneous customization functions | |
212 | // ------------------------------------- | |
213 | ||
214 | // create the app traits object to which we delegate for everything which | |
215 | // either should be configurable by the user (then he can change the | |
216 | // default behaviour simply by overriding CreateTraits() and returning his | |
217 | // own traits object) or which is GUI/console dependent as then wxAppTraits | |
218 | // allows us to abstract the differences behind the common facade | |
219 | wxAppTraits *GetTraits(); | |
220 | ||
221 | // this function provides safer access to traits object than | |
222 | // wxTheApp->GetTraits() during startup or termination when the global | |
223 | // application object itself may be unavailable | |
224 | // | |
225 | // of course, it still returns NULL in this case and the caller must check | |
226 | // for it | |
227 | static wxAppTraits *GetTraitsIfExists(); | |
228 | ||
229 | // returns the main event loop instance, i.e. the event loop which is started | |
230 | // by OnRun() and which dispatches all events sent from the native toolkit | |
231 | // to the application (except when new event loops are temporarily set-up). | |
232 | // The returned value maybe NULL. Put initialization code which needs a | |
233 | // non-NULL main event loop into OnEventLoopEnter(). | |
234 | wxEventLoopBase* GetMainLoop() const | |
235 | { return m_mainLoop; } | |
236 | ||
237 | ||
238 | // event processing functions | |
239 | // -------------------------- | |
240 | ||
241 | // this method allows to filter all the events processed by the program, so | |
242 | // you should try to return quickly from it to avoid slowing down the | |
243 | // program to the crawl | |
244 | // | |
245 | // return value should be -1 to continue with the normal event processing, | |
246 | // or TRUE or FALSE to stop further processing and pretend that the event | |
247 | // had been already processed or won't be processed at all, respectively | |
248 | virtual int FilterEvent(wxEvent& event); | |
249 | ||
250 | // return true if we're running event loop, i.e. if the events can | |
251 | // (already) be dispatched | |
252 | static bool IsMainLoopRunning(); | |
253 | ||
254 | #if wxUSE_EXCEPTIONS | |
255 | // execute the functor to handle the given event | |
256 | // | |
257 | // this is a generalization of HandleEvent() below and the base class | |
258 | // implementation of CallEventHandler() still calls HandleEvent() for | |
259 | // compatibility for functors which are just wxEventFunctions (i.e. methods | |
260 | // of wxEvtHandler) | |
261 | virtual void CallEventHandler(wxEvtHandler *handler, | |
262 | wxEventFunctor& functor, | |
263 | wxEvent& event) const; | |
264 | ||
265 | // call the specified handler on the given object with the given event | |
266 | // | |
267 | // this method only exists to allow catching the exceptions thrown by any | |
268 | // event handler, it would lead to an extra (useless) virtual function call | |
269 | // if the exceptions were not used, so it doesn't even exist in that case | |
270 | virtual void HandleEvent(wxEvtHandler *handler, | |
271 | wxEventFunction func, | |
272 | wxEvent& event) const; | |
273 | ||
274 | // Called when an unhandled C++ exception occurs inside OnRun(): note that | |
275 | // the main event loop has already terminated by now and the program will | |
276 | // exit, if you need to really handle the exceptions you need to override | |
277 | // OnExceptionInMainLoop() | |
278 | virtual void OnUnhandledException(); | |
279 | ||
280 | // Function called if an uncaught exception is caught inside the main | |
281 | // event loop: it may return true to continue running the event loop or | |
282 | // false to stop it (in the latter case it may rethrow the exception as | |
283 | // well) | |
284 | virtual bool OnExceptionInMainLoop(); | |
285 | ||
286 | #endif // wxUSE_EXCEPTIONS | |
287 | ||
288 | ||
289 | // pending events | |
290 | // -------------- | |
291 | ||
292 | // IMPORTANT: all these methods conceptually belong to wxEventLoopBase | |
293 | // but for many reasons we need to allow queuing of events | |
294 | // even when there's no event loop (e.g. in wxApp::OnInit); | |
295 | // this feature is used e.g. to queue events on secondary threads | |
296 | // or in wxPython to use wx.CallAfter before the GUI is initialized | |
297 | ||
298 | // process all events in the m_handlersWithPendingEvents list -- it is necessary | |
299 | // to call this function to process posted events. This happens during each | |
300 | // event loop iteration in GUI mode but if there is no main loop, it may be | |
301 | // also called directly. | |
302 | virtual void ProcessPendingEvents(); | |
303 | ||
304 | // check if there are pending events on global pending event list | |
305 | bool HasPendingEvents() const; | |
306 | ||
307 | // temporary suspends processing of the pending events | |
308 | void SuspendProcessingOfPendingEvents(); | |
309 | ||
310 | // resume processing of the pending events previously stopped because of a | |
311 | // call to SuspendProcessingOfPendingEvents() | |
312 | void ResumeProcessingOfPendingEvents(); | |
313 | ||
314 | // called by ~wxEvtHandler to (eventually) remove the handler from the list of | |
315 | // the handlers with pending events | |
316 | void RemovePendingEventHandler(wxEvtHandler* toRemove); | |
317 | ||
318 | // adds an event handler to the list of the handlers with pending events | |
319 | void AppendPendingEventHandler(wxEvtHandler* toAppend); | |
320 | ||
321 | // moves the event handler from the list of the handlers with pending events | |
322 | //to the list of the handlers with _delayed_ pending events | |
323 | void DelayPendingEventHandler(wxEvtHandler* toDelay); | |
324 | ||
325 | // deletes the current pending events | |
326 | void DeletePendingEvents(); | |
327 | ||
328 | ||
329 | // delayed destruction | |
330 | // ------------------- | |
331 | ||
332 | // If an object may have pending events for it, it shouldn't be deleted | |
333 | // immediately as this would result in a crash when trying to handle these | |
334 | // events: instead, it should be scheduled for destruction and really | |
335 | // destroyed only after processing all pending events. | |
336 | // | |
337 | // Notice that this is only possible if we have a running event loop, | |
338 | // otherwise the object is just deleted directly by ScheduleForDestruction() | |
339 | // and IsScheduledForDestruction() always returns false. | |
340 | ||
341 | // schedule the object for destruction in the near future | |
342 | void ScheduleForDestruction(wxObject *object); | |
343 | ||
344 | // return true if the object is scheduled for destruction | |
345 | bool IsScheduledForDestruction(wxObject *object) const; | |
346 | ||
347 | ||
348 | // wxEventLoop-related methods | |
349 | // --------------------------- | |
350 | ||
351 | // all these functions are forwarded to the corresponding methods of the | |
352 | // currently active event loop -- and do nothing if there is none | |
353 | virtual bool Pending(); | |
354 | virtual bool Dispatch(); | |
355 | ||
356 | virtual int MainLoop(); | |
357 | virtual void ExitMainLoop(); | |
358 | ||
359 | bool Yield(bool onlyIfNeeded = false); | |
360 | ||
361 | virtual void WakeUpIdle(); | |
362 | ||
363 | // this method is called by the active event loop when there are no events | |
364 | // to process | |
365 | // | |
366 | // by default it generates the idle events and if you override it in your | |
367 | // derived class you should call the base class version to ensure that idle | |
368 | // events are still sent out | |
369 | virtual bool ProcessIdle(); | |
370 | ||
371 | // this virtual function is overridden in GUI wxApp to always return true | |
372 | // as GUI applications always have an event loop -- but console ones may | |
373 | // have it or not, so it simply returns true if already have an event loop | |
374 | // running but false otherwise | |
375 | virtual bool UsesEventLoop() const; | |
376 | ||
377 | ||
378 | // debugging support | |
379 | // ----------------- | |
380 | ||
381 | // this function is called when an assert failure occurs, the base class | |
382 | // version does the normal processing (i.e. shows the usual assert failure | |
383 | // dialog box) | |
384 | // | |
385 | // the arguments are the location of the failed assert (func may be empty | |
386 | // if the compiler doesn't support C99 __FUNCTION__), the text of the | |
387 | // assert itself and the user-specified message | |
388 | virtual void OnAssertFailure(const wxChar *file, | |
389 | int line, | |
390 | const wxChar *func, | |
391 | const wxChar *cond, | |
392 | const wxChar *msg); | |
393 | ||
394 | // old version of the function without func parameter, for compatibility | |
395 | // only, override OnAssertFailure() in the new code | |
396 | virtual void OnAssert(const wxChar *file, | |
397 | int line, | |
398 | const wxChar *cond, | |
399 | const wxChar *msg); | |
400 | ||
401 | // check that the wxBuildOptions object (constructed in the application | |
402 | // itself, usually the one from IMPLEMENT_APP() macro) matches the build | |
403 | // options of the library and abort if it doesn't | |
404 | static bool CheckBuildOptions(const char *optionsSignature, | |
405 | const char *componentName); | |
406 | ||
407 | // implementation only from now on | |
408 | // ------------------------------- | |
409 | ||
410 | // helpers for dynamic wxApp construction | |
411 | static void SetInitializerFunction(wxAppInitializerFunction fn) | |
412 | { ms_appInitFn = fn; } | |
413 | static wxAppInitializerFunction GetInitializerFunction() | |
414 | { return ms_appInitFn; } | |
415 | ||
416 | // accessors for ms_appInstance field (external code might wish to modify | |
417 | // it, this is why we provide a setter here as well, but you should really | |
418 | // know what you're doing if you call it), wxTheApp is usually used instead | |
419 | // of GetInstance() | |
420 | static wxAppConsole *GetInstance() { return ms_appInstance; } | |
421 | static void SetInstance(wxAppConsole *app) { ms_appInstance = app; } | |
422 | ||
423 | ||
424 | // command line arguments (public for backwards compatibility) | |
425 | int argc; | |
426 | ||
427 | // this object is implicitly convertible to either "char**" (traditional | |
428 | // type of argv parameter of main()) or to "wchar_t **" (for compatibility | |
429 | // with Unicode build in previous wx versions and because the command line | |
430 | // can, in pr | |
431 | #if wxUSE_UNICODE | |
432 | wxCmdLineArgsArray argv; | |
433 | #else | |
434 | char **argv; | |
435 | #endif | |
436 | ||
437 | protected: | |
438 | // delete all objects in wxPendingDelete list | |
439 | // | |
440 | // called from ProcessPendingEvents() | |
441 | void DeletePendingObjects(); | |
442 | ||
443 | // the function which creates the traits object when GetTraits() needs it | |
444 | // for the first time | |
445 | virtual wxAppTraits *CreateTraits(); | |
446 | ||
447 | // function used for dynamic wxApp creation | |
448 | static wxAppInitializerFunction ms_appInitFn; | |
449 | ||
450 | // the one and only global application object | |
451 | static wxAppConsole *ms_appInstance; | |
452 | ||
453 | // create main loop from AppTraits or return NULL if | |
454 | // there is no main loop implementation | |
455 | wxEventLoopBase *CreateMainLoop(); | |
456 | ||
457 | // application info (must be set from the user code) | |
458 | wxString m_vendorName, // vendor name ("acme") | |
459 | m_vendorDisplayName, // vendor display name (e.g. "ACME Inc") | |
460 | m_appName, // app name ("myapp") | |
461 | m_appDisplayName, // app display name ("My Application") | |
462 | m_className; // class name | |
463 | ||
464 | // the class defining the application behaviour, NULL initially and created | |
465 | // by GetTraits() when first needed | |
466 | wxAppTraits *m_traits; | |
467 | ||
468 | // the main event loop of the application (may be NULL if the loop hasn't | |
469 | // been started yet or has already terminated) | |
470 | wxEventLoopBase *m_mainLoop; | |
471 | ||
472 | ||
473 | // pending events management vars: | |
474 | ||
475 | // the array of the handlers with pending events which needs to be processed | |
476 | // inside ProcessPendingEvents() | |
477 | wxEvtHandlerArray m_handlersWithPendingEvents; | |
478 | ||
479 | // helper array used by ProcessPendingEvents() to store the event handlers | |
480 | // which have pending events but of these events none can be processed right now | |
481 | // (because of a call to wxEventLoop::YieldFor() which asked to selectively process | |
482 | // pending events) | |
483 | wxEvtHandlerArray m_handlersWithPendingDelayedEvents; | |
484 | ||
485 | #if wxUSE_THREADS | |
486 | // this critical section protects both the lists above | |
487 | wxCriticalSection m_handlersWithPendingEventsLocker; | |
488 | #endif | |
489 | ||
490 | // flag modified by Suspend/ResumeProcessingOfPendingEvents() | |
491 | bool m_bDoPendingEventProcessing; | |
492 | ||
493 | friend class WXDLLIMPEXP_FWD_BASE wxEvtHandler; | |
494 | ||
495 | // the application object is a singleton anyhow, there is no sense in | |
496 | // copying it | |
497 | wxDECLARE_NO_COPY_CLASS(wxAppConsoleBase); | |
498 | }; | |
499 | ||
500 | #if defined(__UNIX__) | |
501 | #include "wx/unix/app.h" | |
502 | #else | |
503 | // this has to be a class and not a typedef as we forward declare it | |
504 | class wxAppConsole : public wxAppConsoleBase { }; | |
505 | #endif | |
506 | ||
507 | // ---------------------------------------------------------------------------- | |
508 | // wxAppBase: the common part of wxApp implementations for all platforms | |
509 | // ---------------------------------------------------------------------------- | |
510 | ||
511 | #if wxUSE_GUI | |
512 | ||
513 | class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole | |
514 | { | |
515 | public: | |
516 | wxAppBase(); | |
517 | virtual ~wxAppBase(); | |
518 | ||
519 | // the virtual functions which may/must be overridden in the derived class | |
520 | // ----------------------------------------------------------------------- | |
521 | ||
522 | // very first initialization function | |
523 | // | |
524 | // Override: very rarely | |
525 | virtual bool Initialize(int& argc, wxChar **argv); | |
526 | ||
527 | // a platform-dependent version of OnInit(): the code here is likely to | |
528 | // depend on the toolkit. default version does nothing. | |
529 | // | |
530 | // Override: rarely. | |
531 | virtual bool OnInitGui(); | |
532 | ||
533 | // called to start program execution - the default version just enters | |
534 | // the main GUI loop in which events are received and processed until | |
535 | // the last window is not deleted (if GetExitOnFrameDelete) or | |
536 | // ExitMainLoop() is called. In console mode programs, the execution | |
537 | // of the program really starts here | |
538 | // | |
539 | // Override: rarely in GUI applications, always in console ones. | |
540 | virtual int OnRun(); | |
541 | ||
542 | // a matching function for OnInit() | |
543 | virtual int OnExit(); | |
544 | ||
545 | // very last clean up function | |
546 | // | |
547 | // Override: very rarely | |
548 | virtual void CleanUp(); | |
549 | ||
550 | ||
551 | // the worker functions - usually not used directly by the user code | |
552 | // ----------------------------------------------------------------- | |
553 | ||
554 | // safer alternatives to Yield(), using wxWindowDisabler | |
555 | virtual bool SafeYield(wxWindow *win, bool onlyIfNeeded); | |
556 | virtual bool SafeYieldFor(wxWindow *win, long eventsToProcess); | |
557 | ||
558 | // this virtual function is called in the GUI mode when the application | |
559 | // becomes idle and normally just sends wxIdleEvent to all interested | |
560 | // parties | |
561 | // | |
562 | // it should return true if more idle events are needed, false if not | |
563 | virtual bool ProcessIdle(); | |
564 | ||
565 | // Send idle event to window and all subwindows | |
566 | // Returns true if more idle time is requested. | |
567 | virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event); | |
568 | ||
569 | // override base class version: GUI apps always use an event loop | |
570 | virtual bool UsesEventLoop() const { return true; } | |
571 | ||
572 | ||
573 | // top level window functions | |
574 | // -------------------------- | |
575 | ||
576 | // return true if our app has focus | |
577 | virtual bool IsActive() const { return m_isActive; } | |
578 | ||
579 | // set the "main" top level window | |
580 | void SetTopWindow(wxWindow *win) { m_topWindow = win; } | |
581 | ||
582 | // return the "main" top level window (if it hadn't been set previously | |
583 | // with SetTopWindow(), will return just some top level window and, if | |
584 | // there are none, will return NULL) | |
585 | virtual wxWindow *GetTopWindow() const; | |
586 | ||
587 | // control the exit behaviour: by default, the program will exit the | |
588 | // main loop (and so, usually, terminate) when the last top-level | |
589 | // program window is deleted. Beware that if you disable this behaviour | |
590 | // (with SetExitOnFrameDelete(false)), you'll have to call | |
591 | // ExitMainLoop() explicitly from somewhere. | |
592 | void SetExitOnFrameDelete(bool flag) | |
593 | { m_exitOnFrameDelete = flag ? Yes : No; } | |
594 | bool GetExitOnFrameDelete() const | |
595 | { return m_exitOnFrameDelete == Yes; } | |
596 | ||
597 | ||
598 | // display mode, visual, printing mode, ... | |
599 | // ------------------------------------------------------------------------ | |
600 | ||
601 | // Get display mode that is used use. This is only used in framebuffer | |
602 | // wxWin ports (such as wxMGL or wxDFB). | |
603 | virtual wxVideoMode GetDisplayMode() const; | |
604 | // Set display mode to use. This is only used in framebuffer wxWin | |
605 | // ports (such as wxMGL or wxDFB). This method should be called from | |
606 | // wxApp::OnInitGui | |
607 | virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; } | |
608 | ||
609 | // set use of best visual flag (see below) | |
610 | void SetUseBestVisual( bool flag, bool forceTrueColour = false ) | |
611 | { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; } | |
612 | bool GetUseBestVisual() const { return m_useBestVisual; } | |
613 | ||
614 | // set/get printing mode: see wxPRINT_XXX constants. | |
615 | // | |
616 | // default behaviour is the normal one for Unix: always use PostScript | |
617 | // printing. | |
618 | virtual void SetPrintMode(int WXUNUSED(mode)) { } | |
619 | int GetPrintMode() const { return wxPRINT_POSTSCRIPT; } | |
620 | ||
621 | // Return the layout direction for the current locale or wxLayout_Default | |
622 | // if it's unknown | |
623 | virtual wxLayoutDirection GetLayoutDirection() const; | |
624 | ||
625 | // Change the theme used by the application, return true on success. | |
626 | virtual bool SetNativeTheme(const wxString& WXUNUSED(theme)) { return false; } | |
627 | ||
628 | ||
629 | // command line parsing (GUI-specific) | |
630 | // ------------------------------------------------------------------------ | |
631 | ||
632 | #if wxUSE_CMDLINE_PARSER | |
633 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
634 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
635 | #endif | |
636 | ||
637 | // miscellaneous other stuff | |
638 | // ------------------------------------------------------------------------ | |
639 | ||
640 | // called by toolkit-specific code to set the app status: active (we have | |
641 | // focus) or not and also the last window which had focus before we were | |
642 | // deactivated | |
643 | virtual void SetActive(bool isActive, wxWindow *lastFocus); | |
644 | ||
645 | #if WXWIN_COMPATIBILITY_2_6 | |
646 | // OBSOLETE: don't use, always returns true | |
647 | // | |
648 | // returns true if the program is successfully initialized | |
649 | wxDEPRECATED( bool Initialized() ); | |
650 | #endif // WXWIN_COMPATIBILITY_2_6 | |
651 | ||
652 | protected: | |
653 | // override base class method to use GUI traits | |
654 | virtual wxAppTraits *CreateTraits(); | |
655 | ||
656 | ||
657 | // the main top level window (may be NULL) | |
658 | wxWindow *m_topWindow; | |
659 | ||
660 | // if Yes, exit the main loop when the last top level window is deleted, if | |
661 | // No don't do it and if Later -- only do it once we reach our OnRun() | |
662 | // | |
663 | // the explanation for using this strange scheme is given in appcmn.cpp | |
664 | enum | |
665 | { | |
666 | Later = -1, | |
667 | No, | |
668 | Yes | |
669 | } m_exitOnFrameDelete; | |
670 | ||
671 | // true if the app wants to use the best visual on systems where | |
672 | // more than one are available (Sun, SGI, XFree86 4.0 ?) | |
673 | bool m_useBestVisual; | |
674 | // force TrueColour just in case "best" isn't TrueColour | |
675 | bool m_forceTrueColour; | |
676 | ||
677 | // does any of our windows have focus? | |
678 | bool m_isActive; | |
679 | ||
680 | wxDECLARE_NO_COPY_CLASS(wxAppBase); | |
681 | }; | |
682 | ||
683 | #if WXWIN_COMPATIBILITY_2_6 | |
684 | inline bool wxAppBase::Initialized() { return true; } | |
685 | #endif // WXWIN_COMPATIBILITY_2_6 | |
686 | ||
687 | // ---------------------------------------------------------------------------- | |
688 | // now include the declaration of the real class | |
689 | // ---------------------------------------------------------------------------- | |
690 | ||
691 | #if defined(__WXPALMOS__) | |
692 | #include "wx/palmos/app.h" | |
693 | #elif defined(__WXMSW__) | |
694 | #include "wx/msw/app.h" | |
695 | #elif defined(__WXMOTIF__) | |
696 | #include "wx/motif/app.h" | |
697 | #elif defined(__WXMGL__) | |
698 | #include "wx/mgl/app.h" | |
699 | #elif defined(__WXDFB__) | |
700 | #include "wx/dfb/app.h" | |
701 | #elif defined(__WXGTK20__) | |
702 | #include "wx/gtk/app.h" | |
703 | #elif defined(__WXGTK__) | |
704 | #include "wx/gtk1/app.h" | |
705 | #elif defined(__WXX11__) | |
706 | #include "wx/x11/app.h" | |
707 | #elif defined(__WXMAC__) | |
708 | #include "wx/osx/app.h" | |
709 | #elif defined(__WXCOCOA__) | |
710 | #include "wx/cocoa/app.h" | |
711 | #elif defined(__WXPM__) | |
712 | #include "wx/os2/app.h" | |
713 | #endif | |
714 | ||
715 | #else // !GUI | |
716 | ||
717 | // wxApp is defined in core and we cannot define another one in wxBase, | |
718 | // so use the preprocessor to allow using wxApp in console programs too | |
719 | #define wxApp wxAppConsole | |
720 | ||
721 | #endif // GUI/!GUI | |
722 | ||
723 | // ---------------------------------------------------------------------------- | |
724 | // the global data | |
725 | // ---------------------------------------------------------------------------- | |
726 | ||
727 | // for compatibility, we define this macro to access the global application | |
728 | // object of type wxApp | |
729 | // | |
730 | // note that instead of using of wxTheApp in application code you should | |
731 | // consider using DECLARE_APP() after which you may call wxGetApp() which will | |
732 | // return the object of the correct type (i.e. MyApp and not wxApp) | |
733 | // | |
734 | // the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in | |
735 | // console mode it does nothing at all | |
736 | #define wxTheApp static_cast<wxApp*>(wxApp::GetInstance()) | |
737 | ||
738 | // ---------------------------------------------------------------------------- | |
739 | // global functions | |
740 | // ---------------------------------------------------------------------------- | |
741 | ||
742 | // event loop related functions only work in GUI programs | |
743 | // ------------------------------------------------------ | |
744 | ||
745 | // Force an exit from main loop | |
746 | WXDLLIMPEXP_BASE void wxExit(); | |
747 | ||
748 | // avoid redeclaring this function here if it had been already declared by | |
749 | // wx/utils.h, this results in warnings from g++ with -Wredundant-decls | |
750 | #ifndef wx_YIELD_DECLARED | |
751 | #define wx_YIELD_DECLARED | |
752 | ||
753 | // Yield to other apps/messages | |
754 | WXDLLIMPEXP_CORE bool wxYield(); | |
755 | ||
756 | #endif // wx_YIELD_DECLARED | |
757 | ||
758 | // Yield to other apps/messages | |
759 | WXDLLIMPEXP_BASE void wxWakeUpIdle(); | |
760 | ||
761 | // ---------------------------------------------------------------------------- | |
762 | // macros for dynamic creation of the application object | |
763 | // ---------------------------------------------------------------------------- | |
764 | ||
765 | // Having a global instance of this class allows wxApp to be aware of the app | |
766 | // creator function. wxApp can then call this function to create a new app | |
767 | // object. Convoluted, but necessary. | |
768 | ||
769 | class WXDLLIMPEXP_BASE wxAppInitializer | |
770 | { | |
771 | public: | |
772 | wxAppInitializer(wxAppInitializerFunction fn) | |
773 | { wxApp::SetInitializerFunction(fn); } | |
774 | }; | |
775 | ||
776 | // the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if | |
777 | // your compiler really, really wants main() to be in your main program (e.g. | |
778 | // hello.cpp). Now IMPLEMENT_APP should add this code if required. | |
779 | ||
780 | #define IMPLEMENT_WXWIN_MAIN_CONSOLE \ | |
781 | int main(int argc, char **argv) \ | |
782 | { \ | |
783 | wxDISABLE_DEBUG_SUPPORT(); \ | |
784 | \ | |
785 | return wxEntry(argc, argv); \ | |
786 | } | |
787 | ||
788 | // port-specific header could have defined it already in some special way | |
789 | #ifndef IMPLEMENT_WXWIN_MAIN | |
790 | #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE | |
791 | #endif // defined(IMPLEMENT_WXWIN_MAIN) | |
792 | ||
793 | #ifdef __WXUNIVERSAL__ | |
794 | #include "wx/univ/theme.h" | |
795 | ||
796 | #ifdef wxUNIV_DEFAULT_THEME | |
797 | #define IMPLEMENT_WX_THEME_SUPPORT \ | |
798 | WX_USE_THEME(wxUNIV_DEFAULT_THEME); | |
799 | #else | |
800 | #define IMPLEMENT_WX_THEME_SUPPORT | |
801 | #endif | |
802 | #else | |
803 | #define IMPLEMENT_WX_THEME_SUPPORT | |
804 | #endif | |
805 | ||
806 | // Use this macro if you want to define your own main() or WinMain() function | |
807 | // and call wxEntry() from there. | |
808 | #define IMPLEMENT_APP_NO_MAIN(appname) \ | |
809 | wxAppConsole *wxCreateApp() \ | |
810 | { \ | |
811 | wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ | |
812 | "your program"); \ | |
813 | return new appname; \ | |
814 | } \ | |
815 | wxAppInitializer \ | |
816 | wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \ | |
817 | DECLARE_APP(appname) \ | |
818 | appname& wxGetApp() { return *static_cast<appname*>(wxApp::GetInstance()); } | |
819 | ||
820 | // Same as IMPLEMENT_APP() normally but doesn't include themes support in | |
821 | // wxUniversal builds | |
822 | #define IMPLEMENT_APP_NO_THEMES(appname) \ | |
823 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
824 | IMPLEMENT_WXWIN_MAIN | |
825 | ||
826 | // Use this macro exactly once, the argument is the name of the wxApp-derived | |
827 | // class which is the class of your application. | |
828 | #define IMPLEMENT_APP(appname) \ | |
829 | IMPLEMENT_APP_NO_THEMES(appname) \ | |
830 | IMPLEMENT_WX_THEME_SUPPORT | |
831 | ||
832 | // Same as IMPLEMENT_APP(), but for console applications. | |
833 | #define IMPLEMENT_APP_CONSOLE(appname) \ | |
834 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
835 | IMPLEMENT_WXWIN_MAIN_CONSOLE | |
836 | ||
837 | // this macro can be used multiple times and just allows you to use wxGetApp() | |
838 | // function | |
839 | #define DECLARE_APP(appname) extern appname& wxGetApp(); | |
840 | ||
841 | ||
842 | // declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed | |
843 | // anywhere else but at the very least it suppresses icc warnings about | |
844 | // defining extern symbols without prior declaration, and it shouldn't do any | |
845 | // harm | |
846 | extern wxAppConsole *wxCreateApp(); | |
847 | extern wxAppInitializer wxTheAppInitializer; | |
848 | ||
849 | #endif // _WX_APP_H_BASE_ |