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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/window.h
3// Purpose: wxWindowBase class - the interface of wxWindow
4// Author: Vadim Zeitlin
5// Modified by: Ron Lee
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_WINDOW_H_BASE_
13#define _WX_WINDOW_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers which we must include here
17// ----------------------------------------------------------------------------
18
19#include "wx/event.h" // the base class
20
21#include "wx/list.h" // defines wxWindowList
22
23#include "wx/cursor.h" // we have member variables of these classes
24#include "wx/font.h" // so we can't do without them
25#include "wx/colour.h"
26#include "wx/region.h"
27#include "wx/utils.h"
28#include "wx/intl.h"
29
30#include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32#if wxUSE_PALETTE
33 #include "wx/palette.h"
34#endif // wxUSE_PALETTE
35
36#if wxUSE_ACCEL
37 #include "wx/accel.h"
38#endif // wxUSE_ACCEL
39
40#if wxUSE_ACCESSIBILITY
41#include "wx/access.h"
42#endif
43
44// when building wxUniv/Foo we don't want the code for native menu use to be
45// compiled in - it should only be used when building real wxFoo
46#ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48#else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53// Define this macro if the corresponding operating system handles the state
54// of children windows automatically when the parent is enabled/disabled.
55// Otherwise wx itself must ensure that when the parent is disabled its
56// children are disabled too, and their initial state is restored when the
57// parent is enabled back.
58#if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61#else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63#endif
64
65// ----------------------------------------------------------------------------
66// forward declarations
67// ----------------------------------------------------------------------------
68
69class WXDLLIMPEXP_FWD_CORE wxCaret;
70class WXDLLIMPEXP_FWD_CORE wxControl;
71class WXDLLIMPEXP_FWD_CORE wxCursor;
72class WXDLLIMPEXP_FWD_CORE wxDC;
73class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74class WXDLLIMPEXP_FWD_CORE wxItemResource;
75class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
76class WXDLLIMPEXP_FWD_CORE wxResourceTable;
77class WXDLLIMPEXP_FWD_CORE wxSizer;
78class WXDLLIMPEXP_FWD_CORE wxToolTip;
79class WXDLLIMPEXP_FWD_CORE wxWindowBase;
80class WXDLLIMPEXP_FWD_CORE wxWindow;
81class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
82
83#if wxUSE_ACCESSIBILITY
84class WXDLLIMPEXP_FWD_CORE wxAccessible;
85#endif
86
87// ----------------------------------------------------------------------------
88// helper stuff used by wxWindow
89// ----------------------------------------------------------------------------
90
91// struct containing all the visual attributes of a control
92struct WXDLLEXPORT wxVisualAttributes
93{
94 // the font used for control label/text inside it
95 wxFont font;
96
97 // the foreground colour
98 wxColour colFg;
99
100 // the background colour, may be wxNullColour if the controls background
101 // colour is not solid
102 wxColour colBg;
103};
104
105// different window variants, on platforms like eg mac uses different
106// rendering sizes
107enum wxWindowVariant
108{
109 wxWINDOW_VARIANT_NORMAL, // Normal size
110 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
111 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
112 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
113 wxWINDOW_VARIANT_MAX
114};
115
116#if wxUSE_SYSTEM_OPTIONS
117 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118#endif
119
120// ----------------------------------------------------------------------------
121// (pseudo)template list classes
122// ----------------------------------------------------------------------------
123
124WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
125
126// ----------------------------------------------------------------------------
127// global variables
128// ----------------------------------------------------------------------------
129
130extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows;
131extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
132
133// ----------------------------------------------------------------------------
134// wxWindowBase is the base class for all GUI controls/widgets, this is the public
135// interface of this class.
136//
137// Event handler: windows have themselves as their event handlers by default,
138// but their event handlers could be set to another object entirely. This
139// separation can reduce the amount of derivation required, and allow
140// alteration of a window's functionality (e.g. by a resource editor that
141// temporarily switches event handlers).
142// ----------------------------------------------------------------------------
143
144class WXDLLEXPORT wxWindowBase : public wxEvtHandler
145{
146public:
147 // creating the window
148 // -------------------
149
150 // default ctor, initializes everything which can be initialized before
151 // Create()
152 wxWindowBase() ;
153
154 // pseudo ctor (can't be virtual, called from ctor)
155 bool CreateBase(wxWindowBase *parent,
156 wxWindowID winid,
157 const wxPoint& pos = wxDefaultPosition,
158 const wxSize& size = wxDefaultSize,
159 long style = 0,
160 const wxValidator& validator = wxDefaultValidator,
161 const wxString& name = wxPanelNameStr);
162
163 virtual ~wxWindowBase();
164
165 // deleting the window
166 // -------------------
167
168 // ask the window to close itself, return true if the event handler
169 // honoured our request
170 bool Close( bool force = false );
171
172 // the following functions delete the C++ objects (the window itself
173 // or its children) as well as the GUI windows and normally should
174 // never be used directly
175
176 // delete window unconditionally (dangerous!), returns true if ok
177 virtual bool Destroy();
178 // delete all children of this window, returns true if ok
179 bool DestroyChildren();
180
181 // is the window being deleted?
182 bool IsBeingDeleted() const { return m_isBeingDeleted; }
183
184 // window attributes
185 // -----------------
186
187 // label is just the same as the title (but for, e.g., buttons it
188 // makes more sense to speak about labels), title access
189 // is available from wxTLW classes only (frames, dialogs)
190 virtual void SetLabel(const wxString& label) = 0;
191 virtual wxString GetLabel() const = 0;
192
193 // the window name is used for ressource setting in X, it is not the
194 // same as the window title/label
195 virtual void SetName( const wxString &name ) { m_windowName = name; }
196 virtual wxString GetName() const { return m_windowName; }
197
198 // sets the window variant, calls internally DoSetVariant if variant
199 // has changed
200 void SetWindowVariant(wxWindowVariant variant);
201 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
202
203
204 // get or change the layout direction (LTR or RTL) for this window,
205 // wxLayout_Default is returned if layout direction is not supported
206 virtual wxLayoutDirection GetLayoutDirection() const
207 { return wxLayout_Default; }
208 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
209 { }
210
211 // mirror coordinates for RTL layout if this window uses it and if the
212 // mirroring is not done automatically like Win32
213 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
214 wxCoord width,
215 wxCoord widthTotal) const;
216
217
218 // window id uniquely identifies the window among its siblings unless
219 // it is wxID_ANY which means "don't care"
220 void SetId( wxWindowID winid ) { m_windowId = winid; }
221 wxWindowID GetId() const { return m_windowId; }
222
223 // returns true if this id value belong to the range reserved for the
224 // auto-generated (by NewControlId()) ids (they're always negative)
225 static bool IsAutoGeneratedId(wxWindowID id);
226
227 // generate a unique id (or count of them consecutively), returns a
228 // valid id in IsAutoGeneratedId() range or wxID_NONE if failed
229 static wxWindowID NewControlId(int count = 1);
230
231 // mark an id previously returned by NewControlId() as being unused any
232 // more so that it can be reused again for another control later
233 static void ReleaseControlId(wxWindowID id);
234
235
236 // moving/resizing
237 // ---------------
238
239 // set the window size and/or position
240 void SetSize( int x, int y, int width, int height,
241 int sizeFlags = wxSIZE_AUTO )
242 { DoSetSize(x, y, width, height, sizeFlags); }
243
244 void SetSize( int width, int height )
245 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
246
247 void SetSize( const wxSize& size )
248 { SetSize( size.x, size.y); }
249
250 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
251 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
252
253 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
254 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
255
256 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
257 { Move(pt.x, pt.y, flags); }
258
259 void SetPosition(const wxPoint& pt) { Move(pt); }
260
261 // Z-order
262 virtual void Raise() = 0;
263 virtual void Lower() = 0;
264
265 // client size is the size of area available for subwindows
266 void SetClientSize( int width, int height )
267 { DoSetClientSize(width, height); }
268
269 void SetClientSize( const wxSize& size )
270 { DoSetClientSize(size.x, size.y); }
271
272 void SetClientSize(const wxRect& rect)
273 { SetClientSize( rect.width, rect.height ); }
274
275 // get the window position (pointers may be NULL): notice that it is in
276 // client coordinates for child windows and screen coordinates for the
277 // top level ones, use GetScreenPosition() if you need screen
278 // coordinates for all kinds of windows
279 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
280 wxPoint GetPosition() const
281 {
282 int x, y;
283 DoGetPosition(&x, &y);
284
285 return wxPoint(x, y);
286 }
287
288 // get the window position in screen coordinates
289 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
290 wxPoint GetScreenPosition() const
291 {
292 int x, y;
293 DoGetScreenPosition(&x, &y);
294
295 return wxPoint(x, y);
296 }
297
298 // get the window size (pointers may be NULL)
299 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
300 wxSize GetSize() const
301 {
302 int w, h;
303 DoGetSize(& w, & h);
304 return wxSize(w, h);
305 }
306
307 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
308 wxSize GetClientSize() const
309 {
310 int w, h;
311 DoGetClientSize(&w, &h);
312
313 return wxSize(w, h);
314 }
315
316 // get the position and size at once
317 wxRect GetRect() const
318 {
319 int x, y, w, h;
320 GetPosition(&x, &y);
321 GetSize(&w, &h);
322
323 return wxRect(x, y, w, h);
324 }
325
326 wxRect GetScreenRect() const
327 {
328 int x, y, w, h;
329 GetScreenPosition(&x, &y);
330 GetSize(&w, &h);
331
332 return wxRect(x, y, w, h);
333 }
334
335 // get the origin of the client area of the window relative to the
336 // window top left corner (the client area may be shifted because of
337 // the borders, scrollbars, other decorations...)
338 virtual wxPoint GetClientAreaOrigin() const;
339
340 // get the client rectangle in window (i.e. client) coordinates
341 wxRect GetClientRect() const
342 {
343 return wxRect(GetClientAreaOrigin(), GetClientSize());
344 }
345
346 // get the size best suited for the window (in fact, minimal
347 // acceptable size using which it will still look "nice" in
348 // most situations)
349 wxSize GetBestSize() const
350 {
351 if (m_bestSizeCache.IsFullySpecified())
352 return m_bestSizeCache;
353 return DoGetBestSize();
354 }
355 void GetBestSize(int *w, int *h) const
356 {
357 wxSize s = GetBestSize();
358 if ( w )
359 *w = s.x;
360 if ( h )
361 *h = s.y;
362 }
363
364 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
365 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
366
367 // reset the cached best size value so it will be recalculated the
368 // next time it is needed.
369 void InvalidateBestSize();
370 void CacheBestSize(const wxSize& size) const
371 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
372
373
374 // This function will merge the window's best size into the window's
375 // minimum size, giving priority to the min size components, and
376 // returns the results.
377 wxSize GetEffectiveMinSize() const;
378 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
379 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
380
381 // A 'Smart' SetSize that will fill in default size values with 'best'
382 // size. Sets the minsize to what was passed in.
383 void SetInitialSize(const wxSize& size=wxDefaultSize);
384 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
385
386
387 // the generic centre function - centers the window on parent by`
388 // default or on screen if it doesn't have parent or
389 // wxCENTER_ON_SCREEN flag is given
390 void Centre(int dir = wxBOTH) { DoCentre(dir); }
391 void Center(int dir = wxBOTH) { DoCentre(dir); }
392
393 // centre with respect to the the parent window
394 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
395 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
396
397 // set window size to wrap around its children
398 virtual void Fit();
399
400 // set virtual size to satisfy children
401 virtual void FitInside();
402
403
404 // SetSizeHints is actually for setting the size hints
405 // for the wxTLW for a Window Manager - hence the name -
406 // and it is therefore overridden in wxTLW to do that.
407 // In wxWindow(Base), it has (unfortunately) been abused
408 // to mean the same as SetMinSize() and SetMaxSize().
409
410 virtual void SetSizeHints( int minW, int minH,
411 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
412 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
413 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
414
415 void SetSizeHints( const wxSize& minSize,
416 const wxSize& maxSize=wxDefaultSize,
417 const wxSize& incSize=wxDefaultSize)
418 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
419
420 virtual void DoSetSizeHints( int minW, int minH,
421 int maxW, int maxH,
422 int incW, int incH );
423
424 // Methods for setting virtual size hints
425 // FIXME: What are virtual size hints?
426
427 virtual void SetVirtualSizeHints( int minW, int minH,
428 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
429 void SetVirtualSizeHints( const wxSize& minSize,
430 const wxSize& maxSize=wxDefaultSize)
431 {
432 SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
433 }
434
435
436 // Call these to override what GetBestSize() returns. This
437 // method is only virtual because it is overriden in wxTLW
438 // as a different API for SetSizeHints().
439 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
440 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
441
442 // Override these methods to impose restrictions on min/max size.
443 // The easier way is to call SetMinSize() and SetMaxSize() which
444 // will have the same effect. Doing both is non-sense.
445 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
446 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
447
448 // Get the min and max values one by one
449 int GetMinWidth() const { return GetMinSize().x; }
450 int GetMinHeight() const { return GetMinSize().y; }
451 int GetMaxWidth() const { return GetMaxSize().x; }
452 int GetMaxHeight() const { return GetMaxSize().y; }
453
454
455 // Methods for accessing the virtual size of a window. For most
456 // windows this is just the client area of the window, but for
457 // some like scrolled windows it is more or less independent of
458 // the screen window size. You may override the DoXXXVirtual
459 // methods below for classes where that is is the case.
460
461 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
462 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
463
464 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
465 void GetVirtualSize( int *x, int *y ) const
466 {
467 wxSize s( DoGetVirtualSize() );
468
469 if( x )
470 *x = s.GetWidth();
471 if( y )
472 *y = s.GetHeight();
473 }
474
475 // Override these methods for windows that have a virtual size
476 // independent of their client size. eg. the virtual area of a
477 // wxScrolledWindow.
478
479 virtual void DoSetVirtualSize( int x, int y );
480 virtual wxSize DoGetVirtualSize() const;
481
482 // Return the largest of ClientSize and BestSize (as determined
483 // by a sizer, interior children, or other means)
484
485 virtual wxSize GetBestVirtualSize() const
486 {
487 wxSize client( GetClientSize() );
488 wxSize best( GetBestSize() );
489
490 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
491 }
492
493 // return the size of the left/right and top/bottom borders in x and y
494 // components of the result respectively
495 virtual wxSize GetWindowBorderSize() const;
496
497
498 // window state
499 // ------------
500
501 // returns true if window was shown/hidden, false if the nothing was
502 // done (window was already shown/hidden)
503 virtual bool Show( bool show = true );
504 bool Hide() { return Show(false); }
505
506 // returns true if window was enabled/disabled, false if nothing done
507 virtual bool Enable( bool enable = true );
508 bool Disable() { return Enable(false); }
509
510 virtual bool IsShown() const { return m_isShown; }
511 // returns true if the window is really enabled and false otherwise,
512 // whether because it had been explicitly disabled itself or because
513 // its parent is currently disabled -- then this method returns false
514 // whatever is the intrinsic state of this window, use IsThisEnabled(0
515 // to retrieve it. In other words, this relation always holds:
516 //
517 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
518 //
519 bool IsEnabled() const;
520
521 // returns the internal window state independently of the parent(s)
522 // state, i.e. the state in which the window would be if all its
523 // parents were enabled (use IsEnabled() above to get the effective
524 // window state)
525 bool IsThisEnabled() const { return m_isEnabled; }
526
527 // returns true if the window is visible, i.e. IsShown() returns true
528 // if called on it and all its parents up to the first TLW
529 virtual bool IsShownOnScreen() const;
530
531 // get/set window style (setting style won't update the window and so
532 // is only useful for internal usage)
533 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
534 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
535
536 // just some (somewhat shorter) synonims
537 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
538 long GetWindowStyle() const { return GetWindowStyleFlag(); }
539
540 // check if the flag is set
541 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
542 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
543
544 // turn the flag on if it had been turned off before and vice versa,
545 // return true if the flag is currently turned on
546 bool ToggleWindowStyle(int flag);
547
548 // extra style: the less often used style bits which can't be set with
549 // SetWindowStyleFlag()
550 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
551 long GetExtraStyle() const { return m_exStyle; }
552
553 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
554
555 // make the window modal (all other windows unresponsive)
556 virtual void MakeModal(bool modal = true);
557
558
559 // (primitive) theming support
560 // ---------------------------
561
562 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
563 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
564
565
566 // focus and keyboard handling
567 // ---------------------------
568
569 // set focus to this window
570 virtual void SetFocus() = 0;
571
572 // set focus to this window as the result of a keyboard action
573 virtual void SetFocusFromKbd() { SetFocus(); }
574
575 // return the window which currently has the focus or NULL
576 static wxWindow *FindFocus();
577
578 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
579
580 // can this window have focus in principle?
581 //
582 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
583 // [FromKeyboard]() is that the former functions are meant to be
584 // overridden in the derived classes to simply return false if the
585 // control can't have focus, while the latter are meant to be used by
586 // this class clients and take into account the current window state
587 virtual bool AcceptsFocus() const { return true; }
588
589 // can this window or one of its children accept focus?
590 //
591 // usually it's the same as AcceptsFocus() but is overridden for
592 // container windows
593 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
594
595 // can this window be given focus by keyboard navigation? if not, the
596 // only way to give it focus (provided it accepts it at all) is to
597 // click it
598 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
599
600
601 // this is mostly a helper for the various functions using it below
602 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
603
604 // can this window itself have focus?
605 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
606
607 // can this window have focus right now?
608 //
609 // if this method returns true, it means that calling SetFocus() will
610 // put focus either to this window or one of its children, if you need
611 // to know whether this window accepts focus itself, use IsFocusable()
612 bool CanAcceptFocus() const
613 { return AcceptsFocusRecursively() && CanBeFocused(); }
614
615 // can this window be assigned focus from keyboard right now?
616 bool CanAcceptFocusFromKeyboard() const
617 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
618
619 // call this when the return value of AcceptsFocus() changes
620 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
621
622 // navigates inside this window
623 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
624 { return DoNavigateIn(flags); }
625
626 // navigates in the specified direction from this window, this is
627 // equivalent to GetParent()->NavigateIn()
628 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
629 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
630
631 // move this window just before/after the specified one in tab order
632 // (the other window must be our sibling!)
633 void MoveBeforeInTabOrder(wxWindow *win)
634 { DoMoveInTabOrder(win, MoveBefore); }
635 void MoveAfterInTabOrder(wxWindow *win)
636 { DoMoveInTabOrder(win, MoveAfter); }
637
638
639 // parent/children relations
640 // -------------------------
641
642 // get the list of children
643 const wxWindowList& GetChildren() const { return m_children; }
644 wxWindowList& GetChildren() { return m_children; }
645
646 // needed just for extended runtime
647 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
648
649 // get the parent or the parent of the parent
650 wxWindow *GetParent() const { return m_parent; }
651 inline wxWindow *GetGrandParent() const;
652
653 // is this window a top level one?
654 virtual bool IsTopLevel() const;
655
656 // it doesn't really change parent, use Reparent() instead
657 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
658 // change the real parent of this window, return true if the parent
659 // was changed, false otherwise (error or newParent == oldParent)
660 virtual bool Reparent( wxWindowBase *newParent );
661
662 // implementation mostly
663 virtual void AddChild( wxWindowBase *child );
664 virtual void RemoveChild( wxWindowBase *child );
665
666 // returns true if the child is in the client area of the window, i.e. is
667 // not scrollbar, toolbar etc.
668 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
669 { return true; }
670
671 // looking for windows
672 // -------------------
673
674 // find window among the descendants of this one either by id or by
675 // name (return NULL if not found)
676 wxWindow *FindWindow(long winid) const;
677 wxWindow *FindWindow(const wxString& name) const;
678
679 // Find a window among any window (all return NULL if not found)
680 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
681 static wxWindow *FindWindowByName( const wxString& name,
682 const wxWindow *parent = NULL );
683 static wxWindow *FindWindowByLabel( const wxString& label,
684 const wxWindow *parent = NULL );
685
686 // event handler stuff
687 // -------------------
688
689 // get the current event handler
690 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
691
692 // replace the event handler (allows to completely subclass the
693 // window)
694 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
695
696 // push/pop event handler: allows to chain a custom event handler to
697 // alreasy existing ones
698 void PushEventHandler( wxEvtHandler *handler );
699 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
700
701 // find the given handler in the event handler chain and remove (but
702 // not delete) it from the event handler chain, return true if it was
703 // found and false otherwise (this also results in an assert failure so
704 // this function should only be called when the handler is supposed to
705 // be there)
706 bool RemoveEventHandler(wxEvtHandler *handler);
707
708 // validators
709 // ----------
710
711#if wxUSE_VALIDATORS
712 // a window may have an associated validator which is used to control
713 // user input
714 virtual void SetValidator( const wxValidator &validator );
715 virtual wxValidator *GetValidator() { return m_windowValidator; }
716#endif // wxUSE_VALIDATORS
717
718
719 // dialog oriented functions
720 // -------------------------
721
722 // validate the correctness of input, return true if ok
723 virtual bool Validate();
724
725 // transfer data between internal and GUI representations
726 virtual bool TransferDataToWindow();
727 virtual bool TransferDataFromWindow();
728
729 virtual void InitDialog();
730
731#if wxUSE_ACCEL
732 // accelerators
733 // ------------
734 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
735 { m_acceleratorTable = accel; }
736 wxAcceleratorTable *GetAcceleratorTable()
737 { return &m_acceleratorTable; }
738
739#endif // wxUSE_ACCEL
740
741#if wxUSE_HOTKEY
742 // hot keys (system wide accelerators)
743 // -----------------------------------
744
745 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
746 virtual bool UnregisterHotKey(int hotkeyId);
747#endif // wxUSE_HOTKEY
748
749
750 // dialog units translations
751 // -------------------------
752
753 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
754 wxPoint ConvertDialogToPixels( const wxPoint& pt );
755 wxSize ConvertPixelsToDialog( const wxSize& sz )
756 {
757 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
758
759 return wxSize(pt.x, pt.y);
760 }
761
762 wxSize ConvertDialogToPixels( const wxSize& sz )
763 {
764 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
765
766 return wxSize(pt.x, pt.y);
767 }
768
769 // mouse functions
770 // ---------------
771
772 // move the mouse to the specified position
773 virtual void WarpPointer(int x, int y) = 0;
774
775 // start or end mouse capture, these functions maintain the stack of
776 // windows having captured the mouse and after calling ReleaseMouse()
777 // the mouse is not released but returns to the window which had had
778 // captured it previously (if any)
779 void CaptureMouse();
780 void ReleaseMouse();
781
782 // get the window which currently captures the mouse or NULL
783 static wxWindow *GetCapture();
784
785 // does this window have the capture?
786 virtual bool HasCapture() const
787 { return (wxWindow *)this == GetCapture(); }
788
789 // painting the window
790 // -------------------
791
792 // mark the specified rectangle (or the whole window) as "dirty" so it
793 // will be repainted
794 virtual void Refresh( bool eraseBackground = true,
795 const wxRect *rect = (const wxRect *) NULL ) = 0;
796
797 // a less awkward wrapper for Refresh
798 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
799 {
800 Refresh(eraseBackground, &rect);
801 }
802
803 // repaint all invalid areas of the window immediately
804 virtual void Update() { }
805
806 // clear the window background
807 virtual void ClearBackground();
808
809 // freeze the window: don't redraw it until it is thawed
810 virtual void Freeze() { }
811
812 // thaw the window: redraw it after it had been frozen
813 virtual void Thaw() { }
814
815 // return true if window had been frozen and not unthawed yet
816 virtual bool IsFrozen() const { return false; }
817
818 // adjust DC for drawing on this window
819 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
820
821 // return true if the window contents is double buffered by the system
822 virtual bool IsDoubleBuffered() const { return false; }
823
824 // the update region of the window contains the areas which must be
825 // repainted by the program
826 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
827 wxRegion& GetUpdateRegion() { return m_updateRegion; }
828
829 // get the update rectangleregion bounding box in client coords
830 wxRect GetUpdateClientRect() const;
831
832 // these functions verify whether the given point/rectangle belongs to
833 // (or at least intersects with) the update region
834 virtual bool DoIsExposed( int x, int y ) const;
835 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
836
837 bool IsExposed( int x, int y ) const
838 { return DoIsExposed(x, y); }
839 bool IsExposed( int x, int y, int w, int h ) const
840 { return DoIsExposed(x, y, w, h); }
841 bool IsExposed( const wxPoint& pt ) const
842 { return DoIsExposed(pt.x, pt.y); }
843 bool IsExposed( const wxRect& rect ) const
844 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
845
846 // colours, fonts and cursors
847 // --------------------------
848
849 // get the default attributes for the controls of this class: we
850 // provide a virtual function which can be used to query the default
851 // attributes of an existing control and a static function which can
852 // be used even when no existing object of the given class is
853 // available, but which won't return any styles specific to this
854 // particular control, of course (e.g. "Ok" button might have
855 // different -- bold for example -- font)
856 virtual wxVisualAttributes GetDefaultAttributes() const
857 {
858 return GetClassDefaultAttributes(GetWindowVariant());
859 }
860
861 static wxVisualAttributes
862 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
863
864 // set/retrieve the window colours (system defaults are used by
865 // default): SetXXX() functions return true if colour was changed,
866 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
867 // value to prevent it from being inherited by our children
868 virtual bool SetBackgroundColour(const wxColour& colour);
869 void SetOwnBackgroundColour(const wxColour& colour)
870 {
871 if ( SetBackgroundColour(colour) )
872 m_inheritBgCol = false;
873 }
874 wxColour GetBackgroundColour() const;
875 bool InheritsBackgroundColour() const
876 {
877 return m_inheritBgCol;
878 }
879 bool UseBgCol() const
880 {
881 return m_hasBgCol;
882 }
883
884 virtual bool SetForegroundColour(const wxColour& colour);
885 void SetOwnForegroundColour(const wxColour& colour)
886 {
887 if ( SetForegroundColour(colour) )
888 m_inheritFgCol = false;
889 }
890 wxColour GetForegroundColour() const;
891
892 // Set/get the background style.
893 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
894 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
895 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
896
897 // returns true if the control has "transparent" areas such as a
898 // wxStaticText and wxCheckBox and the background should be adapted
899 // from a parent window
900 virtual bool HasTransparentBackground() { return false; }
901
902 // set/retrieve the font for the window (SetFont() returns true if the
903 // font really changed)
904 virtual bool SetFont(const wxFont& font) = 0;
905 void SetOwnFont(const wxFont& font)
906 {
907 if ( SetFont(font) )
908 m_inheritFont = false;
909 }
910 wxFont GetFont() const;
911
912 // set/retrieve the cursor for this window (SetCursor() returns true
913 // if the cursor was really changed)
914 virtual bool SetCursor( const wxCursor &cursor );
915 const wxCursor& GetCursor() const { return m_cursor; }
916
917#if wxUSE_CARET
918 // associate a caret with the window
919 void SetCaret(wxCaret *caret);
920 // get the current caret (may be NULL)
921 wxCaret *GetCaret() const { return m_caret; }
922#endif // wxUSE_CARET
923
924 // get the (average) character size for the current font
925 virtual int GetCharHeight() const = 0;
926 virtual int GetCharWidth() const = 0;
927
928 // get the width/height/... of the text using current or specified
929 // font
930 virtual void GetTextExtent(const wxString& string,
931 int *x, int *y,
932 int *descent = (int *) NULL,
933 int *externalLeading = (int *) NULL,
934 const wxFont *theFont = (const wxFont *) NULL)
935 const = 0;
936
937 wxSize GetTextExtent(const wxString& string) const
938 {
939 wxCoord w, h;
940 GetTextExtent(string, &w, &h);
941 return wxSize(w, h);
942 }
943
944 // client <-> screen coords
945 // ------------------------
946
947 // translate to/from screen/client coordinates (pointers may be NULL)
948 void ClientToScreen( int *x, int *y ) const
949 { DoClientToScreen(x, y); }
950 void ScreenToClient( int *x, int *y ) const
951 { DoScreenToClient(x, y); }
952
953 // wxPoint interface to do the same thing
954 wxPoint ClientToScreen(const wxPoint& pt) const
955 {
956 int x = pt.x, y = pt.y;
957 DoClientToScreen(&x, &y);
958
959 return wxPoint(x, y);
960 }
961
962 wxPoint ScreenToClient(const wxPoint& pt) const
963 {
964 int x = pt.x, y = pt.y;
965 DoScreenToClient(&x, &y);
966
967 return wxPoint(x, y);
968 }
969
970 // test where the given (in client coords) point lies
971 wxHitTest HitTest(wxCoord x, wxCoord y) const
972 { return DoHitTest(x, y); }
973
974 wxHitTest HitTest(const wxPoint& pt) const
975 { return DoHitTest(pt.x, pt.y); }
976
977 // misc
978 // ----
979
980 // get the window border style from the given flags: this is different from
981 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
982 // translate wxBORDER_DEFAULT to something reasonable
983 wxBorder GetBorder(long flags) const;
984
985 // get border for the flags of this window
986 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
987
988 // send wxUpdateUIEvents to this window, and children if recurse is true
989 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
990
991 // do the window-specific processing after processing the update event
992 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
993
994#if wxUSE_MENUS
995 // show popup menu at the given position, generate events for the items
996 // selected in it
997 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
998 { return DoPopupMenu(menu, pos.x, pos.y); }
999 bool PopupMenu(wxMenu *menu, int x, int y)
1000 { return DoPopupMenu(menu, x, y); }
1001
1002 // simply return the id of the selected item or wxID_NONE without
1003 // generating any events
1004 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1005 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1006 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1007 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1008#endif // wxUSE_MENUS
1009
1010 // override this method to return true for controls having multiple pages
1011 virtual bool HasMultiplePages() const { return false; }
1012
1013
1014 // scrollbars
1015 // ----------
1016
1017 // does the window have the scrollbar for this orientation?
1018 bool HasScrollbar(int orient) const
1019 {
1020 return (m_windowStyle &
1021 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1022 }
1023
1024 // configure the window scrollbars
1025 virtual void SetScrollbar( int orient,
1026 int pos,
1027 int thumbvisible,
1028 int range,
1029 bool refresh = true ) = 0;
1030 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1031 virtual int GetScrollPos( int orient ) const = 0;
1032 virtual int GetScrollThumb( int orient ) const = 0;
1033 virtual int GetScrollRange( int orient ) const = 0;
1034
1035 // scroll window to the specified position
1036 virtual void ScrollWindow( int dx, int dy,
1037 const wxRect* rect = (wxRect *) NULL ) = 0;
1038
1039 // scrolls window by line/page: note that not all controls support this
1040 //
1041 // return true if the position changed, false otherwise
1042 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1043 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1044
1045 // convenient wrappers for ScrollLines/Pages
1046 bool LineUp() { return ScrollLines(-1); }
1047 bool LineDown() { return ScrollLines(1); }
1048 bool PageUp() { return ScrollPages(-1); }
1049 bool PageDown() { return ScrollPages(1); }
1050
1051 // call this to always show one or both scrollbars, even if the window
1052 // is big enough to not require them
1053 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1054 bool WXUNUSED(vert) = true)
1055 {
1056 }
1057
1058 // return true if AlwaysShowScrollbars() had been called before for the
1059 // corresponding orientation
1060 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1061 {
1062 return false;
1063 }
1064
1065 // context-sensitive help
1066 // ----------------------
1067
1068 // these are the convenience functions wrapping wxHelpProvider methods
1069
1070#if wxUSE_HELP
1071 // associate this help text with this window
1072 void SetHelpText(const wxString& text);
1073 // associate this help text with all windows with the same id as this
1074 // one
1075 void SetHelpTextForId(const wxString& text);
1076 // get the help string associated with the given position in this window
1077 //
1078 // notice that pt may be invalid if event origin is keyboard or unknown
1079 // and this method should return the global window help text then
1080 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1081 wxHelpEvent::Origin origin) const;
1082 // returns the position-independent help text
1083 wxString GetHelpText() const
1084 {
1085 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1086 }
1087
1088#else // !wxUSE_HELP
1089 // silently ignore SetHelpText() calls
1090 void SetHelpText(const wxString& WXUNUSED(text)) { }
1091 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1092#endif // wxUSE_HELP
1093
1094 // tooltips
1095 // --------
1096
1097#if wxUSE_TOOLTIPS
1098 // the easiest way to set a tooltip for a window is to use this method
1099 void SetToolTip( const wxString &tip );
1100 // attach a tooltip to the window
1101 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1102 // get the associated tooltip or NULL if none
1103 wxToolTip* GetToolTip() const { return m_tooltip; }
1104 wxString GetToolTipText() const ;
1105#else
1106 // make it much easier to compile apps in an environment
1107 // that doesn't support tooltips, such as PocketPC
1108 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
1109#endif // wxUSE_TOOLTIPS
1110
1111 // drag and drop
1112 // -------------
1113#if wxUSE_DRAG_AND_DROP
1114 // set/retrieve the drop target associated with this window (may be
1115 // NULL; it's owned by the window and will be deleted by it)
1116 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1117 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1118#endif // wxUSE_DRAG_AND_DROP
1119
1120 // constraints and sizers
1121 // ----------------------
1122#if wxUSE_CONSTRAINTS
1123 // set the constraints for this window or retrieve them (may be NULL)
1124 void SetConstraints( wxLayoutConstraints *constraints );
1125 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1126
1127 // implementation only
1128 void UnsetConstraints(wxLayoutConstraints *c);
1129 wxWindowList *GetConstraintsInvolvedIn() const
1130 { return m_constraintsInvolvedIn; }
1131 void AddConstraintReference(wxWindowBase *otherWin);
1132 void RemoveConstraintReference(wxWindowBase *otherWin);
1133 void DeleteRelatedConstraints();
1134 void ResetConstraints();
1135
1136 // these methods may be overridden for special layout algorithms
1137 virtual void SetConstraintSizes(bool recurse = true);
1138 virtual bool LayoutPhase1(int *noChanges);
1139 virtual bool LayoutPhase2(int *noChanges);
1140 virtual bool DoPhase(int phase);
1141
1142 // these methods are virtual but normally won't be overridden
1143 virtual void SetSizeConstraint(int x, int y, int w, int h);
1144 virtual void MoveConstraint(int x, int y);
1145 virtual void GetSizeConstraint(int *w, int *h) const ;
1146 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1147 virtual void GetPositionConstraint(int *x, int *y) const ;
1148
1149#endif // wxUSE_CONSTRAINTS
1150
1151 // when using constraints or sizers, it makes sense to update
1152 // children positions automatically whenever the window is resized
1153 // - this is done if autoLayout is on
1154 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1155 bool GetAutoLayout() const { return m_autoLayout; }
1156
1157 // lay out the window and its children
1158 virtual bool Layout();
1159
1160 // sizers
1161 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1162 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1163
1164 wxSizer *GetSizer() const { return m_windowSizer; }
1165
1166 // Track if this window is a member of a sizer
1167 void SetContainingSizer(wxSizer* sizer);
1168 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1169
1170 // accessibility
1171 // ----------------------
1172#if wxUSE_ACCESSIBILITY
1173 // Override to create a specific accessible object.
1174 virtual wxAccessible* CreateAccessible();
1175
1176 // Sets the accessible object.
1177 void SetAccessible(wxAccessible* accessible) ;
1178
1179 // Returns the accessible object.
1180 wxAccessible* GetAccessible() { return m_accessible; }
1181
1182 // Returns the accessible object, creating if necessary.
1183 wxAccessible* GetOrCreateAccessible() ;
1184#endif
1185
1186
1187 // Set window transparency if the platform supports it
1188 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1189 virtual bool CanSetTransparent() { return false; }
1190
1191
1192 // implementation
1193 // --------------
1194
1195 // event handlers
1196 void OnSysColourChanged( wxSysColourChangedEvent& event );
1197 void OnInitDialog( wxInitDialogEvent &event );
1198 void OnMiddleClick( wxMouseEvent& event );
1199#if wxUSE_HELP
1200 void OnHelp(wxHelpEvent& event);
1201#endif // wxUSE_HELP
1202
1203 // virtual function for implementing internal idle
1204 // behaviour
1205 virtual void OnInternalIdle() {}
1206
1207 // call internal idle recursively
1208// void ProcessInternalIdle() ;
1209
1210 // get the handle of the window for the underlying window system: this
1211 // is only used for wxWin itself or for user code which wants to call
1212 // platform-specific APIs
1213 virtual WXWidget GetHandle() const = 0;
1214 // associate the window with a new native handle
1215 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1216 // dissociate the current native handle from the window
1217 virtual void DissociateHandle() { }
1218
1219#if wxUSE_PALETTE
1220 // Store the palette used by DCs in wxWindow so that the dcs can share
1221 // a palette. And we can respond to palette messages.
1222 wxPalette GetPalette() const { return m_palette; }
1223
1224 // When palette is changed tell the DC to set the system palette to the
1225 // new one.
1226 void SetPalette(const wxPalette& pal);
1227
1228 // return true if we have a specific palette
1229 bool HasCustomPalette() const { return m_hasCustomPalette; }
1230
1231 // return the first parent window with a custom palette or NULL
1232 wxWindow *GetAncestorWithCustomPalette() const;
1233#endif // wxUSE_PALETTE
1234
1235 // inherit the parents visual attributes if they had been explicitly set
1236 // by the user (i.e. we don't inherit default attributes) and if we don't
1237 // have our own explicitly set
1238 virtual void InheritAttributes();
1239
1240 // returns false from here if this window doesn't want to inherit the
1241 // parents colours even if InheritAttributes() would normally do it
1242 //
1243 // this just provides a simple way to customize InheritAttributes()
1244 // behaviour in the most common case
1245 virtual bool ShouldInheritColours() const { return false; }
1246
1247 // returns true if the window can be positioned outside of parent's client
1248 // area (normal windows can't, but e.g. menubar or statusbar can):
1249 virtual bool CanBeOutsideClientArea() const { return false; }
1250
1251 // returns true if the platform should explicitly apply a theme border. Currently
1252 // used only by Windows
1253 virtual bool CanApplyThemeBorder() const { return true; }
1254
1255protected:
1256 // event handling specific to wxWindow
1257 virtual bool TryValidator(wxEvent& event);
1258 virtual bool TryParent(wxEvent& event);
1259
1260 // common part of MoveBefore/AfterInTabOrder()
1261 enum MoveKind
1262 {
1263 MoveBefore, // insert before the given window
1264 MoveAfter // insert after the given window
1265 };
1266 virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
1267
1268 // implementation of Navigate() and NavigateIn()
1269 virtual bool DoNavigateIn(int flags);
1270
1271#if wxUSE_CONSTRAINTS
1272 // satisfy the constraints for the windows but don't set the window sizes
1273 void SatisfyConstraints();
1274#endif // wxUSE_CONSTRAINTS
1275
1276 // Send the wxWindowDestroyEvent
1277 void SendDestroyEvent();
1278
1279 // returns the main window of composite control; this is the window
1280 // that FindFocus returns if the focus is in one of composite control's
1281 // windows
1282 virtual wxWindow *GetMainWindowOfCompositeControl()
1283 { return (wxWindow*)this; }
1284
1285 // this method should be implemented to use operating system specific code
1286 // to really enable/disable the widget, it will only be called when we
1287 // really need to enable/disable window and so no additional checks on the
1288 // widgets state are necessary
1289 virtual void DoEnable(bool WXUNUSED(enable)) { }
1290
1291 // called when the on-screen widget state changes and provides an
1292 // an opportunity for the widget to update its visual state (colours,
1293 // fonts, anything else) as necessary
1294 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1295
1296
1297 // the window id - a number which uniquely identifies a window among
1298 // its siblings unless it is wxID_ANY
1299 wxWindowID m_windowId;
1300
1301 // the parent window of this window (or NULL) and the list of the children
1302 // of this window
1303 wxWindow *m_parent;
1304 wxWindowList m_children;
1305
1306 // the minimal allowed size for the window (no minimal size if variable(s)
1307 // contain(s) wxDefaultCoord)
1308 int m_minWidth,
1309 m_minHeight,
1310 m_maxWidth,
1311 m_maxHeight;
1312
1313 // event handler for this window: usually is just 'this' but may be
1314 // changed with SetEventHandler()
1315 wxEvtHandler *m_eventHandler;
1316
1317#if wxUSE_VALIDATORS
1318 // associated validator or NULL if none
1319 wxValidator *m_windowValidator;
1320#endif // wxUSE_VALIDATORS
1321
1322#if wxUSE_DRAG_AND_DROP
1323 wxDropTarget *m_dropTarget;
1324#endif // wxUSE_DRAG_AND_DROP
1325
1326 // visual window attributes
1327 wxCursor m_cursor;
1328 wxFont m_font; // see m_hasFont
1329 wxColour m_backgroundColour, // m_hasBgCol
1330 m_foregroundColour; // m_hasFgCol
1331
1332#if wxUSE_CARET
1333 wxCaret *m_caret;
1334#endif // wxUSE_CARET
1335
1336 // the region which should be repainted in response to paint event
1337 wxRegion m_updateRegion;
1338
1339#if wxUSE_ACCEL
1340 // the accelerator table for the window which translates key strokes into
1341 // command events
1342 wxAcceleratorTable m_acceleratorTable;
1343#endif // wxUSE_ACCEL
1344
1345 // the tooltip for this window (may be NULL)
1346#if wxUSE_TOOLTIPS
1347 wxToolTip *m_tooltip;
1348#endif // wxUSE_TOOLTIPS
1349
1350 // constraints and sizers
1351#if wxUSE_CONSTRAINTS
1352 // the constraints for this window or NULL
1353 wxLayoutConstraints *m_constraints;
1354
1355 // constraints this window is involved in
1356 wxWindowList *m_constraintsInvolvedIn;
1357#endif // wxUSE_CONSTRAINTS
1358
1359 // this window's sizer
1360 wxSizer *m_windowSizer;
1361
1362 // The sizer this window is a member of, if any
1363 wxSizer *m_containingSizer;
1364
1365 // Layout() window automatically when its size changes?
1366 bool m_autoLayout:1;
1367
1368 // true if we had automatically allocated the id value for this window
1369 // (i.e. wxID_ANY had been passed to the ctor)
1370 bool m_freeId:1;
1371
1372 // window state
1373 bool m_isShown:1;
1374 bool m_isEnabled:1;
1375 bool m_isBeingDeleted:1;
1376
1377 // was the window colours/font explicitly changed by user?
1378 bool m_hasBgCol:1;
1379 bool m_hasFgCol:1;
1380 bool m_hasFont:1;
1381
1382 // and should it be inherited by children?
1383 bool m_inheritBgCol:1;
1384 bool m_inheritFgCol:1;
1385 bool m_inheritFont:1;
1386
1387 // window attributes
1388 long m_windowStyle,
1389 m_exStyle;
1390 wxString m_windowName;
1391 bool m_themeEnabled;
1392 wxBackgroundStyle m_backgroundStyle;
1393#if wxUSE_PALETTE
1394 wxPalette m_palette;
1395 bool m_hasCustomPalette;
1396#endif // wxUSE_PALETTE
1397
1398#if wxUSE_ACCESSIBILITY
1399 wxAccessible* m_accessible;
1400#endif
1401
1402 // Virtual size (scrolling)
1403 wxSize m_virtualSize;
1404
1405 wxScrollHelper *m_scrollHelper;
1406
1407 int m_minVirtualWidth; // VirtualSizeHints
1408 int m_minVirtualHeight;
1409 int m_maxVirtualWidth;
1410 int m_maxVirtualHeight;
1411
1412 wxWindowVariant m_windowVariant ;
1413
1414 // override this to change the default (i.e. used when no style is
1415 // specified) border for the window class
1416 virtual wxBorder GetDefaultBorder() const;
1417
1418 // this allows you to implement standard control borders without
1419 // repeating the code in different classes that are not derived from
1420 // wxControl
1421 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1422
1423 // Get the default size for the new window if no explicit size given. TLWs
1424 // have their own default size so this is just for non top-level windows.
1425 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1426 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1427
1428
1429 // Used to save the results of DoGetBestSize so it doesn't need to be
1430 // recalculated each time the value is needed.
1431 wxSize m_bestSizeCache;
1432
1433 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1434 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1435
1436
1437
1438 // more pure virtual functions
1439 // ---------------------------
1440
1441 // NB: we must have DoSomething() function when Something() is an overloaded
1442 // method: indeed, we can't just have "virtual Something()" in case when
1443 // the function is overloaded because then we'd have to make virtual all
1444 // the variants (otherwise only the virtual function may be called on a
1445 // pointer to derived class according to C++ rules) which is, in
1446 // general, absolutely not needed. So instead we implement all
1447 // overloaded Something()s in terms of DoSomething() which will be the
1448 // only one to be virtual.
1449
1450 // coordinates translation
1451 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1452 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1453
1454 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1455
1456 // capture/release the mouse, used by Capture/ReleaseMouse()
1457 virtual void DoCaptureMouse() = 0;
1458 virtual void DoReleaseMouse() = 0;
1459
1460 // retrieve the position/size of the window
1461 virtual void DoGetPosition(int *x, int *y) const = 0;
1462 virtual void DoGetScreenPosition(int *x, int *y) const;
1463 virtual void DoGetSize(int *width, int *height) const = 0;
1464 virtual void DoGetClientSize(int *width, int *height) const = 0;
1465
1466 // get the size which best suits the window: for a control, it would be
1467 // the minimal size which doesn't truncate the control, for a panel - the
1468 // same size as it would have after a call to Fit()
1469 virtual wxSize DoGetBestSize() const;
1470
1471 // called from DoGetBestSize() to convert best virtual size (returned by
1472 // the window sizer) to the best size for the window itself; this is
1473 // overridden at wxScrolledWindow level to clump down virtual size to real
1474 virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const
1475 {
1476 return size;
1477 }
1478
1479 // this is the virtual function to be overriden in any derived class which
1480 // wants to change how SetSize() or Move() works - it is called by all
1481 // versions of these functions in the base class
1482 virtual void DoSetSize(int x, int y,
1483 int width, int height,
1484 int sizeFlags = wxSIZE_AUTO) = 0;
1485
1486 // same as DoSetSize() for the client size
1487 virtual void DoSetClientSize(int width, int height) = 0;
1488
1489 // move the window to the specified location and resize it: this is called
1490 // from both DoSetSize() and DoSetClientSize() and would usually just
1491 // reposition this window except for composite controls which will want to
1492 // arrange themselves inside the given rectangle
1493 //
1494 // Important note: the coordinates passed to this method are in parent's
1495 // *window* coordinates and not parent's client coordinates (as the values
1496 // passed to DoSetSize and returned by DoGetPosition are)!
1497 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1498
1499 // centre the window in the specified direction on parent, note that
1500 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1501 // TLWs
1502 virtual void DoCentre(int dir);
1503
1504#if wxUSE_TOOLTIPS
1505 virtual void DoSetToolTip( wxToolTip *tip );
1506#endif // wxUSE_TOOLTIPS
1507
1508#if wxUSE_MENUS
1509 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1510#endif // wxUSE_MENUS
1511
1512 // Makes an adjustment to the window position to make it relative to the
1513 // parents client area, e.g. if the parent is a frame with a toolbar, its
1514 // (0, 0) is just below the toolbar
1515 virtual void AdjustForParentClientOrigin(int& x, int& y,
1516 int sizeFlags = 0) const;
1517
1518 // implements the window variants
1519 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1520
1521 // Must be called when mouse capture is lost to send
1522 // wxMouseCaptureLostEvent to windows on capture stack.
1523 static void NotifyCaptureLost();
1524
1525private:
1526 // recursively call our own and our children OnEnabled() when the
1527 // enabled/disabled status changed because a parent window had been
1528 // enabled/disabled
1529 void NotifyWindowOnEnableChange(bool enabled);
1530
1531#if wxUSE_MENUS
1532 // temporary event handler used by GetPopupMenuSelectionFromUser()
1533 void InternalOnPopupMenu(wxCommandEvent& event);
1534
1535 // implementation of the public GetPopupMenuSelectionFromUser() method
1536 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1537#endif // wxUSE_MENUS
1538
1539 // the stack of windows which have captured the mouse
1540 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1541 // the window that currently has mouse capture
1542 static wxWindow *ms_winCaptureCurrent;
1543 // indicates if execution is inside CaptureMouse/ReleaseMouse
1544 static bool ms_winCaptureChanging;
1545
1546 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1547 DECLARE_NO_COPY_CLASS(wxWindowBase)
1548 DECLARE_EVENT_TABLE()
1549};
1550
1551
1552
1553// Inlines for some deprecated methods
1554inline wxSize wxWindowBase::GetBestFittingSize() const
1555{
1556 return GetEffectiveMinSize();
1557}
1558
1559inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1560{
1561 SetInitialSize(size);
1562}
1563
1564inline void wxWindowBase::SetBestSize(const wxSize& size)
1565{
1566 SetInitialSize(size);
1567}
1568
1569inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1570{
1571 SetInitialSize(size);
1572}
1573
1574
1575// ----------------------------------------------------------------------------
1576// now include the declaration of wxWindow class
1577// ----------------------------------------------------------------------------
1578
1579// include the declaration of the platform-specific class
1580#if defined(__WXPALMOS__)
1581 #ifdef __WXUNIVERSAL__
1582 #define wxWindowNative wxWindowPalm
1583 #else // !wxUniv
1584 #define wxWindowPalm wxWindow
1585 #endif // wxUniv/!wxUniv
1586 #include "wx/palmos/window.h"
1587#elif defined(__WXMSW__)
1588 #ifdef __WXUNIVERSAL__
1589 #define wxWindowNative wxWindowMSW
1590 #else // !wxUniv
1591 #define wxWindowMSW wxWindow
1592 #endif // wxUniv/!wxUniv
1593 #include "wx/msw/window.h"
1594#elif defined(__WXMOTIF__)
1595 #include "wx/motif/window.h"
1596#elif defined(__WXGTK20__)
1597 #ifdef __WXUNIVERSAL__
1598 #define wxWindowNative wxWindowGTK
1599 #else // !wxUniv
1600 #define wxWindowGTK wxWindow
1601 #endif // wxUniv
1602 #include "wx/gtk/window.h"
1603#elif defined(__WXGTK__)
1604 #ifdef __WXUNIVERSAL__
1605 #define wxWindowNative wxWindowGTK
1606 #else // !wxUniv
1607 #define wxWindowGTK wxWindow
1608 #endif // wxUniv
1609 #include "wx/gtk1/window.h"
1610#elif defined(__WXX11__)
1611 #ifdef __WXUNIVERSAL__
1612 #define wxWindowNative wxWindowX11
1613 #else // !wxUniv
1614 #define wxWindowX11 wxWindow
1615 #endif // wxUniv
1616 #include "wx/x11/window.h"
1617#elif defined(__WXMGL__)
1618 #define wxWindowNative wxWindowMGL
1619 #include "wx/mgl/window.h"
1620#elif defined(__WXDFB__)
1621 #define wxWindowNative wxWindowDFB
1622 #include "wx/dfb/window.h"
1623#elif defined(__WXMAC__)
1624 #ifdef __WXUNIVERSAL__
1625 #define wxWindowNative wxWindowMac
1626 #else // !wxUniv
1627 #define wxWindowMac wxWindow
1628 #endif // wxUniv
1629 #include "wx/mac/window.h"
1630#elif defined(__WXCOCOA__)
1631 #ifdef __WXUNIVERSAL__
1632 #define wxWindowNative wxWindowCocoa
1633 #else // !wxUniv
1634 #define wxWindowCocoa wxWindow
1635 #endif // wxUniv
1636 #include "wx/cocoa/window.h"
1637#elif defined(__WXPM__)
1638 #ifdef __WXUNIVERSAL__
1639 #define wxWindowNative wxWindowOS2
1640 #else // !wxUniv
1641 #define wxWindowOS2 wxWindow
1642 #endif // wxUniv/!wxUniv
1643 #include "wx/os2/window.h"
1644#endif
1645
1646// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1647// for the native ports we already have defined it above
1648#if defined(__WXUNIVERSAL__)
1649 #ifndef wxWindowNative
1650 #error "wxWindowNative must be defined above!"
1651 #endif
1652
1653 #include "wx/univ/window.h"
1654#endif // wxUniv
1655
1656// ----------------------------------------------------------------------------
1657// inline functions which couldn't be declared in the class body because of
1658// forward dependencies
1659// ----------------------------------------------------------------------------
1660
1661inline wxWindow *wxWindowBase::GetGrandParent() const
1662{
1663 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1664}
1665
1666// ----------------------------------------------------------------------------
1667// global functions
1668// ----------------------------------------------------------------------------
1669
1670// Find the wxWindow at the current mouse position, also returning the mouse
1671// position.
1672extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1673
1674// Get the current mouse position.
1675extern WXDLLEXPORT wxPoint wxGetMousePosition();
1676
1677// get the currently active window of this application or NULL
1678extern WXDLLEXPORT wxWindow *wxGetActiveWindow();
1679
1680// get the (first) top level parent window
1681WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1682
1683#if WXWIN_COMPATIBILITY_2_6
1684 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1685 wxDEPRECATED( int NewControlId() );
1686 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1687#endif // WXWIN_COMPATIBILITY_2_6
1688
1689#if wxUSE_ACCESSIBILITY
1690// ----------------------------------------------------------------------------
1691// accessible object for windows
1692// ----------------------------------------------------------------------------
1693
1694class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1695{
1696public:
1697 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1698 virtual ~wxWindowAccessible() {}
1699
1700// Overridables
1701
1702 // Can return either a child object, or an integer
1703 // representing the child element, starting from 1.
1704 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1705
1706 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1707 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1708
1709 // Navigates from fromId to toId/toObject.
1710 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1711 int* toId, wxAccessible** toObject);
1712
1713 // Gets the name of the specified object.
1714 virtual wxAccStatus GetName(int childId, wxString* name);
1715
1716 // Gets the number of children.
1717 virtual wxAccStatus GetChildCount(int* childCount);
1718
1719 // Gets the specified child (starting from 1).
1720 // If *child is NULL and return value is wxACC_OK,
1721 // this means that the child is a simple element and
1722 // not an accessible object.
1723 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1724
1725 // Gets the parent, or NULL.
1726 virtual wxAccStatus GetParent(wxAccessible** parent);
1727
1728 // Performs the default action. childId is 0 (the action for this object)
1729 // or > 0 (the action for a child).
1730 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1731 // window (e.g. an edit control).
1732 virtual wxAccStatus DoDefaultAction(int childId);
1733
1734 // Gets the default action for this object (0) or > 0 (the action for a child).
1735 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1736 // string if there is no action.
1737 // The retrieved string describes the action that is performed on an object,
1738 // not what the object does as a result. For example, a toolbar button that prints
1739 // a document has a default action of "Press" rather than "Prints the current document."
1740 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1741
1742 // Returns the description for this object or a child.
1743 virtual wxAccStatus GetDescription(int childId, wxString* description);
1744
1745 // Returns help text for this object or a child, similar to tooltip text.
1746 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1747
1748 // Returns the keyboard shortcut for this object or child.
1749 // Return e.g. ALT+K
1750 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1751
1752 // Returns a role constant.
1753 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1754
1755 // Returns a state constant.
1756 virtual wxAccStatus GetState(int childId, long* state);
1757
1758 // Returns a localized string representing the value for the object
1759 // or child.
1760 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1761
1762 // Selects the object or child.
1763 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1764
1765 // Gets the window with the keyboard focus.
1766 // If childId is 0 and child is NULL, no object in
1767 // this subhierarchy has the focus.
1768 // If this object has the focus, child should be 'this'.
1769 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1770
1771#if wxUSE_VARIANT
1772 // Gets a variant representing the selected children
1773 // of this object.
1774 // Acceptable values:
1775 // - a null variant (IsNull() returns true)
1776 // - a list variant (GetType() == wxT("list")
1777 // - an integer representing the selected child element,
1778 // or 0 if this object is selected (GetType() == wxT("long")
1779 // - a "void*" pointer to a wxAccessible child object
1780 virtual wxAccStatus GetSelections(wxVariant* selections);
1781#endif // wxUSE_VARIANT
1782};
1783
1784#endif // wxUSE_ACCESSIBILITY
1785
1786
1787#endif // _WX_WINDOW_H_BASE_