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Move wxCocoa's wxFontRefData from the header to the implementation file.
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/graphics.cpp
3// Purpose: wxGCDC class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 2006-09-30
7// RCS-ID: $Id$
8// Copyright: (c) 2006 Stefan Csomor
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#include "wx/wxprec.h"
13
14#include "wx/dc.h"
15
16#ifdef __BORLANDC__
17#pragma hdrstop
18#endif
19
20#if wxUSE_GRAPHICS_CONTEXT
21
22#ifndef WX_PRECOMP
23 #include "wx/msw/wrapcdlg.h"
24 #include "wx/image.h"
25 #include "wx/window.h"
26 #include "wx/dc.h"
27 #include "wx/utils.h"
28 #include "wx/dialog.h"
29 #include "wx/app.h"
30 #include "wx/bitmap.h"
31 #include "wx/dcmemory.h"
32 #include "wx/log.h"
33 #include "wx/icon.h"
34 #include "wx/dcprint.h"
35 #include "wx/module.h"
36#endif
37
38#include "wx/graphics.h"
39#include "wx/msw/wrapgdip.h"
40
41#include "wx/stack.h"
42
43WX_DECLARE_STACK(GraphicsState, GraphicsStates);
44
45//-----------------------------------------------------------------------------
46// constants
47//-----------------------------------------------------------------------------
48
49const double RAD2DEG = 180.0 / M_PI;
50
51//-----------------------------------------------------------------------------
52// Local functions
53//-----------------------------------------------------------------------------
54
55static inline double dmin(double a, double b) { return a < b ? a : b; }
56static inline double dmax(double a, double b) { return a > b ? a : b; }
57
58static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
59static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; }
60
61//-----------------------------------------------------------------------------
62// device context implementation
63//
64// more and more of the dc functionality should be implemented by calling
65// the appropricate wxGDIPlusContext, but we will have to do that step by step
66// also coordinate conversions should be moved to native matrix ops
67//-----------------------------------------------------------------------------
68
69// we always stock two context states, one at entry, to be able to preserve the
70// state we were called with, the other one after changing to HI Graphics orientation
71// (this one is used for getting back clippings etc)
72
73//-----------------------------------------------------------------------------
74// wxGraphicsPath implementation
75//-----------------------------------------------------------------------------
76
77#include "wx/msw/private.h" // needs to be before #include <commdlg.h>
78
79#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
80#include <commdlg.h>
81#endif
82
83class wxGDIPlusPathData : public wxGraphicsPathData
84{
85public :
86 wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
87 ~wxGDIPlusPathData();
88
89 virtual wxGraphicsObjectRefData *Clone() const;
90
91 //
92 // These are the path primitives from which everything else can be constructed
93 //
94
95 // begins a new subpath at (x,y)
96 virtual void MoveToPoint( wxDouble x, wxDouble y );
97
98 // adds a straight line from the current point to (x,y)
99 virtual void AddLineToPoint( wxDouble x, wxDouble y );
100
101 // adds a cubic Bezier curve from the current point, using two control points and an end point
102 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
103
104
105 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
106 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
107
108 // gets the last point of the current path, (0,0) if not yet set
109 virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
110
111 // adds another path
112 virtual void AddPath( const wxGraphicsPathData* path );
113
114 // closes the current sub-path
115 virtual void CloseSubpath();
116
117 //
118 // These are convenience functions which - if not available natively will be assembled
119 // using the primitives from above
120 //
121
122 // appends a rectangle as a new closed subpath
123 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
124 /*
125
126 // appends an ellipsis as a new closed subpath fitting the passed rectangle
127 virtual void AddEllipsis( wxDouble x, wxDouble y, wxDouble w , wxDouble h ) ;
128
129 // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
130 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
131*/
132
133 // returns the native path
134 virtual void * GetNativePath() const { return m_path; }
135
136 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
137 virtual void UnGetNativePath(void * WXUNUSED(path)) const {}
138
139 // transforms each point of this path by the matrix
140 virtual void Transform( const wxGraphicsMatrixData* matrix ) ;
141
142 // gets the bounding box enclosing all points (possibly including control points)
143 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
144
145 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
146
147private :
148 GraphicsPath* m_path;
149};
150
151class wxGDIPlusMatrixData : public wxGraphicsMatrixData
152{
153public :
154 wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ;
155 virtual ~wxGDIPlusMatrixData() ;
156
157 virtual wxGraphicsObjectRefData* Clone() const ;
158
159 // concatenates the matrix
160 virtual void Concat( const wxGraphicsMatrixData *t );
161
162 // sets the matrix to the respective values
163 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
164 wxDouble tx=0.0, wxDouble ty=0.0);
165
166 // gets the component valuess of the matrix
167 virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
168 wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
169
170 // makes this the inverse matrix
171 virtual void Invert();
172
173 // returns true if the elements of the transformation matrix are equal ?
174 virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
175
176 // return true if this is the identity matrix
177 virtual bool IsIdentity() const;
178
179 //
180 // transformation
181 //
182
183 // add the translation to this matrix
184 virtual void Translate( wxDouble dx , wxDouble dy );
185
186 // add the scale to this matrix
187 virtual void Scale( wxDouble xScale , wxDouble yScale );
188
189 // add the rotation to this matrix (radians)
190 virtual void Rotate( wxDouble angle );
191
192 //
193 // apply the transforms
194 //
195
196 // applies that matrix to the point
197 virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
198
199 // applies the matrix except for translations
200 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
201
202 // returns the native representation
203 virtual void * GetNativeMatrix() const;
204private:
205 Matrix* m_matrix ;
206} ;
207
208class wxGDIPlusPenData : public wxGraphicsObjectRefData
209{
210public:
211 wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen );
212 ~wxGDIPlusPenData();
213
214 void Init();
215
216 virtual wxDouble GetWidth() { return m_width; }
217 virtual Pen* GetGDIPlusPen() { return m_pen; }
218
219protected :
220 Pen* m_pen;
221 Image* m_penImage;
222 Brush* m_penBrush;
223
224 wxDouble m_width;
225};
226
227class wxGDIPlusBrushData : public wxGraphicsObjectRefData
228{
229public:
230 wxGDIPlusBrushData( wxGraphicsRenderer* renderer );
231 wxGDIPlusBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush );
232 ~wxGDIPlusBrushData ();
233
234 void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
235 const wxColour&c1, const wxColour&c2 );
236 void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
237 const wxColour &oColor, const wxColour &cColor );
238 virtual Brush* GetGDIPlusBrush() { return m_brush; }
239
240protected:
241 virtual void Init();
242
243private :
244 Brush* m_brush;
245 Image* m_brushImage;
246 GraphicsPath* m_brushPath;
247};
248
249class wxGDIPlusFontData : public wxGraphicsObjectRefData
250{
251public:
252 wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
253 ~wxGDIPlusFontData();
254
255 virtual Brush* GetGDIPlusBrush() { return m_textBrush; }
256 virtual Font* GetGDIPlusFont() { return m_font; }
257private :
258 Brush* m_textBrush;
259 Font* m_font;
260};
261
262class wxGDIPlusContext : public wxGraphicsContext
263{
264public:
265 wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc );
266 wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd );
267 wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr);
268 wxGDIPlusContext();
269
270 virtual ~wxGDIPlusContext();
271
272 virtual void Clip( const wxRegion &region );
273 // clips drawings to the rect
274 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
275
276 // resets the clipping to original extent
277 virtual void ResetClip();
278
279 virtual void * GetNativeContext();
280
281 virtual void StrokePath( const wxGraphicsPath& p );
282 virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE );
283
284 virtual void Translate( wxDouble dx , wxDouble dy );
285 virtual void Scale( wxDouble xScale , wxDouble yScale );
286 virtual void Rotate( wxDouble angle );
287
288 // concatenates this transform with the current transform of this context
289 virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
290
291 // sets the transform of this context
292 virtual void SetTransform( const wxGraphicsMatrix& matrix );
293
294 // gets the matrix of this context
295 virtual wxGraphicsMatrix GetTransform() const;
296
297 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
298 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
299 virtual void PushState();
300 virtual void PopState();
301
302 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y);
303 virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
304 wxDouble *descent, wxDouble *externalLeading ) const;
305 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
306 virtual bool ShouldOffset() const;
307
308private:
309 void Init();
310 void SetDefaults();
311
312 Graphics* m_context;
313 GraphicsStates m_stateStack;
314 GraphicsState m_state1;
315 GraphicsState m_state2;
316
317 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusContext)
318};
319
320//-----------------------------------------------------------------------------
321// wxGDIPlusPen implementation
322//-----------------------------------------------------------------------------
323
324wxGDIPlusPenData::~wxGDIPlusPenData()
325{
326 delete m_pen;
327 delete m_penImage;
328 delete m_penBrush;
329}
330
331void wxGDIPlusPenData::Init()
332{
333 m_pen = NULL ;
334 m_penImage = NULL;
335 m_penBrush = NULL;
336}
337
338wxGDIPlusPenData::wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen )
339: wxGraphicsObjectRefData(renderer)
340{
341 Init();
342 m_width = pen.GetWidth();
343 if (m_width <= 0.0)
344 m_width = 0.1;
345
346 m_pen = new Pen(Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
347 pen.GetColour().Green() , pen.GetColour().Blue() ), m_width );
348
349 LineCap cap;
350 switch ( pen.GetCap() )
351 {
352 case wxCAP_ROUND :
353 cap = LineCapRound;
354 break;
355
356 case wxCAP_PROJECTING :
357 cap = LineCapSquare;
358 break;
359
360 case wxCAP_BUTT :
361 cap = LineCapFlat; // TODO verify
362 break;
363
364 default :
365 cap = LineCapFlat;
366 break;
367 }
368 m_pen->SetLineCap(cap,cap, DashCapFlat);
369
370 LineJoin join;
371 switch ( pen.GetJoin() )
372 {
373 case wxJOIN_BEVEL :
374 join = LineJoinBevel;
375 break;
376
377 case wxJOIN_MITER :
378 join = LineJoinMiter;
379 break;
380
381 case wxJOIN_ROUND :
382 join = LineJoinRound;
383 break;
384
385 default :
386 join = LineJoinMiter;
387 break;
388 }
389
390 m_pen->SetLineJoin(join);
391
392 m_pen->SetDashStyle(DashStyleSolid);
393
394 DashStyle dashStyle = DashStyleSolid;
395 switch ( pen.GetStyle() )
396 {
397 case wxSOLID :
398 break;
399
400 case wxDOT :
401 dashStyle = DashStyleDot;
402 break;
403
404 case wxLONG_DASH :
405 dashStyle = DashStyleDash; // TODO verify
406 break;
407
408 case wxSHORT_DASH :
409 dashStyle = DashStyleDash;
410 break;
411
412 case wxDOT_DASH :
413 dashStyle = DashStyleDashDot;
414 break;
415 case wxUSER_DASH :
416 {
417 dashStyle = DashStyleCustom;
418 wxDash *dashes;
419 int count = pen.GetDashes( &dashes );
420 if ((dashes != NULL) && (count > 0))
421 {
422 REAL *userLengths = new REAL[count];
423 for ( int i = 0; i < count; ++i )
424 {
425 userLengths[i] = dashes[i];
426 }
427 m_pen->SetDashPattern( userLengths, count);
428 delete[] userLengths;
429 }
430 }
431 break;
432 case wxSTIPPLE :
433 {
434 wxBitmap* bmp = pen.GetStipple();
435 if ( bmp && bmp->Ok() )
436 {
437 m_penImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
438 m_penBrush = new TextureBrush(m_penImage);
439 m_pen->SetBrush( m_penBrush );
440 }
441
442 }
443 break;
444 default :
445 if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH )
446 {
447 HatchStyle style = HatchStyleHorizontal;
448 switch( pen.GetStyle() )
449 {
450 case wxBDIAGONAL_HATCH :
451 style = HatchStyleBackwardDiagonal;
452 break ;
453 case wxCROSSDIAG_HATCH :
454 style = HatchStyleDiagonalCross;
455 break ;
456 case wxFDIAGONAL_HATCH :
457 style = HatchStyleForwardDiagonal;
458 break ;
459 case wxCROSS_HATCH :
460 style = HatchStyleCross;
461 break ;
462 case wxHORIZONTAL_HATCH :
463 style = HatchStyleHorizontal;
464 break ;
465 case wxVERTICAL_HATCH :
466 style = HatchStyleVertical;
467 break ;
468
469 }
470 m_penBrush = new HatchBrush(style,Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
471 pen.GetColour().Green() , pen.GetColour().Blue() ), Color::Transparent );
472 m_pen->SetBrush( m_penBrush );
473 }
474 break;
475 }
476 if ( dashStyle != DashStyleSolid )
477 m_pen->SetDashStyle(dashStyle);
478}
479
480//-----------------------------------------------------------------------------
481// wxGDIPlusBrush implementation
482//-----------------------------------------------------------------------------
483
484wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer )
485: wxGraphicsObjectRefData(renderer)
486{
487 Init();
488}
489
490wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer , const wxBrush &brush )
491: wxGraphicsObjectRefData(renderer)
492{
493 Init();
494 if ( brush.GetStyle() == wxSOLID)
495 {
496 m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
497 brush.GetColour().Green() , brush.GetColour().Blue() ) );
498 }
499 else if ( brush.IsHatch() )
500 {
501 HatchStyle style = HatchStyleHorizontal;
502 switch( brush.GetStyle() )
503 {
504 case wxBDIAGONAL_HATCH :
505 style = HatchStyleBackwardDiagonal;
506 break ;
507 case wxCROSSDIAG_HATCH :
508 style = HatchStyleDiagonalCross;
509 break ;
510 case wxFDIAGONAL_HATCH :
511 style = HatchStyleForwardDiagonal;
512 break ;
513 case wxCROSS_HATCH :
514 style = HatchStyleCross;
515 break ;
516 case wxHORIZONTAL_HATCH :
517 style = HatchStyleHorizontal;
518 break ;
519 case wxVERTICAL_HATCH :
520 style = HatchStyleVertical;
521 break ;
522
523 }
524 m_brush = new HatchBrush(style,Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
525 brush.GetColour().Green() , brush.GetColour().Blue() ), Color::Transparent );
526 }
527 else
528 {
529 wxBitmap* bmp = brush.GetStipple();
530 if ( bmp && bmp->Ok() )
531 {
532 wxDELETE( m_brushImage );
533 m_brushImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
534 m_brush = new TextureBrush(m_brushImage);
535 }
536 }
537}
538
539wxGDIPlusBrushData::~wxGDIPlusBrushData()
540{
541 delete m_brush;
542 delete m_brushImage;
543 delete m_brushPath;
544};
545
546void wxGDIPlusBrushData::Init()
547{
548 m_brush = NULL;
549 m_brushImage= NULL;
550 m_brushPath= NULL;
551}
552
553void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
554{
555 m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2),
556 Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ),
557 Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() ));
558}
559
560void wxGDIPlusBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
561 const wxColour &oColor, const wxColour &cColor)
562{
563 // Create a path that consists of a single circle.
564 m_brushPath = new GraphicsPath();
565 m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius));
566
567 PathGradientBrush *b = new PathGradientBrush(m_brushPath);
568 m_brush = b;
569 b->SetCenterPoint( PointF(xo,yo));
570 b->SetCenterColor(Color( oColor.Alpha(), oColor.Red(),oColor.Green() , oColor.Blue() ));
571
572 Color colors[] = {Color( cColor.Alpha(), cColor.Red(),cColor.Green() , cColor.Blue() )};
573 int count = 1;
574 b->SetSurroundColors(colors, &count);
575}
576
577//-----------------------------------------------------------------------------
578// wxGDIPlusFont implementation
579//-----------------------------------------------------------------------------
580
581wxGDIPlusFontData::wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font,
582 const wxColour& col ) : wxGraphicsObjectRefData( renderer )
583{
584 m_textBrush = NULL;
585 m_font = NULL;
586
587 wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI );
588 int size = font.GetPointSize();
589 int style = FontStyleRegular;
590 if ( font.GetStyle() == wxFONTSTYLE_ITALIC )
591 style |= FontStyleItalic;
592 if ( font.GetUnderlined() )
593 style |= FontStyleUnderline;
594 if ( font.GetWeight() == wxFONTWEIGHT_BOLD )
595 style |= FontStyleBold;
596 m_font = new Font( s , size , style );
597 m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() ,
598 col.Green() , col.Blue() ));
599}
600
601wxGDIPlusFontData::~wxGDIPlusFontData()
602{
603 delete m_textBrush;
604 delete m_font;
605}
606
607//-----------------------------------------------------------------------------
608// wxGDIPlusPath implementation
609//-----------------------------------------------------------------------------
610
611wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer)
612{
613 if ( path )
614 m_path = path;
615 else
616 m_path = new GraphicsPath();
617}
618
619wxGDIPlusPathData::~wxGDIPlusPathData()
620{
621 delete m_path;
622}
623
624wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const
625{
626 return new wxGDIPlusPathData( GetRenderer() , m_path->Clone());
627}
628
629//
630// The Primitives
631//
632
633void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y )
634{
635 m_path->StartFigure();
636 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
637}
638
639void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y )
640{
641 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
642}
643
644void wxGDIPlusPathData::CloseSubpath()
645{
646 m_path->CloseFigure();
647}
648
649void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
650{
651 PointF c1(cx1,cy1);
652 PointF c2(cx2,cy2);
653 PointF end(x,y);
654 PointF start;
655 m_path->GetLastPoint(&start);
656 m_path->AddBezier(start,c1,c2,end);
657}
658
659// gets the last point of the current path, (0,0) if not yet set
660void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
661{
662 PointF start;
663 m_path->GetLastPoint(&start);
664 *x = start.X ;
665 *y = start.Y ;
666}
667
668void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
669{
670 double sweepAngle = endAngle - startAngle ;
671 if( fabs(sweepAngle) >= 2*M_PI)
672 {
673 sweepAngle = 2 * M_PI;
674 }
675 else
676 {
677 if ( clockwise )
678 {
679 if( sweepAngle < 0 )
680 sweepAngle += 2 * M_PI;
681 }
682 else
683 {
684 if( sweepAngle > 0 )
685 sweepAngle -= 2 * M_PI;
686
687 }
688 }
689 m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
690}
691
692void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
693{
694 m_path->AddRectangle(RectF(x,y,w,h));
695}
696
697void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path )
698{
699 m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
700}
701
702
703// transforms each point of this path by the matrix
704void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix )
705{
706 m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
707}
708
709// gets the bounding box enclosing all points (possibly including control points)
710void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
711{
712 RectF bounds;
713 m_path->GetBounds( &bounds, NULL, NULL) ;
714 *x = bounds.X;
715 *y = bounds.Y;
716 *w = bounds.Width;
717 *h = bounds.Height;
718}
719
720bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const
721{
722 m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
723 return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
724}
725
726//-----------------------------------------------------------------------------
727// wxGDIPlusMatrixData implementation
728//-----------------------------------------------------------------------------
729
730wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix )
731 : wxGraphicsMatrixData(renderer)
732{
733 if ( matrix )
734 m_matrix = matrix ;
735 else
736 m_matrix = new Matrix();
737}
738
739wxGDIPlusMatrixData::~wxGDIPlusMatrixData()
740{
741 delete m_matrix;
742}
743
744wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const
745{
746 return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone());
747}
748
749// concatenates the matrix
750void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t )
751{
752 m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
753}
754
755// sets the matrix to the respective values
756void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
757 wxDouble tx, wxDouble ty)
758{
759 m_matrix->SetElements(a,b,c,d,tx,ty);
760}
761
762// gets the component valuess of the matrix
763void wxGDIPlusMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c,
764 wxDouble* d, wxDouble* tx, wxDouble* ty) const
765{
766 REAL elements[6];
767 m_matrix->GetElements(elements);
768 if (a) *a = elements[0];
769 if (b) *b = elements[1];
770 if (c) *c = elements[2];
771 if (d) *d = elements[3];
772 if (tx) *tx= elements[4];
773 if (ty) *ty= elements[5];
774}
775
776// makes this the inverse matrix
777void wxGDIPlusMatrixData::Invert()
778{
779 m_matrix->Invert();
780}
781
782// returns true if the elements of the transformation matrix are equal ?
783bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
784{
785 return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
786}
787
788// return true if this is the identity matrix
789bool wxGDIPlusMatrixData::IsIdentity() const
790{
791 return m_matrix->IsIdentity() == TRUE ;
792}
793
794//
795// transformation
796//
797
798// add the translation to this matrix
799void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy )
800{
801 m_matrix->Translate(dx,dy);
802}
803
804// add the scale to this matrix
805void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale )
806{
807 m_matrix->Scale(xScale,yScale);
808}
809
810// add the rotation to this matrix (radians)
811void wxGDIPlusMatrixData::Rotate( wxDouble angle )
812{
813 m_matrix->Rotate( angle );
814}
815
816//
817// apply the transforms
818//
819
820// applies that matrix to the point
821void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
822{
823 PointF pt(*x,*y);
824 m_matrix->TransformPoints(&pt);
825 *x = pt.X;
826 *y = pt.Y;
827}
828
829// applies the matrix except for translations
830void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
831{
832 PointF pt(*dx,*dy);
833 m_matrix->TransformVectors(&pt);
834 *dx = pt.X;
835 *dy = pt.Y;
836}
837
838// returns the native representation
839void * wxGDIPlusMatrixData::GetNativeMatrix() const
840{
841 return m_matrix;
842}
843
844//-----------------------------------------------------------------------------
845// wxGDIPlusContext implementation
846//-----------------------------------------------------------------------------
847
848IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext)
849
850wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc )
851 : wxGraphicsContext(renderer)
852{
853 Init();
854 m_context = new Graphics( hdc);
855 SetDefaults();
856}
857
858wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd )
859 : wxGraphicsContext(renderer)
860{
861 Init();
862 m_context = new Graphics( hwnd);
863 SetDefaults();
864}
865
866wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr )
867 : wxGraphicsContext(renderer)
868{
869 Init();
870 m_context = gr;
871 SetDefaults();
872}
873
874wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL)
875{
876 Init();
877}
878
879void wxGDIPlusContext::Init()
880{
881 m_context = NULL;
882 m_state1 = 0;
883 m_state2= 0;
884}
885
886void wxGDIPlusContext::SetDefaults()
887{
888 m_context->SetSmoothingMode(SmoothingModeHighQuality);
889 m_state1 = m_context->Save();
890 m_state2 = m_context->Save();
891}
892
893wxGDIPlusContext::~wxGDIPlusContext()
894{
895 if ( m_context )
896 {
897 m_context->Restore( m_state2 );
898 m_context->Restore( m_state1 );
899 delete m_context;
900 }
901}
902
903
904void wxGDIPlusContext::Clip( const wxRegion &region )
905{
906 Region rgn((HRGN)region.GetHRGN());
907 m_context->SetClip(&rgn,CombineModeIntersect);
908}
909
910void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
911{
912 m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect);
913}
914
915void wxGDIPlusContext::ResetClip()
916{
917 m_context->ResetClip();
918}
919
920void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
921{
922 if ( !m_pen.IsNull() )
923 {
924 m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
925 }
926}
927
928void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
929{
930 if ( !m_brush.IsNull() )
931 {
932 ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
933 m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
934 (GraphicsPath*) path.GetNativePath());
935 }
936}
937
938void wxGDIPlusContext::Rotate( wxDouble angle )
939{
940 m_context->RotateTransform( RadToDeg(angle) );
941}
942
943void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
944{
945 m_context->TranslateTransform( dx , dy );
946}
947
948void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
949{
950 m_context->ScaleTransform(xScale,yScale);
951}
952
953void wxGDIPlusContext::PushState()
954{
955 GraphicsState state = m_context->Save();
956 m_stateStack.push(state);
957}
958
959void wxGDIPlusContext::PopState()
960{
961 GraphicsState state = m_stateStack.top();
962 m_stateStack.pop();
963 m_context->Restore(state);
964}
965
966// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
967// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
968// bytes as parameter
969
970void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
971{
972 Bitmap* image = NULL;
973 Bitmap* helper = NULL;
974 if ( bmp.GetMask() )
975 {
976 Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
977
978 size_t width = interim.GetWidth();
979 size_t height = interim.GetHeight();
980 Rect bounds(0,0,width,height);
981
982 image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
983
984 Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
985 wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
986
987 BitmapData dataMask ;
988 interimMask.LockBits(&bounds,ImageLockModeRead,
989 interimMask.GetPixelFormat(),&dataMask);
990
991
992 BitmapData imageData ;
993 image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
994
995 BYTE maskPattern = 0 ;
996 BYTE maskByte = 0;
997 size_t maskIndex ;
998
999 for ( size_t y = 0 ; y < height ; ++y)
1000 {
1001 maskIndex = 0 ;
1002 for( size_t x = 0 ; x < width; ++x)
1003 {
1004 if ( x % 8 == 0)
1005 {
1006 maskPattern = 0x80;
1007 maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
1008 maskIndex++;
1009 }
1010 else
1011 maskPattern = maskPattern >> 1;
1012
1013 ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
1014 if ( (maskByte & maskPattern) == 0 )
1015 *dest = 0x00000000;
1016 else
1017 {
1018 Color c ;
1019 interim.GetPixel(x,y,&c) ;
1020 *dest = (c.GetValue() | Color::AlphaMask);
1021 }
1022 }
1023 }
1024
1025 image->UnlockBits(&imageData);
1026
1027 interimMask.UnlockBits(&dataMask);
1028 interim.UnlockBits(&dataMask);
1029 }
1030 else
1031 {
1032 image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
1033 if ( GetPixelFormatSize(image->GetPixelFormat()) == 32 )
1034 {
1035 size_t width = image->GetWidth();
1036 size_t height = image->GetHeight();
1037 Rect bounds(0,0,width,height);
1038 BitmapData data ;
1039
1040 helper = image ;
1041 image = NULL ;
1042 helper->LockBits(&bounds, ImageLockModeRead,
1043 helper->GetPixelFormat(),&data);
1044
1045 image = new Bitmap(data.Width, data.Height, data.Stride,
1046 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1047
1048 helper->UnlockBits(&data);
1049 }
1050 }
1051 if ( image )
1052 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1053 delete image ;
1054 delete helper ;
1055}
1056
1057void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
1058{
1059 HICON hIcon = (HICON)icon.GetHICON();
1060 ICONINFO iconInfo ;
1061 // IconInfo creates the bitmaps for color and mask, we must dispose of them after use
1062 if (!GetIconInfo(hIcon,&iconInfo))
1063 return;
1064
1065 BITMAP iconBmpData ;
1066 GetObject(iconInfo.hbmColor,sizeof(BITMAP),&iconBmpData);
1067 Bitmap interim(iconInfo.hbmColor,NULL);
1068
1069 Bitmap* image = NULL ;
1070
1071 if( GetPixelFormatSize(interim.GetPixelFormat())!= 32 )
1072 {
1073 image = Bitmap::FromHICON(hIcon);
1074 }
1075 else
1076 {
1077 size_t width = interim.GetWidth();
1078 size_t height = interim.GetHeight();
1079 Rect bounds(0,0,width,height);
1080 BitmapData data ;
1081
1082 interim.LockBits(&bounds, ImageLockModeRead,
1083 interim.GetPixelFormat(),&data);
1084 image = new Bitmap(data.Width, data.Height, data.Stride,
1085 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1086 interim.UnlockBits(&data);
1087 }
1088
1089 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1090
1091 delete image ;
1092 DeleteObject(iconInfo.hbmColor);
1093 DeleteObject(iconInfo.hbmMask);
1094}
1095
1096void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
1097{
1098 if ( m_font.IsNull() || str.IsEmpty())
1099 return ;
1100
1101 wxWCharBuffer s = str.wc_str( *wxConvUI );
1102 m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() ,
1103 PointF( x , y ) , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() );
1104 // TODO m_backgroundMode == wxSOLID
1105}
1106
1107void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
1108 wxDouble *descent, wxDouble *externalLeading ) const
1109{
1110 wxWCharBuffer s = str.wc_str( *wxConvUI );
1111 FontFamily ffamily ;
1112 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1113
1114 f->GetFamily(&ffamily) ;
1115
1116 REAL factorY = m_context->GetDpiY() / 72.0 ;
1117
1118 REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) *
1119 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1120 REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) *
1121 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1122 REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) *
1123 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1124
1125 if ( height )
1126 *height = rHeight * factorY + 0.5 ;
1127 if ( descent )
1128 *descent = rDescent * factorY + 0.5 ;
1129 if ( externalLeading )
1130 *externalLeading = (rHeight - rAscent - rDescent) * factorY + 0.5 ;
1131 // measuring empty strings is not guaranteed, so do it by hand
1132 if ( str.IsEmpty())
1133 {
1134 if ( width )
1135 *width = 0 ;
1136 }
1137 else
1138 {
1139 // MeasureString does return a rectangle that is way too large, so it is
1140 // not usable here
1141 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1142 StringFormat strFormat;
1143 CharacterRange strRange(0,wcslen(s));
1144 strFormat.SetMeasurableCharacterRanges(1,&strRange);
1145 Region region ;
1146 m_context->MeasureCharacterRanges(s, -1 , f,layoutRect, &strFormat,1,&region) ;
1147 RectF bbox ;
1148 region.GetBounds(&bbox,m_context);
1149 if ( width )
1150 *width = bbox.GetRight()-bbox.GetLeft()+0.5;
1151 }
1152}
1153
1154void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
1155{
1156 widths.Empty();
1157 widths.Add(0, text.length());
1158
1159 if (text.empty())
1160 return;
1161
1162 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1163 wxWCharBuffer ws = text.wc_str( *wxConvUI );
1164 size_t len = wcslen( ws ) ;
1165 wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations"));
1166
1167 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1168 StringFormat strFormat;
1169
1170 CharacterRange* ranges = new CharacterRange[len] ;
1171 Region* regions = new Region[len];
1172 size_t i;
1173 for( i = 0 ; i < len ; ++i)
1174 {
1175 ranges[i].First = i ;
1176 ranges[i].Length = 1 ;
1177 }
1178 strFormat.SetMeasurableCharacterRanges(len,ranges);
1179 m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ;
1180
1181 RectF bbox ;
1182 for ( i = 0 ; i < len ; ++i)
1183 {
1184 regions[i].GetBounds(&bbox,m_context);
1185 widths[i] = bbox.GetRight()-bbox.GetLeft();
1186 }
1187}
1188
1189bool wxGDIPlusContext::ShouldOffset() const
1190{
1191 int penwidth = 0 ;
1192 if ( !m_pen.IsNull() )
1193 {
1194 penwidth = (int)((wxGDIPlusPenData*)m_pen.GetRefData())->GetWidth();
1195 if ( penwidth == 0 )
1196 penwidth = 1;
1197 }
1198 return ( penwidth % 2 ) == 1;
1199}
1200
1201void* wxGDIPlusContext::GetNativeContext()
1202{
1203 return m_context;
1204}
1205
1206// concatenates this transform with the current transform of this context
1207void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
1208{
1209 m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
1210}
1211
1212// sets the transform of this context
1213void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
1214{
1215 m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
1216}
1217
1218// gets the matrix of this context
1219wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
1220{
1221 wxGraphicsMatrix matrix = CreateMatrix();
1222 m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
1223 return matrix;
1224}
1225//-----------------------------------------------------------------------------
1226// wxGDIPlusRenderer declaration
1227//-----------------------------------------------------------------------------
1228
1229class wxGDIPlusRenderer : public wxGraphicsRenderer
1230{
1231public :
1232 wxGDIPlusRenderer()
1233 {
1234 m_loaded = false;
1235 m_gditoken = 0;
1236 }
1237
1238 virtual ~wxGDIPlusRenderer()
1239 {
1240 if (m_loaded)
1241 {
1242 Unload();
1243 }
1244 }
1245
1246 // Context
1247
1248 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
1249
1250 virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc);
1251
1252 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
1253
1254 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
1255
1256 virtual wxGraphicsContext * CreateContext( wxWindow* window );
1257
1258 virtual wxGraphicsContext * CreateMeasuringContext();
1259
1260 // Path
1261
1262 virtual wxGraphicsPath CreatePath();
1263
1264 // Matrix
1265
1266 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
1267 wxDouble tx=0.0, wxDouble ty=0.0);
1268
1269
1270 virtual wxGraphicsPen CreatePen(const wxPen& pen) ;
1271
1272 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
1273
1274 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1275 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1276 const wxColour&c1, const wxColour&c2) ;
1277
1278 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1279 // with radius r and color cColor
1280 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1281 const wxColour &oColor, const wxColour &cColor) ;
1282
1283 // sets the font
1284 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
1285protected :
1286 void EnsureIsLoaded();
1287 void Load();
1288 void Unload();
1289 friend class wxGDIPlusRendererModule;
1290
1291private :
1292 bool m_loaded;
1293 ULONG_PTR m_gditoken;
1294
1295 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer)
1296} ;
1297
1298//-----------------------------------------------------------------------------
1299// wxGDIPlusRenderer implementation
1300//-----------------------------------------------------------------------------
1301
1302IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer)
1303
1304static wxGDIPlusRenderer gs_GDIPlusRenderer;
1305
1306wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
1307{
1308 return &gs_GDIPlusRenderer;
1309}
1310
1311void wxGDIPlusRenderer::EnsureIsLoaded()
1312{
1313 if (!m_loaded)
1314 {
1315 Load();
1316 }
1317}
1318
1319void wxGDIPlusRenderer::Load()
1320{
1321 GdiplusStartupInput input;
1322 GdiplusStartupOutput output;
1323 GdiplusStartup(&m_gditoken,&input,&output);
1324 m_loaded = true;
1325}
1326
1327void wxGDIPlusRenderer::Unload()
1328{
1329 if ( m_gditoken )
1330 {
1331 GdiplusShutdown(m_gditoken);
1332 m_gditoken = NULL;
1333 }
1334 m_loaded = false;
1335}
1336
1337wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc)
1338{
1339 EnsureIsLoaded();
1340 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1341}
1342
1343wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxMemoryDC& dc)
1344{
1345 EnsureIsLoaded();
1346 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1347}
1348
1349wxGraphicsContext * wxGDIPlusRenderer::CreateMeasuringContext()
1350{
1351 EnsureIsLoaded();
1352 return NULL;
1353 // TODO use GetDC(NULL) but then we have to release it from the context
1354 //return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1355}
1356
1357wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context )
1358{
1359 EnsureIsLoaded();
1360 return new wxGDIPlusContext(this,(Graphics*) context);
1361}
1362
1363
1364wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window )
1365{
1366 EnsureIsLoaded();
1367 return new wxGDIPlusContext(this,(HWND) window);
1368}
1369
1370wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
1371{
1372 EnsureIsLoaded();
1373 return new wxGDIPlusContext(this, (HWND) window->GetHWND() );
1374}
1375
1376// Path
1377
1378wxGraphicsPath wxGDIPlusRenderer::CreatePath()
1379{
1380 EnsureIsLoaded();
1381 wxGraphicsPath m;
1382 m.SetRefData( new wxGDIPlusPathData(this));
1383 return m;
1384}
1385
1386
1387// Matrix
1388
1389wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
1390 wxDouble tx, wxDouble ty)
1391
1392{
1393 EnsureIsLoaded();
1394 wxGraphicsMatrix m;
1395 wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
1396 data->Set( a,b,c,d,tx,ty ) ;
1397 m.SetRefData(data);
1398 return m;
1399}
1400
1401wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen)
1402{
1403 EnsureIsLoaded();
1404 if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
1405 return wxNullGraphicsPen;
1406 else
1407 {
1408 wxGraphicsPen p;
1409 p.SetRefData(new wxGDIPlusPenData( this, pen ));
1410 return p;
1411 }
1412}
1413
1414wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
1415{
1416 EnsureIsLoaded();
1417 if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
1418 return wxNullGraphicsBrush;
1419 else
1420 {
1421 wxGraphicsBrush p;
1422 p.SetRefData(new wxGDIPlusBrushData( this, brush ));
1423 return p;
1424 }
1425}
1426
1427// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1428wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1429 const wxColour&c1, const wxColour&c2)
1430{
1431 EnsureIsLoaded();
1432 wxGraphicsBrush p;
1433 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1434 d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
1435 p.SetRefData(d);
1436 return p;
1437 }
1438
1439// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1440// with radius r and color cColor
1441wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1442 const wxColour &oColor, const wxColour &cColor)
1443{
1444 EnsureIsLoaded();
1445 wxGraphicsBrush p;
1446 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1447 d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
1448 p.SetRefData(d);
1449 return p;
1450}
1451
1452// sets the font
1453wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
1454{
1455 EnsureIsLoaded();
1456 if ( font.Ok() )
1457 {
1458 wxGraphicsFont p;
1459 p.SetRefData(new wxGDIPlusFontData( this , font, col ));
1460 return p;
1461 }
1462 else
1463 return wxNullGraphicsFont;
1464}
1465
1466// Shutdown GDI+ at app exit, before possible dll unload
1467class wxGDIPlusRendererModule : public wxModule
1468{
1469public:
1470 virtual bool OnInit() { return true; }
1471 virtual void OnExit() { gs_GDIPlusRenderer.Unload(); }
1472
1473private:
1474 DECLARE_DYNAMIC_CLASS(wxGDIPlusRendererModule)
1475};
1476
1477IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRendererModule, wxModule)
1478
1479#endif // wxUSE_GRAPHICS_CONTEXT