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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/apptbase.h | |
3 | // Purpose: declaration of wxAppTraits for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 22.06.2003 | |
7 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org> | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifndef _WX_MSW_APPTBASE_H_ | |
12 | #define _WX_MSW_APPTBASE_H_ | |
13 | ||
14 | // ---------------------------------------------------------------------------- | |
15 | // wxAppTraits: the MSW version adds extra hooks needed by MSW-only code | |
16 | // ---------------------------------------------------------------------------- | |
17 | ||
18 | class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase | |
19 | { | |
20 | public: | |
21 | // wxExecute() support methods | |
22 | // --------------------------- | |
23 | ||
24 | // called before starting to wait for the child termination, may return | |
25 | // some opaque data which will be passed later to AfterChildWaitLoop() | |
26 | virtual void *BeforeChildWaitLoop() = 0; | |
27 | ||
28 | // called after starting to wait for the child termination, the parameter | |
29 | // is the return value of BeforeChildWaitLoop() | |
30 | virtual void AfterChildWaitLoop(void *data) = 0; | |
31 | ||
32 | ||
33 | #if wxUSE_THREADS | |
34 | // wxThread helpers | |
35 | // ---------------- | |
36 | ||
37 | // process a message while waiting for a(nother) thread, should return | |
38 | // false if and only if we have to exit the application | |
39 | virtual bool DoMessageFromThreadWait() = 0; | |
40 | ||
41 | // wait for the handle to be signaled, return WAIT_OBJECT_0 if it is or, in | |
42 | // the GUI code, WAIT_OBJECT_0 + 1 if a Windows message arrived | |
43 | virtual WXDWORD WaitForThread(WXHANDLE hThread, int flags) = 0; | |
44 | #endif // wxUSE_THREADS | |
45 | ||
46 | ||
47 | #ifndef __WXWINCE__ | |
48 | // console helpers | |
49 | // --------------- | |
50 | ||
51 | // this method can be overridden by a derived class to always return true | |
52 | // or false to force [not] using the console for output to stderr | |
53 | // | |
54 | // by default console applications always return true from here while the | |
55 | // GUI ones only return true if they're being run from console and there is | |
56 | // no other activity happening in this console | |
57 | virtual bool CanUseStderr() = 0; | |
58 | ||
59 | // write text to the console, return true if ok or false on error | |
60 | virtual bool WriteToStderr(const wxString& text) = 0; | |
61 | #endif // !__WXWINCE__ | |
62 | ||
63 | protected: | |
64 | #if wxUSE_THREADS | |
65 | // implementation of WaitForThread() for the console applications which is | |
66 | // also used by the GUI code if it doesn't [yet|already] dispatch events | |
67 | WXDWORD DoSimpleWaitForThread(WXHANDLE hThread); | |
68 | #endif // wxUSE_THREADS | |
69 | }; | |
70 | ||
71 | #endif // _WX_MSW_APPTBASE_H_ | |
72 |