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use the same constant the other ports use instead of a magic number
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/gtk1/threadsgi.cpp
3// Purpose: wxThread (SGI) Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
5// Modified by:
6// Created: 04/22/98
7// RCS-ID: $Id$
8// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#include "wx/thread.h"
16
17#ifndef WX_PRECOMP
18 #include "wx/log.h"
19 #include "wx/utils.h"
20 #include "wx/module.h"
21#endif
22
23#include <stdio.h>
24#include <unistd.h>
25
26#include <signal.h>
27#include <sys/wait.h>
28#include <sys/prctl.h>
29
30#include "gdk/gdk.h"
31#include "gtk/gtk.h"
32
33enum thread_state
34{
35 STATE_IDLE = 0,
36 STATE_RUNNING,
37 STATE_CANCELED,
38 STATE_EXITED
39};
40
41/////////////////////////////////////////////////////////////////////////////
42// Static variables
43/////////////////////////////////////////////////////////////////////////////
44
45static int p_mainid;
46wxMutex *wxMainMutex;
47
48#include "threadgui.inc"
49
50/////////////////////////////////////////////////////////////////////////////
51// Unix implementations (SGI threads)
52/////////////////////////////////////////////////////////////////////////////
53
54class wxMutexInternal {
55public:
56 abilock_t p_mutex;
57};
58
59wxMutex::wxMutex()
60{
61 m_locked = 0;
62 p_internal = new wxMutexInternal;
63 init_lock(&(p_internal->p_mutex));
64}
65
66wxMutex::~wxMutex()
67{
68 if (m_locked > 0)
69 wxLogDebug( "wxMutex warning: freeing a locked mutex (%d locks)\n", m_locked );
70 delete p_internal;
71}
72
73wxMutexError wxMutex::Lock()
74{
75 spin_lock(&(p_internal->p_mutex));
76 m_locked++;
77 return wxMUTEX_NO_ERROR;
78}
79
80wxMutexError wxMutex::TryLock()
81{
82 if (acquire_lock(&(p_internal->p_mutex)) != 0)
83 return wxMUTEX_BUSY;
84 m_locked++;
85 return wxMUTEX_NO_ERROR;
86}
87
88wxMutexError wxMutex::Unlock()
89{
90 if (m_locked == 0)
91 return wxMUTEX_UNLOCKED;
92 release_lock(&(p_internal->p_mutex));
93 m_locked--;
94 return wxMUTEX_NO_ERROR;
95}
96
97// GL: Don't know how it works on SGI. Wolfram ?
98
99wxCondition::wxCondition() {}
100wxCondition::~wxCondition() {}
101int wxCondition::Wait(wxMutex& WXUNUSED(mutex)) { return 0;}
102int wxCondition::Wait(wxMutex& WXUNUSED(mutex), unsigned long WXUNUSED(sec),
103 unsigned long WXUNUSED(nsec)) { return 0; }
104int wxCondition::Signal() { return 0; }
105int wxCondition::Broadcast() { return 0; }
106
107class
108wxThreadPrivate {
109public:
110 wxThreadPrivate() { thread_id = 0; state = STATE_IDLE; }
111 ~wxThreadPrivate() {}
112 static void SprocStart(void *ptr);
113 static void SignalHandler(int sig);
114public:
115 int state, thread_id;
116 void* exit_status;
117};
118
119void wxThreadPrivate::SprocStart(void *ptr)
120{
121 void* status;
122
123 wxThread *thr = (wxThread *)ptr;
124
125 thr->p_internal->thread_id = getpid();
126 thr->p_internal->exit_status = 0;
127 status = thr->Entry();
128 thr->Exit(status);
129}
130
131void wxThread::Exit(void* status)
132{
133 wxThread* ptr = this;
134 THREAD_SEND_EXIT_MSG(ptr);
135 p_internal->state = STATE_EXITED;
136 p_internal->exit_status = status;
137 _exit(0);
138}
139
140wxThreadError wxThread::Create()
141{
142 if (p_internal->state != STATE_IDLE)
143 return wxTHREAD_RUNNING;
144 p_internal->state = STATE_RUNNING;
145 if (sproc(p_internal->SprocStart, PR_SALL, this) < 0) {
146 p_internal->state = STATE_IDLE;
147 return wxTHREAD_NO_RESOURCE;
148 }
149 return wxTHREAD_NO_ERROR;
150}
151
152wxThreadError wxThread::Destroy()
153{
154 if (p_internal->state == STATE_RUNNING)
155 p_internal->state = STATE_CANCELED;
156
157 return wxTHREAD_NO_ERROR;
158}
159
160wxThreadError wxThread::Pause()
161{
162 return wxTHREAD_NO_ERROR;
163}
164
165wxThreadError wxThread::Resume()
166{
167 return wxTHREAD_NO_ERROR;
168}
169
170void *wxThread::Join()
171{
172 if (p_internal->state != STATE_IDLE) {
173 bool do_unlock = wxThread::IsMain();
174 int stat;
175
176 if (do_unlock)
177 wxMainMutex->Unlock();
178 waitpid(p_internal->thread_id, &stat, 0);
179 if (do_unlock)
180 wxMainMutex->Lock();
181 if (!WIFEXITED(stat) && !WIFSIGNALED(stat))
182 return 0;
183 p_internal->state = STATE_IDLE;
184 return p_internal->exit_status;
185 }
186 return 0;
187}
188
189unsigned long wxThread::GetID() const
190{
191 return (unsigned long)p_internal->thread_id;
192}
193
194void wxThread::TestDestroy()
195{
196 if (p_internal->state == STATE_CANCELED) {
197 p_internal->exit_status = 0;
198 _exit(0);
199 }
200}
201
202void wxThread::SetPriority(int prio)
203{
204}
205
206int wxThread::GetPriority() const
207{
208 return 0;
209}
210
211bool wxThread::IsMain()
212{
213 return (int)getpid() == main_id;
214}
215
216bool wxThread::IsAlive() const
217{
218 return (p_internal->state == STATE_RUNNING);
219}
220
221bool wxThread::IsRunning() const
222{
223 return (p_internal->state == STATE_RUNNING);
224}
225
226wxThread::wxThread()
227{
228 p_internal = new wxThreadPrivate();
229}
230
231wxThread::~wxThread()
232{
233 Cancel();
234 Join();
235 delete p_internal;
236}
237
238// The default callback just joins the thread and throws away the result.
239void wxThread::OnExit()
240{
241 Join();
242}
243
244// Global initialization
245
246class wxThreadModule : public wxModule
247{
248public:
249 virtual bool OnInit();
250 virtual void OnExit();
251
252private:
253 DECLARE_DYNAMIC_CLASS(wxThreadModule)
254};
255
256IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
257
258bool wxThreadModule::OnInit()
259{
260 wxMainMutex = new wxMutex();
261 wxThreadGuiInit();
262 p_mainid = (int)getpid();
263 wxMainMutex->Lock();
264 return true;
265}
266
267void wxThreadModule::OnExit()
268{
269 wxMainMutex->Unlock();
270 wxThreadGuiExit();
271 delete wxMainMutex;
272}