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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bmpbuttn.h | |
3 | // Purpose: interface of wxBitmapButton | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxBitmapButton | |
11 | ||
12 | A bitmap button is a control that contains a bitmap. | |
13 | It may be placed on a wxDialog or a wxPanel, or indeed almost any other window. | |
14 | ||
15 | @remarks | |
16 | A bitmap button can be supplied with a single bitmap, and wxWidgets will draw | |
17 | all button states using this bitmap. If the application needs more control, | |
18 | additional bitmaps for the selected state, unpressed focused state, and greyed-out | |
19 | state may be supplied. | |
20 | ||
21 | @section bitmapbutton_states Button states | |
22 | ||
23 | This class supports bitmaps for several different states: | |
24 | @li @b normal: this is the bitmap shown in the default state, it must be always | |
25 | valid while all the other bitmaps are optional and don't have to be set. | |
26 | @li @b disabled: bitmap shown when the button is disabled. | |
27 | @li @b selected: bitmap shown when the button is pushed (e.g. while the user | |
28 | keeps the mouse button pressed on it) | |
29 | @li @b focus: bitmap shown when the button has keyboard focus but is not pressed. | |
30 | @li @b hover: bitmap shown when the mouse is over the button (but it is not pressed). | |
31 | Notice that if hover bitmap is not specified but the current platform UI uses | |
32 | hover images for the buttons (such as Windows XP or GTK+), then the focus bitmap | |
33 | is used for hover state as well. This makes it possible to set focus bitmap only | |
34 | to get reasonably good behaviour on all platforms. | |
35 | ||
36 | @beginStyleTable | |
37 | @style{wxBU_AUTODRAW} | |
38 | If this is specified, the button will be drawn automatically using | |
39 | the label bitmap only, providing a 3D-look border. If this style is | |
40 | not specified, the button will be drawn without borders and using | |
41 | all provided bitmaps. Has effect only under MS Windows. | |
42 | @style{wxBU_LEFT} | |
43 | Left-justifies the bitmap label. Has effect only under MS Windows. | |
44 | @style{wxBU_TOP} | |
45 | Aligns the bitmap label to the top of the button. | |
46 | Has effect only under MS Windows. | |
47 | @style{wxBU_RIGHT} | |
48 | Right-justifies the bitmap label. Has effect only under MS Windows. | |
49 | @style{wxBU_BOTTOM} | |
50 | Aligns the bitmap label to the bottom of the button. | |
51 | Has effect only under MS Windows. | |
52 | @endStyleTable | |
53 | ||
54 | Note that the wxBU_EXACTFIT style supported by wxButton is not used by this | |
55 | class as bitmap buttons don't have any minimal standard size by default. | |
56 | ||
57 | @beginEventEmissionTable{wxCommandEvent} | |
58 | @event{EVT_BUTTON(id, func)} | |
59 | Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked. | |
60 | @endEventTable | |
61 | ||
62 | @library{wxcore} | |
63 | @category{ctrl} | |
64 | @appearance{bitmapbutton.png} | |
65 | ||
66 | @see wxButton | |
67 | */ | |
68 | class wxBitmapButton : public wxButton | |
69 | { | |
70 | public: | |
71 | /** | |
72 | Default ctor. | |
73 | */ | |
74 | wxBitmapButton(); | |
75 | ||
76 | /** | |
77 | Constructor, creating and showing a button. | |
78 | ||
79 | @param parent | |
80 | Parent window. Must not be @NULL. | |
81 | @param id | |
82 | Button identifier. The value wxID_ANY indicates a default value. | |
83 | @param bitmap | |
84 | Bitmap to be displayed. | |
85 | @param pos | |
86 | Button position. | |
87 | If ::wxDefaultPosition is specified then a default position is chosen. | |
88 | @param size | |
89 | Button size. | |
90 | If ::wxDefaultSize is specified then the button is sized appropriately | |
91 | for the bitmap. | |
92 | @param style | |
93 | Window style. See wxBitmapButton. | |
94 | @param validator | |
95 | Window validator. | |
96 | @param name | |
97 | Window name. | |
98 | ||
99 | @remarks The bitmap parameter is normally the only bitmap you need to provide, | |
100 | and wxWidgets will draw the button correctly in its different states. | |
101 | If you want more control, call any of the functions SetBitmapSelected(), | |
102 | SetBitmapFocus(), SetBitmapDisabled(). | |
103 | ||
104 | @see Create(), wxValidator | |
105 | */ | |
106 | wxBitmapButton(wxWindow* parent, wxWindowID id, | |
107 | const wxBitmap& bitmap, | |
108 | const wxPoint& pos = wxDefaultPosition, | |
109 | const wxSize& size = wxDefaultSize, | |
110 | long style = wxBU_AUTODRAW, | |
111 | const wxValidator& validator = wxDefaultValidator, | |
112 | const wxString& name = wxButtonNameStr); | |
113 | ||
114 | /** | |
115 | Destructor, destroying the button. | |
116 | */ | |
117 | virtual ~wxBitmapButton(); | |
118 | ||
119 | /** | |
120 | Button creation function for two-step creation. | |
121 | For more details, see wxBitmapButton(). | |
122 | */ | |
123 | bool Create(wxWindow* parent, wxWindowID id, | |
124 | const wxBitmap& bitmap, | |
125 | const wxPoint& pos = wxDefaultPosition, | |
126 | const wxSize& size = wxDefaultSize, | |
127 | long style = wxBU_AUTODRAW, | |
128 | const wxValidator& validator = wxDefaultValidator, | |
129 | const wxString& name = wxButtonNameStr); | |
130 | ||
131 | //@{ | |
132 | /** | |
133 | Returns the bitmap for the disabled state, which may be invalid. | |
134 | ||
135 | @return A reference to the disabled state bitmap. | |
136 | ||
137 | @see SetBitmapDisabled() | |
138 | */ | |
139 | const wxBitmap& GetBitmapDisabled() const; | |
140 | wxBitmap& GetBitmapDisabled(); | |
141 | //@} | |
142 | ||
143 | //@{ | |
144 | /** | |
145 | Returns the bitmap for the focused state, which may be invalid. | |
146 | ||
147 | @return A reference to the focused state bitmap. | |
148 | ||
149 | @see SetBitmapFocus() | |
150 | */ | |
151 | const wxBitmap& GetBitmapFocus() const; | |
152 | wxBitmap& GetBitmapFocus(); | |
153 | //@} | |
154 | ||
155 | //@{ | |
156 | /** | |
157 | Returns the bitmap used when the mouse is over the button, which may be invalid. | |
158 | ||
159 | @see SetBitmapHover() | |
160 | */ | |
161 | const wxBitmap& GetBitmapHover() const; | |
162 | wxBitmap& GetBitmapHover(); | |
163 | //@} | |
164 | ||
165 | //@{ | |
166 | /** | |
167 | Returns the label bitmap (the one passed to the constructor), always valid. | |
168 | ||
169 | @return A reference to the button's label bitmap. | |
170 | ||
171 | @see SetBitmapLabel() | |
172 | */ | |
173 | const wxBitmap& GetBitmapLabel() const; | |
174 | wxBitmap& GetBitmapLabel(); | |
175 | //@} | |
176 | ||
177 | /** | |
178 | Returns the bitmap for the selected state. | |
179 | ||
180 | @return A reference to the selected state bitmap. | |
181 | ||
182 | @see SetBitmapSelected() | |
183 | */ | |
184 | const wxBitmap& GetBitmapSelected() const; | |
185 | ||
186 | /** | |
187 | Sets the bitmap for the disabled button appearance. | |
188 | ||
189 | @param bitmap | |
190 | The bitmap to set. | |
191 | ||
192 | @see GetBitmapDisabled(), SetBitmapLabel(), | |
193 | SetBitmapSelected(), SetBitmapFocus() | |
194 | */ | |
195 | virtual void SetBitmapDisabled(const wxBitmap& bitmap); | |
196 | ||
197 | /** | |
198 | Sets the bitmap for the button appearance when it has the keyboard focus. | |
199 | ||
200 | @param bitmap | |
201 | The bitmap to set. | |
202 | ||
203 | @see GetBitmapFocus(), SetBitmapLabel(), | |
204 | SetBitmapSelected(), SetBitmapDisabled() | |
205 | */ | |
206 | virtual void SetBitmapFocus(const wxBitmap& bitmap); | |
207 | ||
208 | /** | |
209 | Sets the bitmap to be shown when the mouse is over the button. | |
210 | ||
211 | @since 2.7.0 | |
212 | ||
213 | The hover bitmap is currently only supported in wxMSW. | |
214 | ||
215 | @see GetBitmapHover() | |
216 | */ | |
217 | virtual void SetBitmapHover(const wxBitmap& bitmap); | |
218 | ||
219 | /** | |
220 | Sets the bitmap label for the button. | |
221 | ||
222 | @param bitmap | |
223 | The bitmap label to set. | |
224 | ||
225 | @remarks This is the bitmap used for the unselected state, and for all | |
226 | other states if no other bitmaps are provided. | |
227 | ||
228 | @see GetBitmapLabel() | |
229 | */ | |
230 | virtual void SetBitmapLabel(const wxBitmap& bitmap); | |
231 | ||
232 | /** | |
233 | Sets the bitmap for the selected (depressed) button appearance. | |
234 | ||
235 | @param bitmap | |
236 | The bitmap to set. | |
237 | */ | |
238 | virtual void SetBitmapSelected(const wxBitmap& bitmap); | |
239 | }; | |
240 |