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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/uiaction.cpp | |
3 | // Purpose: wxUIActionSimulator implementation | |
4 | // Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 2010-03-06 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Kevin Ollivier | |
9 | // (c) 2010 Steven Lamerton | |
10 | // (c) 2010 Vadim Zeitlin | |
11 | // Licence: wxWindows licence | |
12 | ///////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #include "wx/wxprec.h" | |
15 | ||
16 | #if wxUSE_UIACTIONSIMULATOR | |
17 | ||
18 | #ifndef WX_PRECOMP | |
19 | #include "wx/msw/private.h" // For wxGetCursorPosMSW() | |
20 | #endif | |
21 | ||
22 | #include "wx/uiaction.h" | |
23 | #include "wx/msw/wrapwin.h" | |
24 | ||
25 | #include "wx/msw/private/keyboard.h" | |
26 | ||
27 | #include "wx/math.h" | |
28 | ||
29 | namespace | |
30 | { | |
31 | ||
32 | DWORD EventTypeForMouseButton(int button, bool isDown) | |
33 | { | |
34 | switch (button) | |
35 | { | |
36 | case wxMOUSE_BTN_LEFT: | |
37 | return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; | |
38 | ||
39 | case wxMOUSE_BTN_RIGHT: | |
40 | return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; | |
41 | ||
42 | case wxMOUSE_BTN_MIDDLE: | |
43 | return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; | |
44 | ||
45 | default: | |
46 | wxFAIL_MSG("Unsupported button passed in."); | |
47 | return (DWORD)-1; | |
48 | } | |
49 | } | |
50 | ||
51 | } // anonymous namespace | |
52 | ||
53 | bool wxUIActionSimulator::MouseDown(int button) | |
54 | { | |
55 | POINT p; | |
56 | wxGetCursorPosMSW(&p); | |
57 | mouse_event(EventTypeForMouseButton(button, true), p.x, p.y, 0, 0); | |
58 | return true; | |
59 | } | |
60 | ||
61 | bool wxUIActionSimulator::MouseMove(long x, long y) | |
62 | { | |
63 | // Because MOUSEEVENTF_ABSOLUTE takes measurements scaled between 0 & 65535 | |
64 | // we need to scale our input too | |
65 | int displayx, displayy; | |
66 | wxDisplaySize(&displayx, &displayy); | |
67 | ||
68 | int scaledx = ceil((float)x * 65535.0 / (displayx-1)); | |
69 | int scaledy = ceil((float)y * 65535.0 / (displayy-1)); | |
70 | mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE, scaledx, scaledy, 0, 0); | |
71 | ||
72 | return true; | |
73 | } | |
74 | ||
75 | bool wxUIActionSimulator::MouseUp(int button) | |
76 | { | |
77 | POINT p; | |
78 | wxGetCursorPosMSW(&p); | |
79 | mouse_event(EventTypeForMouseButton(button, false), p.x, p.y, 0, 0); | |
80 | return true; | |
81 | } | |
82 | ||
83 | bool | |
84 | wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) | |
85 | { | |
86 | bool isExtended; | |
87 | DWORD vkkeycode = wxMSWKeyboard::WXToVK(keycode, &isExtended); | |
88 | ||
89 | DWORD flags = 0; | |
90 | if ( isExtended ) | |
91 | flags |= KEYEVENTF_EXTENDEDKEY; | |
92 | if ( !isDown ) | |
93 | flags |= KEYEVENTF_KEYUP; | |
94 | ||
95 | keybd_event(vkkeycode, 0, flags, 0); | |
96 | ||
97 | return true; | |
98 | } | |
99 | ||
100 | #endif // wxUSE_UIACTIONSIMULATOR |