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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: colour.mm | |
3 | // Purpose: wxColour class | |
4 | // Author: David Elliott | |
5 | // Modified by: | |
6 | // Created: 2003/06/17 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 David Elliott | |
9 | // Licence: wxWidgets licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #include "wx/wxprec.h" | |
13 | #ifndef WX_PRECOMP | |
14 | #endif //WX_PRECOMP | |
15 | ||
16 | #include "wx/gdicmn.h" | |
17 | #include "wx/colour.h" | |
18 | ||
19 | #include "wx/cocoa/autorelease.h" | |
20 | ||
21 | #import <AppKit/NSColor.h> | |
22 | ||
23 | IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject) | |
24 | ||
25 | void wxColour::Init() | |
26 | { | |
27 | m_cocoaNSColor = NULL; | |
28 | m_red = | |
29 | m_blue = | |
30 | m_green = 0; | |
31 | } | |
32 | ||
33 | wxColour::wxColour (const wxColour& col) | |
34 | : m_cocoaNSColor(col.m_cocoaNSColor) | |
35 | , m_red(col.m_red) | |
36 | , m_green(col.m_green) | |
37 | , m_blue(col.m_blue) | |
38 | { | |
39 | [m_cocoaNSColor retain]; | |
40 | } | |
41 | ||
42 | wxColour::wxColour( WX_NSColor aColor ) | |
43 | : m_cocoaNSColor(nil) | |
44 | { | |
45 | Set(aColor); | |
46 | } | |
47 | ||
48 | wxColour& wxColour::operator =(const wxColour& col) | |
49 | { | |
50 | m_cocoaNSColor = col.m_cocoaNSColor; | |
51 | m_red = col.m_red; | |
52 | m_green = col.m_green; | |
53 | m_blue = col.m_blue; | |
54 | [m_cocoaNSColor retain]; | |
55 | return *this; | |
56 | } | |
57 | ||
58 | void wxColour::InitFromName(const wxString& name) | |
59 | { | |
60 | if ( wxTheColourDatabase ) | |
61 | { | |
62 | wxColour col = wxTheColourDatabase->Find(name); | |
63 | if ( col.Ok() ) | |
64 | { | |
65 | *this = col; | |
66 | return; | |
67 | } | |
68 | } | |
69 | ||
70 | // leave invalid | |
71 | Init(); | |
72 | } | |
73 | ||
74 | wxColour::~wxColour () | |
75 | { | |
76 | [m_cocoaNSColor release]; | |
77 | } | |
78 | ||
79 | void wxColour::Set (unsigned char r, unsigned char g, unsigned char b) | |
80 | { | |
81 | wxAutoNSAutoreleasePool pool; | |
82 | [m_cocoaNSColor release]; | |
83 | m_cocoaNSColor = [[NSColor colorWithCalibratedRed:r/255.0 green:g/255.0 blue:b/255.0 alpha:1.0] retain]; | |
84 | m_red = r; | |
85 | m_green = g; | |
86 | m_blue = b; | |
87 | } | |
88 | ||
89 | void wxColour::Set( WX_NSColor aColor ) | |
90 | { | |
91 | [aColor retain]; | |
92 | [m_cocoaNSColor release]; | |
93 | m_cocoaNSColor = aColor; | |
94 | ||
95 | /* Make a temporary color in RGB format and get the values. Note that | |
96 | unless the color was actually RGB to begin with it's likely that | |
97 | these will be fairly bogus. Particulary if the color is a pattern. */ | |
98 | NSColor *rgbColor = [m_cocoaNSColor colorUsingColorSpaceName:NSCalibratedRGBColorSpace]; | |
99 | m_red = (wxUint8) ([rgbColor redComponent] * 255.0); | |
100 | m_green = (wxUint8) ([rgbColor greenComponent] * 255.0); | |
101 | m_blue = (wxUint8) ([rgbColor blueComponent] * 255.0); | |
102 | } | |
103 |