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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/animate.h | |
3 | // Purpose: wxAnimation and wxAnimationCtrl | |
4 | // Author: Julian Smart and Guillermo Rodriguez Garcia | |
5 | // Modified by: Francesco Montorsi | |
6 | // Created: 13/8/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_ANIMATE_H_ | |
13 | #define _WX_ANIMATE_H_ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | ||
17 | #if wxUSE_ANIMATIONCTRL | |
18 | ||
19 | #include "wx/animdecod.h" | |
20 | #include "wx/control.h" | |
21 | #include "wx/timer.h" | |
22 | #include "wx/bitmap.h" | |
23 | ||
24 | class WXDLLIMPEXP_FWD_ADV wxAnimation; | |
25 | ||
26 | extern WXDLLIMPEXP_DATA_ADV(wxAnimation) wxNullAnimation; | |
27 | extern WXDLLIMPEXP_DATA_ADV(const wxChar) wxAnimationCtrlNameStr[]; | |
28 | ||
29 | ||
30 | // ---------------------------------------------------------------------------- | |
31 | // wxAnimationBase | |
32 | // ---------------------------------------------------------------------------- | |
33 | ||
34 | class WXDLLIMPEXP_ADV wxAnimationBase : public wxObject | |
35 | { | |
36 | public: | |
37 | wxAnimationBase() {} | |
38 | ||
39 | virtual bool IsOk() const = 0; | |
40 | ||
41 | // can be -1 | |
42 | virtual int GetDelay(unsigned int frame) const = 0; | |
43 | ||
44 | virtual unsigned int GetFrameCount() const = 0; | |
45 | virtual wxImage GetFrame(unsigned int frame) const = 0; | |
46 | virtual wxSize GetSize() const = 0; | |
47 | ||
48 | virtual bool LoadFile(const wxString& name, | |
49 | wxAnimationType type = wxANIMATION_TYPE_ANY) = 0; | |
50 | virtual bool Load(wxInputStream& stream, | |
51 | wxAnimationType type = wxANIMATION_TYPE_ANY) = 0; | |
52 | ||
53 | protected: | |
54 | DECLARE_ABSTRACT_CLASS(wxAnimationBase) | |
55 | }; | |
56 | ||
57 | ||
58 | ||
59 | // ---------------------------------------------------------------------------- | |
60 | // wxAnimationCtrlBase | |
61 | // ---------------------------------------------------------------------------- | |
62 | ||
63 | // do not autoresize to the animation's size when SetAnimation() is called | |
64 | #define wxAC_NO_AUTORESIZE (0x0010) | |
65 | ||
66 | // default style does not include wxAC_NO_AUTORESIZE, that is, the control | |
67 | // auto-resizes by default to fit the new animation when SetAnimation() is called | |
68 | #define wxAC_DEFAULT_STYLE (wxBORDER_NONE) | |
69 | ||
70 | class WXDLLIMPEXP_ADV wxAnimationCtrlBase : public wxControl | |
71 | { | |
72 | public: | |
73 | wxAnimationCtrlBase() { } | |
74 | ||
75 | // public API | |
76 | virtual bool LoadFile(const wxString& filename, | |
77 | wxAnimationType type = wxANIMATION_TYPE_ANY) = 0; | |
78 | virtual bool Load(wxInputStream& stream, | |
79 | wxAnimationType type = wxANIMATION_TYPE_ANY) = 0; | |
80 | ||
81 | virtual void SetAnimation(const wxAnimation &anim) = 0; | |
82 | virtual wxAnimation GetAnimation() const = 0; | |
83 | ||
84 | virtual bool Play() = 0; | |
85 | virtual void Stop() = 0; | |
86 | ||
87 | virtual bool IsPlaying() const = 0; | |
88 | ||
89 | virtual void SetInactiveBitmap(const wxBitmap &bmp); | |
90 | ||
91 | // always return the original bitmap set in this control | |
92 | wxBitmap GetInactiveBitmap() const | |
93 | { return m_bmpStatic; } | |
94 | ||
95 | protected: | |
96 | // the inactive bitmap as it was set by the user | |
97 | wxBitmap m_bmpStatic; | |
98 | ||
99 | // the inactive bitmap currently shown in the control | |
100 | // (may differ in the size from m_bmpStatic) | |
101 | wxBitmap m_bmpStaticReal; | |
102 | ||
103 | // updates m_bmpStaticReal from m_bmpStatic if needed | |
104 | virtual void UpdateStaticImage(); | |
105 | ||
106 | // called by SetInactiveBitmap | |
107 | virtual void DisplayStaticImage() = 0; | |
108 | ||
109 | private: | |
110 | DECLARE_ABSTRACT_CLASS(wxAnimationCtrlBase) | |
111 | }; | |
112 | ||
113 | ||
114 | // ---------------------------------------------------------------------------- | |
115 | // include the platform-specific version of the wxAnimationCtrl class | |
116 | // ---------------------------------------------------------------------------- | |
117 | ||
118 | #if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__) | |
119 | #include "wx/gtk/animate.h" | |
120 | #else | |
121 | #include "wx/generic/animate.h" | |
122 | #endif | |
123 | ||
124 | #endif // wxUSE_ANIMATIONCTRL | |
125 | ||
126 | #endif // _WX_ANIMATE_H_ |