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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/spinbutt.h | |
3 | // Purpose: wxSpinButtonBase class | |
4 | // Author: Julian Smart, Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 23.07.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_SPINBUTT_H_BASE_ | |
13 | #define _WX_SPINBUTT_H_BASE_ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | #include "wx/defs.h" | |
20 | ||
21 | #if wxUSE_SPINBTN | |
22 | ||
23 | #include "wx/control.h" | |
24 | #include "wx/event.h" | |
25 | ||
26 | #define wxSPIN_BUTTON_NAME _T("wxSpinButton") | |
27 | ||
28 | // ---------------------------------------------------------------------------- | |
29 | // The wxSpinButton is like a small scrollbar than is often placed next | |
30 | // to a text control. | |
31 | // | |
32 | // Styles: | |
33 | // wxSP_HORIZONTAL: horizontal spin button | |
34 | // wxSP_VERTICAL: vertical spin button (the default) | |
35 | // wxSP_ARROW_KEYS: arrow keys increment/decrement value | |
36 | // wxSP_WRAP: value wraps at either end | |
37 | // ---------------------------------------------------------------------------- | |
38 | ||
39 | class WXDLLEXPORT wxSpinButtonBase : public wxControl | |
40 | { | |
41 | public: | |
42 | wxSpinButtonBase() { InitBase(); } | |
43 | ||
44 | // accessors | |
45 | virtual int GetValue() const = 0; | |
46 | virtual int GetMin() const { return m_min; } | |
47 | virtual int GetMax() const { return m_max; } | |
48 | ||
49 | // operations | |
50 | virtual void SetValue(int val) = 0; | |
51 | virtual void SetRange(int minVal, int maxVal) | |
52 | { | |
53 | m_min = minVal; | |
54 | m_max = maxVal; | |
55 | } | |
56 | ||
57 | // is this spin button vertically oriented? | |
58 | bool IsVertical() const { return (m_windowStyle & wxSP_VERTICAL) != 0; } | |
59 | ||
60 | protected: | |
61 | // init the base part of the control | |
62 | void InitBase() | |
63 | { | |
64 | m_min = 0; | |
65 | m_max = 100; | |
66 | } | |
67 | ||
68 | // the range value | |
69 | int m_min; | |
70 | int m_max; | |
71 | }; | |
72 | ||
73 | // ---------------------------------------------------------------------------- | |
74 | // include the declaration of the real class | |
75 | // ---------------------------------------------------------------------------- | |
76 | ||
77 | #if defined(__WXUNIVERSAL__) | |
78 | #include "wx/univ/spinbutt.h" | |
79 | #elif defined(__WXMSW__) && defined(__WIN95__) | |
80 | #include "wx/msw/spinbutt.h" | |
81 | #elif defined(__WXMOTIF__) | |
82 | #include "wx/motif/spinbutt.h" | |
83 | #elif defined(__WXGTK__) | |
84 | #include "wx/gtk/spinbutt.h" | |
85 | #elif defined(__WXQT__) | |
86 | #include "wx/qt/spinbutt.h" | |
87 | #elif defined(__WXMAC__) | |
88 | #include "wx/mac/spinbutt.h" | |
89 | #elif defined(__WXPM__) | |
90 | #include "wx/os2/spinbutt.h" | |
91 | #elif defined(__WXSTUBS__) | |
92 | #include "wx/stubs/spinbutt.h" | |
93 | #endif | |
94 | ||
95 | // ---------------------------------------------------------------------------- | |
96 | // the wxSpinButton event | |
97 | // ---------------------------------------------------------------------------- | |
98 | ||
99 | class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent | |
100 | { | |
101 | public: | |
102 | wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0) | |
103 | : wxNotifyEvent(commandType, id) | |
104 | { | |
105 | } | |
106 | ||
107 | // get the current value of the control | |
108 | int GetPosition() const { return m_commandInt; } | |
109 | void SetPosition(int pos) { m_commandInt = pos; } | |
110 | ||
111 | private: | |
112 | DECLARE_DYNAMIC_CLASS(wxSpinEvent) | |
113 | }; | |
114 | ||
115 | typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&); | |
116 | ||
117 | // macros for handling spin events | |
118 | #define EVT_SPIN_UP(id, func) \ | |
119 | DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), | |
120 | #define EVT_SPIN_DOWN(id, func) \ | |
121 | DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), | |
122 | #define EVT_SPIN(id, func) \ | |
123 | DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), | |
124 | ||
125 | #endif // wxUSE_SPINBTN | |
126 | ||
127 | #endif | |
128 | // _WX_SPINBUTT_H_BASE_ |